Ethermie Posted April 24, 2017 Share Posted April 24, 2017 Ahh nice bit of information, never heared about it. But i dont think its very practical. just some starting extra energy isnt worth locking the frame to single build, not to mention the endless grind to lvl them up over and over. Link to comment Share on other sites More sharing options...
dstrawberrygirl Posted April 24, 2017 Share Posted April 24, 2017 It's useful for riven challenges where you have the "no energy restores" requirement - normally I'd just drop pizzas. But, yes, could be useful - perhaps that's something to do on the next double affinity weekend. Link to comment Share on other sites More sharing options...
Eidolon_Slayer Posted April 24, 2017 Share Posted April 24, 2017 6 hours ago, DaftMeat said: Yeah, but I always use one at spawn. Link to comment Share on other sites More sharing options...
ThorienKELL Posted April 24, 2017 Share Posted April 24, 2017 Well I guess it's an option. Personally I use too many frames to be bothered by it. And With large energy restores, zenurik and energize ... yea, I'll pass on that. Link to comment Share on other sites More sharing options...
TotallyLagging Posted April 24, 2017 Share Posted April 24, 2017 Problem is now you can't change builds around But then again you just forma'd a frame like 9 times, you probably have enough resource to build another frame for different builds Link to comment Share on other sites More sharing options...
(PSN)watt4hem Posted April 24, 2017 Share Posted April 24, 2017 Pizzas are faster and cheaper Link to comment Share on other sites More sharing options...
Voltage Posted April 24, 2017 Share Posted April 24, 2017 8 hours ago, Cyborg-Rox said: I'm stingy with my restores. I don't like using them unless I absolutely have to, so using one at the start of every single mission is really going against that. Meanwhile I burn through them like I do credits while trading. Nova Prime everytime. I have a 6 Forma nova and i still use restores a lot im raids especially. Link to comment Share on other sites More sharing options...
MagPrime Posted April 24, 2017 Share Posted April 24, 2017 1 hour ago, TotallyLagging said: Problem is now you can't change builds around But then again you just forma'd a frame like 9 times, you probably have enough resource to build another frame for different builds I have vanilla and Prime of most frames, and duplicates for experimentation. xD Link to comment Share on other sites More sharing options...
NeoRetro10K Posted April 24, 2017 Share Posted April 24, 2017 This is why I run Efficiency on everything. No need for all that Forma, and more "Effective Energy" gain per orb pickup. Link to comment Share on other sites More sharing options...
Avynire Posted April 24, 2017 Share Posted April 24, 2017 I personally do not like putting forma just to get initial energy bost (unless I have plenty unused forma, as for energy reduction sortie I sometimes just exchange mod, or use pizza) I think in the past there was a discussion about why we dont have max energy everytime we start a mission, feels like lack of preperation, we stock up ammo, managing mods, choose weapon, heck even do fashion frame, but not recharge our energy (maybe the energy is used to do that dressing up) Link to comment Share on other sites More sharing options...
Cyborg-Rox Posted April 24, 2017 Author Share Posted April 24, 2017 14 hours ago, TrickshotMcGee said: Yeah, it's a neat little thing. Only problem is that it locks you 100% into a very specific build. 14 hours ago, Kalvorax said: huh....you learn something new everyday hahaha that being said, its kind of a waste...more because its only at the start of a mission and not many people would want to have unused mod slots. 14 hours ago, StinkyPygmy said: Didn't know this was a thing. Interesting... Seems like a lot of work for very little pay off to me though, seeing as energy isn't much of an issue once you sort your builds out and utilise any of the other ways of gaining energy fast. Generally by the time you have the resources to forma a frame that much, you also have hit the point where you have the right mods and abilities to utilise the above methods. You also run the risk of restricting your build for no real reason. Its a cool little factoid though, just seems like more of a hindrance to actually build with this in mind, rather then taking it as a neat little bonus if you have a few extra points there by accident. 14 hours ago, Trichouette said: Not worth it in my opinion. Most of the time it locks your frame on one particular build, and if you ever find something that works better OR if they release a mod you'd like to swap with one of your current mod, you're screwed and have to put more forma(s) Just using an energy pad at the begining of the mission would be better 9 hours ago, Andaius said: Your stuck into very specific builds if you forma all the slots. 8 hours ago, TrickshotMcGee said: Yes. Though I don't know why that would be relevant. It's not like we're wrong, because it would, in fact, heavily restrict the mods available to put on your Warframe. And most of the posts after it are saying practically the same thing and/or pointing out that energy Restores exist and this kind of thing isn't necessary. 7 hours ago, SenorClipClop said: In the long run it's probably more efficient, but there are other ways of gaining energy (pizzas, Energy Siphon, and the abundance of crates in the first room of every mission). I prefer to Forma only as much as I need to. It saves Forma and level-grinding, and it also keeps my Warframes more flexible for different mod arrangements. 7 hours ago, Ethermie said: Ahh nice bit of information, never heared about it. But i dont think its very practical. just some starting extra energy isnt worth locking the frame to single build, not to mention the endless grind to lvl them up over and over. 5 hours ago, TotallyLagging said: Problem is now you can't change builds around But then again you just forma'd a frame like 9 times, you probably have enough resource to build another frame for different builds Right, I'm just gonna quote all of you who have literally posted the exact same comment that I've already made a response to! If I have all mod slots polarized to fit my main build, then I'll have so many spare points that I can easily afford putting on 3, maybe even 4 mods with unmatching polarity, and I'll likely only ever need 2 mods with unmatching polarity for whatever other builds I want for Titania. And yes, my main build, for Razorwing, the one I'm making all these polarities for, is the only build I want to start off with good energy, so that's not a concern. Link to comment Share on other sites More sharing options...
Zardbooster Posted April 24, 2017 Share Posted April 24, 2017 As long as all the most expensive mods and the aura is in the right polarity, it should still be possible to tinker around with your build quite some. Leaving the exilus slot open is also an option, as it only serves to help with minor things. I have a build for my Valkyr with no polarity on her aura, and i can still manage to get a "full" build for different purposes, giving me 2 or 3 wrong polarities, and the exilus is open as it only serves as a QoL improvement in my eyes. Going with a build that gives you a lot of extra mod points can be just as effective as using a build with just the right amount of points, it's a matter of how you use it. Getting at least one of the 3 main polarities helps a lot when making other builds, as you can often switch out mods to fit better. Link to comment Share on other sites More sharing options...
SenorClipClop Posted April 24, 2017 Share Posted April 24, 2017 10 hours ago, Cyborg-Rox said: If I have all mod slots polarized to fit my main build, then I'll have so many spare points that I can easily afford putting on 3, maybe even 4 mods with unmatching polarity, and I'll likely only ever need 2 mods with unmatching polarity for whatever other builds I want for Titania. And yes, my main build, for Razorwing, the one I'm making all these polarities for, is the only build I want to start off with good energy, so that's not a concern. Fair enough. That's a bit much of an investment for me personally, but if you've got the motivation, go forth and Polarize, Tenno! :) Link to comment Share on other sites More sharing options...
MrM1 Posted April 24, 2017 Share Posted April 24, 2017 Does this also work for weapons? Like, will it give additional ammo? Link to comment Share on other sites More sharing options...
Andaius Posted April 24, 2017 Share Posted April 24, 2017 3 minutes ago, MrM1 said: Does this also work for weapons? Like, will it give additional ammo? no Link to comment Share on other sites More sharing options...
MrM1 Posted April 24, 2017 Share Posted April 24, 2017 Just now, Andaius said: no Ah, thx anyway Link to comment Share on other sites More sharing options...
kyori Posted April 25, 2017 Share Posted April 25, 2017 My Loki Prime starts with 130 energy and I only have 1 extra mod capacity. How do you explain that? Ain't it supposed to be 55 as you said? Link to comment Share on other sites More sharing options...
freeformline Posted April 25, 2017 Share Posted April 25, 2017 On 4/24/2017 at 0:14 AM, Avynire said: I personally do not like putting forma just to get initial energy bost (unless I have plenty unused forma, as for energy reduction sortie I sometimes just exchange mod, or use pizza) I think in the past there was a discussion about why we dont have max energy everytime we start a mission, feels like lack of preperation, we stock up ammo, managing mods, choose weapon, heck even do fashion frame, but not recharge our energy (maybe the energy is used to do that dressing up) That's always how I have felt about this. We don't enter missions with half-empty magazines, so why do we enter missions with our batteries only a quarter full? Link to comment Share on other sites More sharing options...
Cyborg-Rox Posted April 28, 2017 Author Share Posted April 28, 2017 (edited) On 4/25/2017 at 9:29 PM, kyori said: My Loki Prime starts with 130 energy and I only have 1 extra mod capacity. How do you explain that? Ain't it supposed to be 55 as you said? Alright, so after testing it a bit, I am right in saying that every mod point adds 5 energy on mission start, but it appears that some Warframes have a higher "base starting energy" so to speak. Most normal Warframes start with 50 Chroma starts with 75 Ivara starts with 75 Oberon starts with 75 Equinox starts with 100 Limbo starts with 100 Octavia starts with 100 Mirage starts with 125 Nezha starts with 125 Nekros Prime starts with 75 Ember Prime starts with 75 Valkyr Prime starts with 100 Vauban Prime starts with 100 Banshee Prime starts with 125 Loki Prime starts with 125 Trinity Prime starts with 125 Volt Prime starts with 125 Nova Prime starts with 150 Nyx Prime starts with 150 Edited April 28, 2017 by Cyborg-Rox Link to comment Share on other sites More sharing options...
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