321agemo Posted August 30, 2017 Share Posted August 30, 2017 5 minutes ago, Kinetos said: Is the primary fire different from the others? If not, literally nothing else matters to me, and I consider it fodder. Hate the normal and Rakta variants primary fire so much. pretty much the same. only the charge shot do anything different. Link to comment Share on other sites More sharing options...
SirFurholden Posted August 30, 2017 Share Posted August 30, 2017 The useful thing is that when you kill enemies who are able to buff surrounding allies, when they become a ghost they buff your squad instead. It is super useful. I'm only at MR3 but something tells me that it would be useful even later on. Link to comment Share on other sites More sharing options...
R34LM Posted August 30, 2017 Share Posted August 30, 2017 Nekros' deluxe skin could fancy the ghosts, since the skin looks ghastly as well. Link to comment Share on other sites More sharing options...
tocorro Posted August 30, 2017 Author Share Posted August 30, 2017 3 hours ago, R34LM said: Nekros' deluxe skin could fancy the ghosts, since the skin looks ghastly as well. Actually a nice idea ^^ (but would it be fair for Nekro and his Prime?) Link to comment Share on other sites More sharing options...
Fluff-E-Kitty Posted August 30, 2017 Share Posted August 30, 2017 Do they brake stelth even with silent mods and whatnot (If i rember corectly the charge shot is silent). Link to comment Share on other sites More sharing options...
(PSN)ATreidezz Posted August 30, 2017 Share Posted August 30, 2017 (edited) 5 hours ago, 321agemo said: just don't charge it. only a charged shot from the ballista prime produces a ghost. Well, if i dont charge it, im afraid it wont kill on the 1st hit. If that happened, i won't get stealth multiplier Edited August 30, 2017 by (PS4)ATreidezz Link to comment Share on other sites More sharing options...
R34LM Posted August 30, 2017 Share Posted August 30, 2017 1 hour ago, tocorro said: Actually a nice idea ^^ (but would it be fair for Nekro and his Prime?) Yeah, an extra customization option would be needed for best use, in the same slot as Equinox's Metamorphosis views. You could then select what type of shadows you'd like out fo the three that would be available. Heck, you could add the option to turn off prime effects on all primes. Link to comment Share on other sites More sharing options...
(PSN)robotwars7 Posted August 31, 2017 Share Posted August 31, 2017 it's definitely a cool effect! seems I'm not the only one who thought about Nekros though.. maybe we'll get a Ghost/Soul Frame at some point that makes sp00ky wraith minions and has Wraith-like abilities? Link to comment Share on other sites More sharing options...
Tesseract7777 Posted August 31, 2017 Share Posted August 31, 2017 17 hours ago, PurpleBomber said: It's an admirable mindset, but in this particular case I don't think anyone was ever worried about the Ballistica causing power creep. Silent non-thrown secondaries are not a particularly oversaturated supply right now, so a strong one worthy for higher level stealth play would probably be well received even without a unique passive (one that ironically kills it as a stealth weapon). It's not just about power creep though, like I said, its in general Scott is sick of just releasing reskins with different stats. Whether it be a sidegrade, or a direct power creep, he is moving away from making lots of variants. Obviously they still need to prime a lot of weapons, so in that situation, they are trying to add special effects and such now. And I do agree the particular passive chosen was... ermm, a little inexact, I too thought of the stealth mechanics problem. But I like how they are thinking in general here. Link to comment Share on other sites More sharing options...
TheGodofWiFi Posted August 31, 2017 Share Posted August 31, 2017 Anyone else kind of disappointed that the Nami Skyla Prime didn't have this passive as well? That would have been so cool. Link to comment Share on other sites More sharing options...
(PSN)daveoncode Posted August 31, 2017 Share Posted August 31, 2017 On 8/30/2017 at 2:19 AM, tocorro said: Those "ghosts" produced with Ballistica Prime charged shot are so cool! They (in my opinion) look what Shadows of the Dead should look like:If there would be a poll to replace Shadows of the Dead with Ballisticas "Ghosts" - I'd vote YES!(they're so much easier to discern from enemies in even the heaviest fights). I TOTALLY AGREE!!! Nekros "ghosts" are too similar to normal enemies and when you have 12 corpses it's a mess :D Link to comment Share on other sites More sharing options...
tocorro Posted September 2, 2017 Author Share Posted September 2, 2017 On 31.08.2017 at 0:27 PM, (PS4)daveoncode said: I TOTALLY AGREE!!! Nekros "ghosts" are too similar to normal enemies and when you have 12 corpses it's a mess :D For some it's not too big of a problem to know which are enemies and which are Shadows... but frequently PuG player are shooting my Shadows instead of enemies. That mistake is happening so often, that when I saw "ghosts", I immediately thought that if effects could be swapped on Shadows, it would greatly boost "visibility". Link to comment Share on other sites More sharing options...
(PSN)sack_shot01 Posted September 4, 2017 Share Posted September 4, 2017 While we are at it please DE get rid of the health deterioration overtime for shadows of the dead you guys said you got rid of the duration but instead you just hid the mechanic Link to comment Share on other sites More sharing options...
Domesticon Posted September 5, 2017 Share Posted September 5, 2017 Nekros' deluxe skin might have Shadows of the Dead like these, since it is ghost themed after all. Link to comment Share on other sites More sharing options...
kyori Posted September 5, 2017 Share Posted September 5, 2017 They need to make the ghosts stay longer Link to comment Share on other sites More sharing options...
Tsardova Posted September 5, 2017 Share Posted September 5, 2017 balistica prime is practically a Hooli-gun.... you're practically a hooligan causing a riot when using the dang thing. Link to comment Share on other sites More sharing options...
(PSN)ghinellil Posted September 5, 2017 Share Posted September 5, 2017 1 hour ago, kyori said: They need to make the ghosts stay longer 7s... 9s was better. Anyway the effect sometimes not work, i noticed when enemies are affected by others abilities. Link to comment Share on other sites More sharing options...
DementedParadox Posted September 5, 2017 Share Posted September 5, 2017 I love them so much! Even if they just followed you around and did nothing I would love them just for how cool they look. I especially love the way the body desintigrates or decomposes into the atherial ghost form. Especially with the crimson red energy color I have set, it looks bad &#!. Link to comment Share on other sites More sharing options...
DreamsmithJane Posted September 5, 2017 Share Posted September 5, 2017 On 8/30/2017 at 9:03 AM, Kinetos said: Is the primary fire different from the others? If not, literally nothing else matters to me, and I consider it fodder. Hate the normal and Rakta variants primary fire so much. On 8/30/2017 at 9:09 AM, 321agemo said: pretty much the same. only the charge shot do anything different. What? Ballistica Prime's uncharged shot is completely different from other Ballisticas. It now works like Paris and Dread, in that the charged shot has innate punch through, and the uncharged shot does half damage. Both are a single shot with innate 4x multishot. Notably, the weird, bouncing left and right recoil of the burst fire from the regular Ballistica is gone, because it's not a burst at all. When you don't charge it, Ballistica Prime feels more like a semi-auto weapon. I assume the weird recoil is what Kinetos was talking about. Yep, gone. Don't let the half damage bother you, by the way. Uncharged shot damage per magazine is slightly higher than Rakta, even with body shots (in other words, each shot does about 65% of a Rakta burst), and it shoots faster, too, so burst DPS is similar. Because it's multishot and not burst, it's actually better for stealth kills. Charged shot damage and long term DPS is much higher as well. And while it is considerably more ammo hungry, Rakta Ballistica is one of the most ammo-efficient weapons in the game, so relative to that, it's not saying much. As for the ghosts, I wouldn't complain if they stayed longer, but they're mostly just fodder/diversion/CC anyway. They do look great, and never get mistaken for real enemies. Link to comment Share on other sites More sharing options...
(PSN)jrfoster100 Posted December 9, 2017 Share Posted December 9, 2017 Just make your energy white Link to comment Share on other sites More sharing options...
DeMonkey Posted December 9, 2017 Share Posted December 9, 2017 14 minutes ago, (PS4)jrfoster100 said: Just make your energy white A Nekro'd Nekros thread? Nekroception. Link to comment Share on other sites More sharing options...
Xylena_Lazarow Posted May 22 Share Posted May 22 On 2017-12-09 at 2:41 PM, DeMonkey said: A Nekro'd Nekros thread? Nekroception. Time to go another layer deep, 7 years later and we're still shooting our own shadows because they look like normal enemies with status effects on them. WTB Ballistica-style ghosts for Nekros, DE could even sell it as a skin and I'd pay! 2 Link to comment Share on other sites More sharing options...
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