Firetempest Posted September 28, 2017 Share Posted September 28, 2017 The three tile sets. How freaking dark infested maps were. And ancients being big corpus. And rainbow builds. Catching things on fire and ice and electricity and poisoned at the same time. And now I never see a fire death anymore because the basic elements suck. Link to comment Share on other sites More sharing options...
xXDeadsinxX Posted September 28, 2017 Share Posted September 28, 2017 I remember coptering which was fun for a little bit until I started to hate it lol and parkour 1.0, good old days. Link to comment Share on other sites More sharing options...
Rakosta_Kai Posted September 28, 2017 Share Posted September 28, 2017 Grineer Sawmen revving their saws... First time I encountered the Infested...In a Grineer mission where they attacked, light went out and all heck broke loose. A literal sea of infested in the dark and me with a Braton and a Skana. Just watching myself slowly get bled out while running to any orb I could find to stay in it. Grineer speaking English ( I miss that a lot). Being Broke...Getting taken to a couple of Orokin Vaults and suddenly being rich. Link to comment Share on other sites More sharing options...
Tsukinoki Posted September 28, 2017 Share Posted September 28, 2017 (edited) The things I remember the most: -The skill/upgrade tree of mods 1.0 where you could stack mods (13 +50% speed anyone?) and where you had to use a potato to be able to use your frames ultimate abilities. -How every mod was random at a locked level. You could get a mod with +15% range or +30% depending on luck with no way to upgrade them. Could even get dual-stat mods back then. -The original battle-deck system before the starchart really existed. If anyone thinks RNG is bad now or bad for fissure missions imagine every mission you want to do being RNG depending on what missions you drew from your "deck". Want to do an Assassination? Better hope you draw the card or someone is hosting.... -Rainbow Builds where you put in all elements and they procced with every hit. -Armor ignorring damage and weapons where the flux-rifle was good because it was serrated blade damage that ignorred all enemy armor and dealt extra damage to infested. -Forcefield damage (from the Kestral) which was a 100% knockdown chance. So nice to knock bosses into pits -Bosses weren't guaranteed to drop parts meaning you could run a boss 30 times and not get a single warframe part. -Boss drops were physical items and could roll into pits or be pinned to walls/ceilings by the boltor -When Nightmare missions were introduced no minimap was a possible condition, meaning no markers either. Good luck doing your capture/sabotage runs without a map...and once the mission was over good luck finding the exit as the map generation back then led to much bigger maps with far fewer "cap" rooms Edited September 28, 2017 by Tsukinoki Link to comment Share on other sites More sharing options...
mac10smg--Toa_of_Green Posted September 28, 2017 Share Posted September 28, 2017 The damage system not being excessively convoluted. Oh, and papa Hek :P Link to comment Share on other sites More sharing options...
(PSN)Lei-Lei_23 Posted September 28, 2017 Share Posted September 28, 2017 Having a stamina bar sucked really, really bad. Link to comment Share on other sites More sharing options...
Lakais Posted September 28, 2017 Share Posted September 28, 2017 When Lato was good. I actually found myself using it over my Braton because it had better accuracy, better damage and thus better ammo economy for me. Link to comment Share on other sites More sharing options...
(XBOX)Grihaly Posted September 28, 2017 Share Posted September 28, 2017 Nervos... Link to comment Share on other sites More sharing options...
TheBrightKing Posted September 28, 2017 Share Posted September 28, 2017 The fact that you were just sitting in space looking over the solar system. The fact that you needed to mod your abilities and upgrade them like other mods Those pesky stamina bars Link to comment Share on other sites More sharing options...
Orblit Posted September 28, 2017 Share Posted September 28, 2017 10 hours ago, Trowicia said: Nervos... the real stuff nightmares are made of when playing in squads. I had repressed those memories.... Grineer roller balls from hell...can't...move.... Link to comment Share on other sites More sharing options...
theMongoose Posted September 28, 2017 Share Posted September 28, 2017 Why am I not meleeing/running?!...oh ya stamina. I always wanted different abilities when we had to mod them in. I thought that's where they were going with the game. Being able to pick and choose abilities from an arsenal of mods. The zero help at the beginning. Start game, pick warframe, run missions. Simple and confusing. Link to comment Share on other sites More sharing options...
xXDeadsinxX Posted September 28, 2017 Share Posted September 28, 2017 Just now, theMongoose said: Why am I not meleeing/running?!...oh ya stamina. I always wanted different abilities when we had to mod them in. I thought that's where they were going with the game. Being able to pick and choose abilities from an arsenal of mods. The zero help at the beginning. Start game, pick warframe, run missions. Simple and confusing. I disliked the stamina system so much. Glad they removed it with parkour 2.0. Link to comment Share on other sites More sharing options...
Dama73 Posted September 28, 2017 Share Posted September 28, 2017 Having the option to pay Plat for extra revives. The Stamina Bar. Being able to 1 shot a Lvl 1 Stalker with my Rocket launcher Brick Ogris. Link to comment Share on other sites More sharing options...
negativenull Posted September 28, 2017 Share Posted September 28, 2017 I remember EV actually taking some skill to gain an energy profit, an embedding ragdolls in walls the next room over with the fragor. Link to comment Share on other sites More sharing options...
Wereduck_of_Arrakis Posted September 28, 2017 Share Posted September 28, 2017 Guaranteed elemental effects. I miss the days when we could have strong cc abilities with any frame just by carrying a machine pistol modded for cold damage. Link to comment Share on other sites More sharing options...
(PSN)TertulSee Posted September 28, 2017 Share Posted September 28, 2017 (edited) Draco and Nekros Dancing. I’m still relatively new. Edited September 28, 2017 by (PS4)godlysparta Link to comment Share on other sites More sharing options...
Lost_Cartographer Posted September 28, 2017 Share Posted September 28, 2017 I 'member... "Stay close to the walls." "Combat formation bravo!" "Hey, leave my mother out of this!" A required Earth defense node. My only damage mod was heated charge. I quit for a few weeks-months because I could not get past this node. I didn't have Serration, Hornet Strike, or either multi-shot mod for a good long while, actually. Then they moved it and replaced it with something actually sane if the RNG gods weren't smiling upon you. The horrible "parkour" system. About as fun as throwing grenades in Planetside 2. They bounce unpredictably and never seem to accomplish anything making them frustrating to use as a result. Finally, I remember how every damn prime had a part in rotation C TIII defense, and we were in the void all. The. Damn. Time. The game has gotten much better since those dark days. Except the english Grineer. Foreign speaking Grineer just don't do it for me. Great, they have their own language - they might as well be mute if I can't understand them. Link to comment Share on other sites More sharing options...
nickelshark Posted September 28, 2017 Share Posted September 28, 2017 I forgot to mention the old dioramas. Those were pretty cool and while the liset loading screen is nice I miss the dioramas. Link to comment Share on other sites More sharing options...
Undirys Posted September 28, 2017 Share Posted September 28, 2017 Let's see! 1) Having only the Excalibur, Loki and Volt for choice. 2) EVERYTHING IN A SHIP! I REMEMBER ALL BEING BLUE! 3) I still hold my Lato Vandal as a mark of pride and because I freaking love the Lato's model. 4) How people (including me) were so hyped out to get the Rhino. OMG, those were the days! Still, I left when the Open Beta appeared and after that... when the Valkyr showed up. I took quite a few years off, but I was always following the game. Now when the Plains of Eidolon were announced I came back full force! Finished all the galaxy map, the quests and I'm still doing things. I freaking missed this game so much! Link to comment Share on other sites More sharing options...
(XBOX)Tanta Cinta Posted September 28, 2017 Share Posted September 28, 2017 (edited) Has anyone mentioned coptering? Edited September 28, 2017 by (XB1)OTF SERENiTY Link to comment Share on other sites More sharing options...
Fluff-E-Kitty Posted September 28, 2017 Share Posted September 28, 2017 I started warframe on one of the first ester events. things have alwas looked a bit off due to it, becasue I rember egg crates and ears on things. I also remember when the infested droped a lot more rares and auras where artifact cards. I think they went in the right direction with that a bit, but I also think the game got a bit less dark outright. ships feel more "clean" now. I loved the harrow quest becasue of the lights out sections. Link to comment Share on other sites More sharing options...
AerinSol Posted September 28, 2017 Share Posted September 28, 2017 No operators. Link to comment Share on other sites More sharing options...
heckraizer Posted September 28, 2017 Share Posted September 28, 2017 The overall mood was darker than it is now and of course coptering with my tipedo Link to comment Share on other sites More sharing options...
Spartan336 Posted September 28, 2017 Author Share Posted September 28, 2017 8 minutes ago, heckraizer said: The overall mood was darker than it is now and of course coptering with my tipedo Link to comment Share on other sites More sharing options...
.Tabris Posted September 28, 2017 Share Posted September 28, 2017 6 minutes ago, heckraizer said: The overall mood was darker [...] This is what I miss the most ! It reminded me of that Dark Sector beta trailer, back when the PS3 was released ... I really liked how the game was darker and grittier, the lightning was claustrophobic and there was (even if only apparent) a sense of dread (kinda like Dead Space), Infested felt like the Xenomorphs back then .... I miss those feelings .... Link to comment Share on other sites More sharing options...
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