(PSN)Joylesstuna
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Everything posted by (PSN)Joylesstuna
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There were a lot of cool ideas. Traveling between planets sounded awesome and would have made it a much more cohesive experience.
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I think it was a lot more then just technical limitations. Poor planning, broken promises, and unrealistic scope just to name a few.
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Don't waste your time it's no use.
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Dog Days - reminder to DE to improve the gameplay
(PSN)Joylesstuna replied to Tesla_Reloaded's topic in General Discussion
I agree both were terrible fun wise. -
Incarnon Choices / Do Not Pick Soma This Week
(PSN)Joylesstuna replied to Halo's topic in General Discussion
If I was a soma fan I would be very upset too. It feels like a slow, clunky fully automatic ar with high recoil. Everything the soma is not. -
There are many examples of DE being dishonest (not that I care or think it is an issue) but taking their words as absolute truths is an issue and the definition of fanboyism.
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Whatever excuses you need to tell yourself.
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We are talking about Soulframe and duvuri......... Also I'm far from the only one. Once again they literally called it Soulframe but hey that totally doesnt matter. Flat out denying any souls influence is ridiculous and completely wrong.
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That's almost as funny as saying guild wars 2 is a soulslike. Fanboys do be fanboys.
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PSN The Duviri Paradox: Hotfix #11 + #12
(PSN)Joylesstuna replied to [DE]Danielle's topic in PlayStation Update Notes
I don't see a shrine bounty fix or am I blind? -
Rogue like has nothing to do with souls like games. The lock on mechanics literally mimics dark souls and there is a focus on smaller engagements unlike Warframe. As soon as the gameplay came out everyone noticed the similarities. So all of those people are full of bs? Also we still don't know the difficulty of souls frame so we can't use that as a deciding factor. At the very least, and there is alot more, souls frame heavily borrows the asthetics of it's obvious inspiration. Everyone is allowed their own opinion but a few of you seem to be in the minority. Even the name Soulframe is trying to capitalize on that soulslike idea.
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No I find it tried to be but did a terrible job. A soulslike can fail, just ask the one million clones. Yes, guild wars two is a souls like....... Now we see the real blind ones.
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It's not soulslike either to someone who is legally blind or does not know what a soulslike it.
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Deimos bounties and Heart of Deimos, at least to me, is when DE intentionally started slowing the grind to extend shelf life. Everything else after introducing new mechanics that hinders grinding.
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100% agreed. We would just have a bunch of revenants running around. It would have the opposite affect and decrease variety and the meta.
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changes for people with chronical issues or disabilities
(PSN)Joylesstuna replied to Salerina's topic in General
This is definitely a rant and pretty much doesn't address any accessibility issues apart from the flashing effects. -
I forgot to mention that's a huge issue too.
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What was great about Duviri (and what wasn't).
(PSN)Joylesstuna replied to Traumtulpe's topic in General
Agreed sp circuit is great and would love a reason to keep playing it after R10. Right now it just isn't worth it. Hands down the best part of the update. -
A gtx 1660 is more then enough for a 10 year old game.
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What is your point or what does it have to do with this discussion. We are talking about ways to fix ehp not recall facts of when stuff was released. People found ways to deal with it like cc and invisibility therefore it isn't an issue?