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What is a good frame for solo Defense?


MetalSonicMecha
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Frost or Limbo??(hate his guts dont really know if he works for defense)

Gara wall's SUCK and always will,  the enemy can go through them and or simply over them lol.  She is worthless at defense.  I guess Shards is ok since you can cast on the target to reduce damage.   Carasol or whatever will stop stuff from getting melee'ed but probably wont help with bullets.

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54 minutes ago, MetalSonicMecha said:

I really wanna farm Axi relics

Just FYI, high-level Interception has guaranteed Axis on Rotations B and C
(plus high chance for Neo on A), and is generally faster, as well.

Xini (Eris) should have plenty of players willing to stay for 4 if not 8 Rounds,
and you can solo it with Nova easily enough should you get a dud Squad.

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1 hour ago, MetalSonicMecha said:

 ...so I wanted to know a good Warframe for solo Defense so I can just do it alone. If you can also recommend some weapons that also would be great!

There are a number of warframes perfectly capable of holding the line on Hydron. It's a small map and the defense objective is easy to defend. 

My preferences are mine, but they do work, so to wit:

Nyx/Nyx Prime. She can thoroughly disrupt any enemy activity and play both forward and rear defense. Enemies fighting each other aren't hassling you or the objective. You can run around to your heart's content and shoot stuff. A lot. 

Nova/Nova Prime. A max duration slow Nova turns the map into a vista of barely moving explosive enemies that can be touched off as she wills. 

Gara. Gara can approach the defense in a couple of ways. You can set up your glass fortress and merely defend, or run it to max range and blow it up taking most of the map with it. Or some combination of the two. You can also run around while shooting things and/or shredding them with your shield. 

Frost/Frost Prime. Snowglobe. Enough said. 

Vaubon/Vaubon Prime. Vaubon has a couple of choices depending on enemy type and personal preference. Usually, you'll be relying on Vortex and maybe Bastille depending on elevator position and group composition. On his own, you simply drop Vortex on the objective and shoot whatever gets vacuumed up. You can use Bastille as an outer perimeter, but upkeep can get troublesome. 

Saryn/Saryn Prime. On the surface it seems an odd choice, but she can easily go four rounds. Her tactics are pretty simple: dead stuff doesn't attack anything. She kills on an industrial scale and it's a small map...

Titania. Another odd one, but the new Lantern and Spellbind can easily hold the objective and Titania herself is a vicious killing machine. Again, she can go four rounds if necessary. 

Zephyr/Zephyr Prime. She's really better on Interceptions, but she can hold a defense objective--especially on a small map--with Tornados and a good AoE weapon. 

That segues into weapon choice. Hydron isn't terribly high level and four rounds isn't hard to deal with. AoE weapons are obviously the best choice, but you can get by with others. The obvious--and effective--choices are the Ignis(Wraith), Amprex, and the Arca Plasmor. These can seriously take out the trash and are easily come by. There are others, including some formidable secondaries, but these are simple to get and use. The rule of thumb is the better your CC, the less you need the AoE weapons. 

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I would play ESO for relics instead, but if you really want to play Hydron for more Axi and less radiants, either nuke Volt or Saryn to make waves faster.

Banshee with Sonar-RQ combo and your weapons if you want to have some fun doing the mission but it's not optimal.

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Saryn, kill everybody fast, no need for defense.

I don't even know while people use Limbo/Frost and the likes in stuffs like Hydron. Is it really necessary to put such a annoying defense in such a low level mission that usually just slow the waves.

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Basically anything with some kind of barrier ability can at least endure it to the first C rotation, which is really all you need since it's faster to leave then and start up another run than it is to tough it out for another C rotation. You can actually go quite a ways beyond that depending on your exact frame and setup, though.

CC specialists have an even easier time, of course, especially as levels get higher and enemies start dealing more damage. Stun tactics don't care about enemy stats, after all, so you'll be fine so long as you bring good weapons. Most CC frames work, but some do it better than others.

Depending very much on how well your chosen frame scales, you can not only complete the mission with a DPS or Nuke strategy, but also do it faster (and thus farm more efficiently) since your focus then shifts from protecting the objective from the enemy to killing the enemy before they can harm the objective. There are a lot of lackluster damage-focused builds out there, though, so choose wisely.

If you want recommendations based on my personal experience, those would be Nyx, Octavia, and Saryn for lower effort and less likelihood of screwing things up, since you'll be repeating the mission a lot if I understand.

Edited by Dreddeth
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16 minutes ago, mac10smg-ToaOfGreen said:

ImSorryWhat.jpg

 

Mass Vitrify can only be entered, not exited. Are you confusing this with Snowglobe?

entered/exited???   Im talking about MV's WALL.  The enemy can just blast right through them and if the enemy can see over the wall they can shoot past it or completely bypass it.   If your on uneven terrain they can go under your wall.    The wall SUCKS.   If you dont know that then you havent used her enough.

Right now the best use of her wall is put one up and hopefully build up a little army around the outside and then quickly smash it with Lash whip or whatever before any of them break through, making the broke wall shred everything near it.   AND OR unleashing it in a mass group of enemies turning them to glass.

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4 hours ago, (PS4)AbBaNdOn_IGN said:

entered/exited???

Wait, shoot, must've not been paying attention. I meant exited/entered.

Besides, I didn't really care about whether it was effective or not, I was just pointing out that the wall pretty much bars enemies from entering it. How many flying enemies besides maybe hellions or infested ospreys even attack over the wall?

Edited by mac10smg-ToaOfGreen
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6 hours ago, MPonder said:

Saryn, kill everybody fast, no need for defense.

I don't even know while people use Limbo/Frost and the likes in stuffs like Hydron. Is it really necessary to put such a annoying defense in such a low level mission that usually just slow the waves.

Saryn is good but not that good. By the time her spores start to tick up enough the defense pod will be wiped even if you throw out a miasma once or twice per round you'll be burning up energy pads, especially playing solo like the OP wants to play.

As for Limbo if you don't know how to play him then it's understandable as to why you can't figure out why people play him. His 4th built for duration along with his augment, combined with his 2nd and not a single bullet or melee attack will ever touch the pod. It requires that you learn to count as you manage the timers for his abilities, which might be a problem for some.

Another good option would be a nuke Nekros built with Despoil, Shield of Shadows and Health conversion, as long as you have weapons that can do more than tickle the wave 20+ enemies.

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15 hours ago, Sloan441 said:

Nova/Nova Prime. A max duration slow Nova turns the map into a vista of barely moving explosive enemies that can be touched off as she wills. 

You just didn't recommend a slow Nova for a Defense below Lv150, did you?

Defenses are slow and boring and you actually giving advise to extend a C Rotation to one hour? Even the 15-20 minute mark with a speed Nova is dead unfun to farm.

The only thing your suggestion will do is giving OP an ignore if they play pugs with it (and maybe some will even report him for trolling the mission)

15 hours ago, Sloan441 said:

Saryn/Saryn Prime.

That's more like a good advise.

Saryn especially  can wipe the map clean without you seeing much enemies because they die so fast (was even faster when we could use Spores on Molt...but that's another story lol)

Edited by GnarlsDarkley
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8 hours ago, MPonder said:

Frost [...] just slow the waves

Dunno 'bout the Frosts you've encountered, but my high-Range Frost can nuke Waves pretty quickly all by himself
(well, for the most part, Noxes need some further convincing that they're already dead),
all the while protecting the Squad with a decently thick layer of what's basically Iron Skin.

1 hour ago, (XB1)TimberWolf13 said:

if you throw out a miasma once or twice per round you'll be burning up energy pads

Efficiency Mods, yo.

My (all-purpose high-Range) Saryn runs 170% Efficiency (also Arcane Energize because yay overkill lol)
and I can spam all my abilities as much as I want, quite fun / effective I dare say.

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7 hours ago, (XB1)TimberWolf13 said:

Saryn is good but not that good. By the time her spores start to tick up enough the defense pod will be wiped even if you throw out a miasma once or twice per round you'll be burning up energy pads, especially playing solo like the OP wants to play.

Yes and no. Ultimately, she's not a good choice since eventually the enemies will rush the pod and destroy it since you have no CC to speak of and spore propagation does take time. However, if four rounds in Hydron or Xini is your thing, then she's perfectly adequate and more fun to play than, say, Vaubon. 

The goal is four rounds to obtain the Axi relics. It's enough. 

7 hours ago, GnarlsDarkley said:

You just didn't recommend a slow Nova for a Defense below Lv150, did you?

Yes.

The goal is four rounds on Xini, Berehynia, or Hydron for the Axi relics. She can do it easily. She's not the most thrilling choice and might require tracking down stragglers on some maps, but the goal is those Axi relics, nothing more. She's an option. 

Also, as an aside, speed Novas are clownshoes in PuGs, which is what we're talking about. Without some form of good CC, they're a menace to both the team and the defense objectives. I'd argue they're always a menace and all they do is fuel an impulse towards impatience on the part of the player which should never be encouraged. I never play this variant and take great glee in annoying the rushrushrush crowd with a full-on slow Nova...but I digress.  

The goal here is limited: four rounds on a few specific maps to obtain Neo and Axi drops. Capability and group composition expand enormously with premade groups, but that's not really pertinent to dealing with the vagaries of PuGs. 

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On 2018-12-28 at 5:30 PM, MetalSonicMecha said:

I really wanna farm Axi relics on Hydron but every time I try all the squad members leave, so I wanted to know a good Warframe for solo Defense so I can just do it alone. If you can also recommend some weapons that also would be great!

Do Xini, Eris and bring a CC frame. If u must do hydron choose a frame based on ur gear. If you can kill fast enough or have good/maxed mods go for a killing/cc frame to make it go by faster. If you cant, choose a defensive frame to keep yourself alive. 

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11 hours ago, NinjaZeku said:

Efficiency Mods, yo.

My (all-purpose high-Range) Saryn runs 170% Efficiency (also Arcane Energize because yay overkill lol)
and I can spam all my abilities as much as I want, quite fun / effective I dare say.

Yes there are efficiency mods that help as well as Arcanes. Not knowing what the OP's progression through the game is, or whether they are a buy it or earn it type of person. That is just my recommendation.

While I don't have a full set of Arcane energize yet. I have a decently built Saryn, and she is fun to play. So on that we can agree.

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