stormy505 Posted January 15, 2019 Share Posted January 15, 2019 1 hour ago, Cubewano said: Only asked about reworks. And over powered is over powered frankly, and saryn pushes it to the extreme. honestly, the ability to design a new frame and entirely reworking a frame are similar if not identical skills. (at least when designing ability's) also i was arguing saryn is a well designed frame. when something is "op" it means we must ALWAYS have one in a group. IE chroma in orbs or mirage when shutting down an entire map was needed in raids. imo saryn is strong but, easily replaceable in eso by frames like volt or equinox. Link to comment Share on other sites More sharing options...
-Sentient- Posted January 15, 2019 Share Posted January 15, 2019 Just now, stormy505 said: honestly, the ability to design a new frame and entirely reworking a frame are similar if not identical skills. (at least when designing ability's) also i was arguing saryn is a well designed frame. when something is "op" it means we must ALWAYS have one in a group. IE chroma in orbs or mirage when shutting down an entire map was needed in raids. imo saryn is strong but, easily replaceable in eso by frames like volt or equinox. Volt and Equinox doesn't escalate that well, saryn does cuz of corrosive damage. Link to comment Share on other sites More sharing options...
-Sentient- Posted January 15, 2019 Share Posted January 15, 2019 For those of you asking for a turret, it's not needed here is an Electrical shredding V3-AK3 Turret with an vortex equipped in,and a bounce boi for anyone that comes into it Link to comment Share on other sites More sharing options...
C4n0n1ze Posted January 15, 2019 Share Posted January 15, 2019 4 minutes ago, -Sentient- said: For those of you asking for a turret, it's not needed Im going to have to disagree SOLELY because a turret for Vauban could potentially be nullifier proof kinda like the Xiphos turret (disabled in field active again outside would be nice though).....Also It be nice to be able to change what type it is by modding it a certain way (shotgun,pistol, or rifle mods with rifle being dedicated to snipeing)....Hey I can dream cant I! Link to comment Share on other sites More sharing options...
-Sentient- Posted January 15, 2019 Share Posted January 15, 2019 Just now, zen625 said: Im going to have to disagree SOLELY because a turret for Vauban could potentially be nullifier proof kinda like the Xiphos turret (disabled in field active again outside would be nice though).....Also It be nice to be able to change what type it is by modding it a certain way (shotgun,pistol, or rifle mods with rifle being dedicated to snipeing)....Hey I can dream cant I! it was a joke .-. Link to comment Share on other sites More sharing options...
C4n0n1ze Posted January 15, 2019 Share Posted January 15, 2019 OOF! Sorry I have seen people actually say that Vauban doesn't need a turret because of Tesla. I missed the sarcasm. 🤣 Link to comment Share on other sites More sharing options...
SenorClipClop Posted January 15, 2019 Share Posted January 15, 2019 24 minutes ago, -Sentient- said: Equinox doesn't escalate that well Do you even Night Form supertank? Or, oh, do you mean one-button hero Maim Equinox, which does drop off fast? In that case nvm. Link to comment Share on other sites More sharing options...
-Sentient- Posted January 15, 2019 Share Posted January 15, 2019 Just now, SenorClipClop said: Do you even Night Form supertank? Or, oh, do you mean one-button hero Maim Equinox, which does drop off fast? In that case nvm. ember Link to comment Share on other sites More sharing options...
SenorClipClop Posted January 15, 2019 Share Posted January 15, 2019 (edited) 6 minutes ago, -Sentient- said: ember What? 32 minutes ago, -Sentient- said: Volt and Equinox doesn't escalate that well, saryn does cuz of corrosive damage. EDIT: Are you just adding more examples of frames who have their ability damage fall off as missions scale? Pretty much every frame has a falloff point in their direct damage, except for Saryn (who is honestly pretty broken in that regard) and Gara (who is kept in check by Splinterstorm's tiny range). BTW, while Ember does fall off, it's in the Lvl+100 area if you know what you're doing. If you're playing one-button hero on Ember, you're gonna be a lot less successful. Edited January 15, 2019 by SenorClipClop Link to comment Share on other sites More sharing options...
deothor Posted January 15, 2019 Share Posted January 15, 2019 6 hours ago, -Sentient- said: He said he works on reworks when he feels inspired to do it. As sad I can be, I approve the reasons. I'd prefer solid rework than halfassed mish-mash of ideas that are held by finger-thick stitches. Link to comment Share on other sites More sharing options...
Peter Posted January 15, 2019 Share Posted January 15, 2019 6 hours ago, -Sentient- said: Well the saryn one may be power creep, You want 2.0 Ember then? Link to comment Share on other sites More sharing options...
Guest Posted January 15, 2019 Share Posted January 15, 2019 3 hours ago, -Sentient- said: Volt and Equinox doesn't escalate that well, saryn does cuz of corrosive damage. Have you actually used Equinox in ESO? Link to comment Share on other sites More sharing options...
Genesix6 Posted January 15, 2019 Share Posted January 15, 2019 Ahhh Curb your expectations Link to comment Share on other sites More sharing options...
rastaban75 Posted January 15, 2019 Share Posted January 15, 2019 Contains the hit single "Power Creep" Link to comment Share on other sites More sharing options...
Marvelous_A Posted January 15, 2019 Share Posted January 15, 2019 (edited) I'm not optimistic towards Vauban's rework. DE rarely change a frame fundamentally not even Limbo and Excalibur who arguably got the most drastic rework. And Vanban is like fundamentally flawed from the root concept. He will end up like Nyx 2.0 at best, which is in a sense the same post rework. Edited January 15, 2019 by Marvelous_A Link to comment Share on other sites More sharing options...
-Sentient- Posted January 15, 2019 Share Posted January 15, 2019 I can't believe some people in - game think Vauban is good as he is, that you just don't know how to use him They really think minelayer is good .-. Link to comment Share on other sites More sharing options...
Fluff-E-Kitty Posted January 15, 2019 Share Posted January 15, 2019 Clearly the answer is to flood DEs studio with taco Flood the office with enough of the 1 dollar tacos, and hes bound to get one eventually. 1 Link to comment Share on other sites More sharing options...
-Sentient- Posted January 15, 2019 Share Posted January 15, 2019 Just now, Fluff-E-Kitty said: Clearly the answer is to flood DEs studio with taco Flood the office with enough of the 1 dollar tacos, and hes bound to get one eventually. 2 or fire pablo 1 Link to comment Share on other sites More sharing options...
Fluff-E-Kitty Posted January 15, 2019 Share Posted January 15, 2019 1 minute ago, -Sentient- said: or fire pablo that seems a bit extream Link to comment Share on other sites More sharing options...
MirageKnight Posted January 15, 2019 Share Posted January 15, 2019 1 hour ago, -Sentient- said: or fire pablo Now now...he's done some really nice UI work for Warframe. Just keep him doing what he does best and away from everything else...including social media. I think that what DE really needs to do is hire someone that's dedicated to helping keep weapons and abilities balanced and fun while Steve and Scott concentrate on brainstorming and creating and improving content. 1 hour ago, -Sentient- said: that you just don't know how to use him They really think minelayer is good .-. White Knighting much? As has been said before, Minelayer is a needlessly convoluted mess that needs to be replaced with something that's simple, effective, and fits Vauban's theme as a combat engineer and tactician. With regard to Vortex, I realized that its "pull" range is all but useless in Open World scenarios and simply too restrictive in all but the most closed in areas. In addition to the 50 Radiation + 50 Magnetic DoTs I mentioned earlier, Vortex needs to have an AoE of at least 12 m (affected by Range mods of course) to be even remotely useful and competitive with other ults. Link to comment Share on other sites More sharing options...
-Sentient- Posted January 15, 2019 Share Posted January 15, 2019 8 minutes ago, MirageKnight said: Now now...he's done some really nice UI work for Warframe. Just keep him doing what he does best and away from everything else...including social media. I think that what DE really needs to do is hire someone that's dedicated to helping keep weapons and abilities balanced and fun while Steve and Scott concentrate on brainstorming and creating and improving content. White Knighting much? As has been said before, Minelayer is a needlessly convoluted mess that needs to be replaced with something that's simple, effective, and fits Vauban's theme as a combat engineer and tactician. With regard to Vortex, I realized that its "pull" range is all but useless in Open World scenarios and simply too restrictive in all but the most closed in areas. In addition to the 50 Radiation + 50 Magnetic DoTs I mentioned earlier, Vortex needs to have an AoE of at least 12 m (affected by Range mods of course) to be even remotely useful and competitive with other ults. I Didn't said that, just a comment in the game by a peep. Link to comment Share on other sites More sharing options...
MirageKnight Posted January 15, 2019 Share Posted January 15, 2019 41 minutes ago, -Sentient- said: I Didn't said that, just a comment in the game by a peep. I understood that. No worries! Link to comment Share on other sites More sharing options...
DeMonkey Posted January 15, 2019 Share Posted January 15, 2019 1 hour ago, MirageKnight said: I think that what DE really needs to do is hire someone that's dedicated to helping keep weapons and abilities balanced and fun while Steve and Scott concentrate on brainstorming and creating and improving content. I thought that was going to be, "DE needs to hire someone that's dedicated to PR" hehe. Link to comment Share on other sites More sharing options...
Azamagon Posted January 15, 2019 Share Posted January 15, 2019 Well, no matter how they change him, there are 2 facts about him that honestly need to change 1) He has 1 extremely underpowered "DPS turret" skill in Tesla 2) He has 6 CC skills (4x Minelayer, Bastille, Vortex) where basicly only 2 are useful (Bastille and Vortex), and even so, they are somewhat redundant to use together (basicly, pick 1 of those 2 skills, and that's more or less the entire usefulness of his kit....). Concuss (for its Radiation - which is nice at least to disable Ancients' auras) and Shred (for its armor-removal) are ALMOST workable complimentary skills, if it weren't for their completely impractical implementations. He needs BIG changing so his kit is more diverse, with each ability being better defined in their respective roles, so the whole kit meshes better together. Having tons of non-complimentary CC is just not useful. Link to comment Share on other sites More sharing options...
Mach25 Posted January 15, 2019 Share Posted January 15, 2019 (edited) 1 hour ago, MirageKnight said: I think that what DE really needs to do is hire someone that's dedicated to helping keep weapons and abilities balanced and fun... *clears throat* With guidance, of course. Please check our ongoing discussion in this thread to make your voice be heard - I value the input of all our members. Edited January 15, 2019 by Mach25 1 Link to comment Share on other sites More sharing options...
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