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Wukong Deluxe: Hotfix 25.5.1 + 25.5.2


[DE]Megan

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7 minutes ago, [DE]Megan said:

Wukong Deluxe: Hotfix 25.5.1

Dog Days Tactical Alert will be going live 15 minutes after deploy!

Additions:

  • Added Ability videos in the Arsenal for Trinity.

Optimizations:

  • Added defenses against obsolete Raptr overlay injecting into Warframe and crashing.
  • Fixed a deadlock that could occur when de-streaming sections of the world with a player in it.

Changes:

  • Removed high pitched ringing from the Denial Bursa’s flash bang ability and replaced with something less susceptible to fatigue.
  • Possible item drops / rank stats are now directly indicated on Relic and Arcane description text.
  • Streamlined purchase process for items that take different currencies (i.e Debt Tokens, etc), as well as disabled the gifting options for them.  

Amp Alignment Fixes:

  • More fixes towards the Klamora Prism appearing to be rotated in the Operator Amp building diorama.

Fixes:

  • Fixed the Ropalolyst boss fight never starting if a Host migration occurred during the elevator cinematic.
  • Fixed inability to Aim with a controller due to Channel bindings.
  • Fixed the camera becoming locked in place after exiting the Cyst removal chair in the Orbiter.
  • Fixed an issue where you could install duplicate Mods in loadouts using an exploit. 
  • Fixed the Operator appearing in the background during The Sacrifice quest when the spotlight should be on Umbra.
  • Fixed the Subhuti Syandana clipping through Equinox’s Day Form.
  • Fixed Fortuna Brace parts appearing to be rotated 180 degrees.
  • Fixed missing Warframe Ability Tips section when playing Warframe in Korean and Russian.
  • Fixed unreachable loot in the Grineer Forest tileset. As reported here: https://old.reddit.com/r/Warframe/comments/ckm1k1/my_day_is_ruined/ 
  • Fixed another unreachable loot spot in the Lua tileset.
  • Fixed incorrect UI Marker borders when stacked.
  • Fixed Equinox having an incorrect Ability tip in her Abilities Arsenal screen.
     

Thanks for the hotfix!

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Thank you for the update.

The following bugs remain:

- When performing a Ship Reactor Sabotage via the "Fire" path (re-introducing the Fuel cell), the expanding wall of flame emanating from the reactor and the eventual meltdown of the whole ship no longer occur. This makes the fire path very low-risk, and since I don't think I saw patch notes removing this. Some people say there is a "hidden timer" that counts down to mission failure after the sabotage is completed. If that is true, it's not really fair because nothing in the mission informs us about it.

- During Hive missions, after destroying a Hive the Lotus no longer explains what environmental effects are triggered.

- Several enemies still do not have Codex Entries. Some of these are: Vapos Bioengineer, Coildrives, Terra Turrets, Mite Raknoids. There are many more.

- During Operation Plague Star events, when talking to Nakak for the Operational Supply shop, she can be heard speaking but her lips do not move.

- When applying a Stradavar Tekelu Skin on Stradavar Prime, the clip does not rotate while firing as it does on the regular Stradavar.

- After hacking Reactor Consoles on Grineer Reactor Sabotage missions and Portal Consoles in Void Sabotage missions, the textures on the consoles become scrambled, as you can see below. (Also note the missing blue holograms on the Orokin Console - bug is detailed further down)

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- Grineer Articula offers only Frontier Grineer options for customization regardless of how many others were scanned

 

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- Kitgun clip remains attached to left hand after reload

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- This one Thermia Fracture during the Exploiter bossfight always shows up but can never be interacted with using the coolant canister:

Spoiler

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- An extra clip gets attached to kitguns when switching from the gun to an ability (such as Balefire) or carrying an object/datamass and then back to the gun.

 

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- Rhino's Iron Skin creates these crystals on the warframe when it is cast; this does not occur with Rhino Prime:

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- When a downed Warframe or NPC is using a dual secondary, the animations will always be that of the one-handed secondary:

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- Tusk Eviscerators cannot use the Ramparts on the Plains. Here you can see them going to them, but being unable to mount the emplancement and becoming stuck

 

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b1RQn09.jpgLs6u19R.jpg

 

- Reload animation and Dynamic Clip not working Soma Prime with a Skin

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- Danaus Sword and Shield skin is still bugged:

 

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- Perla Pistol Skin bullet tracer origins are bugged. This happens notably when the skin is applied to Sicarus Prime or Dex Furis, as well as other secondaries.

Spoiler

 

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- Camera is bugged when talking to Little Duck SPECIFICALLY when the syndicate console is used to go directly to her room in Fortuna. This also happens with several other characters and vendors, such as Hok in Cetus.

 

Spoiler

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- The new Syndicates interface sometimes causes distortions of the faces of the various characters

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- The Conclave Lobby screen frequently removes the heads of the various Warframes

 

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- The holographic writings are missing from Orokin Consoles (both Lua and Void)

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- Using Magus Lockdown makes Kela de Thaym fall down and renders her unable to get up for the entirety of the boss battle:

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- Archwing Ogma and Gox, as well as the Tusk Firbolgs are duplicated in Codex Diorama

 

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- Orokin Defense laser countdown timer is bugged

 

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- Grineer Turrets on the Kuva Fortress are all named Senta Turret regardless of their type; this is a Corpus name, however.

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- Some of the Corpus computer screens in the Gas City still use the old opaque texture

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- Gara's Zamariu Helmet does not lose its glass decorations while using the Splinter Storm

 

Spoiler

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