Jump to content
Dante Unbound: Share Bug Reports and Feedback Here! ×

Are Heavy Attacks Worth Using?


Traumtulpe
 Share

Recommended Posts

I play with heavy attacks at the moment; There is no doubt that they deal massive damage. However they are also slow, overkill on most enemies, and have a massive opportunity cost.

To use Life Strike you need heavy attacks. But to use heavy attacks you need combo efficiency. I can't fit enough mods to make Life Strike work, except on heavy attack only builds.

They don't seem effective in regular missions, maybe for Disruption. What is your experience?

Link to comment
Share on other sites

1 minute ago, Sirviantiszeta said:

I don't feel like they're too slow.

It's not that they are unpleasantly slow, just that you could land a large number of regular attacks in the same time. Again, opportunity cost. Some status effects don't last long (impact), and will fall off while you charge your attack - resulting in lost damage from Condition Overload.

Link to comment
Share on other sites

5 minutes ago, rapt0rman said:

the best source of efficiency right now is rivens.

What if we had 50% combo efficiency innately? You wouldn't need a riven then, a regular mod would suffice (and heavy attacks would not be prohibitive without mods). Might be a consideration for DE.

Link to comment
Share on other sites

Yes, but only if you build for them. Obviously it's not going to be worth it on a blood rush build.

Killing blow, corrupt charge, etc. A lot of them have forced slash procs too, like nikanas. I'm getting guaranteed slash procs that tick for 24k with a rivenless skiajati. Oneshots 165 corrupted heavy gunners, charge up time is only 0.3 seconds.

Link to comment
Share on other sites

8 minutes ago, Traumtulpe said:

There are only Blood Rush builds now. If your weapon doesn't have BR it is either a glaive, a gunblade, or bad.

I'll give you a hint. If you assume the only way to use melee weapons is to stack up high combo forever then yeah blood rush is mandatory. But it's not the old combo system anymore. You literally don't get anything for having high combo other than BR. It doesn't take 2 hours to get a 5x multi anymore, it takes like 20 seconds. If you decide to keep playing as if literally nothing has changed then yeah you're gonna feel like BR is mandatory and everything is crappy. But honestly, that playstyle is what's bad now. 

Edited by devox15
Link to comment
Share on other sites

1 minute ago, Traumtulpe said:

It's not like I haven't tried Corrupt Charge, Killing Blow (additive with Primed Pressure Point btw.) builds that use only heavy attacks. Blood Rush builds are better.

Lemme guess you tried a two handed sword or a polearm and you used CO. Pretty clear what type of play you're doin here and I think that speaks for itself. 

Link to comment
Share on other sites

12 minutes ago, devox15 said:

a two handed sword or a polearm and you used CO

No. Glaive Prime, various nikanas, a rapier, a scythe. If you want to do this, use the glaive. Also use a Warframe with invisibility. The only reason this works is because of bleeds - Blood Rush + Weeping Wounds bleeds just as well.

Bleeds kill armored enemies. Who would have thought.

  • Like 1
Link to comment
Share on other sites

2 minutes ago, Traumtulpe said:

No. Glaive Prime, various nikanas, a rapier, a scythe. If you want to do this, use the glaive. Also use a Warframe with invisibility. The only reason this works is because of bleeds - Blood Rush + Weeping Wounds bleeds just as well.

Bleeds kill armored enemies. Who would have thought.

Weird that you list weeping when it's currently busted. 
Yeah br will bleed just as well. Or you could not have to ever worry about dropping combo and constantly continuously be healing to full. Doesn't seem like every alternative to BR is just bad from where i'm standing.

Link to comment
Share on other sites

2 minutes ago, devox15 said:

Weird that you list weeping when it's currently busted.

Tell me more. It is listed in the hud with 11x at 12x combo multiplier. Also everything I hit bleeds to death.

Are you telling me that I will cause 4x as many bleeds when Weeping Wounds is fixed (25% base status chance)?

Link to comment
Share on other sites

9 minutes ago, Traumtulpe said:

Are you telling me that I will cause 4x as many bleeds when Weeping Wounds is fixed (25% base status chance)?

This appears to be true. However mods are weird right now, some don't seem to work some of the time or not for some people. I had Corrupt Charge not apply on occasion, but usually it does. I guess we will just have to wait for everything to get sorted out.

  • Like 1
Link to comment
Share on other sites

il y a 14 minutes, Traumtulpe a dit :

Tell me more. It is listed in the hud with 11x at 12x combo multiplier. Also everything I hit bleeds to death.

Are you telling me that I will cause 4x as many bleeds when Weeping Wounds is fixed (25% base status chance)?

I just tried with MK1-bo (10% status) and prisma dual cleaver (25% status) and it's clearly bugged, but sometime it seems to work.

Link to comment
Share on other sites

They're pretty niche, but I've found that one weapon in particular can make really good use of heavy attacks. Or, more specifically, the heavy slam. 

And that would be the Arca Titron. 

Just, well... I'll let the screenshot speak for itself. 

Spoiler

8010976806861c775f18ed410a5347bc18d19eb7

Now I am by no means trying to make the point that heavy attacks are totally fine as they are because they're absurdly powerful on one weapon, only that, well, they're absurdly powerful on one weapon. 

Edited by Gurpgork
Link to comment
Share on other sites

Well, it seems to be pretty situational now.

I use the Caustacyst, primarily, and the acid-leaving projectile is the heavy attack now. The damage of the scythe itself has received a decent boost, but you're now no longer able to spam the acid...if you wish to maintain a combo-counter. This leaves the weapon feeling quite a bit different. It feels nicer to use just as it is, and when it comes to the Heavy attack...I'm going to use it on something like a Nox, or a clutch of enemies, and then build that meter up again. It's an interesting twist.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...