superbot34 2,213 Posted October 17, 2013 Share Posted October 17, 2013 I don't see any mention of Lotus transmissions during survival missions. Did you guys fix the bug that has Lotus babbling endlessly about "having 60 seconds left" and "extraction being the best option" when I clearly have 50% air left? I actually had to turn her off because she was getting so annoying. it's not a bug. 50% oxygen will last you 60 seconds. Link to post Share on other sites
superbot34 2,213 Posted October 17, 2013 Share Posted October 17, 2013 And now trinity is even worse, thanks again DE. For crying out loud. If people are complaining about the powers in conclave, then dont allow the powers in conclave! Theres no reason to nerf them in regular CO-OP what are you talking about? they didn't do anything to trinity -_- Link to post Share on other sites
superbot34 2,213 Posted October 17, 2013 Share Posted October 17, 2013 Can you make the default acrid energy color the yellowish green it was before? White just doesn't seem right. Also I thinks it's about time we start talking about the AkBallistica... nope. since it has a single shot charge mechanic, you can't have a dual version of the ballistica. sorry. Link to post Share on other sites
Krokar 75 Posted October 17, 2013 Share Posted October 17, 2013 (edited) Additions: BALLISTICA: Dual firing crossbow available now! A one-handed crossbow featuring a unique dual-firing mechanism, the Ballistica allows you to choose between a four bolt volley or a deadly accurate charged shot. As it is a secondary weapon, the Ballistica can be paired with the Paris compound bow for a lethal load out. Take aim and pin your enemy to the wall! -Added animations for Gauntlet style weapon Charge Attacks. Changes: - Fix for getting stuck in a charge animation if meleeing off an edge/corner/Mount Doom. LMFAO ! Nice, Mount Doom is nasty for sure! Edited October 17, 2013 by Krokar Link to post Share on other sites
YourMoms 1,626 Posted October 17, 2013 Share Posted October 17, 2013 (edited) Umph.Durp. No words about "awesome" Credit Cache, - that is really sad. Thought this unfortunate experiment will be terminated during this update, now guess it will remain 4ever. Yes, btw this new wepon is mediocre and sad too. Using it makes me even love furis. Edited October 17, 2013 by YourMoms Link to post Share on other sites
Hallorann 176 Posted October 17, 2013 Share Posted October 17, 2013 Corrupted Mod that had a negative recoil affect has been changed to a "damage spread increase"* negative affect to account for 0 recoil weapons not having a negative consequence.*effect Link to post Share on other sites
TheSeannachaidh 1,936 Posted October 17, 2013 Share Posted October 17, 2013 (edited) Be interesting to use the Ballistica. Doesn't seem very crossbow-like. Seems more like a flashy looking bolto with a burst fire option? Hopefully this first impression doesn't stick and I actually enjoy using it. Edited October 17, 2013 by TheSeannachaidh Link to post Share on other sites
relaxin 153 Posted October 17, 2013 Share Posted October 17, 2013 - Fix for getting stuck in a charge animation if meleeing off an edge/corner/Mount Doom. Mount Doom?!? WHERE?!?!?!?!? Link to post Share on other sites
Tudi69 68 Posted October 17, 2013 Share Posted October 17, 2013 * Since some Sentinel weapons use pistol Mods, we now perform a check to ensure you aren't using the same mods on your pistol and Sentinel weapon was so excited i actually went ingame to check if stinger got fixed. Sadface, Djin is still useless to build :( Link to post Share on other sites
deniz1975 0 Posted October 17, 2013 Share Posted October 17, 2013 cool Link to post Share on other sites
Mictlantecuitli 42 Posted October 17, 2013 Share Posted October 17, 2013 good to know i wasted 800k credits and countless cores on those damage increase mods. great job. Link to post Share on other sites
Zakalwe 1,226 Posted October 17, 2013 Share Posted October 17, 2013 "- Volt's Speed boost won't affect other player's FOV" Finally. Actually hate this change, the FOV switch was fun. Link to post Share on other sites
Phoenix86 8,853 Posted October 17, 2013 Share Posted October 17, 2013 thx for the update Link to post Share on other sites
Goosmo 1,414 Posted October 17, 2013 Share Posted October 17, 2013 Now we need dual mini crossbows Link to post Share on other sites
Shadow2G 13 Posted October 17, 2013 Share Posted October 17, 2013 i think theres a glitch going on right now with the mobile defense missions because i am getting nothing but forma blueprints, i got 7 forma blurprints across 6 tower 3 and 1 tower 2, and all I'm trying to get is the boar prime barrel, please fix it or lower the odds of the forma blueprint Link to post Share on other sites
Thunder_Chief 117 Posted October 17, 2013 Share Posted October 17, 2013 (edited) - You can no longer re-purchase reusable recipes that you already own. what what!! now we have to keep backtracking back to buy more key BPs from the market of mutagen / feilderion / detinate and this was a fix! No, this is not referring to dojo materials or even OD keys, feel free to buy as many as you want. They are not reusable and are consumed in the crafting process, and are therefore unaffected by this fix. This fix is specifically referring to the new Dragon Keys for the Vault. You never had to repurchase the Dragon Key bps, they have always been multi-use. The thing is, until now, you could unintentionally purchase more of ones you already had, which was unnecessary. Basically, they are trying to make it so you don't gyp yourself. ;-) Edited October 17, 2013 by Thunder_Chief Link to post Share on other sites
WarKiel 42 Posted October 17, 2013 Share Posted October 17, 2013 Are the DX11 related problems on Orokin Derelicts fixed yet? Also, I kind of liked the VOLT FOV alteration. Link to post Share on other sites
DavidSenjaya 54 Posted October 17, 2013 Share Posted October 17, 2013 Great thanks Link to post Share on other sites
dMx_COSTANZA 16 Posted October 17, 2013 Share Posted October 17, 2013 sankiu =D Link to post Share on other sites
Meenmu 2,106 Posted October 17, 2013 Share Posted October 17, 2013 Cool. Exciting for this crossbow thing, but any reason for the change to volt's speed affecting other players' FOV? I kinda liked the effect. Link to post Share on other sites
ProExcalibur 0 Posted October 17, 2013 Share Posted October 17, 2013 this so cool for me : ) Link to post Share on other sites
Gamzrok24 5 Posted October 17, 2013 Share Posted October 17, 2013 Additions: BALLISTICA: Dual firing crossbow available now! A one-handed crossbow featuring a unique dual-firing mechanism, the Ballistica allows you to choose between a four bolt volley or a deadly accurate charged shot. As it is a secondary weapon, the Ballistica can be paired with the Paris compound bow for a lethal load out. Take aim and pin your enemy to the wall! -Added animations for Gauntlet style weapon Charge Attacks. Changes: - New overall less-bouncy camera collision that also now ignores Sentinels colliding to create unwanted shake. - You can no longer re-purchase reusable recipes that you already own. - Corrupted Mod that had a negative recoil affect has been changed to a "damage spread increase"* negative affect to account for 0 recoil weapons not having a negative consequence. - UI tweaks when viewing friend’s profiles. - Minor improvements to usability of Mods and loadouts * Since some Sentinel weapons use pistol Mods, we now perform a check to ensure you aren't using the same mods on your pistol and Sentinel weapon * We now only hide duplicates of level 0 Mods; players may want to pick one level 9 Mod over the other (to avoid the nag screen when exiting the loadout) - Volt's Speed boost won't affect other player's FOV - Changes to logic of Mod “auto-resolve” feature. Equips best Mod of equal or lesser fusion rather than first Mod of equal or lesser fusion. - No longer allow Conclave in Solo mode. - Corpus Tech enemy now gives more XP. - Can no longer deal parry-reflection damage when AFK - Prevent Healing Ancient from emitting healing pulses while ragdolled (pulses would look like they were coming from the wrong spot). - Added more of a visual indicator on Saryn’s Contagion. - Changed Ignis’s default colour to represent realistic fire, not white flames. - Tweaks to Foundry UI sounds. - Small performance improvements to Volt's overload, was creating a lot of particles/unneeded scripts in a single frame - Optimization to use of Runtime Tesselation, objects that were out of sight or in shadow do not need this option. Should improve performance. - Multiple translations added. Fixes: - Fix for Arsenal Weapon accuracy not updating when equipping mods which change accuracy - Fix for issues when players joining sessions from friend list would result in a “double-join” - Fix for damage numbers not being shown on frozen enemies, and damage against frozen enemies not being tracked in stats. - Fix for Ash "power in use" bug when using "Teleport" on defense target. - Fix for being able to escape Golem boss arena with Loki or Nova when mission is in progress. - Fixes for UI formatting in Turkish language. - Fix for Infested Ancient death burst FX not showing on clients. - Fix for after killing your opponent in a duel, there is a brief moment where you receive a revive context action - Fix for Orthos Prime appearing on Dakra Prime blueprint. - Fix for Conclave team assignment not respecting user choices for teams. - Fix for nodes that did not lead to a proper mission. - Fix for getting stuck in a charge animation if meleeing off an edge/corner/Mount Doom. - Fix for Infested chargers not disintegrating on client. - Fix for enemies disappearing on Client screen when killed by armor piercing damage. - Fixed issues where Vaults would sometimes not appear in Derelicts. - Fix for Lotus Defense mission transmissions not appearing in French, Italian, German, and Spanish. - Multiple Crash and freeze fixes. *This is an accuracy reduction as the projectiles spread further from target. "- Corrupted Mod that had a negative recoil affect has been changed to a "damage spread increase"* negative affect to account for 0 recoil weapons not having a negative consequence." while I appreciate the fixing of the corrupted mods, honestly, the corrupted mods are really under powered. If you are going to add the bad portion to it, at least allow the good portion to be over-the-top good. Or maybe significantly decrease the mod price. Atm, corrupted mods, while cool, aren't worth the trouble. I treat them like a common mod, if that. Link to post Share on other sites
Kainosh 2,007 Posted October 17, 2013 Share Posted October 17, 2013 NEW ANIMATIONS FOR GAUNTLETS!!!! Yeeeaaah! Btw please DE make clantech gauntlets. Just not enough punching on high lvls...My Furax cant keep up. P.S. Personnaly I would like to see something grineerish with explosive charge punch and large aoe seismic jump attack (5 meters plz). Also slow attack speed and high base damage ( For Volt + speed) Link to post Share on other sites
iTsMeTiTsMcGee 68 Posted October 17, 2013 Share Posted October 17, 2013 Looks exciting. I wish we'd have a primary crossbow too in the future. And it would equip like Borgoff's in Vampire Hunter D. Link to post Share on other sites
Alessandroso 1 Posted October 17, 2013 Share Posted October 17, 2013 love the ballistica now i can go running around hunting down the grineer like the animal scum they are Link to post Share on other sites
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