Ms_Salami Posted October 3, 2022 Share Posted October 3, 2022 6 total ammo, might as well be none VERY slow projectile, the enemies already left or were killed Small explosion, small damage Very High cc but low cd and fairly high status, but 100 times almost nothing is still nothing And of course nerfed by ammo and AOE reduction It feels like the most ironic weapon in the game and just like the Kahl missions, trash Link to comment Share on other sites More sharing options...
(PSN)Madurai-Prime Posted October 3, 2022 Share Posted October 3, 2022 Experienced players. Link to comment Share on other sites More sharing options...
AzureScion Posted October 3, 2022 Share Posted October 3, 2022 15 minutes ago, Ms_Salami said: Small explosion, small damage Hmm, not too sure about this one chief. Damage is pretty great for a secondary explosive. Maybe put a bit more formas and better mods? Kinda agree on ammo though I have to use Carrier, mutation, AND ammo increase mods to make it sustain longer. Link to comment Share on other sites More sharing options...
(PSN)slightconfuzzled Posted October 3, 2022 Share Posted October 3, 2022 I mean, I get having personal preferences etc, and so not liking a weapon for whatever reasons a person has. I find Aegrit okay. It kills enemies on Steel Path, I find it can kill them well enough to replenish and keep its ammo economy in the green. I did find it a bit clunky at first, but thats more to due to the fact I don't use thrown explosive weapons that much. Not sure I would say that 9m is small explosion personally, its bigger than Bramma's explosion (its fall off is harsher though). Against weak enemies, it destroys large groups. Higher level enemies, need to be a bit more accurate. Know that you can make it especially potent, if you build for it with Warframe arcanes, etc Link to comment Share on other sites More sharing options...
tel__arin Posted October 3, 2022 Share Posted October 3, 2022 It is a grenade for those who don't use the secondary that much. And it is a fun throwable, can kill enemies on steel path. Can clean rooms on arbitration, including drones. But I need to agree it has way to little ammo. Link to comment Share on other sites More sharing options...
(PSN)Silver1593 Posted October 3, 2022 Share Posted October 3, 2022 Same , its like a joke or a punch in the players face . Maybe energized munitions can help it like the other aoe weapons Link to comment Share on other sites More sharing options...
NinjaZeku Posted October 3, 2022 Share Posted October 3, 2022 44 minutes ago, Ms_Salami said: Small explosion This is at least the second time someone has claimed this, what the Stug is up with that? 9 meters (before Mods) is EASILY in the upper tier of blast radius sizes, heck it's more than e.g. Bramma has on its main AoE :P And yeah, for ammo, just slap some Ammo Mutation on there (unranked regular one works fine). Link to comment Share on other sites More sharing options...
taiiat Posted October 3, 2022 Share Posted October 3, 2022 it's your run of the mill Explosive. high Damage with Crits. it's like Talons, if Talons didn't suck. it's not exactly unique, but it fills the role of "an Explosive thing". Link to comment Share on other sites More sharing options...
Ms_Salami Posted October 3, 2022 Author Share Posted October 3, 2022 7 hours ago, NinjaZeku said: This is at least the second time someone has claimed this, what the Stug is up with that? 9 meters (before Mods) is EASILY in the upper tier of blast radius sizes, heck it's more than e.g. Bramma has on its main AoE :P And yeah, for ammo, just slap some Ammo Mutation on there (unranked regular one works fine). fair point Link to comment Share on other sites More sharing options...
maaleru Posted October 3, 2022 Share Posted October 3, 2022 7 часов назад, NinjaZeku сказал: 9 meters (before Mods) is EASILY in the upper tier of blast radius sizes, heck it's more than e.g. Bramma has on its main AoE :P You almost convinced me to reconsider my pov. Link to comment Share on other sites More sharing options...
Tiltskillet Posted October 3, 2022 Share Posted October 3, 2022 8 hours ago, AzureScion said: Kinda agree on ammo though I have to use Carrier, mutation, AND ammo increase mods to make it sustain longer. I use it as a backup explosive weapon with just Trick Mag. (I don't think it's even necessary for that role, but it adds flexibility and that or Mutation are all I'd want to put in the exilus anyway.) If I wanted to spam it, I'd try circumventing its limitations via Energized Munitions or Pistoleer. (Or lots of ammo pads, I guess, although that's not my jam and won't work in all content.) Link to comment Share on other sites More sharing options...
Pakaku Posted October 3, 2022 Share Posted October 3, 2022 You have to pick and choose your shots more carefully with it, instead of mindlessly spamming. Air-detonations are fun, so the projectile speed might make it easier to track your throwing distance. It already has a lot of power, so it gives you some leeway in modding for ammo stuff if you really need it Apart from that, just a typical explosive. Nothing particularly amazing, but at least it isn't as bland as the Slaytra Link to comment Share on other sites More sharing options...
SockBadger Posted October 3, 2022 Share Posted October 3, 2022 Basically it is a weapon designed for Lew Zealand. The fish throwing guy from the muppets. I like imagining that I am throwing exploding fish as I fling them around. It ups the enjoyment factor of the weapon significantly. Link to comment Share on other sites More sharing options...
Question
Ms_Salami
6 total ammo, might as well be none
VERY slow projectile, the enemies already left or were killed
Small explosion, small damage
Very High cc but low cd and fairly high status, but 100 times almost nothing is still nothing
And of course nerfed by ammo and AOE reduction
It feels like the most ironic weapon in the game and just like the Kahl missions, trash
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