[DE]Megan Posted September 18, 2023 Share Posted September 18, 2023 Hello, Tenno! The team is well underway with developing our next Update: Abyss of Dagath. Announced during TennoLIVE 2023, a lot is coming your way: 54th Warframe, Dagath! New storytelling from Grandmother New crypt-style Dojo Room Grendel Prime Companion Rework Hydroid Rework Accessibility + HUD Changes Auto-melee Enemy visibility settings etc New Player Experience Changes Waverider Quest Universal Enemy Radar etc Rough Edges & General QOL Focus Acquisition Nightwave Acts etc And much more!!! Abyss of Dagath will be a Mainline Update, and for us to fully build and test this Update, we must pause Hotfixes. We will still actively watch the Live Build for any issues we can resolve with the Dagath Update. Please see our Warframe Lexicon for Updates for a full breakdown of what a Mainline Update entails. Don’t miss our Abyss of Dagath deep dive on Devstream #173 this September 28th at 2pm ET! 50 Link to comment Share on other sites More sharing options...
Roble_Viejo Posted September 18, 2023 Share Posted September 18, 2023 hace 3 minutos, [DE]Megan dijo: Accessibility + HUD Changes I just need to be able to change the position of HUD elements so I can move the HP/Shield Bar and the Energy Bar to the bottom-center of the screen 15 Link to comment Share on other sites More sharing options...
BowserNC Posted September 18, 2023 Share Posted September 18, 2023 Looking forward to see you guys during the Devstream! :D 2 Link to comment Share on other sites More sharing options...
Napkin Posted September 18, 2023 Share Posted September 18, 2023 yippie! Link to comment Share on other sites More sharing options...
(XBOX)csont2002HUN Posted September 18, 2023 Share Posted September 18, 2023 Will Wisp Prime's assets be fixed in this update or in Whispers in the Walls update? 3 Link to comment Share on other sites More sharing options...
Pakaku Posted September 18, 2023 Share Posted September 18, 2023 7 minutes ago, [DE]Megan said: Accessibility + HUD Changes Auto-melee Enemy visibility settings etc Very relieved to hear something about enemy visibility is being attempted I'll say it again: auto-gun fire or auto-attack in general would be immensely appreciated and solve a lot of discomfort issues with spammy semi-auto guns 15 Link to comment Share on other sites More sharing options...
Halo Posted September 18, 2023 Share Posted September 18, 2023 Many thanks for the heads up on what's to be showcased!! Really hope the Pathocyst gets looked at... 3 Link to comment Share on other sites More sharing options...
PrismaticChaos Posted September 18, 2023 Share Posted September 18, 2023 7 minutes ago, [DE]Megan said: Rough Edges & General QOL Focus Acquisition With the changes to focus acquisition, will we be refunded all the focus standing we've gained. Similar to the Focus rework that happened? 4 Link to comment Share on other sites More sharing options...
RurushEdward Posted September 18, 2023 Share Posted September 18, 2023 YES!!!!!!!!!!! 6 minutes ago, [DE]Megan said: Hydroid Rework 7 Link to comment Share on other sites More sharing options...
(PSN)ApoX95 Posted September 18, 2023 Share Posted September 18, 2023 universal enemy radar sounds neat as well! and regarding the hud changes: I hope this also will somehow finally fix how bulky armor/frames are in front of the crosshair sometimes so you literally don't know where you're shooting haha - technically is a HUD issue, isn't it :D 4 Link to comment Share on other sites More sharing options...
(PSN)Adeak Posted September 18, 2023 Share Posted September 18, 2023 Can you at least fix aiming first? It's not even in the known issues list! 2 Link to comment Share on other sites More sharing options...
(PSN)ibolagger Posted September 18, 2023 Share Posted September 18, 2023 Will y’all ever add the ability for someone on PlayStation to send friend requests to people on PC and Xbox? 3 Link to comment Share on other sites More sharing options...
SteveCutler Posted September 18, 2023 Share Posted September 18, 2023 16 minutes ago, [DE]Megan said: Companion Rework Any news on the Synth set, or a new set for sentinels? 4 Link to comment Share on other sites More sharing options...
GoldenSnake23 Posted September 18, 2023 Share Posted September 18, 2023 yeahhhhhhhhh😁 1 Link to comment Share on other sites More sharing options...
God_is_a_Cat_Girl Posted September 18, 2023 Share Posted September 18, 2023 16 minutes ago, [DE]Megan said: Rough Edges & General QOL Focus Acquisition Would be nice if this meant completely changing the drop tables of T5 bounty on Cetus, because it's beyond awful (too many rewards, most not evergreen if you don't trade) and the drop chance of Eidolon lens is far too low. Same thing with other lens on Cetus, drop rates were tuned down to cater to "veterans" complaining about getting Lens (instead of Gara) because they already got them from Sortie, but that change instead ruined focus for newer players that don't want to spend plat on those, and not to mention that the Zariman rewards blow Cetus away when it comes to lens, it also makes the build requirements of Greater lens completely ridiculous. 2 Link to comment Share on other sites More sharing options...
wirecard Posted September 18, 2023 Share Posted September 18, 2023 10 minutes ago, Pakaku said: I'll say it again: auto-gun fire or auto-attack in general would be immensely appreciated and solve a lot of discomfort issues with spammy semi-auto guns uhm.. doesnt this contradict the sole purpose of having semi auto guns instead of just fully auto only? 👀 8 Link to comment Share on other sites More sharing options...
LittleLeoniePrime Posted September 18, 2023 Share Posted September 18, 2023 3 minutes ago, wirecard said: uhm.. doesnt this contradict the sole purpose of having semi auto guns instead of just fully auto only? 👀 where's the difference if people use an external auto-clicker to achive this or a built in one? they're simply fatiguing to use over longer periods of time - just like spamming melee is 7 Link to comment Share on other sites More sharing options...
French Posted September 18, 2023 Share Posted September 18, 2023 Leaderboard event when? Last was Orphix venom... ... Link to comment Share on other sites More sharing options...
Voltage Posted September 18, 2023 Share Posted September 18, 2023 6 minutes ago, Tradebanned said: Leaderboard event when? Last was Orphix venom... ... Cross-play is probably the reason for the hiatus. Maybe after cross-save and iOS/Android releases. 1 Link to comment Share on other sites More sharing options...
Krilexis Posted September 18, 2023 Share Posted September 18, 2023 51 minutes ago, [DE]Megan said: Universal Enemy Radar Finally can clear up companion mod slot yesss. 3 Link to comment Share on other sites More sharing options...
(PSN)EntityPendragon Posted September 18, 2023 Share Posted September 18, 2023 54 minutes ago, (XBOX)csont2002HUN said: Will Wisp Prime's assets be fixed in this update or in Whispers in the Walls update? Yes please. 54 minutes ago, (XBOX)csont2002HUN said: Will Wisp Prime's assets be fixed in this update or in Whispers in the Walls update? Also where did you get that glyph. I want it please Link to comment Share on other sites More sharing options...
French Posted September 18, 2023 Share Posted September 18, 2023 il y a 18 minutes, Voltage a dit : Cross-play is probably the reason for the hiatus. Maybe after cross-save and iOS/Android releases. I hope man... I hope... Link to comment Share on other sites More sharing options...
Numerounius Posted September 18, 2023 Share Posted September 18, 2023 59 minutes ago, [DE]Megan said: Enemy visibility settings Please oh please let this also have something to do with enemies under abilities that we cannot damage such as shadows of the dead, xaku's hold or well of life. Just a minor annoyance to me but it can sometimes get frustrating when you go one way to get to an enemy only to realize it is a stasis enemy when you should have gone the other way. 5 Link to comment Share on other sites More sharing options...
LadyAnime Posted September 18, 2023 Share Posted September 18, 2023 Can we please also fix the fishing and tranq gun HUD elements? Sometimes they move around the screen and literally make it impossible to shoot or fish because it's in the middle of the crosshairs.... Maybe just make it so people can move it? ^^; Or maybe make it an option to turn off or something. This has been a problem for a long time and everytime it gets brought up its not a big enough of a problem for people but it's a pretty big issue..... "not being able to fish because I cant see" is kind of an issue... :/ 4 Link to comment Share on other sites More sharing options...
Pakaku Posted September 18, 2023 Share Posted September 18, 2023 (edited) 1 hour ago, wirecard said: uhm.. doesnt this contradict the sole purpose of having semi auto guns instead of just fully auto only? 👀 The main problem is with what I mentioned, spammy semi-auto weapons. Guns like the Lato, which are relatively high fire rate and low damage, and take a lot of clicking to get the most DPS. Semi-auto really only makes sense with some weapons that are intended to be fired slowly with high damage per shot Funnily enough, the one method I've found to make some semi-autos comfortable is to actually reduce their fire rate with corrupted mods and go for that "power per shot", since there's no auto-clicker mod, which the auto-melee sounds like it will be. But those mods are crit-based, and not all weapons benefit from crit chance But I'd really rather just see the semi-auto thing completely retired, or at least have that option to switch, if melee is getting that treatment. It would not only reduce how much we need to click (less hand strain, less mouse/controller wear) and it would also be consistent with the auto-melee feature Edited September 18, 2023 by Pakaku 3 Link to comment Share on other sites More sharing options...
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