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Update 15.14.0


[DE]Rebecca
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Still no fix for Limbo`s rift walk bug. Limbo can still be affected by toxic procs while he is in the rift.

 

Refered from : https://forums.warframe.com/index.php?/topic/398459-limbos-rift-walk-has-a-bug/#entry4396477

 

If DE does intends to leave it this way I hope they give any reason for doing so. So that we`ll know limbo will be that way forever.

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You guys might have a fix for one or two of these in the works and it just hasn't made it out yet, but I'm going to post the standard list as usual every few patches 'cause there's always new stuff being added.

 

Still no fix for flight trails on throwing weapons (and Null Star) being gone?
https://forums.warframe.com/index.php?/topic/397159-flight-trails-for-throwing-weapons-gone/

Still no fix for Sentinels aiming at enemy crotches and then off their model?
https://forums.warframe.com/index.php?/topic/367445-dethcube-aiming-too-low/

Still no fix for Mag's Crush missing the knockdown/stun, letting enemies shoot you while they're supposed to be under the effects and you're still casting it?
http://i.imgur.com/EQJ7l1E.gif
http://i.imgur.com/XnlvXfp.gif (Happens with Natural Talent too.)

Still no fix for Boilers and Brood Mothers being unable to be Desecrated from their normal death animation?
https://forums.warframe.com/index.php?/topic/395967-brooder-and-boiler-ancients-still-cant-be-desecrated/

Still no fix for the total credit income display on clans being a DWORD instead of QWORD, causing incorrect display due to multiple rollovers?
https://forums.warframe.com/index.php?/topic/320342-profile-stats-incorrect-variable-type-for-display/
 
Still no fix for Nyx's Mind Control targets not taking the proper damage amount at the end?
https://forums.warframe.com/index.php?/topic/345656-mind-controlled-enemies-take-less-damage-at-the-end/
 
Still no fix for foundry sparks rendering over the chat interface?
https://forums.warframe.com/index.php?/topic/348091-foundry-sparks-render-over-chat-window/
 
Still no fix for the item rank-up numerical display not updating if the level up is due to bonus affinity and not base?
https://forums.warframe.com/index.php?/topic/353819-mission-results-mastery-level-bonus-affinity-level-visual-bug/
 
Still no fix for wall sliding down onto a slope detaching you from the wall but keeping the slide mechanics?
https://forums.warframe.com/index.php?/topic/348099-wall-sliding-onto-some-slopes-detaches-incorrectly/

Still no fix for badges on others rendering overtop of wormhole?
https://forums.warframe.com/index.php?/topic/354107-player-badges-render-in-front-of-wormhole/
 
Still no fix for the Corpus Grey and Gallium Grey Kubrow colors being almost exactly the same?
https://forums.warframe.com/index.php?/topic/385531-corpus-grey-and-gallium-grey-are-too-similar/

Still no fix for extractors pulling resources not listed from planets?
https://forums.warframe.com/index.php?/topic/341211-extractors-are-gathering-research-materials/

Still no fix for Prosecutors only spawning as one type in endless missions, and host migrations causing AI to break in the Ceres Shipyard defense tileset?
https://forums.warframe.com/index.php?/topic/366813-varro-ceres-shock-prosecutors-dont-stop-coming-and-ai-oddities/

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Still no fix for Mag's Crush missing the knockdown/stun, letting enemies shoot you while they're supposed to be under the effects and you're still casting it?

http://i.imgur.com/EQJ7l1E.gif

http://i.imgur.com/XnlvXfp.gif (Happens with Natural Talent too.)

This is unfortunately not a problem with mag solely as i have noticed disembodied guns shooting me whilst thier owner is flying off into the distance after smacking them with my Jat Kittag. Been ground punched a few times by heavy gunners who are themselves lying on the floor.

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Since you locked the previous thread, I'm going to share my discontent with one of your decisions here as well.

 

 

 

I repeat...

 

Can you please consider adding an option to turn OFF the "Syndicate allies" feature?

 

Sometimes Tenno like to go on missions solo; we don't always like or want company. In addition, these mindless goons have no concept of stealth- if they see something move, they shoot it; enemies, dust, birds, a blade of grass swaying in the breeze...

 

We appreciate the sentiment but this just isn't going to work out. I'm not asking you remove it entirely- perhaps some people do enjoy it. Great. Fine. Solution? Make it something you can toggle ON or OFF in Gameplay settings or wherever else you would feel it's appropriate. Forcing us to have backup dancers on missions is just plain cruel. You've made such great progress with your updates, upgrades and fixes- don't tarnish all of that had work that with this foolish decision.

 

Thank you.

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despite introducing spy 2.0 to give players the option of stealth play, DE are penalising players who like to stealth/solo in syndicate missions by giving us syndicate minions with simple AI that we cannot give orders to, and it doesn't look like they're in any hurry to fix that. irony much?

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Pretty disappointing, no new content.  I understand DE is working hard on U16, but considering its been just shy of 4 months since U15 we really need some decent content.  DE really needs to get back to the roughly 2 months between major updates that they used to stick to. 

 

You guys asked for "year of quality" & less frequent content updates? Now you're getting it. 

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Since you locked the previous thread, I'm going to share my discontent with one of your decisions here as well.

 

 

 

I repeat...

 

Can you please consider adding an option to turn OFF the "Syndicate allies" feature?

 

Sometimes Tenno like to go on missions solo; we don't always like or want company. In addition, these mindless goons have no concept of stealth- if they see something move, they shoot it; enemies, dust, birds, a blade of grass swaying in the breeze...

 

We appreciate the sentiment but this just isn't going to work out. I'm not asking you remove it entirely- perhaps some people do enjoy it. Great. Fine. Solution? Make it something you can toggle ON or OFF in Gameplay settings or wherever else you would feel it's appropriate. Forcing us to have backup dancers on missions is just plain cruel. You've made such great progress with your updates, upgrades and fixes- don't tarnish all of that had work that with this foolish decision.

 

Thank you.

Agreed, entirely.  I was just thinking it would be nice to have a toggle on/off for these buddies, especially as certain mission types or situations would be better without them!

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The noggles are...something. 

 

Kudos on the fixes.  Hopefully those mission screens breaking the game were addressed.

 

Additionally, the Kohm nerf was talked about, and not stealth.  I retract my umbrage over that.  At the same time, nerfing the Kohm didn't fix latency, it made the Kohm a joke.  If you removed all those particle effects, but kept bullet count constant I'd be happy.  Is there any way to do that?

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Noggles. Well, how many months did I not played, yet? Guess it's heading for the 3rd month and my client is still outdated as hell.

They are pushing the major update as always.

I am kinda losing my hope that U16 will be "that" special.

Rather playing evolve and ripping hunters apart, leveling up stuff, having a quite of good old pvp action, doing hide and nomnomnom than playing farm/grindframe for nonesense.

Edited by Pacheon
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Since you locked the previous thread, I'm going to share my discontent with one of your decisions here as well.

 

 

 

I repeat...

 

Can you please consider adding an option to turn OFF the "Syndicate allies" feature?

 

Sometimes Tenno like to go on missions solo; we don't always like or want company. In addition, these mindless goons have no concept of stealth- if they see something move, they shoot it; enemies, dust, birds, a blade of grass swaying in the breeze...

 

We appreciate the sentiment but this just isn't going to work out. I'm not asking you remove it entirely- perhaps some people do enjoy it. Great. Fine. Solution? Make it something you can toggle ON or OFF in Gameplay settings or wherever else you would feel it's appropriate. Forcing us to have backup dancers on missions is just plain cruel. You've made such great progress with your updates, upgrades and fixes- don't tarnish all of that had work that with this foolish decision.

 

Thank you.

Hype. I can't do many stealth stuff I did now thanks to them. Adding an option before game starts or in game way to activate them will be better imo.

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