(PSN)Akuma_Asura_ Posted November 8, 2016 Share Posted November 8, 2016 (edited) Like .... why not ? If you don't like it don't use it . It would revive the game for me Edited November 8, 2016 by (PS4)Akuma_Asura_ Link to comment Share on other sites More sharing options...
AdunSaveMe Posted November 8, 2016 Share Posted November 8, 2016 The devs don't want first person. The game is not designed to be played in first person. It would be a waste of time. That's why. Link to comment Share on other sites More sharing options...
Orbixal Posted November 8, 2016 Share Posted November 8, 2016 How on earth are you going to play this in first person when the whole point of the game is fast paced flipping and diving through the air???? Link to comment Share on other sites More sharing options...
Imaru Posted November 8, 2016 Share Posted November 8, 2016 For one thing, like always, parkour in this game in first person would be Hell on Earth. Also, DE has gone on record saying that they're not going to do it. Link to comment Share on other sites More sharing options...
Dumfing Posted November 8, 2016 Share Posted November 8, 2016 Try doing Warframe parkour in proper first person, If people can't handle 6dof how can we expect them to do first person parkour 2.0? Link to comment Share on other sites More sharing options...
(XBOX)ATLongshot Posted November 8, 2016 Share Posted November 8, 2016 If a game isn't designed from the word go to be in the first person, you can't add it on. It's not as easy a moving the camera. You'd be surprised how many technical and logistical issues it would create. Link to comment Share on other sites More sharing options...
Dreddeth Posted November 8, 2016 Share Posted November 8, 2016 Hang on, I have a smart-aleck comment from the fifth time I saw this proposal buried in my Activity somewhere... Link to comment Share on other sites More sharing options...
Frawg Posted November 8, 2016 Share Posted November 8, 2016 (edited) Like others have pointed out, the speed and action of how the game is would be purely nauseating to look at, let alone be visually useful (that is, you won't have any idea what is going on). The best example I can give for this is first-person GTA V. It sounds nice and really cool at first, but the practicality falls horribly as soon as crashing, rolling, falling, driving or any rapid movement in general comes in question. The second issue is that the proportions in this game often rely on illusion; you consciously or unconsciously belittle many, many things that would be massively out of proportion in first-person as the camera is like 10 feet in the air. It's not about about being lazy or wrong, though--it's mainly about how the camera 'physically' interacts with the 3D world your artists draw. IIRC, DE has used this as the primary reason as to why they won't ever support first-person mode. Though, it will feel extremely flappy-zephyr cool if they had that as a one-time thing as an event during holloween events, and had some sort of mimicry of Alien Isolation on Corpus Ship, forcing solo, only a lato and whatnot, but I digress. Edited November 8, 2016 by Frawg Link to comment Share on other sites More sharing options...
Dreddeth Posted November 8, 2016 Share Posted November 8, 2016 I can't find it and I'm tired of looking, so I'll just paraphrase. What works for one game doesn't necessarily have any business being implemented in another. Putting Devil May Cry's dodge mechanics in Call of Duty, or putting Call of Duty's ammunition mechanic into Devil May Cry, for example. The devs are well within their right to pick and choose what goes into their game, and that includes putting their foot down on concepts which they feel just can't be made to work, which in the case of an FP camera, the devs have in fact done. To continue clamoring and complaining at this point is not only pointless, but juvenile. Link to comment Share on other sites More sharing options...
AM-Bunny Posted November 8, 2016 Share Posted November 8, 2016 (edited) 30 minutes ago, (PS4)Akuma_Asura_ said: Like .... why not ? If you don't like it don't use it . It would revive the game for me That is such weak validation. You could apply the same argument to literally anything. Why not add a dating sim to Warframe? If you don't like it, don't use it. Why not add an evil pony faction? If you don't like it, don't fight them. To answer your question, there's a lot more design that goes into making a good fps game than just a camera angle. This game was built from the ground up with 3rd person in mind, and any attempt to add in a 1st person view after that will come across as a cheap, lazy addition. I don't want useless, half-hearted features adding more muddiness to the game. Warframe would benefit from defining its own identity and cultivating it, rather than trying to lazily imitate a host of different identities to appeal on the basest, most unfulfilling level. Edited November 8, 2016 by AM-Bunny Link to comment Share on other sites More sharing options...
Godzelda123 Posted November 8, 2016 Share Posted November 8, 2016 That would kill the end game. Fashion Frame Link to comment Share on other sites More sharing options...
DeMonkey Posted November 8, 2016 Share Posted November 8, 2016 5 minutes ago, AM-Bunny said: Why not add a dating sim to Warframe? Well, Tenno may not be 18 yet so there's a good reason for that one. Don't want the rest of the world thinking we're a bunch of weirdos... haha... damn. @OP as fun as it may be, it doesn't have a place I feel in Warframe. I quite enjoy it when the camera glitches and puts me in 1st person, but that's because it's different, not necessarily because it's good. First Person mode would require far too much, people would demand proper ADS which simply wouldn't work for many weapons. Limited targeting with abilities (since over the shoulder view allows you to target enemies you can't actually see). Lack of situational awareness due to the lower Fov and the fact that obstacles are bigger from said viewpoint and so on. Link to comment Share on other sites More sharing options...
Heckzu Posted November 8, 2016 Share Posted November 8, 2016 (edited) Edited November 8, 2016 by Heckzu Link to comment Share on other sites More sharing options...
(XBOX)Vaktalor Posted November 8, 2016 Share Posted November 8, 2016 (edited) I think i would get a bit nauseous after awhile and out of place and like someone said earlier it would kill of any reason to customize your warframe and i can go on a full list of why warframe should not be in first person but that would take too much time you would be surprised how many bugs this would potentially result. Being realistic no matter how hard DE tries working on a first person camera on a game like warframe there are health issues that are needed to be considered like motion sickness and DE already said they are not doing it and here's a message to people that might make threads like this in the future or ever have a thought of warframe in first person take what i say and many other peoples opinions in this thread into consideration i'm getting really tired of seeing these types of threads i bet many people are as well there's no point discussing about this any further...... Edited November 8, 2016 by (XB1)falconpwnch0234 Link to comment Share on other sites More sharing options...
Firetempest Posted November 8, 2016 Share Posted November 8, 2016 (edited) It wasn't designed around it. Yeah movement of perspective wouldn't need to be 1:1 but parkour would be far more awkward and just plopping it in isn't good enough. DE would need to edit weapons that block vision, not held conveniently for the perspective. Which is a lot of them. They would have a obligation of cleaning all that up to support the view if they made it a option. "Just don't use it if you don't like it" and not editing everything isn't going to cut it if its made available officially. They cant even get current FPV right with all possible cosmetics. In scanning mode I have shoulder glows mucking up the screen all the time. Edited November 8, 2016 by Firetempest Link to comment Share on other sites More sharing options...
Olav152 Posted November 8, 2016 Share Posted November 8, 2016 I want fpp in archwing. Because in tpp manuvers aren't precise(example: aiming onto open space, ending trying to move entire ship.) Link to comment Share on other sites More sharing options...
Heckzu Posted November 8, 2016 Share Posted November 8, 2016 Instead of implementing 1st person view, I'd prefer if DE allowed making your warframe transparent/ invisible in a similar manner to Mirage's Hall of Mirrors. It's annoying having your warframe visually obstruct your crosshair during bullet jump maneuvers, especially in the Conclave. Link to comment Share on other sites More sharing options...
Firetempest Posted November 8, 2016 Share Posted November 8, 2016 2 minutes ago, Olav152 said: I want fpp in archwing. Because in tpp manuvers aren't precise(example: aiming onto open space, ending trying to move entire ship.) FPV in archwing actually makes sense, at least in aim mode. 3ed person actually makes the space mode feel more encumbered, with current animations anyway. Melee warping would likely make it intolerable though. Link to comment Share on other sites More sharing options...
Wolfdoggie Posted November 8, 2016 Share Posted November 8, 2016 1 hour ago, AdunSaveMe said: The devs don't want first person. The game is not designed to be played in first person. It would be a waste of time. That's why. Damn, you pop in here and just ruthlessly crush the poor guys dreams into dust. :( But yeah, the reason = it's a 3rd person shooter, thus it's in 3rd person. Mixing the two would be a big mess of work and most likely end up terrible anyways. Haven't seen many games that swap between'em that aren't purely offline. Link to comment Share on other sites More sharing options...
(PSN)Tactless_Ninja Posted November 8, 2016 Share Posted November 8, 2016 Guess no one here liked Mirrors Edge.... Link to comment Share on other sites More sharing options...
Firetempest Posted November 8, 2016 Share Posted November 8, 2016 1 minute ago, (PS4)Tactless_Ninja said: Guess no one here liked Mirrors Edge.... Learning to choreograph each trial and error railed level built as a puzzle does not translate the same way as warframe gameplay. Link to comment Share on other sites More sharing options...
Yagamilight123 Posted November 8, 2016 Share Posted November 8, 2016 1 hour ago, (PS4)Akuma_Asura_ said: Like .... why not ? If you don't like it don't use it . It would revive the game for me It's a 3 person game .. it's designed that way ..... dont like it , dont use it . Link to comment Share on other sites More sharing options...
Nurmetya Posted November 8, 2016 Share Posted November 8, 2016 9 minutes ago, (PS4)Tactless_Ninja said: Guess no one here liked Mirrors Edge.... If I recall Mirror's Edge wasn't even full parkour mechanics it was a half assed jumping platformer with you dodging random crap with poorly set up quick time moves. Link to comment Share on other sites More sharing options...
swift4ace Posted November 8, 2016 Share Posted November 8, 2016 I feel like making this game first person would require so much tweaking, I can only imagine the bugs that would arise from it due to the amount of camera motion. But I will say it isn't some impossible task, it would most likely require quick change to 3rd person camera during fliping/ other complicated stunts that simply wouldn't be good in 1st person. And since its one of those things that not everyone really cares about would mean you might need to pay $ to even have that as a potential update. Link to comment Share on other sites More sharing options...
AerinSol Posted November 8, 2016 Share Posted November 8, 2016 19 minutes ago, Heckzu said: Instead of implementing 1st person view, I'd prefer if DE allowed making your warframe transparent/ invisible in a similar manner to Mirage's Hall of Mirrors. It's annoying having your warframe visually obstruct your crosshair during bullet jump maneuvers, especially in the Conclave. Now that is a smart suggestion that I would agree to! Link to comment Share on other sites More sharing options...
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