Ninja22678 Posted January 27, 2017 Share Posted January 27, 2017 Yeah they nerfed it too hard. Even the x4 credits is barely noticeable in game, doesn't look like the Secura Lecta is giving you much extra. I made a thread about it and it got merged, so yours might too, just so you know. Link to comment Share on other sites More sharing options...
Ruby_Rose_ Posted January 27, 2017 Share Posted January 27, 2017 The Secura Lecta was never meant to be a a main income source for players, but it happened. With the current changes, it makes it closer to what it was probably intended to be from the start, just a supplement to your normal credit gains. The best way to think of this change in a positive light; now that it's no longer the main income source for players, there's a decent chance they might boost other credit gains around the starchart, like dark sectors even to make it a bit easier on players that do still need tons of credits. Link to comment Share on other sites More sharing options...
NeithanDiniem Posted January 27, 2017 Share Posted January 27, 2017 When you were able to walk out of a mission with enough credits to fully max a primed mod? yea it was broke as hell and was begging to be shot in the head to nerf it to a respectable level. As others have said above, Secura Lecta was not supposed to be the end-all must-use item to farm credits. Anyone not expecting a nerf to that didn't pay attention when Parkour 2.0 hit and coptering was destroyed, removing that "Must use" mentality from several melees, like Tipedo. The "Must use" mentality is a serious problem whenever it crops up and it highly deserves to be nerfed to give players choice without punishing them harshly if they don't go with a specific meta. They have already stated they are going to rebalance how credits and resources are acquired to increase the amount gained while reducing the repetitive work needed to get them (storage crates being one of the large changes coming). Link to comment Share on other sites More sharing options...
Sintag Posted January 27, 2017 Share Posted January 27, 2017 As much as I'd like to be all "OLOLOLOL GIT REKT SCRUB", the Sec Lec is still a decent WEAPON, and it's credits thing was meant as a handy bonus. Besides, four times the monies and ensured monies upon killing a foe? That's still amazing! Link to comment Share on other sites More sharing options...
-Mushrooms- Posted January 27, 2017 Share Posted January 27, 2017 3 minutes ago, Ruby_Rose_ said: The Secura Lecta was never meant to be a a main income source for players, but it happened. With the current changes, it makes it closer to what it was probably intended to be from the start, just a supplement to your normal credit gains. The best way to think of this change in a positive light; now that it's no longer the main income source for players, there's a decent chance they might boost other credit gains around the starchart, like dark sectors even to make it a bit easier on players that do still need tons of credits. yes, you are right the secura lecta wasn't meant to be a main income source, but since you can get 15-20k mission credit reward per run and almost no credits from the mission itself, there is no point of continuing the mission after those 5 waves if you're faming credits and now you will just see more players leaving the mission early and that will mess up other players who want to exp farm or farm relics. Link to comment Share on other sites More sharing options...
Sintag Posted January 27, 2017 Share Posted January 27, 2017 1 minute ago, Oktalz229 said: yes, you are right the secura lecta wasn't meant to be a main income source, but since you can get 15-20k mission credit reward per run and almost no credits from the mission itself, there is no point of continuing the mission after those 5 waves if you're faming credits and now you will just see more players leaving the mission early and that will mess up other players who want to exp farm or farm relics. And this is why Recruiting chat is a thing! Link to comment Share on other sites More sharing options...
Fast_98 Posted January 28, 2017 Share Posted January 28, 2017 No point in using it now. Better to do one excavation in hericon and leave. It outclassed in everything due to the attraxx, plus right now nobody accepting low mastery players in their credit farms due ton how mastery linked to credit gain. Perrin sequence is pretty much useless again. Link to comment Share on other sites More sharing options...
cashiimo Posted January 28, 2017 Share Posted January 28, 2017 I will have to agree with that the nerf was needed, but was too great. Especially the part about needing to be MR 18 to get max gains from it. I understand it wasn't supposed to be as strong as it was, but it can't it even be called a nerf, they made it practically unusable. Anyone i play with, only plays with it for the extra credits. and now that they can gain credits faster by entering Hieracon and leaving after first excavation is done, it will just sit in the arsenal collecting dust. Link to comment Share on other sites More sharing options...
-Mushrooms- Posted January 28, 2017 Share Posted January 28, 2017 1 minute ago, Fast_98 said: No point in using it now. Better to do one excavation in hericon and leave. It outclassed in everything due to the attraxx, plus right now nobody accepting low mastery players in their credit farms due ton how mastery linked to credit gain. Perrin sequence is pretty much useless again. yea, I just dont know what they were trying to accomplish. They said (the devs) that too many players were using it to credit farm. And now players will just replay the mission over and over again. Is this really a better solution? Link to comment Share on other sites More sharing options...
Perserve Posted January 28, 2017 Share Posted January 28, 2017 As it stands I need to farm Akkad 3 times more for the same credits that I would have before. This sucks. I'd be one thing if credit costs in general went down to compensate. Link to comment Share on other sites More sharing options...
Shockwave- Posted January 28, 2017 Share Posted January 28, 2017 9 minutes ago, Perserve said: As it stands I need to farm Akkad 3 times more for the same credits that I would have before. This sucks. I'd be one thing if credit costs in general went down to compensate. Why would they do this>? Credit prices didn't increase to compensate when the lecta was released did they? You are comparing Lecta now to Lecta then, instead of Comparing Lecta now to Pre-Lecta. They released it with too much credit gain, and have now balanced it. Why would they reduce credit costs? The would only do that if the lecta was considered balanced where it was... which clearly it isn't. Link to comment Share on other sites More sharing options...
OnTarasMind Posted January 28, 2017 Share Posted January 28, 2017 The Secura Lecta, as previously stated, was never meant to be a way to farm astronomical amounts of credits in a single mission. If you really want to farm credits, the best ways to do so would be dark sectors, sorties and raids, with raids giving the most credits. Link to comment Share on other sites More sharing options...
bl4ckhunter Posted January 28, 2017 Share Posted January 28, 2017 honestly they should've just removed the jimmick altogether and replaced it with something combat related, you can get more than enough credits as it is between the index, dark sectors and sorties, if you need credits you can easily just run farm sortie 3 when it's some fast mission type, 4x credits sounds pretty worthless to me. Link to comment Share on other sites More sharing options...
Misgenesis Posted January 28, 2017 Share Posted January 28, 2017 (edited) Wasnt it supposed to be double credits anyway? It was 11x instead which is ridiculous. I still wish it did something else. Edited January 28, 2017 by Misgenesis Link to comment Share on other sites More sharing options...
Raskol Posted January 28, 2017 Share Posted January 28, 2017 In loving memory of S. Lecta ~Tennos So i saw a lot of flame about recent nerf of our beloved farming weapon and came up with a couple of ideas about how to fix that "fix" We all know it was a bit OP when it comes to farming credit and we all loved that, but then it just had to be nerfed. Since a lot of people hate how DE did that i belive i have some ideas how it should have been done that the weapon doesn't seem useless (as it is now for many). So my first idea is very simple. As we know the x12 (almost) credit bonus was huge, but now x2-4 is way to litte. So maybe if we double the amount it could be still be a good farming weapon (x4 for MR 8 and x8 for MR 18) My second thought is related to percent of money pack drop chance. The highest amount we can get is large pack and has like 3% chance to drop. So the Lecta could make that percent higher when used (dunno the amount tho, 5/10/15/more ?) Last idea i came up with is rather a variant of previous one - combining combo counter with the credit packs drop chance. The higher combo counter you have the more chance of getting large pack you get. So with combo of x3 it would give 9% of the drop chance. But then this could make us to build lecta the lowest dmg possible to make its the combo counter go as high as possible and could be hard to kill some enemies. I belive one of my ideas could be a good balanced, decent and fair way to nerf the Secura Lecta. So thats it, how do u folks feel about that, maybe you have some other ideas? Link to comment Share on other sites More sharing options...
Tesseract7777 Posted January 28, 2017 Share Posted January 28, 2017 I would like to see a passive that helps in battle, but I also think the combo counter thing would be an interesting way to do it. What if it was done the other way around? What if every bonus credits you picked up increased your combo counter? That would help give it more of an edge in battle. Link to comment Share on other sites More sharing options...
ashrah Posted January 28, 2017 Share Posted January 28, 2017 for high mastery its still good but for.. low mastery almost no benefits..they should keep it like before.. Link to comment Share on other sites More sharing options...
LegionNate Posted January 28, 2017 Share Posted January 28, 2017 They ninja-buffed it once. Then they nerfed it. They're not going to buff it again regardless of what anyone says. Just be glad that we were able to use it for so long before they nerfed it into the ground. Link to comment Share on other sites More sharing options...
-UM-Ionut_x08 Posted January 28, 2017 Share Posted January 28, 2017 I noticed that these nerfs are made in order to no longer use that weapon / warframe. An example Mag, since she got greedy pull nerfed, no one is using her. Find another GOOD way to farm credits, until it is discovered by DE and again you get a Nerf. I play this from the beginning of his released but I never saw something good out of a rework or nerf. I do not want a replay to my post, I know there are many fanatics who in spite of everything, they say the contrary of truth .Good day Link to comment Share on other sites More sharing options...
(PSN)Mofojokers Posted January 28, 2017 Share Posted January 28, 2017 It would be better if all weapons , frame abilities and augments never come in contact with resource gains. Link to comment Share on other sites More sharing options...
Ciaus Posted January 28, 2017 Share Posted January 28, 2017 I want it to get an actual combat buff now that it's credit farming is so mediocre. Like building combo counter on status or 50% electric status chance entirely separate to built-in status. Something. Anything combat usable T.T Link to comment Share on other sites More sharing options...
Ciaus Posted January 28, 2017 Share Posted January 28, 2017 They should give it a combat passive now that it's useless for actually farming. That would be an idea. Link to comment Share on other sites More sharing options...
Aresqu Posted January 28, 2017 Share Posted January 28, 2017 So excuse me for commenting because I don't have a habit of commenting to anything here because people are mostly arguing on is it right or wrong so let me express my deep feeling for this nerf..... Secura Lecta is a boring weapon from the beginning and I people who did any credit farming are definitely bored to death with it's sound and awkward animation but nevertheless there is a bunch of people who like to harvest and grind and Secura Lecta offered them a faster way to farm that credit and now I have few personal point of views.. People who invested more into lecta like putting 2-3 forma into it now have spent their forma for nothing ( small price for some and big price for some others) People are actually quitting more now on akkad that actually makes it even more frustrating to play. The good thing is that the price of lecta will finally drop and people will appreciate more other syndicate weapons and as one of the people here commented and said "Perrin Sequence is useless again" = that's true :D Why are you spending so much time nerfing existing stuff and modelling actual/popular stuff like Ash(which is good now), Valkyr (still good and not great) and not giving more attention on balancing other things like Oberon(releasing cosmetic/skin?), Zephyr(love the character but that 2 is so useless :D),Hydroid(4,4,4,4,4,4,4,4,4,4 you get my drift) and Maiming strike(price is rising and I am OK with it but it's actually unfair for other people), RIP SeLecta Maybe my comments don't have any sense and maybe someone wants just to be heard but well what can I say? Don't mean to offend and don't mean to make a racket out of it but it is what it is.. Link to comment Share on other sites More sharing options...
bubbabenali Posted January 28, 2017 Share Posted January 28, 2017 It's still my weapon of choice for solo ODS missions. With Maiming Strike it still oneshots until minute 40 and gives a nice cr bonus. What's kinda strange tho I get odd credit numbers sometimes with MR 20 and a credit booster active - how is that possible? Link to comment Share on other sites More sharing options...
-Mushrooms- Posted January 29, 2017 Share Posted January 29, 2017 1 hour ago, Aresqu said: So excuse me for commenting because I don't have a habit of commenting to anything here because people are mostly arguing on is it right or wrong so let me express my deep feeling for this nerf..... Secura Lecta is a boring weapon from the beginning and I people who did any credit farming are definitely bored to death with it's sound and awkward animation but nevertheless there is a bunch of people who like to harvest and grind and Secura Lecta offered them a faster way to farm that credit and now I have few personal point of views.. People who invested more into lecta like putting 2-3 forma into it now have spent their forma for nothing ( small price for some and big price for some others) People are actually quitting more now on akkad that actually makes it even more frustrating to play. The good thing is that the price of lecta will finally drop and people will appreciate more other syndicate weapons and as one of the people here commented and said "Perrin Sequence is useless again" = that's true :D Why are you spending so much time nerfing existing stuff and modelling actual/popular stuff like Ash(which is good now), Valkyr (still good and not great) and not giving more attention on balancing other things like Oberon(releasing cosmetic/skin?), Zephyr(love the character but that 2 is so useless :D),Hydroid(4,4,4,4,4,4,4,4,4,4 you get my drift) and Maiming strike(price is rising and I am OK with it but it's actually unfair for other people), RIP SeLecta Maybe my comments don't have any sense and maybe someone wants just to be heard but well what can I say? Don't mean to offend and don't mean to make a racket out of it but it is what it is.. I agree, the devs logic is a bit off. instead of buffing the crap weapons/frames that no one is using, they focus on the weapons/frames that players actually like and are using and their solution to it, is to make those weapons/frames worst. Link to comment Share on other sites More sharing options...
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