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Plains of Eidolon: Hotfix 22.0.6 + 22.0.6.1


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7 minutes ago, [DE]Megan said:
  • Fixed being able to trade in more Sentient Cores than required for the max cap, resulting in wasted items and players experiencing heartache. 

 

I hope we're still able to unlock if we're at x25/50/75 standing....

 

Also still no fix for bounties not loading properly etc or any of the bugs that appear in them.....

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7 minutes ago, toafarmer said:

Still no fixes for:

1- When vault timer ends, the vault sometimes (most times according to my experince) doesn't open, making it impossible to enter it and complete the boring as hell mobdef part of the bounty. [might have some relation with helios prime scanning the console][confirmed on .5]
2- Sometimes the main bounty quest name appears in a different language (got spanish and portuguese so far, maybe host reelated) [confirmed on .4]
3- Sometimes, when you go out of town, the bounty objectives don't start. [confirmed om .5]
4- Sometimes, when you complete a bounty objective, the next one doesn't start [confirmed on .4]
5- Sometimes, when you try to hack the drone, space doesn't work, making it unhackable. Never happened to me with the rescue guy, but I wouldn't be surprised.
6- Grouping is totally bugged, both pre-made and public. Premade is probably related to being in different servers. For public, sometimes you get a group, sometimes you don't. [seems better on .5]
7- Sometimes, when you go void to avoid the Eidolon AoE, you get stuck in operator without being able to type, esc, or anything else until you manage to get your operator killed.
8- Vacuum doesn't work properly with cores and eidolon when fighting eidolon on hills. [confrmed on .5]
9- Sometimes, when mining, the mineral area (the dotted thing) doesn't show up and you can't harvest crap even when zooming. [confirmed on .5]
10- When you reenter cetus, weapons that gained levels during the mission show as "unranked" on mission results screen. [confirmed on .5]
11- Sometimes HUD, or part of it, disappears when you enter the plains. [confirmed on .5][lets see how it goes on .6]
12- Everytime i get a new bounty it bugs, showing the latest one. Need to drop it and get again to work. [confirmed on .5]
13- Sometimes, during the vault bugged quest and liberate the camp, there are 2 objectives on the map at the same time, so you can bug twice. Also if you completee twicee the same objective, it counts 2 times towards bounty progression. [confirmed on .5]
14- Most times the objective icon stays on lag portal (aka Cetus entrance). [confirmed on .5]
15- sometimes people that are not in your group randomly appear on youtr chat (this is actually fun, so you can fix this for last). [confirmed on .5]
16- Sometimes, during the trully boring "liberate the camp" mission, after you clear the area you don't get the counter - mission progression still shows as "clear all hostiles" instead of "secure the area", eventhough you can progress the mission normally. [confirmed on .5]
17- Someetimes when you die you can't rez anymore and instead gets the cam from another player (happened when I died during the mission completion message 4/5). [confirmed on .5]
18- Sometimes when the annoying drone reaches its final location, nothing happens, stopping bounty progression. [confirmed on .5]

19- Common baits are either bugged or just useless

But, hey! Condrocs will fly more beatifully!

Also we need:
1- Extraction timer when 2 or more players are on extraction to avoid fishers/miners/trolls and/or...
2- Vote to kick option
3- Make Shield Disruption work again (unless we are supposed to only use corrosive projection and energy siphon and get bored to death grinding eidolon)
4- Marks on map for sentient cores/eidolon pieces (can't be that hard)
5- Decent reward tables ("begginers don't have those" is not an excuse, they can get the mods from normal drops all the time)
6- Greater Lenses back on sorties (really? now that they have some use you remove them in exchange for a handful of kuva?)
7- Focus 3.0 (sorry, 2.0 sucks)
8- Reduction of defense timers (3 min is nonsense) and all waiting times in general (finish a part of the bouty, immediately starts next. Why making us waste time with all the waiting if we can waste it enjoying the bugs?)
9- Maybe a "house" (base) on Cetus (ship is too small to all the cool fish/noggles/sculptures/caged animals/etc.)

 

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1 minute ago, N116 said:

Nice fixes but the bug that prevents the vault door to open still persists :P

This is an issue we are actively working on.

If anyone has EE.Logs or repro steps we would love to take them: 

 

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apparently hotfixes interrupt bounties. we were in the last phase of the t3 bounty, completed it (but didnt extract) and didnt recieve our reward. back in cetus the bounty still showed as uncompleted also.

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6 minutes ago, toafarmer said:

Still no fixes for:

1- When vault timer ends, the vault sometimes (most times according to my experince) doesn't open, making it impossible to enter it and complete the boring as hell mobdef part of the bounty. [might have some relation with helios prime scanning the console][confirmed on .5]
2- Sometimes the main bounty quest name appears in a different language (got spanish and portuguese so far, maybe host reelated) [confirmed on .4]
3- Sometimes, when you go out of town, the bounty objectives don't start. [confirmed om .5]
4- Sometimes, when you complete a bounty objective, the next one doesn't start [confirmed on .4]
5- Sometimes, when you try to hack the drone, space doesn't work, making it unhackable. Never happened to me with the rescue guy, but I wouldn't be surprised.
6- Grouping is totally bugged, both pre-made and public. Premade is probably related to being in different servers. For public, sometimes you get a group, sometimes you don't. [seems better on .5]
7- Sometimes, when you go void to avoid the Eidolon AoE, you get stuck in operator without being able to type, esc, or anything else until you manage to get your operator killed.
8- Vacuum doesn't work properly with cores and eidolon when fighting eidolon on hills. [confrmed on .5]
9- Sometimes, when mining, the mineral area (the dotted thing) doesn't show up and you can't harvest crap even when zooming. [confirmed on .5]
10- When you reenter cetus, weapons that gained levels during the mission show as "unranked" on mission results screen. [confirmed on .5]
11- Sometimes HUD, or part of it, disappears when you enter the plains. [confirmed on .5][lets see how it goes on .6]
12- Everytime i get a new bounty it bugs, showing the latest one. Need to drop it and get again to work. [confirmed on .5]
13- Sometimes, during the vault bugged quest and liberate the camp, there are 2 objectives on the map at the same time, so you can bug twice. Also if you completee twicee the same objective, it counts 2 times towards bounty progression. [confirmed on .5]
14- Most times the objective icon stays on lag portal (aka Cetus entrance). [confirmed on .5]
15- sometimes people that are not in your group randomly appear on youtr chat (this is actually fun, so you can fix this for last). [confirmed on .5]
16- Sometimes, during the trully boring "liberate the camp" mission, after you clear the area you don't get the counter - mission progression still shows as "clear all hostiles" instead of "secure the area", eventhough you can progress the mission normally. [confirmed on .5]
17- Someetimes when you die you can't rez anymore and instead gets the cam from another player (happened when I died during the mission completion message 4/5). [confirmed on .5]
18- Sometimes when the annoying drone reaches its final location, nothing happens, stopping bounty progression. [confirmed on .5]

But, hey! Condrocs will fly more beatifully!

Also we need:
1- Extraction timer when 2 or more players are on extraction to avoid fishers/miners/trolls and/or...
2- Vote to kick option
3- Make Shield Disruption work again (unless we are supposed to only use corrosive projection and energy siphon and get bored to death grinding eidolon)
4- Marks on map for sentient cores/eidolon pieces (can't be that hard)
5- Decent reward tables ("begginers don't have those" is not an excuse, they can get the mods from normal drops all the time)
6- Greater Lenses back on sorties (really? now that they have some use you remove them in exchange for a handful of kuva?)
7- Focus 3.0 (sorry, 2.0 sucks)
8- Reduction of defense timers (3 min is nonsense) and all waiting times in general (finish a part of the bouty, immediately starts next. Why making us waste time with all the waiting if we can waste it enjoying the bugs?)
9- Maybe a "house" (base) on Cetus (ship is too small to all the cool fish/noggles/sculptures/caged animals/etc.)

I'm glad they removed Shielfd Disruption/Coaction Drift tactic. It's supposed to give a challlenge not just be a oneshottablle thing. (eventhough Chroma can technically oneshot the parts)

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