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Shrine of the Eidolon: Update 22.13.0


[DE]Megan

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vor 7 Minuten schrieb VenomSense:

Now this is a request most would agree with me. Can We Please have a Simulacrum in a different map other than one enemy constantly fall off from? Thank you!

Yes please. I want to find out how effective I am at killing things, not punting them off the map...

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52 minutes ago, [DE]Megan said:

Ivara’s Prowl will now only steal from each enemy once total, instead of once per Ivara. Our intent is to mirror how Nekros’ Desecrate also functions, considering the recent movement of Sentient Cores to certain Sentient variants. It’s rewarding to be the warmly welcomed Nekros in an Argon Crystal run, and we hope Ivara will now be welcomed equivalently. 

"We nerfed a functionality in hopes that it will be used more afterwards."
DE, do you even think about what you're saying? Ivara was used when farming a specialized enemy for a mod. It never seemed to be worth it for the regular grind, as stealing takes too much time to work in an environment where enemies die like flies.

This change is nearly as unwarranted as the change to Atlas' loot drop chance.

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8 minutes ago, Ham_Grenabe said:

I bet it was actually "2050.50" and "1025.31" standing, respectively, but they failed to trim off numbers after the decimal place. 

standing matches earned affinity totals pretty much. but it has a per day limit based on mastery rank. it is incorrectly displaying total earned, instead of total earned up to running out of daily standing limit.

focus just pops a message when you hit cap and stops. standing doesn't, but only awards up to limit out of earnings.

 

its easy to get 400k standing/affinity in a long mission run, but that doesn't change the up to 26k per day limit on sigil earned standing.

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57 minutes ago, [DE]Megan said:
  • Sentient Cores now drop from Conculysts, Battalysts, and Decaying variants. They will drop either an Exceptional (25%) or Intact (75%) Sentient Core. This allows for progression with the Quills outside of the Plains of Eidolon! 

This isn't true. Just like with the BP you added, this does not allow you to "progress" with the Quills. These will get you more STANDING but you cannot rank up to rank 3 and higher, thus actually progressing, with anything but Eidolon Shards. Please stop saying that these changes help progression, they don't. All they do is let you hit your standing cap faster.

If you really want to help with progression add a BP that requires one of each core to craft a basic Eidolon Shard, the things we actually need to rank up with the quills. Otherwise stop making statements that are false.

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What an unwarranted nerf to Ivara.  Her pick pocket skill requires both melee range and a single-target long cast time, making it completely unsuitable for farming trash mobs for rare drops like nekros, hydroid, and atlas.  Her tiny niche was farming rare items off of rare enemies such as stalker, G3, etc.  She will not be welcome in farming parties, at all.

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45 minutes ago, Milinko said:

you do know you can stay in the plains even when the update goes live its not cut in half unless you weren't out on the plains already in which case it's not cut in half you haven't even started

updates happen mostly on Tuesdays Wednesdays and Thursdays

You do know that people have to reset the plains between eidolon triples, right?  You can't just stay in mission and kill 9 eidolons in a row.

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Please revert the change to Ivaras prowl. Its a massive contradiction that you want people to be able to farm Quills standing outside of the plains but then immediately nerf one of the things that would benefit from the change.

 

Ivara will never be welcomed in a "farming squad"

 

Nekros has range, works faster, and enemies dont need to be alive.

 

Hydroid works faster and can kill the enemies with tentacles to get the loot from a range.

 

Ivara needs to be beside the enemies, works slow as heck, and cant have the enemies die. The ONLY thing she was useful for farming was life support in SOLO runs, and drops from sentients in 4x Ivara squads. Taking away Prowls stacking to pickpocket the same enemy multiple times just harms the usefulness of the ability.

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vor einer Stunde schrieb [DE]Megan:
  • Ivara’s Prowl will now only steal from each enemy once total, instead of once per Ivara. Our intent is to mirror how Nekros’ Desecrate also functions, considering the recent movement of Sentient Cores to certain Sentient variants. It’s rewarding to be the warmly welcomed Nekros in an Argon Crystal run, and we hope Ivara will now be welcomed equivalently. 

 

This might have been true before the change, now the other Ivara in your party might not welcome you as warmly anymore...

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1 hour ago, [DE]Megan said:

SECOND: Font Rendering overhaul! 
A deep dive into this can be found here from our latest Devstream: https://youtu.be/E96hgup-Ng0?t=41m5s
And a bit of a visual reference can be found here: https://pbs.twimg.com/media/DVDaFBnV4AAC_Cf.jpg:large

  • Stay Calm! A lot of Warframe's text will look different. This change will make all fonts across Warframe more readable at all resolutions. We know change is scary, but this change is to make sure font scaling looks crisp across resolutions and with zooming!
  • All future UI work has had the stage set for it with this better text rendering! 

Can you make zoom in and out a little bit faster? Scrolling much is bad for mouse wheel and also my finger.

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Just now, Void-Gunslinger said:

@lukinu_u 7vxwGs.jpg
The sword skin on zenistar is broken. The way he holds it. :( I was so hyped about this skin, got it the first second the update dropped.

Looks like they need to scale the skin up to Dominion size.

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1 hour ago, [DE]Megan said:
  • Ivara’s Prowl will now only steal from each enemy once total, instead of once per Ivara. Our intent is to mirror how Nekros’ Desecrate also functions, considering the recent movement of Sentient Cores to certain Sentient variants. It’s rewarding to be the warmly welcomed Nekros in an Argon Crystal run, and we hope Ivara will now be welcomed equivalently. 

Narrator: She was not. 

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