Ezekeel666 Posted March 20, 2018 Share Posted March 20, 2018 4 minutes ago, [DE]Megan said: Exodia Force Changes: Melee combo multiplier now applies to the radial blast of Exodia Force. This also fixes Exodia Force not scaling off of Modded Damage. Increased Status Chance from 5%/10%/15%/20% to 5%/20%/35%/50%. Changed Damage from 80%/100%/120%/150% to 50%/100%/150%/200%. Changed Radius from 5/6/7/8 meters to 3/4/5/6 meters. Thanks for looking into Exodia Force. However not sure that will do it. Looking at the numbers it procs 2.5x more often, does 1/3 more damage and scales of the combo multiplier which practically rarely exceeds 3, maybe 3.5. So we are looking at 2.5 * 1.33 * 3 = 10 times more damage. Before the damage was an insignificant fart and even if you increase it by a factor of 10 it probably still is, especially compared to better performing Zaw Arcanes like the Plague Star ones that scale of the modded weapon damage. I will test this and see. Maybe I am positively surprised. Link to comment Share on other sites More sharing options...
Guest Posted March 20, 2018 Share Posted March 20, 2018 Just now, frostthejack said: zypher already got a rework guys and its a pretty good rework i think. I still wouldn't call her a great frame but at least she isn't hot garbage anymore. I still hate her passive, it's more annoying than useful in most situations. Link to comment Share on other sites More sharing options...
[DE]Megan Posted March 20, 2018 Author Share Posted March 20, 2018 5 minutes ago, Melos-mevim said: zephyr prime tiberon priem and kronen prime do not show up in the codex and neither do their relics We have a fix incoming for this. Check out the public drop table in the mean time: https://n8k6e2y6.ssl.hwcdn.net/repos/hnfvc0o3jnfvc873njb03enrf56.html Link to comment Share on other sites More sharing options...
bluepheonix13 Posted March 20, 2018 Share Posted March 20, 2018 Not sure, if someone posted this already, but the new PA items are not hooked up to the codex yet. Link to comment Share on other sites More sharing options...
ArcusVeles Posted March 20, 2018 Share Posted March 20, 2018 These Force changes are good (it did awful damage), but can we get the Force AoE to be centered on the enemy procced instead of the Warframe? It's a lot less useful than it should be at current because it's only within 6m around yourself, unaffected by range mods or anything else. In my personal case, I have Force on a staff and can continually proc it on multiple targets without it ever actually hitting anything, because my range is just that long. Link to comment Share on other sites More sharing options...
therealDG Posted March 20, 2018 Share Posted March 20, 2018 Can someone please post what the operator suit looks like from the back? Thanks. Link to comment Share on other sites More sharing options...
MirageKnight Posted March 20, 2018 Share Posted March 20, 2018 14 minutes ago, [DE]Megan said: Fixed Zenith Alt-Fire not being able to shoot through all objects with respect to those that prevent Punch Through. YES! Thank you! Speaking of long standing issues...Gunsen and a couple of other melee weapons are still displaying elemental fx on their blades even when said fx are turned off under options. Link to comment Share on other sites More sharing options...
Guest Posted March 20, 2018 Share Posted March 20, 2018 I am so sick of farming wisps and gems. Link to comment Share on other sites More sharing options...
Perekta Posted March 20, 2018 Share Posted March 20, 2018 You forgot to put the new primes in the codex. Can't even view them or their relics. Link to comment Share on other sites More sharing options...
Jackel7 Posted March 20, 2018 Share Posted March 20, 2018 I'm a bit more excited for the new primed weapons might be due the fact i got rivens for both! :3 Link to comment Share on other sites More sharing options...
ConsumerJTC Posted March 20, 2018 Share Posted March 20, 2018 Testing on exodia force needs to be done now. Link to comment Share on other sites More sharing options...
Melos-mevim Posted March 20, 2018 Share Posted March 20, 2018 Just now, [DE]Megan said: We have a fix incoming for this. Check out the public drop table in the mean time: https://n8k6e2y6.ssl.hwcdn.net/repos/hnfvc0o3jnfvc873njb03enrf56.html lol I can't believe I forgot to check that, I have that open in a tab at all times too Link to comment Share on other sites More sharing options...
LoneForest Posted March 20, 2018 Share Posted March 20, 2018 oo yea.... Link to comment Share on other sites More sharing options...
Bladereap3r Posted March 20, 2018 Share Posted March 20, 2018 Dev's for this current Patch of Changes & Fixes. Wow, Zephyr Prime...beautiful! Oh, almost forgot.....[DE] please, for the love of the Mother Tenno..... Fix/bring back the "Focus passives icons" in our HUD. Its a QoL for us who like to know what focus passive is currently operating. Sometimes its the little things mean a lot. <3 N hUgs Link to comment Share on other sites More sharing options...
Ezekeel666 Posted March 20, 2018 Share Posted March 20, 2018 5 minutes ago, [DE]Megan said: We have a fix incoming for this. Check out the public drop table in the mean time: https://n8k6e2y6.ssl.hwcdn.net/repos/hnfvc0o3jnfvc873njb03enrf56.html Since you are here I might as well ask you: Why are the Broken War parts (hilt and blade) not listed in there? Link to comment Share on other sites More sharing options...
kyfrd Posted March 20, 2018 Share Posted March 20, 2018 still no fixes for eidolons teleporting for no reason, DE pls, this has been a problem for a while now Link to comment Share on other sites More sharing options...
Praxxor Posted March 20, 2018 Share Posted March 20, 2018 25 minutes ago, [DE]Megan said: You can now Transference to your Operator in the Dojo! Yes yes Link to comment Share on other sites More sharing options...
True_Naeblis Posted March 20, 2018 Share Posted March 20, 2018 Can we get clarification on the changes to Scourge? Magazine Capacity: Now 20 Max Ammo: Now 100 The fire rate is still the same, and it's still a pure status weapon. It's nowhere in any of the patch notes from when it was implemented and seems to have been unintentional. Link to comment Share on other sites More sharing options...
ZAXNIGHTMARE Posted March 20, 2018 Share Posted March 20, 2018 birb iz jir ♥ Link to comment Share on other sites More sharing options...
Yggdrazzil Posted March 20, 2018 Share Posted March 20, 2018 Please give us back Focus Passives in the UI and for the love of everything Fix shrine bugs and Eidolon teleporting! Link to comment Share on other sites More sharing options...
Praxxor Posted March 20, 2018 Share Posted March 20, 2018 26 minutes ago, [DE]Megan said: Fixed a script error relating to Mirage. Does this fix Mirage clones giving no affinity? Link to comment Share on other sites More sharing options...
Asher74 Posted March 20, 2018 Share Posted March 20, 2018 Was also hoping for some tweaks to zephyr before prime accss. At minimum there needs to be a way to cancel momentum so your not stuck against walls. Want to buy the prime accss as she is my most used frame but since the rework she's been relegated to cetus wisp and bounty farming. Link to comment Share on other sites More sharing options...
Bladereap3r Posted March 20, 2018 Share Posted March 20, 2018 16 minutes ago, Mastertarium said: Thank you as always dear DE BUT please give us back the UI icons for Focus schools passives :( [DE] please, for the love of the Mother Tenno..... Fix/bring back the "Focus passives icons" in our HUD. Its a QoL for us who like to know what focus passive is currently operating. Sometimes its the little things mean a lot. <3 N hUgs Link to comment Share on other sites More sharing options...
shadow0727 Posted March 20, 2018 Share Posted March 20, 2018 @[DE]Megan would it be possible to revert back to the old way of clicking "Select All" when trying to select which items to sell? Currently it only changes the quantity to the maximum number owned then you have to press "ok" again, previously when you pressed "Select All" it would just select the maximum instead of having to press "ok" as well. Its a small change but it was better the old way IMO Link to comment Share on other sites More sharing options...
Setakat Posted March 20, 2018 Share Posted March 20, 2018 Can't seem to place decorations (with the exception of posters/glyphs) in most parts of the orbiter. The only places I can put decorations down are select areas of navigation around the codex/market consoles, and a rectangular block towards the middle of the orbiter including the arsenal, ramps & up to the line formed by the medbay/personal quarters. Everywhere else is offlimits apparently Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.