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Limbo Prime has Arrived!


[DE]Danielle
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Limbo Prime, Destreza Prime, and Pyrana Prime have arrived - like magic!
The Rifts are opening and a Cataclysm is about to begin. Wield the wily Void magician, bend the power of the Void to your will, and outwit your enemies.

Limbo Prime Access Features: 

  • Limbo Prime: Manipulate the Void as the golden gentleman. 
  • Limbo Prime Glyphs: Embody Limbo Prime with these Prime Glyphs. 
  • Destreza Prime: Precise strikes and high Puncture damage make this Prime rapier devastating against armored targets. 
  • Pyrana Prime: A far cry from a gentleman’s traditional dueling pistol, this Tenno secondary automatic shotgun shreds enemies with ease.

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Limbo Prime Accessories 

  • Oblivia Prime Syandana 
  • Rift Walker Prime Sigil 
  • 90 Day Credit Booster 
  • 90 Day Affinity Booster

Limbo Prime, Destreza Prime, and Pyrana Prime Relics have replaced all locations of Zephyr Prime, Tiberon Prime, and Kronen Prime Relics:

  • Plains Bounties
  • Sanctuary Onslaught
  • Elite Sanctuary Onslaught (Radiant)
  • Added in the Orokin Derelict Defense mix
  • Added in the Orokin Derelict Survival mix
  • And the list goes on! Check out the public PC drop tables here.
    • *Zephyr Prime, Tiberon Prime, and Kronen Prime Relics are also still out in the wild, just not in exclusive spots like Bounties or Onslaught. 

PS4 Release Dates: 

  • North America: June 19th
  • Europe: June 20th
  • Asia: June 20th
  • Japan: June 21st

Check out Limbo Prime Access here: https://www.warframe.com/prime-access

Please note that some Limbo changes are coming in a future Update for PS4/XB1 Tenno: https://forums.warframe.com/topic/966164-titanias-exalted-weapons-limbo-a-quick-workshop/ 

Nekros Prime, Galatine Prime, and Tigris Prime have entered the Vault!

  • With this Vaulting comes the shift of the follow Syndicate sacrifices:
  • Replaced Arbiters of Hexis sacrifice of Nekros Prime Neuroptics to Mirage Prime Systems.
  • Replaced Cephalon Suda sacrifice of Nekros Prime Chassis to Oberon Prime Chassis.
  • Replaced Steel Meridians sacrifice of Nekros Prime Neuroptics to Zephyr Prime Chassis.
  • Replaced Steel Meridians sacrifice of Galatine Prime Blade to Sybaris Prime Stock.

If you already wield the power of these Primes or have their Relics in your Inventory, they will remain after the Vaulting.

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Limbo's abilities could use a few more changes to make him more team-friendly.  Currently he's great (even more so thanks to Stasis changes!  Awesome!) in a pre-made team, but half of his kit is really anti-teammate, and has been since before Stasis was a thing.

He currently has the ability to nullify all of his teammates' weapons (Edit for clarity: vs Rifted enemies, which can easily be all of them on the tile), with absolutely no remedy.  It's even (arguably) "optimal" in terms of his own damage output to do so.  In order to avoid doing that, he still often needs to restrict himself to only half of his kit, which makes for a totally different group-friendly play experience than his pure awesomeness solo.

Please consider some further changes to address the core Rift mechanic that has been a problem all along.

How Limbo currently plays (not fixed by Stasis change, but definitely improved):

https://forums.warframe.com/topic/976154-limbo-and-his-selfish-playstyle/?do=findComment&comment=9930114

Suggestion threads:

 

https://forums.warframe.com/topic/966164-titanias-exalted-weapons-limbo-a-quick-workshop/?do=findComment&comment=9892960

https://forums.warframe.com/topic/966164-titanias-exalted-weapons-limbo-a-quick-workshop/?page=34&tab=comments#comment-9879890

https://forums.warframe.com/topic/971617-limbo-qol-changes-mainly-for-allies/

https://forums.warframe.com/topic/971081-limbo-nerf-was-pointless/?page=2&tab=comments#comment-9883595

https://forums.warframe.com/topic/970300-let-rift-surge-do-more/?tab=comments#comment-9881813

 

Edited by mactrent
Added links to more in-depth discussion, removed a link that had no suggestions, added disclaimer to "nullify weapons" - still too easy to troll, even unintentionally
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Just now, mactrent said:

I'd like to see Limbo's kit made a bit more friendly to allies.  The Stasis change was a step in the right direction, but he's never been a pub-frame.

What would make him more of a “pub-frame” in your opinion then? 

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17 minutes ago, Ohnohowsad said:

What would make him more of a “pub-frame” in your opinion then? 

I've now added links to suggestion threads, along with a more substantial explanation.  Long story short, the solution I currently like is:

Rift Surge now means between-planes - enemies can attack and be attacked by Tenno in either plane, and are partially immune to Stasis.  To prevent Limbo getting trolled and overwhelmed, either add a un-Surge mechanic to his 3, or only spread the Surge when a Surged enemy is killed by a Tenno that's already in the Rift.

There are many more comprehensive solutions, many of which are probably better. I've read too many threads to keep track of all the good ones, but the links added to my post can put you on the right track.

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13 minutes ago, (XB1)Thang Hung said:

I sure hope not but, anyone's guess is as good as mine. I plan on tuning in for PS4 @ 4 today to see if Danielle says anything about it.

Same, but it likely won't go live until the week after it's sent to cert. I don't think DE has sent it to cert yet this week, so if they wait until next week to submit that'll be 2 - 3 weeks from now. Oh, well. At least the change is coming

Edited by (XB1)AntiMomentum
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1 hour ago, mactrent said:

Limbo's abilities could use a few more changes to make him more team-friendly.  Currently he's great (even more so thanks to Stasis changes!  Awesome!) in a pre-made team, but half of his kit is really anti-teammate, and has been since before Stasis was a thing.  He currently has the ability to nullify all of his teammates' weapons, with absolutely no remedy.  It's even (arguably) "optimal" in terms of his own damage output to do so.  In order to avoid doing that, he still needs to restrict himself to only half of his kit, which makes for a totally different group-friendly play experience than his pure awesomeness solo.

Please consider some further changes to address the core Rift mechanic that has been a problem all along.

 

Most of those posts are from people who don't know what rift surge can do, which is painfully obvious on how they describe the ability. On a range build rift surge allows the player to safely recast stasis, cataclysm, or both. Now that stasis allows projectiles, Rift Torrent will be incredibly more useful now that it can be used safely, so since they are allowed I'm not sure about the "ability to nullify his teammates weapons" unless they are trying to shoot from one plane to the other. On top of that, one of them flat out admits he's not -used- to the new stasis timer, so he's just going to have to keep any eye on it until he gets a feel for it. Limbo supplies more than enough energy to use stasis more often anyways. On top of this, Rift Surge CAN be recast if just 1 new enemy goes into the rift, allowing rift torrent to pool all the enemy damage buff of enemies in the rift AGAIN to stack it. It can also be buffed by any frame that increases power strength (nidus Link), enemy +speed (spova), or an outright damage buff like octavia. Or all of them.

About the only thing that just won't help teammates is banishing enemies if the team isn't having issues killing them already.

Edited by (XB1)AntiMomentum
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