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How is this not Archwing 2.0? and Why wouldn't it suffer the same fate?


AperoBeltaTwo
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1 minute ago, AperoBeltaTwo said:

I've played Warframe enough to know what to expect; I have a brain and a pair of eyes to see and be able to analyze what is shown to me. This is also common sense. Jesus.

Lol so negative. Common sense doesnt apply in this case. However, allow it to be released and perhaps it will. Or, continue to troll as you obviously are. Have a pleasant day.

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Just now, AperoBeltaTwo said:

 DE say a lot of things. Last time I heard Scott talk on recore, he said they removed a slot machine mechanic from the game, cause people were using it too much, and they were worried for them.
 Even though said slot machine mechanic is still in the game, just in a different form; and they added rivens to the game since.

Because a real money transaction and one that exclusively uses in-game resources are exactly the same thing. They removed the ability to reroll Kubrow patterns, which was the problematic aspect.

The only plat aspect to Rivens is the player trading, and that isn't DE's responsibility.

Just now, AperoBeltaTwo said:

I've played Warframe enough to know what to expect; I have a brain and a pair of eyes to see and be able to analyze what is shown to me. This is also common sense. Jesus.

Then perhaps you should take those eyes/brain to a place where they can be put towards a more positive result.

Seriously. If this game makes you miserable, and you only wish to skew all news regarding it toward negativity, why stay?

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3 minutes ago, AperoBeltaTwo said:

I'm addicted, and I used to love the game. You're wasting your breath. If I could leave, I would have done it long ago. What you're basically saying is "leave if you don't like *insert whatever*". But that's like saying "KYS if you're not satisfied with your life". GJ, btw.

You CAN leave. I’ve put more time into this game than other, but I’ve still gone through like 10 other games on my journey to 1 thousand hours here. 

Edited by Legion-Shields
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1 minute ago, AperoBeltaTwo said:

I'm addicted, and I used to love the game. You're wasting your breath. If I could leave, I would have done it long ago. What you're basically saying is "leave if you don't like *insert whatever*". But that's like saying "KYS if you're not satisfied with your life". GJ, btw.

Yet according to you, you haven't played the game in months. Surely just resisting the temptation to check the website would be easy enough. You don't have to engage with this on any level.

Also, I would kindly request that you do not put words in my mouth.

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7 minutes ago, Corvid said:

Because a real money transaction and one that exclusively uses in-game resources are exactly the same thing. They removed the ability to reroll Kubrow patterns, which was the problematic aspect.

Now you only have to reroll the entire Kubrow, buy a slot for it, and eggs and cores, and boost. So now it's 45 plat instead of, what was it, 10 or 20? Please.

7 minutes ago, Corvid said:

The only plat aspect to Rivens is the player trading, and that isn't DE's responsibility.

 Everything about rivens is plat. From mandatory slots that you have to buy if you even want to be a part of this scheme at all, to the fact that Rivens right now are the largest plat market and the most desirable purchase, as well as the biggest reason to buy plat for real money at all.

7 minutes ago, Corvid said:

Then perhaps you should take those eyes/brain to a place where they can be put towards a more positive result.

Seriously. If this game makes you miserable, and you only wish to skew all news regarding it toward negativity, why stay?

 Stop wasting your breath. If I could leave, I would have left. It's a whole another issue with addictive game mechanics on which Warframe is built. Leave me be, if you can't have a proper conversation with me.

5 minutes ago, Legion-Shields said:

You CAN leave. I’ve put more time into this game than other, but I’ve still gone through like 10 other games on my journey to 1 thousand hours here. 

I've spent two thousand hours in the game. 

Edited by AperoBeltaTwo
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2 hours ago, AperoBeltaTwo said:

Oh, and don't waste your breath with "leave if you don't like something," I don't play warframe anymore.

Why do you care about Venus , Fortuna , Railjack and AW implemention then ? They shouldn't bother you as long as you don't play or care about the game.

You seem unhappy ( mostly disgusted , from what I have seen in your posts / threads ) with DE's direction ( operators , relic system , quests and now upcoming stuff ). Why bother with posting complaints about a game you don't play ( and sounds like you will never play ).

We just have seen a demo , A DEMO ( you didn't expect a full walkthrough with commentary right ? ) and you literally judged and executed without playing it.

Wait for release ( or even detailed info from next streams ) and complain later.

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10 minutes ago, Aeon94 said:

Why do you care about Venus , Fortuna , Railjack and AW implemention then ?

 Because deep in my heart I still have this stupid faith that some day, somehow... etc-bla-bla-bla. It's what keeps most players in this community "nearby" the game, even if they don't leave completely, or don't play for months. It's why after each major update online spikes for a week or two, and then people just leave dissapointed for the rest of the drought.

 The problem is, with Railjack, there's not even a shred of promise that this time it's gonna be any different that all the years before; and the understanding (at least on my part) that development of this thing will take at least half a year or more; meaning nothing substantial will even have a chance to change, while DE are completely occupied with building their cloud castles... again.

10 minutes ago, Aeon94 said:

We just have seen a demo , A DEMO ( you didn't expect a full walkthrough with commentary right ? ) and you literally judged and executed without playing it.

 PoE demo was more than enough to know what's it gonna be. I knew exactly what's it gonna be, but was still lured back into the game like an idiot. I left the game after PoE release: I couldn't stand it; and there was nothing else to do apart from rolling rivens for a millionth time. This is the entire game now.

Edited by AperoBeltaTwo
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23 minutes ago, AperoBeltaTwo said:

 DE say a lot of things. Last time I heard Scott talk on record, he said they removed a slot machine mechanic from the game, cause people were using it too much, and they were worried for them.
 Even though said slot machine mechanic is still in the game, just in a different form; and they added rivens to the game since.

That was actually Sheldon during the documentary video.  

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12 minutes ago, AperoBeltaTwo said:

Now you only have to reroll the entire Kubrow, buy a slot for it, and eggs and cores, and boost. So now it's 45 plat instead of, what was it, 10 or 20? Please.

Aside from slots (which you only need one of per pet breed), everything you listed can be acquired through gameplay.

12 minutes ago, AperoBeltaTwo said:

 Everything about rivens is plat. From mandatory slots that you have to buy if you even want to be a part of this scheme at all, to the fact that Rivens right now are the largest plat market and the most desirable purchase, as well as the biggest reason to buy plat for real money at all.

You can do without Riven slots. I have certainly managed.

And again, Players set the trading prices. That is not something you can blame DE for.

12 minutes ago, AperoBeltaTwo said:

Stop wasting your breath. If I could leave, I would have left. It's a whole another issue with addictive game mechanics on which Warframe is built. Leave me be, if you can't have a proper conversation with me.

As I commented previously (you do seem quite adept at cherry picking), you have already all but left the game. All you have to do is stop using the website. It's a very easy thing to not do.

12 minutes ago, AperoBeltaTwo said:

I've spent two thousand hours in the game. 

And? According to you, none of those hours have been recent. You are already all but disengaged from the game. It is up to you to take the last step.

Edited by Corvid
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Railjack looks like another Tactical alert system. like taking on Fomorians or fighting the Razorback. It's too limited right now to be much more, and certainly isnt enough to keep players engaged. they should draw inspiration from the OG Battlefront 2's space mode. That is what WF needs imo.

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4 hours ago, AperoBeltaTwo said:

 Railjack looks cool. Ok, I've said it. Archwing sounded cool on paper as well. But when you really think about it, there's no way this is gonna be anything but one-two extremely scripted missions on specified nodes; that without an adequate reward loop will, like most every other feature in the game, be completely abandoned past the few initial grinding sessions. This is nothing different from what we've seen so far, except more promise, more flashy visuals, more future dissapointment. There's no way railjack will be seamless and on demand, like an actual transport in an actual open world would be. Meaning the whole shabang will be locked on some empty local cube map, like 'that archwing interception on Uranus'; and nothing else. We've seen all this happen before, why would this time be any different? 

It does worry me a bit. I know I was absolutely psyched for Archwing years ago when they first teased it. But when I actually got to play it, I hated it, still do to this day. So yes, I am cautious, I may like it, I may not, but I know I'm not getting hyped for it.

On the contrary, for the longest time I hated PoE, couldn't see the point and every time I tried to go into the map I just felt lost and had no clue what to do. That turned around when I participated in the second run of Plague Star a few months ago, that taught me how to enjoy PoE, namely, bounties and events in the map, at that point I even gave fishing a try. So it's also possible for me to learn to like something.

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3 minutes ago, Corvid said:

Aside from slots (which you only need one of per pet breed), everything you listed can be acquired through gameplay.

And that changes what exactly? You still engage with a random mechanic that makes you invest your time\money (same thing) to roll a random result exactly like in a casino. 

5 minutes ago, Corvid said:

You can do without Riven slots. I have certainly managed.

And again, Players set the trading prices. That is not something you can blame DE for.

 Ha-Ha. How many weapon slots did you buy? How many warframe slots? How long did you play the game? How long do you think you'll last before you hit a wall where the only way you could possibly expand your arsenal would be bying new riven slots? Oh, please. This whole game is about building an arsenal, there's nothing else to do. You might limit your engagement with certain game mechanics, but Warframe is built to make you buy those things. You either pay, or you restrict your engagement with the game. There's no alternative. And if you seriously believe that by slaving away in the trade chat for plat, you somehow get to play the game for free, please, think again. Ninjas never played free.

 

 

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The mission type looks cool.

If there is actually a good percentage of player doing this mission type we might see more development in that direction.

For a while i was waiting for more complex mission type.

I don't really care about the reward what i want is gameplay....i literally stoped doing focus farming because the mission are boring.

I prefer spy/interception/survival and maybe the sortie if the mission pool and effect seem's interesting.

Even though it is risky, i encourage DE to try new things and get out of it's own mold.

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7 minutes ago, Lanadra said:

It does worry me a bit. I know I was absolutely psyched for Archwing years ago when they first teased it. But when I actually got to play it, I hated it, still do to this day. So yes, I am cautious, I may like it, I may not, but I know I'm not getting hyped for it.

It's just archwing 2.0. The one you can't even pilot on your own, from what we've seen. So it's a downgrade.

7 minutes ago, Lanadra said:

On the contrary, for the longest time I hated PoE, couldn't see the point and every time I tried to go into the map I just felt lost and had no clue what to do. That turned around when I participated in the second run of Plague Star a few months ago, that taught me how to enjoy PoE, namely, bounties and events in the map, at that point I even gave fishing a try. So it's also possible for me to learn to like something.

Fair point. But I would need something more than archwing 2.0 and another plain of emptiness to come back and "learn to like" gameplay mechanics that I currently absolutely despise. And not like I hate the very concept of fishing, no. I hate that combat content is locked behind it - Zaws, Operator gear - I was willing to give operators a chance, before I found out they're gonna be locked behind fish grinding... no, thanks. 

Edited by AperoBeltaTwo
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5 minutes ago, angias said:

The mission type looks cool.

If there is actually a good percentage of player doing this mission type we might see more development in that direction.

Dude it's Jordas Verdict with a fresh coat of paint. They removed that thing from the game.

5 minutes ago, angias said:

Even though it is risky, i encourage DE to try new things and get out of it's own mold.

That's all they've been doing for the past two-three years. They've almost completely abandoned the mold by this point, and the game lost its identity. 

Edited by AperoBeltaTwo
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4 minutes ago, AperoBeltaTwo said:

And that changes what exactly? You still engage with a random mechanic that makes you invest your time\money (same thing) to roll a random result exactly like in a casino.

The difference is that the random aspect of the mechanic doesn't rely on a real-money transaction.

5 minutes ago, AperoBeltaTwo said:

 Ha-Ha. How many weapon slots did you buy? How many warframe slots? How long did you play the game? How long do you think you'll last before you hit a wall where the only way you could possibly expand your arsenal would be bying new riven slots? Oh, please. This whole game is about building an arsenal, there's nothing else to do. You might limit your engagement with certain game mechanics, but Warframe is built to make you buy those things. You either pay, or you restrict your engagement with the game. There's no alternative. And if you seriously believe that by slaving away in the trade chat for plat, you somehow get to play the game for free, please, think again. Ninjas never played free.

Note the Founder badge on my icon.

I have been playing this game constantly over the last five years. Not once have I felt the need to purchase Riven slots, because Rivens are not mandatory for the game's content. Furthermore, if you can get access to every single aspect of the game without paying money, you are by definition playing for free.

You seem to be wholly uninterested in any viewpoint that does not agree with you.

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Just now, Corvid said:

The difference is that the random aspect of the mechanic doesn't rely on a real-money transaction.

 Where the plat you trade for comes from then? Out of thin air? It's still money put into the game, maybe by someone else, but you still work to earn that currency; and your time is the actual currency here. 

3 minutes ago, Corvid said:

Note the Founder badge on my icon.

I have been playing this game constantly over the last five years. Not once have I felt the need to purchase Riven slots, because Rivens are not mandatory for the game's content. Furthermore, if you can get access to every single aspect of the game without paying money, you are by definition playing for free.

You seem to be wholly uninterested in any viewpoint that does not agree with you.

 Well you're just limiting your own gameplay then. There are people who consciously don't use potatoes for example. You still buy arsenal slots - there's no difference between that and riven slots.

 I'm fine with alternative viewpoints, I'm just not willing to instantly agree with them; and why should I be expected to?

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4 hours ago, --Q--Voltage said:

This is finally coop content that requires coordination to take down ships. My only concern is the enemy level and the scaling of your ship vs enemies.

This system is also a great building block for dark sectors. Imagine taking down alliance ships with your crew.

We aren't sure if Railjacked is contained to a small area as shown in the teaser either. I believe this update will be a very interesting way to bring back the cooperative gameplay that Trials tried to have through puzzles but with more combat.

I see both your point and OP’s and honestly it’s going to be about execution and visual bang for your proverbial buck.

The concept is great, but if the visceral nature of the fast-paced and beautiful Power-fantasy that is Warframe’s defining success is bogged down by mechanics and system limitations, it WILL become like AW 2.0.

lt needs:

1.  To retain core gameplay values.

2.  Visually see more improvement in environmental combat.

3.  Be something that the majority of the community WANTS to invest in for squad-coordinated success.

Edited by (PS4)Silverback73
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5 minutes ago, (PS4)Silverback73 said:

1.  To retain core gameplay values.

2.  Visually see more improvement in environmental combat.

3.  Be something that the majority of the community WANTS to invest in for squad-coordinated success.

What could possibly go wrong?

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1 hour ago, DatDarkOne said:

I have a strong feeling that AW usage might not be allowed on Fortuna.  Which would suck.  I say this because the Devs might not want us to use attack helicopter tactics like we've been able to use on PoE.  Which was something Steve or Scott said they didn't want.  

That'd be a shame then. The hover board is a nice feature to Fortuna, but if it's supposed to be massive compared to PoE I'd like to have Skywing in addition just to get around and explore. 

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10 minutes ago, AperoBeltaTwo said:

What could possibly go wrong?

Man you are just one gigantic ray of sunshine aren't you.

There's only one thing all of us can do: wait and see. I don't see the point of it until then. It's not like DE will stumble upon this thread of yours and be inspired to change the direction or vision for their update. Personally, I have faith in them and believe that it won't be a flop.

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Railjack looked very stiff and kind of eh, but it is early in development. DE touched on the game play elements, but the demo didn’t communicate a vibe of intense tactical crisis managment. shooting from the assault ship was sluggish.

Their biggest challenge will be presenting situational information -sans- scripting. Letting your defenses deplete should buff chances of being boarded, and taking down enemy ship defenses should increase chance of boarding. I just hope it’s not a bland scripted bounty.

 

Archwing itself... just please fix controls. After burners need to be paired with a break on console.

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