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Sojufueled

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Everything posted by Sojufueled

  1. Banshee's 4 suffers from the Hydroid puddle problem. The game designers don't want it to work the only way you would want it to to actually use it. Since the fundamental function is contrary to the design of the game, it should be shortlisted for a change.
  2. Option B: Use that exilus slot for extra parry angle instead.
  3. Not saying the designers did a bad job. I just think she looks ugly. The sash and the enormous noggin are the two biggest offenders. The deluxe doesn't excite me either. On an unrelated note, I like the sad alien on that moth. Amusingly, Titania has the better moth skin.
  4. Banshee is the only frame too ugly to use.
  5. Yeah, like it the eternalism critical juncture where we got the other world and not this one. Also, Steve probably cut his game dev teeth on Quake which had Trent Reznor on the soundtrack.
  6. Honestly I wish they would nerf it. I stopped using it because despite wanting the fire rate, I don't want gently tapping w to send me 100m away crashing into a wall so hard I clip through the floor.
  7. Yeah, I got a very short ban from region chat. Nothing to get too mad over. But if you wanna know what I said, I said "When Baro?" answers itself when you know Korean. (Baro means something like "directly" often used to refer to the immediate future just as we use directly.)
  8. Korean is as well. I was using it innocuously. I assume all nationalities/ethnicities are censored.
  9. I think devour should pounce on blinded enemies and instantly cast (like Garuda's 1 more or less). I also think devour minions dying should recharge his 4 which should be more deadly on the active cast. His 1... maybe it should chain when you execute? I don't know. It feels outdated. His 3 is hopeless. It's pretty much the helminth slot.
  10. Funny enough, I have never bought a shard from him. He doesn't sell tauforged, so I figured there was no point.
  11. I like the old maps, but I bet they really crank up the install size which is a serious consideration for console players.
  12. The circuit comes back around. Don't feel like you have to get it every week.
  13. Blast damage has 2 good uses I am aware of. Void Angels and Grineer spy mission drones.
  14. Anyone else find it odd that she doesn't really interact much with magnetic status? That is somewhere the passive can go. It can give a benefit when attacking enemies afflicted by magnetic status
  15. I dislike how stat sticks make you run around with bad melees, but without significantly changing all the affected abilities, it's certain to make all the affected frames much worse. If they're willing to completely retool those abilities, then by all means change it. If they aren't, it's best to leave them alone.
  16. Not a bad idea. Holding R is something I never do whereas alt fire sometimes makes me either waste my melee combo or accidentally leave incarnon thinking I'm gonna heavy attack
  17. Hear me out on this one. Kuva Stugg instead. It's a stugg and marelok combo with Marelok primary fire and Stugg alt fire.
  18. You know the Ostrons would be out there salvaging sentient ships.
  19. The smallest changes to Inaros I can imagine that would make him better are thus. 1. Devour casts faster. A whole lot faster. Like 20 times faster. 2. Devour teleports to blinded enemies. 3. When devour clones die they recover sand for Inaros' 4. 4. The on death passive gets pseudo exalted treatment
  20. I think a good augment is a fair trade for a warframe slot, but I do think there are a good half dozen or more augments that ought to he rolled into the core functionality of their skill. For instance, the Null Star augment that lets you cast it as an attack would probably be a core function if Nova was designed today.
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