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The_Royal_Elf_Mika

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Everything posted by The_Royal_Elf_Mika

  1. i have played a lot of MMOs and this usely ends up killing the game, all the new players have 0 care for the story of the game, get burned out in like a 3rd of the time and the story becomes worse because the games get forced to add more content at lesser quality to keep up with the new "End-game" crowd. some games will even sell "end game" equipment that required weeks to make, just to allow "New players" the chance to use the end game gear too. they ofcourse do this a month or 2 after they add the new end game gear, completely ruining everyone who decided to grind the gear. this imo is a VERY bad system especially for a game like warframe.
  2. i think your honestly missing a lot of the game by skipping the story, especially since it doesnt even seem like a cutscene skip, but your literally skipping whole questlines. but also, this is a great way to make things more grindy or just lazier in design, dont like it? just pay to skip. by skipping, you will have 0 clue about anything in warframe, like you wont know anything about the man in the wall, who the Operator is, the story of you and teshin and the Kuva queens, Who the stalker is, the story of Excalibur umbra. like skipping, there isnt even that much main story quest wise. the Current "end game" requires you to do every mission node in the solar system, not do story. (Steel Path) if your saying Steelpath circuit, that still requires every node to be unlocked...
  3. skipping story is also a great way to become lazy with it. but also, why skip the story? your literally saying "our story isnt worth your time". you should never have a story skip in a game like this, that ruins the game in every way. Warframe is a story based game and if you skip the story, your literally skipping like 90% of the game.
  4. but the buffs disappear when haven is gone...??? which also means the drain stops too. it may be a bug with the new changes, i have seen a lot of new bugs due to the the health/shield/armor/energy mod rework. like for example: frost not wanting to pick up energy orbs when im missing like 70% of my energy and instead the energy orbs just constantly act like they are being picked up but are not.
  5. nullifiers are my most hated enemy. its not just their design, its that they can be as common as normal corpus... and not just that, they also can be Eximus, like a Guardian eximus or Artic Eximus, making them 10x harder to kill.
  6. can allies trigger doom on doomed enemies? " Dagath lets loose a morbid scream, expending 50 Energy to conjure a 40 degree cone of cursed energy spanning 10 / 12 / 13 / 15 meters from her faceless head, inflicting 350 / 400 / 450 / 500 Viral damage and Stagger to all enemies within the cone and line-of-sight. Doomed foes remain cursed for 7 / 10 / 12 / 15 seconds. Doomed foes are visually death-marked by two large crosses of eerie light. Inflict damage to Doomed foes with Dagath's weapons and abilities to trigger Phantom Wrath, which summons a floating spectral sickle above them and stores 35% of the damage instance. After 2 seconds, each spectral sickle strikes its victim to inflict the individually stored damage. Phantom Wrath is also applied on Doom's initial cast to store a percentage of the ability's Viral damage." " https://warframe.fandom.com/wiki/Doom i am guessing not, but thought id ask.
  7. really? it needs a channeled ability? well atleast that freed up 1 modslot on my pet.
  8. a simple yes or no question when you collect your extractors. "4 extractors ready Claim Now / Cancel" after you claim, this pops up: "would you like to deploy your extractors in the same areas?" Yes / No Edit: would also show all available extractors in the menu so you can pick up to 4 to redeploy. (or how ever many extractors you have out/ are allowed to deploy)
  9. equinox needs a rework to make both forms usable fluidly and it should reward you to swap froms often instead of punishing you for switching, like for 1 thing, her 4th augment needs to be the default for all her abilities and she needs her abilities rebalanced, like her 3rd ability should have a enemy cap for energy drain like gloom. i think if her abilities actually rewarded switching forms instead of punishing you and if some of her abilities, like her 3 were rebalanced, i think she would be perfectly fine, but atm her kit forces you to either focus on Day or Night and to never swap, which defeats the point of her imo.
  10. could you please allow us to change how big the preview is? it covers up a lot of the screen on switch and can be a huge hinderance when you are constantly getting mod drops.
  11. i have also noticed the enemies will randomly mass migrate wile you are invisible, which im guessing is just them falling back to a better position.
  12. i hope we can keep it wile on other platforms. Opal is one of my favorite skins. the red on the skin moves downward like water and it glows in the dark.
  13. doesnt help that a lot of the time you also need to run over and grab the tribute, because your flies dont want to and if you dont it disappears. i also wish that Flies were immune to Eximus attacks, so they could actually survive and not be 1 hit by a random eximus ability.
  14. we need more necramechs. also, voidrig has 5 skins VS bonewidow having 2 and the 2 it has are shared with Voidrig. (atleast based on the skins i have). tbh, would be neat if a warframe in the future had a exalted Necramech.
  15. always love playing a corpus mission in steel path and having every room filled with like 5 nullifiers. there is a reason Corpus is 1 of my least liked enemies, corruption spam them, but no where near how much the corpus does. doesnt help when every nullifier you run into after a certain bit, are for some reason always a Eximus, always fun when there are 3+ Nullifiers and 2 of them are Guardians.
  16. the weapon with this build: has been doing very well, i recently just did several Steelpath Mot runs with this very build. Edit: previous build was trying to saee how it would do as a 10m melee, but the extra 2m didnt seem to do much, so i decided to instead use Gladiator Vice for the attack speed and Crit Chance per Combo Multi, i decided to also replace Organ Shatter for Gladiator Might for even more Crit Chance per Combo Multi. this sword works great on Voruna, i am thinking about maybe changing Sacrificial Pressure for Condition overload, but id lose crit chance and its still doing great damage even without the extra damage. i do have 4 melee archon shards on voruna to make up for the lack of Crit Damage from mods.
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