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FIX THE TRIDOLON META! Make other frames viable


(PSN)ImTheOx
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Please DE for the love of god, fix the eidolons so other frames can also be viable! 

 

i can't belive all the times the host left becouse i joined a tridolon with my LIMBO! 

Even the squad was 1 volt and 2 Rhinos, my Limbo is a Versatile Healer/Protector/Dmg Dealer with maxed Madurai, a brutal vectis with god riven, and my amesha can pritty much back up for any trinity. 

my record with a good squad 1chroma 1volt 1Rhino and my Limbo was 11min for a whole Tridolon. 

 

Yet still almost every time the host leaves on random tridolons when they see my limbo. 

 

So my suggestion is to Allow other frames to be viable against Eidolons. 

Mag's MAGNETISE should work on Eidolons weak points, allowing for increase DMG and bullet attraction. 

Mesa's PACE MAKER should be able to target Eidolons weak parts. 

Nova's MULECULAR PRIME should slow down Eidolons Attacks for a shorter time and also the anoying Vomvalists. 

Inaros SCARAB SWARM should stop the vomvalists and let them become a healing pillon for players and the Eidolon LURES. 

Hildryn Shield pillage should drain Eidolons shields just like a Tenno. 

Equinoxs REST should put the EIDOLON to sleep for half a second so you can actualy block the Eidolom from casting a Storm or a shockwave.  Her MAIM should DMG and kill vomvalists. 

Hydroids Corrosive Barrage should lower the Eidolons total armor. 

 

i guess what im trying to say its make so that every warframes power is usefull against the Eidolons becouse right now if you dont have Trinity, Chroma, Volt and Harrow you are kicked from almost every single Tridolon game!

 

 

Edited by (PS4)ImTheOx
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The same way other frames are useful in other game modes. You don't see those on ESO like Saryn is, or Saryn in Eidolons. It's just what we as a community do, try to reduce the grind as much as possible by coming up with cheese tactics. Not that some changes aren't welcome, but what's stopping you from adapting as well? Plus, I don't mind most suggestions but that Mesa one seems ludricrous. Even if logic.

Edited by (PS4)Hikuro-93
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my problem is not adaptation.

I mastered all the Meta for Tridolon, and can Take any role in the capture. The problem is that all the good loot is in Tridolon capture and playing the same frame for the 88th Hydrolist capture makes me wanna kill my self. 

And anytime i wanna go with a different frame in a random game everyone freaks out like i have no freakin clue. 

Its just ridicolouse that only a combination of 4 specific warframes is a good meta for a 4capture in a night. 

They need to allow other frames abilities to actualy work on eidolons to kill the monotonous grind.  (Pun intended) 

Edited by (PS4)ImTheOx
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It's like saying make Rhino viable for spy missions, Ivara for interception, or Loki for profit taker.

I mean yes you ca bring those but it's not efficient.

 

Although I agree Limbo does offer teamplay abilites for Tridolons. 

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2 minutes ago, Sir_Carl said:

It's like saying make Rhino viable for spy missions, Ivara for interception, or Loki for profit taker.

I mean yes you ca bring those but it's not efficient.

 

Although I agree Limbo does offer teamplay abilites for Tridolons. 

You are kinda right there, but just 4 frames stereotipe for Tridolon is to low sorry. Tridolon is a major event with realy special loot, and we have so many frames that by logic should work on Eidolons. 

 

Also how tha heck did Gara kill Eidolons 🤣

 

ps i do spy missions with anyframe. just go in with your operator leave the warframe outside 😉  oh and dont go with Umbra He ruins everything! 

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5 minutes ago, (PS4)ImTheOx said:

User is ignoring you

You say you mastered Tridolons but you brought an Amesha to it. That doesn't add up.

Also: Host migration in progress, connection lost. *dumped back to your orbiter*

Edited by Zilchy
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exploiter orb was a perfect example on how to make all frames viable, you have to play smart and you cant rush it to an unreasonable amount of time, tridolon would need a damage cap so other frames will be as usefull, so for example, you wont be able to one shot the weakspots due to damage cap, but every frame with the same weapon build can use simular amount of shots, it would make chroma less mendatory and allow more diverse frame selection, basicly, disallow buff from warframe to apply to eidolon and maintain the damage it recive from only the weapon and its mods.

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It is a bit annoying, but also nonsensical, that we're getting pushed towards self-buff/team-buff powers being the only things worth taking due to enemy immunity to debuff powers.  Volt is fine because his shield has no target and buffs your attacks, Mag is worthless because she needs to target an enemy to buff damage against it.  Eidolons, and other Sentients, are supposed to be weak to Void energy, not immune to it.  Warframes were supposed to be developed during the Old War to fight against Sentients so why are so many of them so bad at it?

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Just now, Zilchy said:

You say you mastered Tridolons but you brought an Amesha to it. That doesn't add up.

I like random games, its my kink. So i always go as versitale as possible. 

I like to be the jack of all trades, thats why i love Limbo. 

 

Limbo with Energy syphon: creat cataclysms right before Eidolons energy spike, to stop friendly from taking damage + help them recharge Energie for the next attack. 

Amesha: in case the random group has no Healer, amesha can protect and heal friendlies and slow down Vomvalists. 

Maxed Madura: i mean complitley maxed except for the radial blind thing. in combination with my Riven Vectis prime, it take about 4 shots to destroy an eidolon weak point. 

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4 minutes ago, (PS4)ImTheOx said:

I like random games, its my kink. So i always go as versitale as possible. 

I like to be the jack of all trades, thats why i love Limbo. 

 

Limbo with Energy syphon: creat cataclysms right before Eidolons energy spike, to stop friendly from taking damage + help them recharge Energie for the next attack. 

Amesha: in case the random group has no Healer, amesha can protect and heal friendlies and slow down Vomvalists. 

Maxed Madura: i mean complitley maxed except for the radial blind thing. in combination with my Riven Vectis prime, it take about 4 shots to destroy an eidolon weak point. 

Then do it with clan buddies, rather than expecting randoms in a recruit or pub group to be fine with being less efficient. 
Limbo is good for stopping damage, kind of like how Harrow is, except limbo doesn't give a crit buff. Energy pads are a thing.
Amesha is slow, we'll be waiting for you to get to the Teralyst and then get to the shrine. Why would you want to slow down vomvalysts?
You said you had 2 rhinos in the group, I would assume one of them would be the dps. Besides most DPS will 1 shot each weak point, not take 4 shots.

Not saying this to have a go at you, just giving the reasons why people might not want to hunt with a limbo.

Edited by Zilchy
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The big issue with metagaming is it often reduces something that was supposed to be diverse and fun into a formula and a grind.

Why bother using literally any weapon but the top single target damage weapon for Eidolons? Why bother using anything but Inaros and a Lenz for Arbitrations? Why bother even making any weapons in between since everything but X loadout is useless other than MR fodder?

The point where a meta trivializes the existence of 90% of all other content, not just in endgame areas, but in many others as well, reduces the actual value of everything between starter weapons and endgame weapons.

If MR rank based weapons and frame limits weren't a thing there would be no reason to make almost 90% of all tools the game offers because of how dramatic the power gap is between the best and the rest.

That is where the meta mentality starts to cause problems, and it also limits game design because if the developers DON'T keep the most effective tactics in mind people will just faceroll through the content and then cry there's nothing to do, which is how we get something like the Wolf, where most players can't even scratch him, but the meta crowd delete him in seconds because they can delete everything in seconds.

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Zilchy*

Thats what random game is, a random game. if you want a META squad go search in Recruitment. 

Also, you wont belive how fast i can go with my Amesha and my Operator.  

Also itzal is kinda of a selfish Archwing, it brings nothing to the squad. if the alliance is on the ground they do not get the effect of penumbra. 

Escort does no dmg at all. 

That vacum thing is great if you want to troll your team mates. 

Edited by (PS4)ImTheOx
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1 minute ago, Aldain said:

The big issue with metagaming is it often reduces something that was supposed to be diverse and fun into a formula and a grind.

Why bother using literally any weapon but the top single target damage weapon for Eidolons? Why bother using anything but Inaros and a Lenz for Arbitrations? Why bother even making any weapons in between since everything but X loadout is useless other than MR fodder?

The point where a meta trivializes the existence of 90% of all other content, not just in endgame areas, but in many others as well, reduces the actual value of everything between starter weapons and endgame weapons.

If MR rank based weapons and frame limits weren't a thing there would be no reason to make almost 90% of all tools the game offers because of how dramatic the power gap is between the best and the rest.

That is where the meta mentality starts to cause problems, and it also limits game design because if the developers DON'T keep the most effective tactics in mind people will just faceroll through the content and then cry there's nothing to do, which is how we get something like the Wolf, where most players can't even scratch him, but the meta crowd delete him in seconds because they can delete everything in seconds.

I feel personally that the answer is to do it with clan buddies. Eidolons give arcanes, everybody wants arcanes. Eidolons can only be done at night so people don't want to waste time experimenting and getting less rewards(just look at NW complaints lol). The solution is to do it the way you want to, with friends, you can have fun then. But expecting people to be fine with playing the way YOU want to play, is just silly and unlikely to happen. The only time that works is when the rewards aren't a factor. I have a clan mate who likes to use Ivara as DPS in eidolon hunts. He doesn't have much luck recruiting in pub for that despite having 800 caps to his name but clan mates will often do runs with him. Just an easy solution.

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8 minutes ago, (PS4)ImTheOx said:

Zilchy*

Thats what random game is, a random game. if you want a META squad go search in Recruitment. 

Also, you wont belive how fast i can go with my Amesha and my Operator.  

Also itzal is kinda of a selfish Archwing, it brings nothing to the squad. if the alliance is on the ground they do not get the effect of penumbra. 

Escort does no dmg at all. 

That vacum thing is great if you want to troll your team mates. 

You're asking random people to be be perfectly with less rewards. You may or may not find people willing, that's the risk you run going random squad I'm afraid. I don't use recruitment I use clan mates. 
Slower than Itzal can. That's how fast and unfortunately that's what matters to them. What Itzal does is not slow down the run by getting the objectives faster, getting lures faster etc.
Escort is actually very useful in Eidolon hunts for trinity.
Cosmic crush is also very useful, you just have to know what to use it for.

 

Again, I'm not slating you for trying something different, I'm explaining why you're better off doing so with clan mates who want to have fun. If Arcanes weren't involved you'd see a lot less resistance, people just want value for their time is all.

Edited by Zilchy
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38 minutes ago, (PS4)Hikuro-93 said:

The same way other frames are useful in other game modes. You don't see those on ESO like Saryn is, or Saryn in Eidolons. It's just what we as a community do, try to reduce the grind as much as possible by coming up with cheese tactics. Not that some changes aren't welcome, but what's stopping you from adapting as well? Plus, I don't mind most suggestions but that Mesa one seems ludricrous. Even if logic.

Actually Volt is pretty good and Meta for ESO and Tridolon...

But back on topic, OP is falling into the age old issue of mistaking meta with viable...
Every warframe is viable for tridolon, sure some will take longer than others, but really what counts in eidolons is the operator and the sniper rifle... Warframes buff and speed up the process but aren't truly essential, which means all frames are viable.

Now what's meta is simply based on what's most effective, and that's a whole different matter... Usually PUGs will go for what's meta since it's a better guarantee of success, and since the problem with grinds, farms and repetition is that people will always want to be as effective as possible, which will make people desire meta builds over other viable alternatives.
It's nothing to do with DE, it's simple Human nature... And if they would change the effectiveness so that some warframes would be less effective in hunt to make limbo more desirable, then you'd have way more people displeased with the change...
 

This is also a problem on OP's approach to the game, this isn't a game of "Mains", if you main a warframe you won't be always as effective as possible, and therein lies a problem. The variety in warframes is there so that people have enough leeway to adapt to each situation and pick the most effective solution possible. There's a more than a few Tridolon meta warframes, just pick one of those to use in tridolons if you want to use PUGs, if you don't just use the recruiting channel or your clan to find people that will play with you on Limbo.

Also, you forgot that 80% of limbo users don't know how to use it effectively and limbo is one of the most hated troll warframes in the game... So again i'd rethink your choices before demanding DE to change the game.

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When they re-work Wukong they should give him a damage buff and let him keep his Cloudwalker.....I used to have a lot fun with him fighting eidolons...but he just couldn't hit as hard or the companion always bit the revive donut...great for reviving other players and laughing in the face of those ground slams though...

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1 minute ago, Zilchy said:

You're asking random people to be be perfectly with less rewards. You may or may not find people willing, that's the risk you run going random squad I'm afraid. I don't use recruitment I use clan mates. 
Slower than Itzal can. That's how fast and unfortunately that's what matters to them. What Itzal does is not slow down the run by getting the objectives faster, getting lures faster etc.
Escort is actually very useful in Eidolon hunts for trinity.
Cosmic crush is also very useful, you just have to know what to use it for.

Yeah that bullS#&$. 

Cant wait for Itzal rework, hope they touch up the other archwing especialy Elytron... its not all that powerfull as everyone think. 

And blink should be universal for every Archwing.  Cooldown time and press sprint to activate it. 

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Just now, Zilchy said:

I feel personally that the answer is to do it with clan buddies. Eidolons give arcanes, everybody wants arcanes. Eidolons can only be done at night so people don't want to waste time experimenting and getting less rewards(just look at NW complaints lol). The solution is to do it the way you want to, with friends, you can have fun then. But expecting people to be fine with playing the way YOU want to play, is just silly and unlikely to happen. The only time that works is when the rewards aren't a factor. I have a clan mate who likes to use Ivara as DPS in eidolon hunts. He doesn't have much luck recruiting in pub for that despite having 800 caps to his name but clan mates will often do runs with him. Just an easy solution.

Not quite the point I was trying to make, I was more saying that the current meta in Warframe has hit a stagnation point where all future content has to be weighed against the high end to the point where everything else suffers, except new low-mid tier content like the Railjack launch (and even that is up in the air since we don't know most of what's coming yet).

The "endgame" power spike has gotten so high that there is no way to make anything that survives it without making that (rather insane) power spike be the baseline requirement, which by that point there's nothing beyond that power spike so it leads to endgame players complaining about nothing to do, its a vicious cycle caused by the borderline limitless powercreep issues.

It also creates a dramatic disconnect between the community when a gap this large exists, not in skill or finesse, but raw numbers and power, which causes players of middle levels to be no better than players who just started because the gap is so large between early-mid game and endgame.

What I'm trying to say I guess is that things need a bit of a shake-up right now, something to even for the shortest of time dial back the huge power gap and put more focus on actual gameplay rather than slamming numbers into numbers.

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Just now, (PS4)ImTheOx said:

Yeah that bullS#&$. 

Cant wait for Itzal rework, hope they touch up the other archwing especialy Elytron... its not all that powerfull as everyone think. 

And blink should be universal for every Archwing.  Cooldown time and press sprint to activate it. 

I'm sorry if you think it's BS but it's not. I reiterate that Cosmic crush and Fighter escort are very useful for Eidolon hunts. At least for Trinity they are. 

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Just now, Aldain said:

Not quite the point I was trying to make, I was more saying that the current meta in Warframe has hit a stagnation point where all future content has to be weighed against the high end to the point where everything else suffers, except new low-mid tier content like the Railjack launch (and even that is up in the air since we don't know most of what's coming yet).

The "endgame" power spike has gotten so high that there is no way to make anything that survives it without making that (rather insane) power spike be the baseline requirement, which by that point there's nothing beyond that power spike so it leads to endgame players complaining about nothing to do, its a vicious cycle caused by the borderline limitless powercreep issues.

It also creates a dramatic disconnect between the community when a gap this large exists, not in skill or finesse, but raw numbers and power, which causes players of middle levels to be no better than players who just started because the gap is so large between early-mid game and endgame.

What I'm trying to say I guess is that things need a bit of a shake-up right now, something to even for the shortest of time dial back the huge power gap and put more focus on actual gameplay rather than slamming numbers into numbers.

Ah well that's a fair enough statement for sure.

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