Scar.brother.help.me Posted July 21, 2019 Share Posted July 21, 2019 (edited) <-please Edited July 22, 2019 by Scar.brother.help.me 4 Link to comment Share on other sites More sharing options...
Oreades Posted July 21, 2019 Share Posted July 21, 2019 Should probably be in feedback. Personally I'd prefer at least one dedicated Augment slot. That said Exilus mods are so blegh that I don't really see adding two more as a "problem" for balance. Unless they add a bunch of interesting Exilus mods. 3 Link to comment Share on other sites More sharing options...
DrakeWurrum Posted July 21, 2019 Share Posted July 21, 2019 8 minutes ago, Oreades said: Personally I'd prefer at least one dedicated Augment slot. It would be soooo much more useful than the Exilus slot... 3 Link to comment Share on other sites More sharing options...
Hawk_of_the_Reborn Posted July 21, 2019 Share Posted July 21, 2019 Can you say P O W E R C R E E P? 1 Link to comment Share on other sites More sharing options...
(XBOX)Architect Prime Posted July 22, 2019 Share Posted July 22, 2019 Two exilus and one augment Link to comment Share on other sites More sharing options...
EquinoxPrime Posted July 22, 2019 Share Posted July 22, 2019 (edited) 15 minutes ago, (XB1)Architect Prime said: Two exilus and one augment Yes... I need to be able to use Speed/Cunning Drift in the same build. Currently I have to sacrifice one over the other, have a fair few “mandatory” mods. Maybe one day, though I’d be happy with an augment slot for sure. Would open up a lot of possibilities for build diversity in my case. :V Edited July 22, 2019 by EquinoxPrime Link to comment Share on other sites More sharing options...
Aldain Posted July 22, 2019 Share Posted July 22, 2019 ...I don't have the mod space to fit that much in, and I'm sure as hell not using that much forma just for each Warframe. Link to comment Share on other sites More sharing options...
ChaoticEdge Posted July 22, 2019 Share Posted July 22, 2019 uhhhh....🤔 (thinking moments bubble thoughts in spoiler) Spoiler 3 exilus mod slot... I know this is a maybe then again players are more of range, strength, and other weird stuff added as then again someone probably going make a dodge class and everything as again could be also could benifit adding other mods like these I could hit yes but that means they have to adjust other mods again yet again it could go good or bad the same time, oh well I guess it might not hurt that much 1 Meehh....sure why not its not like we aren't op what to be seem as to be, I guess can go for it, I would like complete full sets on the frame. Link to comment Share on other sites More sharing options...
0_The_F00l Posted July 22, 2019 Share Posted July 22, 2019 4 hours ago, Hawk_of_the_Reborn said: Can you say P O W E R C R E E P? Don't think so, you still have the same amount of capacity. You will need to get lesser ranked mods to actually even use all those slots. Link to comment Share on other sites More sharing options...
Miser_able Posted July 22, 2019 Share Posted July 22, 2019 2 hours ago, 0_The_F00l said: Don't think so, you still have the same amount of capacity. You will need to get lesser ranked mods to actually even use all those slots. The underestimate the power of forma. Link to comment Share on other sites More sharing options...
Scar.brother.help.me Posted July 22, 2019 Author Share Posted July 22, 2019 To whoever says OP - this is just for exilus/augmentation slots, even if u can put all 3 Drifts there - you will just make your little perfectionist inside a bit happy, just a bit more numbers, not OP. I look more forward to a feu augmentations for interesting builds and most of all - space ninja stuff - Aero, Patagium, Mobilize, etc Link to comment Share on other sites More sharing options...
Olphalarepth Posted July 22, 2019 Share Posted July 22, 2019 (edited) 28 minutes ago, Scar.brother.help.me said: To whoever says OP - this is just for exilus/augmentation slots, even if u can put all 3 Drifts there - you will just make your little perfectionist inside a bit happy, just a bit more numbers, not OP. I look more forward to a feu augmentations for interesting builds and most of all - space ninja stuff - Aero, Patagium, Mobilize, etc 1 - You are trying to convince the wrong people. Us not devs 2 - Wrong section 3 - Devs already said no to extra mods slots, ESPECIALLY for augment one. I don't remember which devstream it was but they were asked an opinion about what you are discussing here and they replied with an unmistakable "not going to happen". The reason being that extra slots would allow too many options at the same time. Before you post "but devs can change minds, they did with the vacuum issue!", true, they did. Go change their mind in the right section as they don't read this one. You can pay at the counter on your way out, glad I could help Edited July 22, 2019 by Olphalarepth Link to comment Share on other sites More sharing options...
(XBOX)Architect Prime Posted July 22, 2019 Share Posted July 22, 2019 It's not an op concept if the capacity stays the same. Link to comment Share on other sites More sharing options...
0_The_F00l Posted July 22, 2019 Share Posted July 22, 2019 5 hours ago, Miser_able said: The underestimate the power of forma. Please build a warframe with maxed primed / umbral mods using the concept given by OP and we can continue the discussion of underestimating or overestimating. Link to comment Share on other sites More sharing options...
FlusteredFerret Posted July 22, 2019 Share Posted July 22, 2019 (edited) 12 hours ago, Hawk_of_the_Reborn said: Can you say P O W E R C R E E P? P O W E R C R E E P Given how OP we can get already, there is absolutely no reason for more slots...other than, "because I want..." Edited July 22, 2019 by FlusteredFerret 1 Link to comment Share on other sites More sharing options...
(XBOX)zThulsaDoomz Posted July 22, 2019 Share Posted July 22, 2019 15 hours ago, Hawk_of_the_Reborn said: Can you say P O W E R C R E E P? I've tried this logic before. It didn't work with that crowd either. Good luck though! Link to comment Share on other sites More sharing options...
Valiant Posted July 22, 2019 Share Posted July 22, 2019 Yeah... If anything I just want one free augment slot. Shouldn't need to sacrifice something for a variation in an ability to make it a tiny bit refreshing. Link to comment Share on other sites More sharing options...
Scar.brother.help.me Posted July 24, 2019 Author Share Posted July 24, 2019 On 2019-07-22 at 10:56 AM, Olphalarepth said: 1 - You are trying to convince the wrong people. Us not devs 2 - Wrong section 3 - Devs already said no to extra mods slots, ESPECIALLY for augment one. I don't remember which devstream it was but they were asked an opinion about what you are discussing here and they replied with an unmistakable "not going to happen". The reason being that extra slots would allow too many options at the same time. Before you post "but devs can change minds, they did with the vacuum issue!", true, they did. Go change their mind in the right section as they don't read this one. You can pay at the counter on your way out, glad I could help Thank you. I am a bit new to forum, what section DE reads? Link to comment Share on other sites More sharing options...
Olphalarepth Posted July 24, 2019 Share Posted July 24, 2019 2 hours ago, Scar.brother.help.me said: Thank you. I am a bit new to forum, what section DE reads? You're looking for feedback, a few sections below this one. Take care Link to comment Share on other sites More sharing options...
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