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Posted

Can we have Map that are under water with warframe swimming animations?
On an open world under water planet of course we could use shakwings.

i was really cool int hat old game Champions online
( even looked better on my pc )

 

Posted

rework Sharkwing first. I'd hate to have a nice big map that I can only explore at a snail's pace. also would kinda prefer a Waterworld style place where instead of Railjacks, you make your own pirate ship and use it to attack Grineer on the oceans of Uranus.

Posted

Honestly it's a pretty impressive sight seeing what the Grineer have done on some Uranus tilesets spawns, the aesthetic of it is so good imo.

I think an open world area based on Uranus could be really interesting but afaik the next one will be infested based so might be a while before that happens, especially considering Railjack is probably their major focus at the moment. I had hoped Orb Vallis would come with underwater caves but untill DE get sharkwing in a better place it will be unlikely.

DE should just scrap sharkwing and add a completely new water-exploring method that keeps your frame as the main thing, but I guess balancing, coding and animating every ability underwater might be a lot of effort.

Posted

If most of the action are in bases (with air) so we travel between them under the water... Otherwise I think it will get boring very quickly even if it potentially looks good.

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