Queen-Ivara Posted December 27, 2019 Share Posted December 27, 2019 (edited) Unpopular and not tecchy person rant; In the dry dock you see this majestic, huge Edit: interceptor ready to decimate the Grineer, inside of it its huge and amazing.. Outside of it within a mission it's about 1/3 to 1/2 the size or so I really wish it could be scaled up more. I know it's probably for pc performance and not having a giant asset with tons of polygons eating peoples GPU's but you know.. it really would be nice for it to be bigger. it's not like you have to fly through any tunnels or have any issues maneuvering around bases to hit radiators. Or maybe it would make the hit box too big? But either way a well equipped railjack like a friend of mine that i pilot for him is almost always above 4100 out of the 6000 HP it has consistently if thats another worry point. Edit I'm stupid and looked at the wiki, it is an interceptor... But still half the size of the drydock one Edited December 27, 2019 by Queen-Ivara Link to comment Share on other sites More sharing options...
PurrrningBoop Posted December 27, 2019 Share Posted December 27, 2019 3 минуты назад, Queen-Ivara сказал: it really saddens me that such a thing called a 'battleship' RJ was never advertised as a battleship though, it's an interceptor. 3 Link to comment Share on other sites More sharing options...
Queen-Ivara Posted December 27, 2019 Author Share Posted December 27, 2019 Youre right I looked at the wiki, but its still smaller than it is in the drydock :c Link to comment Share on other sites More sharing options...
Awazx Posted December 27, 2019 Share Posted December 27, 2019 It does not matter if it is an interceptor, a battleship or a bicycle: in space it is 1/3 the size of the dojo, as OP says. Link to comment Share on other sites More sharing options...
Goodwill Posted December 27, 2019 Share Posted December 27, 2019 I agree, the scaling is completely off. Hopefully DE can resolve this one way or another. Even if they were to scale down the drydock model (and the interior of the ship as well. Cut out a floor or few). Link to comment Share on other sites More sharing options...
Awazx Posted December 27, 2019 Share Posted December 27, 2019 hace 3 minutos, Goodwill dijo: I agree, the scaling is completely off. Hopefully DE can resolve this one way or another. Even if they were to scale down the drydock model (and the interior of the ship as well. Cut out a floor or few). Personally, I would like the size in the space to adapt to the size we already have in the DryDock. Link to comment Share on other sites More sharing options...
Goodwill Posted December 27, 2019 Share Posted December 27, 2019 (edited) 5 minutes ago, Awazx said: Personally, I would like the size in the space to adapt to the size we already have in the DryDock. Same, but at the end of the day I just want them the same size. If for whatever design reason DE decides to not upscale the space model, then at least downscale the other models. Besides, the Railjack itself is pretty empty so I don't think it would be much of a loss in its current state. Edited December 27, 2019 by Goodwill Link to comment Share on other sites More sharing options...
AdunSaveMe Posted December 27, 2019 Share Posted December 27, 2019 19 minutes ago, Queen-Ivara said: Outside of it within a mission it's about 1/3 to 1/2 the size or so It's really not THAT small. That's just the perspective of the Archwing. I went right up close to one and it was still huge. It looks small until you're touching it. Link to comment Share on other sites More sharing options...
Queen-Ivara Posted December 27, 2019 Author Share Posted December 27, 2019 (edited) 4 minutes ago, AdunSaveMe said: It's really not THAT small. That's just the perspective of the Archwing. I went right up close to one and it was still huge. It looks small until you're touching it. True but its still smaller, go jump on yours sitting in the drydock xd I know it would be a low priority but im all about the aesthetics xD Edited December 27, 2019 by Queen-Ivara Link to comment Share on other sites More sharing options...
PookieNumnums Posted December 27, 2019 Share Posted December 27, 2019 I wouldnt mind more floors and even bigger ship. When can we deco the inside tho. Link to comment Share on other sites More sharing options...
DarthIronclad Posted December 27, 2019 Share Posted December 27, 2019 RJ is around 200m(frigate sized) in dry dock,but out in space,it ends up being millennium falcon sized(or slightly larger,idk)... Link to comment Share on other sites More sharing options...
Implodingbanana Posted December 27, 2019 Share Posted December 27, 2019 im more bothered that the inside and outside do not match. Gunner seat is shown to be far above the engine, yet seeing it from the outside you realize how impossible this is. Makes it feel like 2 separate groups worked on the inside and outside and didn't communicate well on how everything is supposed to match up. the interior also feels a lot wider then the exterior. it's not a big deal, but it irks me sometimes. Link to comment Share on other sites More sharing options...
0_The_F00l Posted December 27, 2019 Share Posted December 27, 2019 Yeah, the one in space is definitely smaller. Maybe it undergoes compression or something if you wanna justify it but it's definitely smaller outside the dock. Link to comment Share on other sites More sharing options...
TARINunit9 Posted December 27, 2019 Share Posted December 27, 2019 (edited) 1 hour ago, PurrrningBoop said: RJ was never advertised as a battleship though, it's an interceptor. According to Cy, "Interceptors" are the single-pilot fighter craft (cutter, flak, etc.) The RJ, sitting at a whopping 225 meters (the real life UUS Iowa battleship is 270 meters) and sporting a massive artillery cannon, is more like a frigate or attack sub. Maybe a corvette, depending whether the Gokstad Crewship really is a crew ship or a corvette Edited December 27, 2019 by TARINunit9 1 Link to comment Share on other sites More sharing options...
PurrrningBoop Posted December 27, 2019 Share Posted December 27, 2019 (edited) 55 минут назад, TARINunit9 сказал: According to Cy, "Interceptors" are the single-pilot fighter craft (cutter, flak, etc.) I'd have to review Cy's lines, unfortunately I don't remember this part. 55 минут назад, TARINunit9 сказал: The RJ, sitting at a whopping 225 meters (the real life UUS Iowa battleship is 270 meters) and sporting a massive artillery cannon, is more like a frigate or attack sub. Maybe a corvette, depending whether the Gokstad Crewship really is a crew ship or a corvette I don't disagree with you, but would like to point out that the warship size grows with each generation to accomodate for new harware and their roles. As an example a Cold War era BIS-68 series Cruiser is 210m in lenght, where as Krasnyy Krim (which served in WW2) sits at 158m (apologies, my knowledge is fairly limited when it comes to warships). Personally, I lean towards RJ being a destroyer due to it's size and amount of armaments. Edited December 27, 2019 by PurrrningBoop Link to comment Share on other sites More sharing options...
DarthIronclad Posted December 27, 2019 Share Posted December 27, 2019 (edited) 200-400 meters is classified as a Frigate in star wars... Just wonder how big are the crewships and Galleons...prob around the size of RJ for the former and Star Destroyer sized for the latter. Edited December 27, 2019 by DarthIronclad Link to comment Share on other sites More sharing options...
--K--Sharkfin Posted December 27, 2019 Share Posted December 27, 2019 1 hour ago, Implodingbanana said: im more bothered that the inside and outside do not match. Gunner seat is shown to be far above the engine, yet seeing it from the outside you realize how impossible this is. Makes it feel like 2 separate groups worked on the inside and outside and didn't communicate well on how everything is supposed to match up. the interior also feels a lot wider then the exterior. it's not a big deal, but it irks me sometimes. Not to mention we have the same interior layout even with different skin applied. 1 Link to comment Share on other sites More sharing options...
Itsmez Posted December 27, 2019 Share Posted December 27, 2019 That was what caught up to my eyes at first too, the enemy crewships should be bigger too Link to comment Share on other sites More sharing options...
Kaotyke Posted December 27, 2019 Share Posted December 27, 2019 2 hours ago, Implodingbanana said: im more bothered that the inside and outside do not match. Gunner seat is shown to be far above the engine, yet seeing it from the outside you realize how impossible this is. Makes it feel like 2 separate groups worked on the inside and outside and didn't communicate well on how everything is supposed to match up. the interior also feels a lot wider then the exterior. it's not a big deal, but it irks me sometimes. Its because the Tenno are not using windows. They are using cameras to show the outside. Link to comment Share on other sites More sharing options...
Firetempest Posted December 27, 2019 Share Posted December 27, 2019 (edited) 1 hour ago, SHArK-FiN said: Not to mention we have the same interior layout even with different skin applied. Because its not that important? Save new interior efforts for new classes of ship if they come. Effecting layout with skins on the same ship would produce the same problem as arcane helms. Choosing and forced to perhaps buying specific skins for the optimal floor plans. Or just never selling some skins because its a "bad" or just least optimal floor plan. And gameplay wise, everyone knows where everything is inside no matter the skin. Edited December 27, 2019 by Firetempest 1 Link to comment Share on other sites More sharing options...
Corvid Posted December 27, 2019 Share Posted December 27, 2019 I mean, the in-game waypointing system gives its length as ~200 metres both in flight and in the drydock. And for the person who asked about Galleons, they're just shy of 4 kilometres long by the same metric. Link to comment Share on other sites More sharing options...
Xolgys Posted December 27, 2019 Share Posted December 27, 2019 (edited) vor 3 Stunden schrieb Queen-Ivara: Unpopular and not tecchy person rant; In the dry dock you see this majestic, huge Edit: interceptor ready to decimate the Grineer, inside of it its huge and amazing.. Outside of it within a mission it's about 1/3 to 1/2 the size or so I really wish it could be scaled up more. I know it's probably for pc performance and not having a giant asset with tons of polygons eating peoples GPU's but you know.. it really would be nice for it to be bigger. it's not like you have to fly through any tunnels or have any issues maneuvering around bases to hit radiators. Or maybe it would make the hit box too big? But either way a well equipped railjack like a friend of mine that i pilot for him is almost always above 4100 out of the 6000 HP it has consistently if thats another worry point. Edit I'm stupid and looked at the wiki, it is an interceptor... But still half the size of the drydock one i actually had a bug and yes, it was as silly as it sounds: an enemy crewship spawned in my drydock after a mission and started flying/clipping around whilst shooting. spawned in the drydock slightly below and in front of my railjack. my computer manages warframe 200fps + at times if i disable v-sync and whilst it was a bug and probably had strange technical interaction my frames went to below 10. i still think performance wouldnt be the reason for a scale change since railjack missions run super well, averaging for me around 160 frames without v-sync. thats a bit more than on open world maps with lots of enemies/effects on screen. my point though is that their size was more or less identical so i think what is done is warframes in arch wing mode are scaled up so that they arent even smaller in comparison. thats just my assumption because i cant imagine that enemy crewship scaling up in my drydock since that was a bug anyway so i think it spawned with its original size. vor 13 Minuten schrieb Corvid: I mean, the in-game waypointing system gives its length as ~200 metres both in flight and in the drydock. this supports that assumption. Edited December 27, 2019 by Xydeth Link to comment Share on other sites More sharing options...
Implodingbanana Posted December 27, 2019 Share Posted December 27, 2019 12 hours ago, Firetempest said: Because its not that important? Save new interior efforts for new classes of ship if they come. Effecting layout with skins on the same ship would produce the same problem as arcane helms. Choosing and forced to perhaps buying specific skins for the optimal floor plans. Or just never selling some skins because its a "bad" or just least optimal floor plan. And gameplay wise, everyone knows where everything is inside no matter the skin. the problem for me doesn't come from the interior being the same, it's from the pieces of the ship you see from the inside(the top piece with the slingshot and engines) being the same as the default ship despite having one of the other 2 equipped. It's not a huge deal, it's purely cosmetic after all, but it would be nice to have them match. Link to comment Share on other sites More sharing options...
Paradoxity Posted December 27, 2019 Share Posted December 27, 2019 16 hours ago, TARINunit9 said: According to Cy, "Interceptors" are the single-pilot fighter craft (cutter, flak, etc.) The RJ, sitting at a whopping 225 meters (the real life UUS Iowa battleship is 270 meters) and sporting a massive artillery cannon, is more like a frigate or attack sub. Maybe a corvette, depending whether the Gokstad Crewship really is a crew ship or a corvette Think about it: It's main guns are totally worthless against any kind of real warship, but are fine for fending off small craft and fighters, while it's got a fixed forward Sunday punch that can kill or cripple ships... but it's got extremely limited ammo. It's also got no longevity- no crew accommodations or anything, and only a little cargo space, and it's *terribly* designed for a ship of the line with all the big empty rooms and such limited subdividing. Link to comment Share on other sites More sharing options...
(PSN)sweatshawp Posted December 28, 2019 Share Posted December 28, 2019 Never knew that size matters to a whole lot of non binary space teens 1 Link to comment Share on other sites More sharing options...
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