JudgeNolan Posted October 2, 2015 Share Posted October 2, 2015 What the heck is wrong with the prime yamako? it's all floppy! Link to comment Share on other sites More sharing options...
ss4chris Posted October 2, 2015 Share Posted October 2, 2015 how do you get atlas, non-plat wise? Link to comment Share on other sites More sharing options...
elramadhan Posted October 2, 2015 Share Posted October 2, 2015 where's the wukong-guy? is he not included on this update? i'm waiting for him actually. Link to comment Share on other sites More sharing options...
SwooceRaiden Posted October 2, 2015 Share Posted October 2, 2015 (edited) Oh, wow, a Mag nerf. Does she have any redeeming qualities now? Edit: I mean, seriously. She wasn't that great before Greedy Pull nerf and she was at least somewhat maybe usable after that as long as you weren't dealing with anything that could actually fight back. But, uh...what's the point now? Excal and Volt are good, so why all the hatred for Mag? Edited October 2, 2015 by EmpyreanArchon Link to comment Share on other sites More sharing options...
Lt.Nagae Posted October 2, 2015 Share Posted October 2, 2015 (edited) so, about mesa in my opinion, DE kinda removed they only weakness from it by making peacemaker cost reduced by duration, now she don't need to worry about being hit, but in counterpart now you have to aim(kinda), because when building a efficient peacemaker now don't destroy they other skills and about energy activation, a trinity/energy pad can handle it. the focus ring fixes itself by deactivating peacemaker, in mean time, mesa gets energy so, seems like mesa is a balanced frame now, which is good, but i'm going to miss the gunkata moves well, as mesa is my main frame, i was kinda afraid mesa would get overnerfed, but after some testing and adapting the build, i honestly have to say, well done DE, fixed the AFK peacemaker without send the ability into oblivion Edited October 2, 2015 by Lt.Nagae Link to comment Share on other sites More sharing options...
wekillu Posted October 2, 2015 Share Posted October 2, 2015 Does anyone know if there's a credit blueprint or attainable blueprint for the Landing Craft Foundry Segment? I can't spend the money on the plat :( Link to comment Share on other sites More sharing options...
StealthDragoon Posted October 2, 2015 Share Posted October 2, 2015 RIP Mesa >:/ Link to comment Share on other sites More sharing options...
Reyer Posted October 2, 2015 Share Posted October 2, 2015 (edited) Does anyone know if there's a credit blueprint or attainable blueprint for the Landing Craft Foundry Segment? I can't spend the money on the plat :( Check your dojo's laboratory. I would also like to ask... where do we find other parts of mantis? Edited October 2, 2015 by Reyer Link to comment Share on other sites More sharing options...
goodlooking Posted October 2, 2015 Share Posted October 2, 2015 (edited) AtLAST we get this update :D EDIT: GET IT??!?!??!?!?!!?!?!??! :D)))))) Edited October 2, 2015 by goodlooking Link to comment Share on other sites More sharing options...
Torhque Posted October 2, 2015 Share Posted October 2, 2015 This image made me sad. Link to comment Share on other sites More sharing options...
Gnarfrog Posted October 2, 2015 Share Posted October 2, 2015 Thanks for another Mag nerf... Link to comment Share on other sites More sharing options...
Ixxolos Posted October 2, 2015 Share Posted October 2, 2015 (edited) Kudos as always to all at DE for the hard work and effort. One thing though... the Pherliac pods needed for the first part of the new quest, way to stick the quest behind a grind wall for some, since the Jugger's were released i have seen less than 5 in all my infested runs, so now got to farm for days for that, no bother really when all's said an done but the whole "They spawn in on chance" farming gets a bit old imo especially if that happens to be the only thing you have to currently do in game. In addition, what were the Prime Parts released by accident? Can we expect them to be removed from our inventory's if we have any we are not supposed to? Edited October 2, 2015 by Ixxolos Link to comment Share on other sites More sharing options...
VampirePirate Posted October 2, 2015 Share Posted October 2, 2015 Wow. You devs were quite busy with this. You have my thanks and appreciation for the hardwork. Link to comment Share on other sites More sharing options...
gundamaster Posted October 2, 2015 Share Posted October 2, 2015 RIP.... Link to comment Share on other sites More sharing options...
TheVanguardKing Posted October 2, 2015 Share Posted October 2, 2015 Abilities menu only shows energy cost for toggled abilities. Can we see the cost on all of them? More and more frames deviate form the old 25/50/75/100 and it would be nice to get an idea on the costs of a build. Link to comment Share on other sites More sharing options...
Silverton Posted October 2, 2015 Share Posted October 2, 2015 Ouch a kick right in the Mag. Seriously why do you guys continuous kick Mag and Trinity down even further after nerfing them once. Link to comment Share on other sites More sharing options...
Echorion Posted October 2, 2015 Share Posted October 2, 2015 Mission start basically consists of go farm infested on something else first... Link to comment Share on other sites More sharing options...
Gilmaesh Posted October 2, 2015 Share Posted October 2, 2015 (edited) Great job guys (&girls). Now i hope you'll get some sleep. Edited October 2, 2015 by Gilmaesh Link to comment Share on other sites More sharing options...
moondragon116 Posted October 2, 2015 Share Posted October 2, 2015 Sad about mag nerf..... but she's no where near useless. Shield polarize still owns corpus and basically makes you immortal (with corpus). Link to comment Share on other sites More sharing options...
link07 Posted October 2, 2015 Share Posted October 2, 2015 haha http://i.imgur.com/6ImsHjI.png Link to comment Share on other sites More sharing options...
cole_mooneyes Posted October 2, 2015 Share Posted October 2, 2015 How about fixing the Jug spawn rates instead of that garbage Link to comment Share on other sites More sharing options...
CY13ERPUNK Posted October 2, 2015 Share Posted October 2, 2015 damn... that's a LOT of fixes kudos DE you had a LOT of catching up for that Jan 'year of quality', but considering the upcoming U18 solar chart rework, you guys just might pull it off =] I luv seeing you guys on yer A-game =] Link to comment Share on other sites More sharing options...
woah_dude Posted October 2, 2015 Share Posted October 2, 2015 Still no fix for Ancient Healers being damage immune to transfer from Trinity's Link ability. I admire the dedication to a cause :) Link to comment Share on other sites More sharing options...
SasoDuck Posted October 2, 2015 Share Posted October 2, 2015 Correct me if I'm wrong, but I see no note for the Hek audio change. Which sounds great... but I will always miss the bass boom of the old Hek. Link to comment Share on other sites More sharing options...
ClockworkSpectre Posted October 2, 2015 Share Posted October 2, 2015 lol, got the trinity prime chassis BP before the hotix Link to comment Share on other sites More sharing options...
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