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The War Within: 19.0.7 - Valkyr Prime


[DE]Megan
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For those claiming Valkyr's berserker-esque nature was purely a product of Corpus nonsense, this was already covered when the Gersemi skin came out. *@##$ was crazy long before Alad got a hold of her. Let's consider for a moment that perhaps she's simply the proverbial bestial savagery frame, just like Excalibur is the proverbial swordsman frame. Suddenly, it's like some massive crime against humanity -hasn't- been committed by releasing this.

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1 minute ago, SpaceBad said:

For those claiming Valkyr's berserker-esque nature was purely a product of Corpus nonsense, this was already covered when the Gersemi skin came out. *@##$ was crazy long before Alad got a hold of her. Let's consider for a moment that perhaps she's simply the proverbial bestial savagery frame, just like Excalibur is the proverbial swordsman frame. Suddenly, it's like some massive crime against humanity -hasn't- been committed by releasing this.

I've yet to see anyone saying quite that--but it's moreso that the Prime got based more off the version Alad V did the Zanuka experiments on, rather than Gersemi. [no tail, added arm-restraints....]

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2 minutes ago, VelarozDosun said:

Umm... Why are there air support charges on the accessories bundle? That doesn't sound right.

To go with the Prime Liset Skin I guess. They're not taking the place of anything, they're just a little bonus. You usually just get the two accessories and the boosters.

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4 minutes ago, VelarozDosun said:

I've yet to see anyone saying quite that--but it's moreso that the Prime got based more off the version Alad V did the Zanuka experiments on, rather than Gersemi. [no tail, added arm-restraints....]

This. Its all about "wrong" decision of design. I am not saying that DE didnt do great work, frame looks awesome, its just not lorewise from our point of view. Thats all. Or maybe DE have something else on their mind...who knows...

Edited by ARHYST
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Still no fix for:


* The problem of Depth of Field after the war within (some extreme blur effects when Depth of Field is enabled). Depth of Field is supposed to make near / focused objects sharp, and the areas beyond the depth of field appear blurry.
https://forums.warframe.com/topic/721053-is-depth-of-field-bugged/

Some blur effects from TWW affect the entire screen. The only way to get rid of it is disabling Depth of Field. (not motion blur)
Some blur effects are overdid, such as Vauban's Bastille and Vortex. The center of them cause intense blur effects. (Energy color is set to black already... )

Spoiler

 

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And I wonder why certain weapons can cause blur effect when you random or reset their colors. This is Zarr for example.

Spoiler

b533hk.jpg

The new blur effect really gives me a headache. Not just abilities, many things trigger the blur effect, such as blur effect when taking health damage, it's annoying for Inaros).
If it's not a bug, please let us have a separated option to disable it (without sacrificing Depth of Field).


* And sadly Temporal AA doesn't seem to work properly without enabling Depth of Field:
Default camera (fuzzy helmet):

Spoiler

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But if you reverse the camera (smooth):

Spoiler

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Thus Temporal AA (or SMAA+Temporal) looks worse than SMAA if Depth of Field is disabled.

 

--

* Atlas's landslide deals no damage against Arctic Eximus:
https://forums.warframe.com/topic/719216-atlas-landslide-vs-arctic-eximus/


* Dead enemies remain staying in "T pose" (that block shots) after TWW update: (not really fixed)
How to reproduce it:
https://forums.warframe.com/topic/716622-dead-enemies-remain-staying-in-t-pose-after-tww-update/

Spoiler

 

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* After using Transference ability, sometimes your warframe becomes unable to melee permanently (especially play as client).


* Player randomly teleports and/or falls off the map when switching transference/warframe mode (especially play as client).


* Operator displays wrong appearance as client, and my operator's gender is reversed (body figure changed from female to male) as client.


* Ancient Disruptors' auras stack again (despite an official patch note said it has been fixed):
Video proof:
https://forums.warframe.com/topic/710786-ancient-disruptors-auras-stack-again/


* Carrier's ammo mutation problem:
https://forums.warframe.com/topic/709166-carriers-ammo-mutation-problem/


* Heavy blade frontal finisher deals extremely low damage: (even Galatine P deals a lot less melee finisher damage than other weapons)
Detailed statistics:
https://forums.warframe.com/topic/693194-why-does-galatine-p-deal-poor-finisher-damage/


* Mutalist Osprey Carrier can attack when stunned, blinded and sleeping:
https://forums.warframe.com/topic/710732-mutalist-osprey-carrier-can-attack-when-stunned-blinded-and-sleeping/


* Fatal teleport bug:
  -If the targeted enemy is moving fast enough (such as a running Charger), the finisher will fail.
  -Some melee classes may fail to trigger finishers on certain types of enemies.
    --Nikana series will fail to trigger finishers against Infested targets.
    --Several melee classes will fail to trigger finishers against Corpus MOA type units.
    --Infested MOA type units can not be finished by any melee weapon.


* Blade Storm losing melee combo on all robotic and machinery type enemies: (please fix this when releasing the rework)
Video proof:
https://forums.warframe.com/topic/664725-blade-storm-losing-melee-combo-on-all-robotic-and-machinery-type-enemies/


* Dead enemies remain staying / weird animations (that block shots) when killed by melee weapons mod for GAS status: (this is different to the infested T-pose bug)
How to reproduce it:
https://forums.warframe.com/topic/712278-dead-enemies-remain-staying-weird-animations-when-killed-by-melee-weapons-modded-for-gas-status/

 


* When using overlay map, the player indicator is no longer at the top layer, it's on the bottom. It can be covered by enemies, allies, loots and interception towers... simply everything.
https://forums.warframe.com/topic/691744-overlay-map-bug


* Enemy proc through our status immunity abilities: (this is not really fixed)
https://forums.warframe.com/topic/700485-enemy-proc-through-our-status-immunity-abilities/


* Grineer Scorch hit box and damage problems (it even ignores frost's globe):
https://forums.warframe.com/topic/690079-so-fix-for-infinite-scorch-range-any-time-soon/
https://forums.warframe.com/topic/690187-scorch-damage-what-the-hell/


* Polearms and heavy blades and are misplaced when holstered. Different frames have different offset so it's not possible to fix it manually.
https://forums.warframe.com/topic/714655-polearm-holstered-position-has-been-changed-it-is-even-worse-now/


* Sobek's Acid Shells effect bug:
https://forums.warframe.com/topic/687402-arid-shell-sobek-missing-physx-effect/


* Grineer rampart and blunt are missing their health bar, and there is no damage number when you hit blunt with your weapon.
* Sonicor, Staticor, Gamamcor, Atomos and some are now holstered horizontally (180o off).
https://forums.warframe.com/topic/716143-sonicor-gamacor-and-atomos-holstering-bugs-after-tww/

Spoiler

 

xWFmyow.jpg

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* Nyx's Pacifying Bolts doesn't work sometimes:
https://forums.warframe.com/topic/711624-nyxs-pacifying-bolts-doesnt-work-after-recent-update/

 

--

Others:


*And why is overlay map zoomed in so much now? I use it when I want to see more areas.
Can you adjust it please?

Edited by aerosoul1337
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1 minute ago, VelarozDosun said:

I've yet to see anyone saying quite that--but it's moreso that the Prime got based more off the version Alad V did the Zanuka experiments on, rather than Gersemi. [no tail, added arm-restraints....]

Let's remember that deluxe skins aren't necessarily canon in and of themselves ;o

All of the deluxe skins are able to use different wireframes and polygon sets from the original frame to make something the creators thought would be neat to have, regardless of any accommodating lore. Primes are in sync with the frames' original designs, spruced up with an Orokin touch. Thus, the Gersemi skin isn't exactly the canon design that the prime would need to be based off of. Deluxe skins are as DE put, "extra". 

 

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Since this update I've lost 2 radiant relics (new prime stuff too) due to host crashing on endless fissures after the first round. After everyone selects their new relic the countdown to continue begins and hard freezes, then the host crashes and host migration fails. Sent back to my ship with no rewards and relic spent and gone. Not sure if this is a new bug with the update or a current existing one.

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26 minutes ago, SpaceBad said:

Let's remember that deluxe skins aren't necessarily canon in and of themselves ;o

All of the deluxe skins are able to use different wireframes and polygon sets from the original frame to make something the creators thought would be neat to have, regardless of any accommodating lore. Primes are in sync with the frames' original designs, spruced up with an Orokin touch. Thus, the Gersemi skin isn't exactly the canon design that the prime would need to be based off of. Deluxe skins are as DE put, "extra". 

 

The whole blurb on the Gersemi skin's tin, however, would say otherwise--since it states that "Before the experiments, there was Gersemi"; all the other skins are just neat designs. Gersemi Valkyr is, in essence, what she would originally have looked like before the Zanuka program experiments by Alad V.

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HI :D, sorry to annoy you and i know you work really hard ^^ , but if you didnt fix the amout of time we can get endo as reward in sorties, could you do it  :(  allready got 2k endo 6 time in a row and my butt start to feel the pain :'(  thx for your concideration :D and thx for the fix and your hard work.
 

ps: dont mind the haters about valkyr prime she is perfect :D, love you all

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Reading this thread makes me really sad. People are so ungrateful.

I'ts as if somebody offers you a free car and gives you the option of buying a set of fancy seat covers. you don't spit that person in the face because the seat covers are not the right color. If you don't like them, don't buy the extra's.

We get this game for FREE

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37 minutes ago, Azure.M said:

To go with the Prime Liset Skin I guess. They're not taking the place of anything, they're just a little bonus. You usually just get the two accessories and the boosters.

Still doesn't quite make sense. There have been other prime tidbits given out in addition to one or two cosmetics. [Primed Extractors] Could have given a Primed Air Support or something.

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1 minute ago, Triankahn said:

Reading this thread makes me really sad. People are so ungrateful.

I'ts as if somebody offers you a free car and gives you the option of buying a set of fancy seat covers. you don't spit that person in the face because the seat covers are not the right color. If you don't like them, don't buy the extra's.

We get this game for FREE

Um.... What? A lot of the people who are looking at Valkyr P. are avid fans of the game, and the frame itself--and are confused by the rather erratic design of Valkyr Prime, in comparison to what's thought of as the "Original Frame Appearance" [Gersemi].

I had money ready to drop on this Prime Access... But I'm not quite sure anymore. The aesthetic is bothering me, as it is likely bothering many others.

Also, just because it is 'free' for most players, doesn't mean they don't make money. The aesthetic choices for Prime designs [and, in turn, what they get on their Prime Access] is paramount to getting players to drop money on acquiring them quickly from DE. While this game may be 'free', do not fool yourself into thinking that they don't make money. Their choices with designing this Prime, however, is making me--and probably other Valkyr mains--second-guess their desire to shell out for her prime.

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4 minutes ago, VelarozDosun said:

Still doesn't quite make sense. There have been other prime tidbits given out in addition to one or two cosmetics. [Primed Extractors] Could have given a Primed Air Support or something.

Nope, there's literally never been anything more than two prime accessories and two boosters in a prime access before.

http://warframe.wikia.com/wiki/Prime_Access

The prime extractors counted as one of the prime accessories.

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8 minutes ago, VelarozDosun said:

Um.... What? A lot of the people who are looking at Valkyr P. are avid fans of the game, and the frame itself--and are confused by the rather erratic design of Valkyr Prime, in comparison to what's thought of as the "Original Frame Appearance" [Gersemi].

I had money ready to drop on this Prime Access... But I'm not quite sure anymore. The aesthetic is bothering me, as it is likely bothering many others.

Also, just because it is 'free' for most players, doesn't mean they don't make money. The aesthetic choices for Prime designs [and, in turn, what they get on their Prime Access] is paramount to getting players to drop money on acquiring them quickly from DE. While this game may be 'free', do not fool yourself into thinking that they don't make money. Their choices with designing this Prime, however, is making me--and probably other Valkyr mains--second-guess their desire to shell out for her prime.

I see your point. I just think the tone in which some people voice their complaints is not very constructive

Edited by Triankahn
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34 minutes ago, VelarozDosun said:

Um.... What? A lot of the people who are looking at Valkyr P. are avid fans of the game, and the frame itself--and are confused by the rather erratic design of Valkyr Prime, in comparison to what's thought of as the "Original Frame Appearance" [Gersemi].

I had money ready to drop on this Prime Access... But I'm not quite sure anymore. The aesthetic is bothering me, as it is likely bothering many others.

Also, just because it is 'free' for most players, doesn't mean they don't make money. The aesthetic choices for Prime designs [and, in turn, what they get on their Prime Access] is paramount to getting players to drop money on acquiring them quickly from DE. While this game may be 'free', do not fool yourself into thinking that they don't make money. Their choices with designing this Prime, however, is making me--and probably other Valkyr mains--second-guess their desire to shell out for her prime.

Yeah... that does kind of bug me.  Also to counter others points about her powers, Valkyr has always been a Berserker Frame, you can dissect and strip the frame all you want, the core function is the only part you can't strip away.  So while Valkyr is damaged in the base skin, her powers would remain relatively unchanged, however due to the experiments of Alad V, they may have more ferocity to the power, than a case of blood lust berserker as with Gersemi. 

Edited by AdachiAme
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Please let me get this straight, my existing relics, some that I farmed and some that i bought with syndicate points, some of which I have refined (about 50 out of 200) are now just prime parts for ducats and forma and if i want the new prime stuff, I have to farm 'new' relics all over again, sorry feeling a bit screwed over by DE again, must be a glutton for punishment. Maybe I should spend more time playing FO4 and less time playing the bug-fest called WarFrame.

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Spoiler

next female prime might be banshee prime seems primes are made depending on when their regular forms are released meaning cough cough (chroma or limbo prime also)

If your eyes cant handle them, thats not my fault.. (warning possible future spoilers you have been warned)

Edited by Slayer116
RNGesus and LOOTicifer
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7 hours ago, [DE]Megan said:

CHORDALLA PRIME (custom Auxiliary Slot attachment) 
Ceremonial ribbons, worn with pride.
*FAQ: You get the Chordalla Prime automatically on purchase of any Valkyr Prime Access tier and automatically on crafting of Valkyr Prime. You have to manually equip it in the Attachment area to see it!

That is unfair to nekros prime, his auxiliary slot attachment was completely ignored.

So when do we get to see his version of his motors binds in a prime variant?

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