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Octavia’s Anthem: Hotfix 20.6.1


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Octavia’s Anthem: Hotfix 20.6.1
Oberon Changes

Obaeron, Broberon, Goat Lord...these are just a few of the names bestowed upon our faithful Oberon. With the dedicated amount of continued feedback and passionate discussions about Oberon’s changes, the time has come to release another round of changes! Oberon Prime is right around the corner so the spotlight will be on him like never before. The changes below were brought forth from Dev discussions and by you, our devoted Tenno. Our goal has always been to give synergy to Oberon’s abilities, while still giving him a way to fill multiple roles in battle. We hope these further changes do just that.

Hallowed Ground

  • Tweaked Hallowed Ground FX to reduce performance issues.
  • Range Mods now apply 75% to Range (distance from Oberon) and 75% to Arc Angle of Hallowed Ground (before was 25% to Range and 75% to Arc before).  


  • Oberon’s Renewal now heals friendly summoned units (IE Nekros’ Shadows of the Dead) at 1/3 the rate but consumes 1/3 the Energy drain for doing so. The change to have Renewal not affect friendly summons was met with varying opinions, and is now further tweaked to meet a happy middle ground. 
  • Oberon’s Renewal Armor buff will be applied to allies anytime they step on Hallowed Ground while Renewal is active on them as opposed to them having to be on Hallowed Ground when Renewal hits them.
  • Renewal no longer affects Nidus’ Maggots as to not prevent them from exploding (their intended behavior). 


  • Oberon’s Reckoning Armor debuff is now based on the target's base Armor instead of current Armor (meaning no more diminishing returns).

Mag Changes

  • Pull, Magnetize, and Polarize can now be cast while in motion - their animations now only take place on the upper body. 
  • Removed the .75 second delay at the end of Mag’s Crush cast.


  • Eximus units can now be summoned as Inaros’ Sand Shadows. 
  • Tweaked the Endura Idle FX to better display ‘leafy particles’. 
  • Saved 10MB of RAM and reduced update and startup time for players that installed from Steam or used the Offline-Installer. 


  • Fixed being unable to craft the Destreza. This also fixes other items requiring Argon Crystals not being craftable. 
  • Fixed crashing or failing to join when using the /join command to enter a player's mission.
  • Fixed crashing when attempting to enter the Dojo.
  • Fixed extracting as the Operator not applying Boosters to obtained Kuva.
  • Fixed a script error when attempting to Randomize your Warframe appearance in the Arsenal.
  • Fixed retaining the Fissure Primary Weapon buff permanently with Ivara’s Artemis Bow.
  • Fixed the Nidina Armor not properly applying chosen Energy color. 
  • Fixed the Nidina Armor clipping into Frost/Frost Prime and his Skins.
  • Fixed some texture issues on the Ivara Youkai Skin. 
  • Fixed some texture issues on the Repala Syandana. 
  • Fixed seeing an empty screen when attempting to place a Decoration in the Obstacle Course. It’s fully intentional that Decorations are not placeable in the Obstacle Course, but the empty screen was not intended to appear.
  • Fixed underlying/default node's requirements being checked when taxiing to a Sortie mission (ie Kela's Judgement Points).
  • Fixed being unable to select a Relic in an Endless Fissure mission if a Relic was not brought in the mission from the start.
  • Fixed Hosts seeing Clients firing multiple bullets when they only fired one. 
  • Fixed some Pistols having a weird left hand movement when firing.
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Oh Lotus yes! :heart:

Mag's been my favourite frame for such a long time, and while I've been doing well with her even at the hardest of sorties it's nice to se her get some love.

The changes to Oberon sound really good too, trying to herd your teammates onto your Carpet before you cast renewal was a chore. 

Edited by Maqabir
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