Tendou_Souji Posted August 2, 2017 Share Posted August 2, 2017 (edited) 35 minutes ago, [DE]Megan said: Reduced the frequency that Quick Thinking can stagger lock a player. This is actually undoing a bug fix where Quick Thinking wasn't staggering players as often as it was intended to, but this is the new intention now! Essentially Quick Thinking is back to the way it was pre Update 21. Thank you so much for this fix. Edited August 2, 2017 by Tendou_Souji Link to comment Share on other sites More sharing options...
Xzorn Posted August 2, 2017 Share Posted August 2, 2017 28 minutes ago, [DE]Megan said: Reduced the frequency that Quick Thinking can stagger lock a player. This is actually undoing a bug fix where Quick Thinking wasn't staggering players as often as it was intended to, but this is the new intention now! Essentially Quick Thinking is back to the way it was pre Update 21. This is not an accurate assessment. Before U21: Stagger Effects were not overwriting CC immunity from Dodge Rolls. Meaning you did not get suddenly pulled out of a dodge when staggered. After U21: Stagger Effects take priority over Dodge Rolls and cannot be avoided. You will be pulled directly out of a roll due to Staggers. ---------------------------------------------------------------------------------------- It is not back to the way it was pre U21 because Stagger animations are still taking priority over Dodge Roll animations. This diminishes the value of QT but also skillful dodges when not using QT. You can test this easily by trying to dodge past a Grineer Roller. Link to comment Share on other sites More sharing options...
.Xergue. Posted August 2, 2017 Share Posted August 2, 2017 Yeah they fixed the Quick thinking :D nice Link to comment Share on other sites More sharing options...
UvBenServed Posted August 2, 2017 Share Posted August 2, 2017 (edited) 39 minutes ago, [DE]Megan said: Chains of Harrow: Update 21.3.0 Not seeing that syandana anywhere in the market. Edited August 2, 2017 by UvBenServed Link to comment Share on other sites More sharing options...
Dong_Solo Posted August 2, 2017 Share Posted August 2, 2017 (edited) The Lenz arrows don't explode when they hit an enemy. Is that supposed to happen? Edited August 2, 2017 by Dong_Solo Link to comment Share on other sites More sharing options...
[DE]Megan Posted August 2, 2017 Author Share Posted August 2, 2017 2 minutes ago, UvBenServed said: Not seeing that syandana anywhere it the market. That is the quiver of the Lenz, not a Syandana Link to comment Share on other sites More sharing options...
UvBenServed Posted August 2, 2017 Share Posted August 2, 2017 1 minute ago, [DE]Megan said: That is the quiver of the Lenz, not a Syandana Ah, gotcha. Thanks for the reply Link to comment Share on other sites More sharing options...
UcanDomates Posted August 2, 2017 Share Posted August 2, 2017 45 minutes ago, [DE]Megan said: Fixed Client Operators being invisible in transmissions. Can you believe I had this issue for a while? Thank you for this fix! 1 Link to comment Share on other sites More sharing options...
Xolgys Posted August 2, 2017 Share Posted August 2, 2017 lol i love how the picture with the lenz features the tennogen skin of ivara from hitsu san :D Link to comment Share on other sites More sharing options...
Abdelghane Posted August 2, 2017 Share Posted August 2, 2017 (edited) In my profile equipment. Is showing the most used warframe as no level. Edited August 2, 2017 by Abdelghane Profile Link to comment Share on other sites More sharing options...
ElocFreidon Posted August 2, 2017 Share Posted August 2, 2017 Just by looking at this bow and this stat combination makes me 100% excited! This is the kind of stuff I want to see in the lull between combat. Link to comment Share on other sites More sharing options...
Death-Samurai Posted August 2, 2017 Share Posted August 2, 2017 all think TennoCon 2017 all arma , new Warframe , Plains of Eidolon y Quest Umbra xD Link to comment Share on other sites More sharing options...
-QUILL_PETER- Posted August 2, 2017 Share Posted August 2, 2017 No [Firestorm] for Lenz? PLs oh pls oh plssssssss Link to comment Share on other sites More sharing options...
Flaezon Posted August 2, 2017 Share Posted August 2, 2017 (edited) Akkad Eris Defense Mission not showing on the map last enemies not even with animal instinct, radar not working sometimes and enemies are still stuck around the map. Edited August 4, 2017 by Venoct Link to comment Share on other sites More sharing options...
Mukade Posted August 2, 2017 Share Posted August 2, 2017 We're Quick Thinking now, boys. Link to comment Share on other sites More sharing options...
Baterial Posted August 2, 2017 Share Posted August 2, 2017 New fixes, same problems... Link to comment Share on other sites More sharing options...
MortalMercenary Posted August 2, 2017 Share Posted August 2, 2017 Can we pls put Firestorm on the new bow??? Link to comment Share on other sites More sharing options...
Bladereap3r Posted August 2, 2017 Share Posted August 2, 2017 (edited) "Reduced the frequency that Quick Thinking can stagger lock a player. This is actually undoing a bug fix where Quick Thinking wasn't staggering players as often as it was intended to, but this is the new intention now! Essentially Quick Thinking is back to the way it was pre Update 21. = Thank You Dev's ~ current patch of Changes & Fixes L E N Z!! ....nice! Cheers! <3 Edited August 2, 2017 by Bladereap3r Link to comment Share on other sites More sharing options...
Miser_able Posted August 2, 2017 Share Posted August 2, 2017 1 hour ago, --Q--Voltage said: So you meant to stealth nerf an already non mandatory mod just to have it back fire and break the game? If QT wasn't staggering brutally on accident, it would have been stealth nerfed. I thought transparency was the big focus after the data mine fiasco. I guess not. How is that a stealth nerf? It wasn't behaving the way it should, so they fixed it then they realized the fixed version making people unhappy so they reverted it to improper but popular version 1 Link to comment Share on other sites More sharing options...
Voltage Posted August 2, 2017 Share Posted August 2, 2017 Just now, Miser_able said: How is that a stealth nerf? It wasn't behaving the way it should, so they fixed it then they realized the fixed version making people unhappy so they reverted it to improper but popular version "fixed" aka not staggering enough. It has behaving the same way for 3 years fine. I do not see this as a "fix". Link to comment Share on other sites More sharing options...
Miser_able Posted August 2, 2017 Share Posted August 2, 2017 Just now, --Q--Voltage said: "fixed" aka not staggering enough. It has behaving the same way for 3 years fine. I do not see this as a "fix". I've used it before, and yea it didn't seem to stagger enough. For the longest time it wasn't a popular mod, so it probably wasn't a priority to fix it. Link to comment Share on other sites More sharing options...
Druach Posted August 2, 2017 Share Posted August 2, 2017 Boom bow? nice :) Link to comment Share on other sites More sharing options...
Voltage Posted August 2, 2017 Share Posted August 2, 2017 6 minutes ago, Miser_able said: I've used it before, and yea it didn't seem to stagger enough. For the longest time it wasn't a popular mod, so it probably wasn't a priority to fix it. It staggered plenty. I have been using it in daily raids since I started in 2015. It staggers on fatal shots. It was not a mandatory mod and was good as it was. You admit it needed to be nerfed. This was no fix, don't be blinded by DE's usage of the word "fix". Link to comment Share on other sites More sharing options...
rafacasper Posted August 2, 2017 Share Posted August 2, 2017 Still no fix for: - Palladino room is pitch black with all settings on low/ no volumetric lights - Tenora weapon clip is always pink when reloading - Yellow mines from Osprey are killable, but don´t have life bars neither show damage numbers when hitting them - Earth is still a heavy load for old pcs - No options to toggle grass off or extra details - Since their release, the back of deafult helmet of Nyx and Excalibur are uncolorable, even on immortal skins always black. White Nyx and Excalibur can´t have fashion frame fun. - Hulta armor needs 2 color channels to color leg and arms "plate" parts same color, colors are very "washed out" when comparing to the pallet - We can only take out cysts from neck after it is matured, so we have to wait 1 week before taking it off Bonus: - Why we have to press 2 buttons for operator jump ability? Link to comment Share on other sites More sharing options...
Alanthier Posted August 2, 2017 Share Posted August 2, 2017 1 hour ago, PokeJust said: 30k Fieldron Samples ,200k polymers and 1,5k nurodes for research ...I would say something ,but i dont want use BAD WORDS when kids nearby. I threw in 13k fieldron and 168k poly for my clan, what's the big deal? by the time we all relogged after getting the update, neurodes and credits were taken care of already lol. it's not that bad a research, it's nothing like Hema 1 Link to comment Share on other sites More sharing options...
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