Lakais Posted September 3, 2017 Share Posted September 3, 2017 (edited) The only reason I did this event only as much as was needed for the reward was simply because it got farmed out of existence in a day. The Relay was chosen at random, IMO. And the result of an event failure is exactly as all the other ones, a 5 second video clip of the relay going poof with a lot of small ships running away. That's it. Though yes if you do go by the exact wording, there might be a "recapture" event. But tell me this: what if the other platforms only get Fomorians? What, are the Grineer gonna roll one up to a Relay and board it? I don't think that likely as it goes against EVERYTHING we know of Grineer and their position on everything not Grineer. A relay rebuilding event or system will not be introduced or "put into motion" by something as banal as an invasion of robo-dogges and a gaggle of derp-Tenno yammering: "For science!". Though some of these conspiracy theories are rather amusing and I find the "commandeering" hint interesting. Edited September 3, 2017 by Lakais Link to comment Share on other sites More sharing options...
Xerenova Posted September 3, 2017 Share Posted September 3, 2017 If they decided to destroy the early relay. How are new players going to practice their mr test? Link to comment Share on other sites More sharing options...
PH0T0Nman Posted September 3, 2017 Share Posted September 3, 2017 (edited) 13 hours ago, Duckboy3825 said: But what will happen to The New Strange quest? The player needs to complete it to advance to the other 2 relays, but in order to complete the quest you must talk to Simaris in a relay. The player can't do that if none of them are available. Holy S#&$ hes right. But it does say commander not "blow to hell like the grineer" On a side note really couldn't be bothered with it this time around apart from doing the first 3, last time I farmed the hell out of it and I'm not keen to archwing again after the hell that is farming Atlas. Edited September 3, 2017 by PH0T0Nman Link to comment Share on other sites More sharing options...
(XBOX)Solargeo Posted September 3, 2017 Share Posted September 3, 2017 Also we already have had destroyed for science relay video thing. Link to comment Share on other sites More sharing options...
Duckboy3825 Posted September 3, 2017 Share Posted September 3, 2017 19 minutes ago, (Xbox One)Solargeo said: Also we already have had destroyed for science relay video thing. Yes, but that was with the Grineer. People are curious of what the Corpus have up their sleeves. Link to comment Share on other sites More sharing options...
(XBOX)SweatyPick3L Posted September 3, 2017 Share Posted September 3, 2017 (edited) So when is this relay supposed blow? #Whatkindapopcornsoundsgood Edited September 3, 2017 by (XB1)FCastle74 Link to comment Share on other sites More sharing options...
Lukkiete Posted September 3, 2017 Share Posted September 3, 2017 We won't make it anyway, so BURN BURN BURN (indian curry is so hot) Link to comment Share on other sites More sharing options...
Myscho Posted September 3, 2017 Share Posted September 3, 2017 https://media.giphy.com/media/BsjMBJoqygJ5S/giphy.gif Link to comment Share on other sites More sharing options...
AzureTerra Posted September 3, 2017 Share Posted September 3, 2017 Only one Relay matters and its in Orbit around Saturn, although i'd hate for it to become overrun with the refugees from larunda who cant get to orcus Link to comment Share on other sites More sharing options...
-Temp0- Posted September 3, 2017 Share Posted September 3, 2017 Quote I'm pretty sure most people are letting it get destroyed so newer players will not be able to access the relays so early on Most people "letting" it to be destoyed because Razorback's fight is a boring crp. Considering how much you need to grind for the ciphers and grind Razorback itself once you get a set of mods one time you have no reasons to grind for more. Link to comment Share on other sites More sharing options...
MirageKnight Posted September 3, 2017 Share Posted September 3, 2017 3 hours ago, -Icicles- said: If they decided to destroy the early relay. How are new players going to practice their mr test? They can just go to another relay that's still around. Besides, I'm sure DE's smart enough to have planned something for this contingency. Link to comment Share on other sites More sharing options...
phoenix1992 Posted September 3, 2017 Share Posted September 3, 2017 Forgive me for the tinfoil, but it kinda feels that we are loosing the relay on purpose this time. While i agree that the event is boring and tideous, the Fomorian event suffers from the same issue yet we have not lost relays in... 3+ years? Link to comment Share on other sites More sharing options...
SabelFrost Posted September 3, 2017 Share Posted September 3, 2017 4 hours ago, Myscho said: https://media.giphy.com/media/BsjMBJoqygJ5S/giphy.gif I'm not sorry. Link to comment Share on other sites More sharing options...
(PSN)Silverback73 Posted September 3, 2017 Share Posted September 3, 2017 20 hours ago, grigorije said: Why not just let the relay get destroyed? Just for the kicks. Heck, we might get a new one built by DE. Bigger, better, and armed to the teeth. Seriously, no wonder we lost two already - there isn't much you can expect from a bunch of guards carrying stock Bratons and Boars. On a side note, I saw a guard messing around with someone's Liset. Better tell Ordis to keep an eye out for curious personel. Scripted code is scripted. This choice is as much an illusion as your choice at the end of War Within. ;) Link to comment Share on other sites More sharing options...
Unus Posted September 3, 2017 Share Posted September 3, 2017 I'm not liking this destruction idea, partially because it'll turn the fashion frameholics rabid with the loss of their old "Capital" and partially because, if Digital is forced to divert resources to slap-banging together the final touches on a "rebuilda relay" project that's probably been sitting in Cryo for months to years, that means less time spent on getting their Eidolon cash-cow fully operational. Don't know about you, but I'd rather not smack the poor fellas upside the head while they desperately try to finish a project, that's for when they finish a project and one of the results is so disgusting for players and unnoticed by them that it takes us raising a very large stink to remind them that it's a very fine line they walk tween pleaseing themselves (or, rather, their investors) and pleaseing us. Link to comment Share on other sites More sharing options...
Kaotyke Posted September 3, 2017 Share Posted September 3, 2017 10 hours ago, -Icicles- said: If they decided to destroy the early relay. How are new players going to practice their mr test? You are better off asking how they are going to go beyond Jupiter... You need to complete The New Strange to pass the Junction... and they need to talk to Simaris to get the Quest, and the nearest Relay after Larunda is in Saturn, which is after Jupiter. Link to comment Share on other sites More sharing options...
Soulden Posted September 3, 2017 Share Posted September 3, 2017 (edited) 1 Relay today(or whenever it happens), more to go. And without Relays No more Baro and Simaris. Rip for ducats farmers and build testers. And quests too... Edited September 3, 2017 by Souldend78 Link to comment Share on other sites More sharing options...
(PSN)robotwars7 Posted September 3, 2017 Share Posted September 3, 2017 gonna lose another relay huh? well, our own Razorback will be with us in a few more invasions, and the Formorian isn't too far behind now. rest in Pepperonis Larunda, your demise may lead to the new future of relays for us all!.. or a lot of salt. Link to comment Share on other sites More sharing options...
Myscho Posted September 4, 2017 Share Posted September 4, 2017 Everything is fine, relay stay Link to comment Share on other sites More sharing options...
Gamma745 Posted September 4, 2017 Share Posted September 4, 2017 Honestly speaking, I once thought that the high cost for the Cipher is DE indirectly telling us that they want us to fail. Maybe after Nef take it over, we will have some kind of follow up event to take it back? Okay, I'm going all conspiracy theory here, but I'm just saying. Link to comment Share on other sites More sharing options...
Duckboy3825 Posted September 4, 2017 Share Posted September 4, 2017 Seems like people are really rushing to save Larunda. At the this rate Larunda will survive. Link to comment Share on other sites More sharing options...
MirageKnight Posted September 4, 2017 Share Posted September 4, 2017 1 hour ago, Duckboy3825 said: Seems like people are really rushing to save Larunda. At the this rate Larunda will survive. That's also due to DE coding in a health decay for the armada... Link to comment Share on other sites More sharing options...
Duckboy3825 Posted September 4, 2017 Share Posted September 4, 2017 Just now, MirageKnight said: That's also due to DE coding in a health decay for the armada... Just about to say that. Tons of people everywhere saying how suspicious the Razorback health depletion is. Saw one post that calculated that the Razorback is loosing health at a constant rate of 1.4% an hour, both day and night. Link to comment Share on other sites More sharing options...
AgentSkye Posted September 4, 2017 Share Posted September 4, 2017 2 hours ago, Duckboy3825 said: Just about to say that. Tons of people everywhere saying how suspicious the Razorback health depletion is. Saw one post that calculated that the Razorback is loosing health at a constant rate of 1.4% an hour, both day and night. Tangent's 14+1/2 hour observation period shows a time of highly unusual consistency. That consistency is the entire basis for the auto-decay theory. However, from my own observations, I can say with certainty that there is not a constant damage/decay rate of 1.4% per hour. Not that there isn't any auto-decay--that's inconclusive--but that it's not a constant 1.4%. Before Tangent's post, my early observations (Sunday) were casual and not recorded, but the rate seemed highly inconsistent, yet consistently higher than it is now. If we're assuming that there is auto-decay now, this could mean that there was none at the time, or that there was always enough player activity that it simply did not become apparent. Today, I've been paying a bit more attention. For several hours now, I've been checking the Razorback status regularly, and I've seen everything from 1.0%/hr to 1.5%/hr except for 1.4%/hr. So if there is a constant auto-decay, it would have to be much lower than 1.4%/hr. I've seen some very significant dips below the average (which is around 1.2%/hr today). It would have to be, at most, 1.0% per hour plus player efforts. Probably less, really. Although I applaud Tangent's data collection efforts, and the narrative Tangent provides may seem compelling, I'm guessing the 14+1/2 hour period of consistency observed was largely luck, and while it's remarkable for its length, it's not representative. Although I was not online shortly before Tangent's time period, nor during, I was online shortly after it, and I saw mostly 1.3%/hr. Which is further evidence of a downward trend that I've observed... ...so maybe the auto-decay is on a curve? But even then, the occasional significant dips show that, to reach these consistent numbers--which aren't really that consistent--we are still relying on remarkably consistent player effort. So then, to accept the idea of auto-decay, we must accept that the playerbase is adding a consistent number to it. And if we can accept the (very large, worldwide) playerbase producing fairly consistent numbers, then we have nothing left to support the idea of an auto-decay, because the idea of auto-decay came about due to skepticism regarding consistent decay being natural--which it must be, even if there's auto-decay. That said, I certainly wouldn't be surprised if auto-decay is a thing (probably on a curve, but idk what the point of that is), but unless DE says something, it's unlikely to be confirmed. However, I suspect all the tinfoil hat people--and there are many--will always assume it to be so even if DE denies it. Tl;dr: there is no constant 1.4% per hour decay; the data only seems to support there being any auto-decay if you already have the idea in your head and are looking for evidence to support it; otherwise, there's nothing even close to a conclusive yea/nay. Tl;dr the tl;dr: we definitely don't know this for a fact Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now