[DE]Megan Posted November 20, 2017 Share Posted November 20, 2017 Plains of Eidolon: Hotfix 22.3.5 Changes: Changed the Plague Keewar Infested Strike Stance to Machete from Scythe when using one-handed grips. *We are reverting this change in the next Hotfix/Update. Increased the Range of two-handed Zaws by 20-25% (Jayap, Kroostra, Seekalla, Plague Bokwin). Tweaked parts of the Yaksha Nezha Skin/Helmet to better match original concept. In-Game screenshots (F6) now capture at full-resolution when using Dynamic Resolution. Plague Star Fixes: Fixed the Mixer Vault door remaining closed if you already opened the Mixer Vault before getting the Toxin. Fixed leaving the Mixer Defense objective area resulting in breaking the Mixer. Fixed the Plague Star Ancient Infested head of Hemocyte snapping to an extreme angle prior to aiming. Fixed an incorrect objective waypoint if the Toxin Dispenser in Stage 1 was activated too early. Fixes towards a script error when Hemocyte spawns. Fixes: Fixed slow Hosts causing Clients to leave the squad when loading into the Plains. This widely experienced squad disbanding issue is one of our top fixing properties that will continue to be monitored and improved. Fixed the Carrier's Looter precept not working for some Plains resources like Grokdrul containers. Fixed Companions being unable to pass through doors. Fixed losing functionality if you died while transitioning back to Cetus from the Plains. Fixed Clients not being able to use Operators in Caves. Fixed the Amp crafting preview disappearing upon selecting the Brace. Fixed the Hunter Mod sets not being linkable in Chat or in the Codex. Fixed Gilding a Zaw not resetting the Rank til you return to your Orbiter. Fixed Zaws with Covert Lethality and Exodia Epidemic unintentionally insta killing enemies. Covert Lethality does not carry over to projectiles or other effects created by weapons, and only applies on Melee finishers. Fixed the Hunter Synergy Mod’s +30 Crit-Link stat not displaying anywhere on the Arsenal UI. Fixed using an Emote while entering Archwing resulting in getting stuck in the animation. Fixed some weapon descriptions displaying unlocalized damage type text. Fixed the Incubus Ribbon not applying correctly to Titania with the Titania Unseelie Skin equipped Fixed the Day of The Dead Igaro Syandana and Synoid Syandana not attaching properly when the Mesa Devil Ranger Skin is equipped. Fixed only being able to preview the Cyst on Warframes if you have an infected Warframe equipped at the time. Fixed some low resolution textures on the Saryn Amalgama Skin. Fixed the Zaw not having a ‘None’ option in Sugatra Attachments. Fixed the Lenz not exploding when shooting an enemy object such as a Grineer door scanner. Fixed entering the Simaris scanning Tutorial without any Synthesis Scanners in your Gear wheel. Fixed the Naru Syandana not animating properly when Aim Gliding. Fixed simultaneously sprinting, sliding, and shooting resulting in your gun ceasing fire after standing up but will resume firing again when you crouch. Fixed being able to equip the Ruinous Extension Mod on the Arca Scisco. Fixed the Arca Scisco not tracking accuracy stats. Fixed a crash when using VOIP. Fixed a crash when in the Simulacrum. Fixed a hitch when scrolling through the Plague Star Trophies in the Dojo. Fixed jittering textures when scrolling through the Challenges list. Fixed some rocks in the Plains appearing wet when in reality they were dry. Conclave Fixes: Fixed the Surplus Diverters Conclave Mod unintentionally applying to Limbo when entering/exiting the Rift. Link to comment Share on other sites More sharing options...
Voltage Posted November 20, 2017 Share Posted November 20, 2017 Gold Trophy Crafting Intensifies: Link to comment Share on other sites More sharing options...
Synikal Posted November 20, 2017 Share Posted November 20, 2017 Still no fix for ammo transmutation in the plains? Please don't wait as long to fix this as you did with adding universal vacuum. Oh wait... universal vacuum still isn't a thing unless you count 3m pickup range. Link to comment Share on other sites More sharing options...
WhiteSpike Posted November 20, 2017 Share Posted November 20, 2017 Thank you for the hotfix! Hope every fix is indeed at work! Also hoping that Pets 2.0 will finally make me take out my pets out of stasis, especially doggos, since I only use cats because of their buffs. Other than that, I would just bring a sentinel with vaccuum on to every single mission. (Why did the Plague Keewar went from a Scythe to a Machete again? Because I can't see it being a machete. :c ) Link to comment Share on other sites More sharing options...
Inkogni Posted November 20, 2017 Share Posted November 20, 2017 HOLY damn so many fixes related to the event Link to comment Share on other sites More sharing options...
Taintknight Posted November 20, 2017 Share Posted November 20, 2017 Fixed Zaws with Covert Lethality and Exodia Epidemic unintentionally insta killing enemies. Covert Lethality does not carry over to projectiles or other effects created by weapons, and only applies on Melee finishers. Fixed the Hunter Synergy Mod’s +30 Crit-Link stat not displaying anywhere on the Arsenal UI. Increased the Range of two-handed Zaws by 20-25% (Jayap, Kroostra, Seekalla, Plague Bokwin). *Range stat of each grip plz* Thanks for these fixes DE ! :D Link to comment Share on other sites More sharing options...
--Q--uixotic Posted November 20, 2017 Share Posted November 20, 2017 Could the unbounded overlay map have a review? It was awkward before, but it's painful in PoE. Mini map is too small, overlay map is too big. We need the ability to set map size, location, and bounds - or to provide a 3rd map option that's 2-3x the size of the mini map.https://forums.warframe.com/topic/768434-overlay-map-is-unbounded-which-makes-aiming-difficult-sometimes And could kuva placement and visibility problems on infested tiles get some attention?https://forums.warframe.com/topic/826536-kuva-siphon-placement-and-kuva-visibility-problems/ Link to comment Share on other sites More sharing options...
SeungMin Posted November 20, 2017 Share Posted November 20, 2017 nice,. Link to comment Share on other sites More sharing options...
TrigrH Posted November 20, 2017 Share Posted November 20, 2017 1 minute ago, [DE]Megan said: Increased the Range of two-handed Zaws by 20-25% (Jayap, Kroostra, Seekalla, Plague Bokwin). Which ones have more range? GIVE US THE INFORMATION :( Link to comment Share on other sites More sharing options...
Rompido Posted November 20, 2017 Share Posted November 20, 2017 thanks Link to comment Share on other sites More sharing options...
Nani Posted November 20, 2017 Share Posted November 20, 2017 3 minutes ago, [DE]Megan said: Plains of Eidolon: Hotfix 22.3.5Fixes: Fixed being able to equip the Ruinous Extension Mod on the Arca Scisco. It took 20 days since my bug report. XD For no apparent valid reason, Ruinous Extension can currently be equipped on Arca Scisco Link to comment Share on other sites More sharing options...
--Q--NinjaMann Posted November 20, 2017 Share Posted November 20, 2017 Any chance the time it takes to do armoured vaults could be... reduced a little? I think even Mag could unlock it in under 3 minutes if she tired hard enough Link to comment Share on other sites More sharing options...
Oranji Posted November 20, 2017 Share Posted November 20, 2017 I have so much Naramon lens right now that I won't ever use. Would really appreciate it if other lenses are added. Also: - Still no fix for Mag Pneuma unable to unequip any shoulder armor attachments. ^As of this patch, you can now select NONE but the armor attachment is still there. At least there's progress... - Pls add category tabs to Onko especially Hok because why not? Nakak's inventory is well organized, so might as well... Link to comment Share on other sites More sharing options...
Tcorn Posted November 20, 2017 Share Posted November 20, 2017 The only reason I used the Plague Keewar was because it was a scythe... Link to comment Share on other sites More sharing options...
Scepticalflesh Posted November 20, 2017 Share Posted November 20, 2017 Спойлер Спойлер Please fix Officium Syandana vanishing occassionally. Link to comment Share on other sites More sharing options...
Authoritycat Posted November 20, 2017 Share Posted November 20, 2017 FIX MAG PRIME PNEUMA SHOULDER ARMOR Link to comment Share on other sites More sharing options...
DaPigGuy Posted November 20, 2017 Share Posted November 20, 2017 TY Link to comment Share on other sites More sharing options...
armoreddemon Posted November 20, 2017 Share Posted November 20, 2017 I much prefer the Sycthe stance on the Keewar to be honest. lol Link to comment Share on other sites More sharing options...
paul5473 Posted November 20, 2017 Share Posted November 20, 2017 cheers meg Link to comment Share on other sites More sharing options...
Buff00n Posted November 20, 2017 Share Posted November 20, 2017 3 minutes ago, [DE]Megan said: Increased the Range of two-handed Zaws by 20-25% (Jayap, Kroostra, Seekalla, Plague Bokwin). Nice! Link to comment Share on other sites More sharing options...
Asderfthemage Posted November 20, 2017 Share Posted November 20, 2017 lol Link to comment Share on other sites More sharing options...
Nox_Terminus Posted November 20, 2017 Share Posted November 20, 2017 Did you fix the infested zaws energy color being unchangeable? Because its still lime green despite my chosen energy color being Excalibur Blue. Link to comment Share on other sites More sharing options...
N64Gamefreak Posted November 20, 2017 Share Posted November 20, 2017 How about a fix for the "Bounty Failed" message that appears nearly every time when joining a Bounty on Public mode when entering the Plains? How about a fix for Cetus not loading after leaving the Plains? How about a fix for Grineer not spawning on Supply Sabotage stages in Bounties? How about a fix for Grineer not emerging from their drop "capsules" on the Plains? How about a fix for Capture targets on the Plains randomly disappearing, causing an instant failure? Link to comment Share on other sites More sharing options...
Kylo. Posted November 20, 2017 Share Posted November 20, 2017 4 minutes ago, [DE]Megan said: Increased the Range of two-handed Zaws by 20-25% (Jayap, Kroostra, Seekalla, Plague Bokwin). YES PLEASE Link to comment Share on other sites More sharing options...
VoxGray Posted November 20, 2017 Share Posted November 20, 2017 So wait, we still can't wear the Atmos Mask with Vahd/Ceno helmets? This seems like a pretty simple variable to tweak, so is it an intentional change, or is it just being ignored? The mask doesn't have the clipping issues that any other facial accessories do, so it seems silly to leave it out. Link to comment Share on other sites More sharing options...
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