Toppien Posted January 11, 2018 Share Posted January 11, 2018 T͍͇̼̖͇̓ͤ̈́̊̎͑̑H̭͉̺͓̱͙̒ͤE̘̯͙͙͇̬͒ͪŔ͇Ě̢̼̺͎ͭ͒̉̿͒S͇̈ͫ̇ ̱͠ͅŅ̝̠͓̟ͨO̶̼͚͍͎͈̾͊̆ ̶̋̽͐́̈́̿M͎̰̰͚̳̙̖O͕̜̺͙̙͡A̮̥̅ͣR̸̯̬̫̹̲̦̫ ̞̘̫̫͋̈́̎̾D̸̟̬̳̹ͥ̈́̂̎̓̇O̵ͪ̐ͫ̍̍Oͣͯ̇͋̋̾̀R͔̟͡S̡͓͕̊ͧ̒̄ ̶̪̮̬̪͉͕T͍͍͎̙̣̪̻̊͛̚Ơ͍͉͚̇ͥͩ͊̐ U̳̍̋N̢̳ͭͬ̎L͍̼̭̖̦͕̗̈́ͥͥͫ͆O̭͉ͧ̾̽͗́ͦC̖̗͌̎ͭK̨̮̫͍̩ ̛̭̗̬̘̬̋̈́̐ͅI̠̓̋ͧͩ̔ͧN̯͍͆̋̽̂̉̎͊ ̮̦̺̭̻̑ͯͤ̅̀ͧ̉ͅT̘̔̋̇ͫ̊H̫Ě̵̜̑͌̉̈͂ ̆ͥȎ̜͙̻͋͛̎̑̂R͈̕B͇̭̬͎͊ͭ̿̾I̴͈͈̼͎̗͗̃T͙̤̻̟̖͓̍ͫͤE̴̤̗R̨!ͫ̓ͪ̅̑̃ͬ Link to comment Share on other sites More sharing options...
(PSN)jFresh215 Posted January 11, 2018 Share Posted January 11, 2018 is there anything more that you want in the orbiter? Link to comment Share on other sites More sharing options...
TruthArbiter Posted January 11, 2018 Share Posted January 11, 2018 (edited) 3 hours ago, (PS4)jFresh215 said: is there anything more that you want in the orbiter? We are still waiting for a good purpose for the helminth room. Edited January 11, 2018 by TruthArbiter Link to comment Share on other sites More sharing options...
Svati Posted January 11, 2018 Share Posted January 11, 2018 I still want a small throne for when the grineer worm queen becomes my tenno's Best Friend. But I guess is could be a hammock in the corridor between the 3 doors. Link to comment Share on other sites More sharing options...
EmberStar Posted January 11, 2018 Share Posted January 11, 2018 4 minutes ago, Toppien said: T͍͇̼̖͇̓ͤ̈́̊̎͑̑H̭͉̺͓̱͙̒ͤE̘̯͙͙͇̬͒ͪŔ͇Ě̢̼̺͎ͭ͒̉̿͒S͇̈ͫ̇ ̱͠ͅŅ̝̠͓̟ͨO̶̼͚͍͎͈̾͊̆ ̶̋̽͐́̈́̿M͎̰̰͚̳̙̖O͕̜̺͙̙͡A̮̥̅ͣR̸̯̬̫̹̲̦̫ ̞̘̫̫͋̈́̎̾D̸̟̬̳̹ͥ̈́̂̎̓̇O̵ͪ̐ͫ̍̍Oͣͯ̇͋̋̾̀R͔̟͡S̡͓͕̊ͧ̒̄ ̶̪̮̬̪͉͕T͍͍͎̙̣̪̻̊͛̚Ơ͍͉͚̇ͥͩ͊̐ U̳̍̋N̢̳ͭͬ̎L͍̼̭̖̦͕̗̈́ͥͥͫ͆O̭͉ͧ̾̽͗́ͦC̖̗͌̎ͭK̨̮̫͍̩ ̛̭̗̬̘̬̋̈́̐ͅI̠̓̋ͧͩ̔ͧN̯͍͆̋̽̂̉̎͊ ̮̦̺̭̻̑ͯͤ̅̀ͧ̉ͅT̘̔̋̇ͫ̊H̫Ě̵̜̑͌̉̈͂ ̆ͥȎ̜͙̻͋͛̎̑̂R͈̕B͇̭̬͎͊ͭ̿̾I̴͈͈̼͎̗͗̃T͙̤̻̟̖͓̍ͫͤE̴̤̗R̨!ͫ̓ͪ̅̑̃ͬ There are no more doors to unlock... on the current version of the orbiter. They've changed the internal layout before. I'm pretty sure to start with it was just the cockpit, then they expanded it at some point with the retractable ramp to the foundry / arsenal / mod storage benches. Then they expanded it again when kubrows were added (sentinels used to just sort of hover over something kind of like a random water heater.) If they decide to add functionality that requires more doors, then they can simply change the map to add an elevator that we "somehow never noticed before" or otherwise simply alter the map. Link to comment Share on other sites More sharing options...
o.0- Posted January 11, 2018 Share Posted January 11, 2018 I'm okay that the one room is now a lounge of sorts, feel bad though that Ordis dumped off his things without telling me though. And there's other ways to expand access to the rest of the ship, I've had ideas since seeing the Lounge so we'll see what the devs have in mind. Link to comment Share on other sites More sharing options...
Maicael Posted January 11, 2018 Share Posted January 11, 2018 4 minutes ago, (PS4)jFresh215 said: is there anything more that you want in the orbiter? A hangar for spare landing craft and a walk-in arsenal where all our currently unequipped Warframes and weapons are stored. Maybe the hangar could include access to space for an Archwing-styled Simulacrum. Link to comment Share on other sites More sharing options...
AandOE Posted January 11, 2018 Share Posted January 11, 2018 There are 4 metal pads in the Operator's hall. They could be teleporters to other parts of the craft, if they needed 'em to be. Link to comment Share on other sites More sharing options...
INight00 Posted January 11, 2018 Share Posted January 11, 2018 They'll put stairs in soon, have a cup of tea sitting on the orbiter looking at the scenery. Link to comment Share on other sites More sharing options...
GrayArchon Posted January 11, 2018 Share Posted January 11, 2018 They have said that they want to expand the Orbiter some more. This was either in the TennoCon art panel or in one of the DevStreams since then. Link to comment Share on other sites More sharing options...
(PSN)Stealth_Cobra Posted January 11, 2018 Share Posted January 11, 2018 (edited) I believe someone has confirmed while exploring the outside of the orbiter that there's actually a door frame behind the hospital bed capsule thingy in the infested room, meaning they could build another room there if they wanted (remove medical bed capsule thingy), make a new door leading somewhere else. They could also probably add a couple doors (or elevators / ladders) near where the void console and empty corner are. Woudn't be the first time they expand the orbiter (remember how before the second dream, the ship stopped behind the arsenal console)... Then poof, new update comes and magically there's two new corridors leading to three brand new doors. Personally though, I think the most elegant solution would be to turn the big round engine glass floor thing in the middle of the corridor with the three doors into an elevator that goes down one floor to a whole new floor, since it would avoid the feeling of having the ship spreading in horizontally in many directions. Edited January 11, 2018 by (PS4)Stealth_Cobra Link to comment Share on other sites More sharing options...
OoKeNnEtHoO Posted January 11, 2018 Share Posted January 11, 2018 (edited) Don't worry. In the past, the orbiter didn't even have doors, the area then magically got increased after an update. Heck, in the past, there wasn't even an orbiter😂😂😂 So, it is not impossible that we get another 20 new doors later on. Edited January 11, 2018 by OoKeNnEtHoO Link to comment Share on other sites More sharing options...
Whooohooo Posted January 11, 2018 Share Posted January 11, 2018 still wonder what the purpose of that bed in helminth room Link to comment Share on other sites More sharing options...
Hypernaut1 Posted January 11, 2018 Share Posted January 11, 2018 40 minutes ago, Whooohooo said: still wonder what the purpose of that bed in helminth room Umbra? Link to comment Share on other sites More sharing options...
Jeoxz Posted January 11, 2018 Share Posted January 11, 2018 (edited) There's the big crystal tree space behind the transference chair. We can jump down and find extra rooms. Edited January 11, 2018 by Jeoxz d Link to comment Share on other sites More sharing options...
Threa Posted January 11, 2018 Share Posted January 11, 2018 I don't think anyone has mentioned this in the thread yet but apparently, the "Orbiter" is a much larger ship that our Landing Craft lands on. Link to comment Share on other sites More sharing options...
Redfeather75 Posted January 11, 2018 Share Posted January 11, 2018 Can I post this here? Link to comment Share on other sites More sharing options...
RogueVoxel Posted January 11, 2018 Share Posted January 11, 2018 They may use the operators room to add doors, nice and spacious for doors, ramps, or elevators Link to comment Share on other sites More sharing options...
OoKeNnEtHoO Posted January 11, 2018 Share Posted January 11, 2018 (edited) Anyone notice the 4 rings at the operator room? I always thought they will eventually rise up and be elevators or iron man style suit displays (but the latter is now part of the personal quarters). You can see 2 of them on the floor here: Edited January 11, 2018 by OoKeNnEtHoO Link to comment Share on other sites More sharing options...
Xaero Posted January 11, 2018 Share Posted January 11, 2018 5 hours ago, EmberStar said: There are no more doors to unlock... on the current version of the orbiter. They've changed the internal layout before. I'm pretty sure to start with it was just the cockpit, then they expanded it at some point with the retractable ramp to the foundry / arsenal / mod storage benches. Then they expanded it again when kubrows were added (sentinels used to just sort of hover over something kind of like a random water heater.) If they decide to add functionality that requires more doors, then they can simply change the map to add an elevator that we "somehow never noticed before" or otherwise simply alter the map. Not quite. Orbiter was expanded only once (with TSD). When it was first introduced in U14 there was a bug with a ramp which refused to open up, and it was a progression stopper. Link to comment Share on other sites More sharing options...
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