(XBOX)Nova Prime22117 Posted July 6, 2018 Share Posted July 6, 2018 How do you change your UI theme on Xbox Link to comment Share on other sites More sharing options...
Ham_Grenabe Posted July 6, 2018 Share Posted July 6, 2018 On 2018-06-25 at 1:43 PM, (XB1)BigLithuanian said: This is probably obvious but where the Excalibur is kneeling is where each individual players Warframe will be right? Yes. Link to comment Share on other sites More sharing options...
Dryros Posted July 18, 2018 Share Posted July 18, 2018 317/5000 Hello, I wanted to know about graphic improvements. in which topic I could say, because I would like an improvement in the effects of blood in the game and stain warframes and bloody weapons for a certain period of time because warframe is supposedly a gore game and sometimes seems more Power Rangers. 317/5000 Link to comment Share on other sites More sharing options...
(PSN)RomanTemple1021 Posted July 19, 2018 Share Posted July 19, 2018 Honestly I have to say Warframe is one of the best games out there from the quests the types of warframes to choice from the weapons combination the game play and the environment looks amazing to everyone at digital extremes y'all be coming up with the best ideas for the game every single time and I'm excited for the new Quest called the new war and the ui redesign looks cool. Link to comment Share on other sites More sharing options...
hoshigami Posted July 19, 2018 Share Posted July 19, 2018 DE, when are you guys going to add back the quick menu icon? I'm sick of have to press ESC key 3 times just to access menu everytime. Thanks Link to comment Share on other sites More sharing options...
Nasair Posted July 23, 2018 Share Posted July 23, 2018 When you start typing in a window that has a search and you don't have chat open would you please let that text go to the search box without clicking on the search box? Link to comment Share on other sites More sharing options...
SephirothWS Posted July 24, 2018 Share Posted July 24, 2018 The only complaint I have with the new UI is the lack of (proper) customization. Us players can colorize pretty much everything in the game, yet our (new) menus cost platinum to colorize, and we don't even get full control over the colorization. What I would like to see is an additional section per "theme" where we can apply colors of our choice using the color palletes we've unlocked. Link to comment Share on other sites More sharing options...
(PSN)AbBaNdOn_IGN Posted August 7, 2018 Share Posted August 7, 2018 Is there any more work being planned for the UI or have you guys already moves on to Railjack, Fortuna, New War????? Cuz there is still alot of issues and it sure would be nice to hear if you guys think you are done with UI or not. Themes effecting the lighting of our Warframe on the enter screen has got to go and become white light for every theme. Relic Refinement in orbiter needs mouse overs to display the relic information like it does when your picking for a fissue. We need to be able to spin our ship again when coloring it. We need less tiles/ larger tiles for every single inventory window so we can actually see what we are looking at. OR we need a giant search window that auto-opens any time we goto inventory. We need to easily see which relics are being used by squadmates We need to be able to easily open squad menu with a button press so we can quit a squad after missions. Link to comment Share on other sites More sharing options...
RevanGarcia Posted August 16, 2018 Share Posted August 16, 2018 I need a Cephalon theme and a blue color palette for my TRON aesthetic needs. pwease. Link to comment Share on other sites More sharing options...
FedTooLittle Posted August 20, 2018 Share Posted August 20, 2018 UI Prime #soon(tm) ? Link to comment Share on other sites More sharing options...
Yanzoo Posted August 20, 2018 Share Posted August 20, 2018 14 minutes ago, FedTooLittle said: UI Prime #soon(tm) ? [DE]layed Link to comment Share on other sites More sharing options...
Nitro747 Posted August 21, 2018 Share Posted August 21, 2018 On 2018-06-10 at 8:00 PM, [DE]Rebecca said: If you've been following our Devstreams - or Steve's twitter - our plans to release a visual update to our UI shouldn't be new. But if you haven't followed - the short explanation is that we're redoing our UI art style! Right now we have exactly 131 screens in the game that need an artistic pass to the new style. 8 we have done and ready to go - they'll be launching soon. Themes similar to above are coming for the the screens we have completed, and all subsequent screens will inherit whatever UI theme you've chosen (default or other purchased themes). So, 'all subsequent screens'. This will be rolled out over the rest of the year - we are not launching all 131 screens with new art at once.Things like horizontal scrolling are being removed based on player feedback, and we're going to be addressing other common requests as we make our way through the redesign. The busiest screens are particularly hard to change, but we will slowly but surely make our way through. Soooooo.... where is the rest of the new UI? Right now there is still a load of screens that are unfinished. You initially released 8 screens out of 131 (srsly?) and right now it does't seem to be improving at all. It's really weird to be navigating on the new UI and the next panel be still in the old style. Link to comment Share on other sites More sharing options...
(XBOX)War Captain Posted August 21, 2018 Share Posted August 21, 2018 On 2018-08-06 at 6:49 PM, (PS4)AbBaNdOn_IGN said: Is there any more work being planned for the UI or have you guys already moves on to Railjack, Fortuna, New War????? Cuz there is still alot of issues and it sure would be nice to hear if you guys think you are done with UI or not. We need less tiles/ larger tiles for every single inventory window so we can actually see what we are looking at. OR we need a giant search window that auto-opens any time we goto inventory. I agree the inventory tiles are very small, I would like to see an option to scale the grid size width. Link to comment Share on other sites More sharing options...
(XBOX)Architect Prime Posted August 22, 2018 Share Posted August 22, 2018 Spoiler Can we just use our own color palettes to color the hud? Why not I say? Link to comment Share on other sites More sharing options...
(PSN)Hiero_Glyph Posted August 22, 2018 Share Posted August 22, 2018 Any timeline on when you will restore controller funtionality? Console players don't enjoy the cursor UI. Link to comment Share on other sites More sharing options...
hoshigami Posted August 23, 2018 Share Posted August 23, 2018 please bring back the quick menu bar icon on upper left corner screen.................that mastery rank icon there is useless doesn't serves any purposes.😞 Link to comment Share on other sites More sharing options...
(PSN)creativedsign Posted August 23, 2018 Share Posted August 23, 2018 Tho it does look good and functions awesomely on PC... Console players struggle with UI item targeting. This new UI is not controller/console friendly. Please try to make a pass to optimize it for us PS4 ppl plz Link to comment Share on other sites More sharing options...
(XBOX)JcAnfis Posted August 24, 2018 Share Posted August 24, 2018 The menus in the new UI are really tedious and anoying to use on console. It is very obvious that this ui is not made for the console market. As i love warframe i would like to see an easy to use menu, item and ui interface for the players on consoles. Link to comment Share on other sites More sharing options...
ExVare Posted August 25, 2018 Share Posted August 25, 2018 Can we get a marker for where your archwing drops during Cetus missions? Finding it is hard. Link to comment Share on other sites More sharing options...
(XBOX)Architect Prime Posted August 29, 2018 Share Posted August 29, 2018 How about tennogen UI themes. Just sayin' Link to comment Share on other sites More sharing options...
Callback Posted September 5, 2018 Share Posted September 5, 2018 I just saw Steve's tweet form last month that you guys were finally hiring a UX designer. Good to hear. Please keep us posted on that. I know the whole hiring process, getting them situated, the time for them to actually draft and propose improvements, and the time to actually implement them is a long timeline, but it would be great to know how far along you are. The new UI is still so user-hostile, and I look forward to he improvements in usability this new hire will bring. Link to comment Share on other sites More sharing options...
(PSN)OmegaSlayer Posted September 7, 2018 Share Posted September 7, 2018 Having only a part of UI done is annoying. I'm totally on the 8 screens out of 131 in UNACCEPTABLE side Link to comment Share on other sites More sharing options...
(PSN)teacup775 Posted September 16, 2018 Share Posted September 16, 2018 I think UI bugs need to be bumped up in priority. Even modding is now subject to chaos (random mods in polarity tabs). My worry that the backend is now infected with some god awful bug, rather than the client game. I don't think y'all would like your db to get wrecked, right? Then there are the navigation menu bugs galore with its random zooms off the the upper left etc. Please for the love of god, hire a UX contractor to review all menus and deliver a precise list of behaviors to improve player experience, and then steadily fix them over one or more updates. There is something very wrong with a UI that cannot track state transitions between menus and user workflow. Stuff like this is -basic- and -essential- to your customer's experience. In addition eidolon hunts exhibit a lot of disturbing out of order scripting bugs, where the eidolon's component attacks become completely jumbled. How the heck are events being received (and more insanely, processed) -out-of-order-? How is the timer for said attacks falling apart so it spams several of the same ones? Link to comment Share on other sites More sharing options...
MokutoBunshi Posted October 12, 2018 Share Posted October 12, 2018 Hello @[DE] There is one UI element that we REALLY REALLY need. The old key system had TWO benefits over the new 1. #1 you never had to farm for new keys if you had one of every type (I don't mind this because of the faster targeted farming). But #2 is the issue, unless I open my codex and maybe a spread sheet, there is no easy way to figure out which of my relics are vaulted or not! I can't sort by vaulted in the select menu either. And what about IN-MISSION if we go a continuous run and I have to select relic #2, #3 and so on... I can't even check whats vaulted in there. If a player just wants to run some relics that should be easy to do without burning vaulted ones. Please just add a "V" symbol on vaulted Relic UI in the relic select screen. There is a whole thread of players and even BETTER ideas here saying the exact same thing: TL;DR Please add a "V" to vaulted relics UI for in-game and star chart selection. Thank you very much for reading. Link to comment Share on other sites More sharing options...
ThunderHuy Posted October 12, 2018 Share Posted October 12, 2018 All of them look cool... we need more music... Link to comment Share on other sites More sharing options...
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