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Chewarette

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Everything posted by Chewarette

  1. I'm not against more complex warframes. But unlike many people, I do not equate "complex" with "interesting". Octavia's mechanism for example, where you have to sync your actions with your tune, sounds good on paper, is more complex than "Use X to benefit from effect", yet most people just put a braindead song to activate the effects passively without having to think too much about it. And once again, just because you need to have a PhD in quantum mechanics to understand the 347 interactions between the 4 abitilies of your warframes + its passive doesn't mean it will necessarily be an interesting or challenging-to-play warframe. It can still be braindead, because most likely 345 of these interactions will be overshadowed by the other 2 and you'll stick to them.
  2. It can be godlike all you want, if it's barely used, it means it's not fun and should be reworked. If you need a PhD in quantum mechanics to play a warframe efficiently and yet it's still 0 fun provided, then people will not play it, then DE should make it enjoyable to play. Some simple warframes are boring and OP, some complex warframes are awesome but underpowered, some complex warframes are awesome and OP, some simple warframes are awesome and OP, and we have Inaros, simple, boring and underpowered
  3. Convoluted doesn't mean good. The most used warframes are usually the simplest ones
  4. In fact, the Circuit is the easier place to trigger it. On-shot decrees apply to the Amp, and the presence of low-armor enemies (Corpus mostly) make it extremely easy & quick to self-revive there.
  5. I think it would be a nightmare for archon shards inventory management among different frames. Does your proposal imply that if you want to socket 5x Amber Shards in all 3 configurations, you need 15x Amber Shards ? Because that's the only way to implement that without being a total pain in the ass on the development side, which is also what made Warframe/Companion shared mods garbage before they reworked that. And if that's indeed the plan you have, then it would have a big negative impact on 95% of the playerbase, to benefit 5% tops
  6. You can unlock it for all schools though, so it's nearly baseline at this stage
  7. The side objective for Kullervo is absolutely the same as the Kullervo's main objective. Just go to the hold and talk to the guy. I don't think we're talking about the same thing there
  8. ? Kullervo's hold is there every other spiral (so half of the time), and it can be done as side objective too
  9. I guess the problem is their lack of availability. With such pathetic drop rate in a limited game mode, it means a normal player will probably not have those arcanes at Ranks 4-5 before a year. So if they're overpowered... It means plenty of people will complain. Their solution to that ? Make them lame. Would have been nicer to just make them more easily obtainable but heh
  10. I've done Kahl once and I decided to never do that again. I'm not a slave to min-maxing to the point I'll do every content even if they're atrocious. And to be honest ? You will see how many people are minmaxing slaves when Shards will be removed from Kahl. They will very likely go from "many people are running it weekly" to "10 people are running it weekly"
  11. Apologies, it's true that I only considered Assimilate with the augment, where indeed the only downside is the slow and no weapon restriction. Revenant is another topic though - just because a garbage warframe with 0 identity has a broken ability doesn't mean it would be good for the game that all warframes have the same thing. Otherwise, just "because Revenant", we could ask all Warframes' damage reduction abilities to be boosted to 100% DR. Would it be good ? Nah So, accounting for Nyx in her vacuum, the drain makes sense. It could be tweaked in values, cap, internal cooldown, anything okay, but I think it's good for the game to not have a toggleable full invulnerability with negligible downsides. And yes that means Revenant should be changed but that's another story (it's only played for his 3, so the nerf will need to come with a rework). Unless what you're asking is for Nyx to become Female Revenant ? 3 useless abilities and 1 broken one ? Would that make her "good" (in terms of entertainment) or just "meta"
  12. Yup on the principle I understand, and I would support, but I think it's a necessary "evil". Otherwise that's straight up complete invulnerability with no downside other than slow moving (which is barely a downside really) that would be extremely easy to maintain forever, trivializing most high-end content. But even with that "limitation", I feel like you barely feel it. If you build your Nyx around Assimilate, you'll have enough duration (and/or efficiency) to not have any problem ever. Maybe against levels 6k+ ? Don't know, didn't try, but doesn't it make sense that it's not complete immunity to everything with literally no downside ?
  13. I'm barely losing any energy in Archon Hunts with Nyx, not sure what is being talked about there...
  14. It's barely noticeable if you mod her correctly and don't spend your life at 90 whatever-the-unit-this-is
  15. I'm not sure I'm in favor of that tbh. Maybe adding it to the chat window (next to the typing field) so you can know very quickly without having to rely on someone spamming the chat. But a full blown clock somewhere on the UI would be unnecessary. Usually, the games which have these additional elements (clock, calendar) are the games with timed events that you don't want to miss out. We could argue that open-world cycles, sorties and everything else that's on a timer rely on that but I don't feel like it would improve anything tbh. The reason given is not valid (missing appointments), I mean, the next step is to have post-its integrated into Warframe and a diary with the details of your bank or local shop ?
  16. Yup, that was always a weird design choice to begin with. Both abilities are cool, but indeed the Bastilles are ruined by this force-Vortex thing
  17. Well that's definitely far from silly, considering DE has already done that themselves with Mirage's clones (that "vanish" when they're in your direct field of view). And yes, some shoulder attachments are really big and start obstructing too much the view so that would be a great change.
  18. ... because you very rarely connect just 1 millisecond before going to sleep ? Most of the time you just... connect at the very beginning of your gaming session (weird idea I know)
  19. 6 hours is already very rarely wasted tbh. It can happen from time to time, but most of the time you'll benefit fully from it.
  20. That's unlikely to ever happen - and if it does, the boosters' duration would be reduced dramatically, which wouldn't help. Sometimes the boosters are wasted, it happens but it's nothing critical. The more you connect, the longer the boosters, so in the end it won't even matter anymore.
  21. That'll always be a tough subject. Servers have advantages (mostly stability, solving instantaneously 80% of Warframe's bugs) and disadvantages (maintenance, cost, downtime, set locations so you may have poor ping forever). But that's a moot point to discuss - they'll never have mission servers. We should be grateful they bought a few for Dojos (+ relays/orbiters obviously), but that won't go further - mostly because the cost would need to be compensated by a fee paid by players, which would drive the game directly into the ground.
  22. I don't know who that guy is, but for sure he's leading an army of NPCs. Is he a child ? Or a full-grown adult who supposedly can deal with his own stuff ? DE won't give you any information about it, stop insisting.
  23. Can't expect the players to do all the job though I'm mostly avoiding trading and grouping in Warframe because how terrible that experience is. Just throwing all my rads in matchmaking and hope for the best At this point, those basic systems are long overdue.
  24. Considering auto-melee is a standard function nowadays... Most rules in games are obvious, and most of the banned people know very well why they were banned for - despite them telling you otherwise and conveniently not mentioning the bots/hacks they were running in the background (even if they were for other games, they can be detected).
  25. The Lua's womb, always a bliss to stumble on it. I love its destroyed counterpart as well, gives a totally different point of view on what your character could have become. The new circulus tile is pretty neat as well ! On a more general note, Deimos' open world. As much as the content there is meh, Vome and Fass in the background<3
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