lordkactus Posted November 16, 2018 Share Posted November 16, 2018 Something is still broken with syndicates standings after a Fortuna bounty. Wearing a New Loka sigil, i got -44k standings with Perrin Sequence, while getting only +2-3k rep with Loka. This is forcing me to non wear any syndicate sigil on Orb Vallis at the moment, to prevent standing loss. Link to comment Share on other sites More sharing options...
Shadow-Spawn Posted November 16, 2018 Share Posted November 16, 2018 1 hour ago, -Bittersteel- said: For some reason I cannot see the quantity of ore I just mined for right below the ore's picture, even though most people tell me it's fine on their side (?) I have the same issue on PoE. Link to comment Share on other sites More sharing options...
Soulmare Posted November 16, 2018 Share Posted November 16, 2018 15 hours ago, AIAS-5 said: - Mission voting UI sometimes is still visible for the whole bounty I agree Link to comment Share on other sites More sharing options...
HOPE64 Posted November 16, 2018 Share Posted November 16, 2018 im in asia and still have matchmaking problem i can't find anyone! Link to comment Share on other sites More sharing options...
niutp Posted November 16, 2018 Share Posted November 16, 2018 Most important: looks like this update fixed the broken Archwing controls in poe and Fortuna, not that i hate my hoverboard. I was missing the fast flight so bad. Link to comment Share on other sites More sharing options...
RenzoSidalih Posted November 16, 2018 Share Posted November 16, 2018 i cant login after this hotfix. Please fix it asap Link to comment Share on other sites More sharing options...
Picoolo29 Posted November 16, 2018 Share Posted November 16, 2018 Nice... Could you fix Nidus now also? Please? His Larva is broken and he's mostly a pain to use now. Plus enemies being pulled under the floor or god knows where doesn't help him either. Link to comment Share on other sites More sharing options...
MKZ4 Posted November 16, 2018 Share Posted November 16, 2018 16 hours ago, [DE]Megan said: Fortuna: Hotfix 24.0.8 Changes: Optimized K-Drive FX performance for lower performing machines. Certain hidden Caches in Orb Vallis now have their own custom sound. Tweaked Khora’s Accumulating Whipclaw Augment sounds. Fixes: Fixed a Dx9 crash when accessing Navigation. Fixed the transmission playing for the start of a second Orb Vallis Bounty but the first objective never appearing after a Host migration occurs. Fixed Bounty progression indicator not persisting throughout successfully completed Bounty missions. Fixed Operator being invisible when selecting Focus from the Arsenal when used as the Operator. Fixed script errors on the Daily Tribute screen. Fixed a script error related to Khora’s Venari. still no fix for dojo big halls and inspiration halls disappearing from room creator list please fix that...cuz i searched everywhere on it and there is no and info about limit or nothing so please help Link to comment Share on other sites More sharing options...
Upright1 Posted November 16, 2018 Share Posted November 16, 2018 Can we brighten up the orb vallis interiors? Also please return the archwing sprint changes, rolling offers no benefit and is plain annoying. Link to comment Share on other sites More sharing options...
GRox_98 Posted November 16, 2018 Share Posted November 16, 2018 K-Drive is broken, everytime I land on the ground I lose all the points, pls fix this!! Link to comment Share on other sites More sharing options...
.durandle. Posted November 16, 2018 Share Posted November 16, 2018 3 minutes ago, Upright1 said: Can we brighten up the orb vallis interiors? Also please return the archwing sprint changes, rolling offers no benefit and is plain annoying. do you know how much tug-o-war there has been about the archwing controls every time they change the control systems between the old system and the "experimental" system there are constantly people complaining about it thought i have seen more support for the "experimental" controls over the old system but until DE makes the toggleable option under controls effect the open world areas this issue will persist i am not sure why it is such an issue for them to implement the option into the open world areas as they have shown they can implement it in archwing missions i would also love to see it implemented for submersible content some day but i personally don't consider the change to submersible a high priority Link to comment Share on other sites More sharing options...
novalery Posted November 16, 2018 Share Posted November 16, 2018 this bug is back.... Link to comment Share on other sites More sharing options...
Bostyan Posted November 16, 2018 Share Posted November 16, 2018 20 hours ago, AIAS-5 said: Does this actually work for you? Because it doesn't for me... 20 hours ago, Drakirion. said: I've tried that before. Didn't work. If we both talk for the same "bug" yes it works every time 100% for me. How to fix mission name on top when you join Fortuna Map. -> Maybe doesn`t work for everyone.... Link to comment Share on other sites More sharing options...
0000Quanta Posted November 16, 2018 Share Posted November 16, 2018 is the mouse now disable while using controller at the same time???? ive been playing this way for years... Edit nvm restart fixed it alll is dandy Link to comment Share on other sites More sharing options...
Jonathan0011 Posted November 16, 2018 Share Posted November 16, 2018 Fortuna syndicate progress seems to get lost each time a new rotation of bounties arrive. Just lost an hour of progress for this. Edit: it also drained my daily standing cap, so just shrugging my shoulders and jumping in once again won't be happening till the next hotfix Link to comment Share on other sites More sharing options...
SgtRyu Posted November 16, 2018 Share Posted November 16, 2018 Server still a problem again Some of my friends cant log in again life before 😞 Link to comment Share on other sites More sharing options...
xventriloquist Posted November 16, 2018 Share Posted November 16, 2018 Thank you as always! Link to comment Share on other sites More sharing options...
-EPECb- Posted November 16, 2018 Share Posted November 16, 2018 Pls fix PHANTASMA's alt.fire. Shots pass through some surfaces (some walls, floor in simulacrum) at missions. Link to comment Share on other sites More sharing options...
DarkOvion Posted November 16, 2018 Share Posted November 16, 2018 K-Drive bits are in the wrong place. This is really dsitracting: Link to comment Share on other sites More sharing options...
4leo Posted November 16, 2018 Share Posted November 16, 2018 Twin grakatas no sound when recharging whepon, long time.... fix please Link to comment Share on other sites More sharing options...
Myaurico Posted November 16, 2018 Share Posted November 16, 2018 4 hours ago, Picoolo29 said: Nice... Could you fix Nidus now also? Please? His Larva is broken and he's mostly a pain to use now. Plus enemies being pulled under the floor or god knows where doesn't help him either. +larva broken and now its broken warframe with enemies "larving" to other universe(or dimensions)... if bosses can travel to other universes too than Nidus is Truck-san`s trainy Link to comment Share on other sites More sharing options...
--H-o-A-x-- Posted November 16, 2018 Share Posted November 16, 2018 20 hours ago, AIAS-5 said: Thanks for your continuous work on improving Fortuna for us, it is very well appreciated! - The new Tek Gravity mod still doesn't seem to work Tek Gravity is working... sadly it only works inside the bubble that the Kavat drops not outside of it, would like to see this changed. Link to comment Share on other sites More sharing options...
JCD89 Posted November 16, 2018 Share Posted November 16, 2018 Can't login in game after this update. Can login to this forum, which proves that password I typing is correct. Link to comment Share on other sites More sharing options...
KingMalik10001 Posted November 16, 2018 Share Posted November 16, 2018 This is more like a "HOTCRASH" then a Hotfix. Stupid login issue is back.WTH. SE Asian Region Link to comment Share on other sites More sharing options...
LordPreda Posted November 16, 2018 Share Posted November 16, 2018 As seen in Devstream 119, there's a problem with invisibility from all sources (warframes and pets) that makes weapons gain this shimmer on them that doesn't go away for the whole mission Link to comment Share on other sites More sharing options...
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