Kalarual Posted December 16, 2020 Share Posted December 16, 2020 Nechramechs Vs a smaller door: Link to comment Share on other sites More sharing options...
(XBOX)CI shadow2397 Posted December 16, 2020 Share Posted December 16, 2020 20 minutes ago, Kalarual said: Nechramechs Vs a smaller door: The brute is in its uvogin Link to comment Share on other sites More sharing options...
KnossosTNC Posted December 16, 2020 Share Posted December 16, 2020 Pretty much, though the lack of destructible geometry looked off-putting. Still, gameplay comes first right? Link to comment Share on other sites More sharing options...
Miser_able Posted December 16, 2020 Share Posted December 16, 2020 could try crouching and then dashing, thats how I fit through tight spaces on deimos. or just summon it on the otherside Link to comment Share on other sites More sharing options...
(XBOX)C11H22O11 Posted December 16, 2020 Share Posted December 16, 2020 Link to comment Share on other sites More sharing options...
Kaotyke Posted December 16, 2020 Share Posted December 16, 2020 Link to comment Share on other sites More sharing options...
Kalarual Posted December 16, 2020 Author Share Posted December 16, 2020 48 minutes ago, KnossosTNC said: Pretty much, though the lack of destructible geometry looked off-putting. Still, gameplay comes first right? at least make the mech stumble a bit lol Link to comment Share on other sites More sharing options...
Prexades Posted December 16, 2020 Share Posted December 16, 2020 I had suggested a short range teleport as an alternate ability for Bonewidow. It would at least make her somewhat usable once Necramechs can be used outside the open worlds. I don't see much of a role or niche anywhere for them. Link to comment Share on other sites More sharing options...
(PSN)guzmantt1977 Posted December 16, 2020 Share Posted December 16, 2020 1 hour ago, Kaotyke said: Aren't you a little tall for a stormtrooper? 🤨 Link to comment Share on other sites More sharing options...
(XBOX)The Neko Otaku Posted December 16, 2020 Share Posted December 16, 2020 1 hour ago, Kaotyke said: Now i want bonk sound everytime the mech goes through a doorway Link to comment Share on other sites More sharing options...
(XBOX)The Neko Otaku Posted December 16, 2020 Share Posted December 16, 2020 - Link to comment Share on other sites More sharing options...
Miser_able Posted December 16, 2020 Share Posted December 16, 2020 2 hours ago, (XBOX)TyeGoo said: I still don't quite know why mechs can crouch 🤔 why not? compact form = easy storage and transport Link to comment Share on other sites More sharing options...
(PSN)robotwars7 Posted December 16, 2020 Share Posted December 16, 2020 footage of necramech escaping from Corpus Ship, colorized: I'm sure it'll be fine.. not like giant mechs can glitch through walls and floors and such... right? Link to comment Share on other sites More sharing options...
ReaverKane Posted December 17, 2020 Share Posted December 17, 2020 4 hours ago, KnossosTNC said: Pretty much, though the lack of destructible geometry looked off-putting. Still, gameplay comes first right? Yeah, they could at least add a decal for the dent on the top of the door where the head hits. (like what they do for ground slams, or bullet holes, but for the head impact on the door frames). Link to comment Share on other sites More sharing options...
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