[DE]Rebecca Posted April 16, 2021 Share Posted April 16, 2021 Call of the Tempestarii: Hotfix 30.0.5 Fixes: Fixed a common crash caused by the last hotfix related to Fissures. Fixed Sevagoth’s Gloom not working when Subsumed onto Lavos. It will use Duration instead of Drain. Fixed Sevagoth’s Shadow form not disappearing if you enter your Arsenal. LOL. Fixed holes in the Despot Syandana. As reported here: https://forums.warframe.com/topic/1258997-major-texture-holes-on-despot-cape-syandana-update-414/ Fixed an exploit in Assassinate Bounty missions in the Orb Vallis. Fixed erroneous prompts in the Crew UI with a Controller. Fixed the ‘Cancel’ button having no functionality in the HUD customization screen on a controller. Fixed missing labels on weekly missions in the World State Panel. Link to comment Share on other sites More sharing options...
FSK41 Posted April 16, 2021 Share Posted April 16, 2021 Can we get new rewards for the Defense in Railjack? also tune up the enemy scaling,we do not want paper enemies *everywhere*. > Void storms are undeniably worse than any other fissure,even a survival or interception missions are faster to open relics pls Remove objectives and let us blast trough missions with railjacks its called ,,storms'' not ,,crawls'' Link to comment Share on other sites More sharing options...
NightCrawlerK98 Posted April 16, 2021 Share Posted April 16, 2021 Please fix this! Still Borken Link to comment Share on other sites More sharing options...
LeXeR Posted April 16, 2021 Share Posted April 16, 2021 Where Fix for our Codex-Finding Community ??? Link to comment Share on other sites More sharing options...
Stalker_says_hello Posted April 16, 2021 Share Posted April 16, 2021 Allow us to add helminth abilities to Sevagoth's shadow. Link to comment Share on other sites More sharing options...
Nosolus Posted April 16, 2021 Share Posted April 16, 2021 Knock Knock, Who's there? HotFix! Link to comment Share on other sites More sharing options...
200BadlySpentPlatinum Posted April 16, 2021 Share Posted April 16, 2021 Pls make firing weapon cancels reloading when magazine is not fully depleted? I'd love this QoL Link to comment Share on other sites More sharing options...
Leqesai Posted April 16, 2021 Share Posted April 16, 2021 Just now, Stalker_says_hello said: Allow us to add helminth abilities to Sevagoth's shadow. Link to comment Share on other sites More sharing options...
Catharsis25 Posted April 16, 2021 Share Posted April 16, 2021 Fix for Sevagoth's 3 not filling his well? Fix for Sevagoth's Shadow not always using its arms to attack? Link to comment Share on other sites More sharing options...
Tali Posted April 16, 2021 Share Posted April 16, 2021 Can this get adressed? https://forums.warframe.com/topic/1199751-the-four-year-old-butt-nerf-nova-primes-animation-rig-has-issues/ Link to comment Share on other sites More sharing options...
The_F4nAt1c Posted April 16, 2021 Share Posted April 16, 2021 thanks Link to comment Share on other sites More sharing options...
Quantum_Blur Posted April 16, 2021 Share Posted April 16, 2021 Going from a railjack mission to a relay breaks so many things. I've had my clan dojo's decorations follow me to a relay and populate it. The clan bar was in the hangar bay. All of it had collision. Some parts were blocking the doors. Link to comment Share on other sites More sharing options...
Krilexis Posted April 16, 2021 Share Posted April 16, 2021 6 minutes ago, [DE]Rebecca said: Fixed Sevagoth’s Shadow form not disappearing if you enter your Arsenal. LOL. This one was funny indeed 😏 Also hotfixes on a friday ?? Please dont crunch go on week end already. Link to comment Share on other sites More sharing options...
Flameghost Posted April 16, 2021 Share Posted April 16, 2021 Link to comment Share on other sites More sharing options...
Halo Posted April 16, 2021 Share Posted April 16, 2021 Bug that's been around for months: - When spawning into Dojo's, you will be instead sent into the dojo's railjack instead of the spawn room. Link to comment Share on other sites More sharing options...
Duality52 Posted April 16, 2021 Share Posted April 16, 2021 2 minutes ago, ninjakivi2 said: When New War? They're working on that for Tennocon 2021. 2 minutes ago, ninjakivi2 said: When Duviri Paradox? Not this year. If I may, can the Corpus Ship Defense tile be changed to the Starlight Market Dojo room? The tile is unnecessarily large in overall size, which hinders the AI speed. Not to mention how they can get stuck in adjacent tiles leading to the main Defense tile. Link to comment Share on other sites More sharing options...
Alexion Posted April 16, 2021 Share Posted April 16, 2021 I'm still having animation and color correction issues(Color Correction is off) with Sevagoth's Shadow. None of the animations from the tree are playing properly for powers, melee or movement(Other than the idle and moving animation). So no swinging, dodging, jumping, etc animations are playing properly. He just looks like he's beating people with his chest. Also the energy color is not updating properly. It's showing pink, regardless of selection. (Mine is light blue/cyan). Also I cannot re-organize the polarities on Sevagoth's Shadow. He's been forma'd about 4 times now. Link to comment Share on other sites More sharing options...
N1ZO Posted April 16, 2021 Share Posted April 16, 2021 cool hotfix but could you return the mios chain back to original? Link to comment Share on other sites More sharing options...
KiraKama Posted April 16, 2021 Share Posted April 16, 2021 There is a bug where using sevagoths 4th or when you die and go into the shadow it makes the FOV zoomed in. Link to comment Share on other sites More sharing options...
Voltage Posted April 16, 2021 Share Posted April 16, 2021 11 minutes ago, FSK41 said: > Void storms are undeniably worse than any other fissure,even a survival or interception missions are faster to open relics pls Remove objectives and let us blast trough missions with railjacks its called ,,storms'' not ,,crawls'' I would say increasing rewards by offering interesting items like Stance Forma and Nitain Extract keeps them valuable without dumbing down the mode. They are called Void Storms not Void Speedruns. Likewise, you can already complete Neptune Proxima Exterminate Fissures in 2 minutes and 30 seconds. Link to comment Share on other sites More sharing options...
Aturixios Posted April 16, 2021 Share Posted April 16, 2021 Thanks for the hotfix! 9 minutes ago, [DE]Rebecca said: Fixed holes in the Despot Syandana. As reported here: https://forums.warframe.com/topic/1258997-major-texture-holes-on-despot-cape-syandana-update-414/ Fixing a syandana but Octavia Prime's energy is still bugged (now 3 months old), as posted here: Paradiso Leg Plates are also bugged on Limbo's Limina skin, presumably since release: Link to comment Share on other sites More sharing options...
Superexboom Posted April 16, 2021 Share Posted April 16, 2021 12分钟前 , [DE]Rebecca 说: Fixed an exploit in Assassinate Bounty missions in the Orb Vallis. Which bounty? I have no idea. Little Duck? Link to comment Share on other sites More sharing options...
tronmaker Posted April 16, 2021 Share Posted April 16, 2021 2 minutes ago, Voltage said: I would say increasing rewards by offering interesting items like Stance Forma and Nitain Extract keeps them valuable without dumbing down the mode. They are called Void Storms not Void Speedruns. I would like it changed to where not everyone has to be inside the objective at once Link to comment Share on other sites More sharing options...
Buldozers Posted April 16, 2021 Share Posted April 16, 2021 11 minutes ago, Lunoru said: Knock Knock, Who's there? HotFix! Link to comment Share on other sites More sharing options...
MONSTERaider Posted April 16, 2021 Share Posted April 16, 2021 Railjack's exterior "Wear and Tear" UI is glitched, it goes back to default every time. Please allow "On-Call" crew member to use weapons with mods in regular missions like it is on Railjack. The auto movement after picking up something from the ground is really bad, sometimes I pick something up next to an edge and I fall into the abyss,or I trigger an alarm by auto moving to detection lasers, please change it so we stand still, this bothered me for a long long time :( Thank you DE for your hard work <3 Link to comment Share on other sites More sharing options...
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