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Call of the Tempestarii: TennoGen: Hotfix 30.2.1


[DE]Megan

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Call of the Tempestarii: TennoGen: Hotfix 30.2.1

 

Fixes:

  • Fixed causing Damage to yourself and squadmates if you have Mirage’s Hall of Mirrors active and your clones inflict a Status Effect which causes Damage in a radius (Gas, Electric, etc) that lingers on the target and the clone ability ends.

  • Fixed Excalibur Umbra not attacking when in Melee range when you have no Melee weapon equipped. 

  • Fixed cases of Quill Onkko's cave door sometimes not opening after accessing Cetus from the Plains (and potentially other cases of doors not opening).

  • Fixed Railjack Pulse Turbine doors not opening for either Host or Client.

  • Fixed small alignment issues with the Khora Graxx and Khora Fiera Helmet.

  • Fixed a script error when your Warframe died while you were in Operator mode.

  • Fixed a script error when viewing the Plexus.

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Just now, [DE]Megan said:

Fixed Railjack Pulse Turbine doors not opening for either Host or Client.

Speaking of doors, can the friendship doors and lockdowns be removed in Corpus Ship for Empyrean? It's honestly pace-breaking.

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Is the disappearing acolyte spawns bug being looked at? It is widely known by people who play steel path disruption or steel path kuva survival that the transmission messages that constantly play or something else blocks an acolyte spawn thus bricking the acolyte spawning behavior in the mission. And I think was a major issue back when acolytes first launched. This issue still persists and doesn't get enough attention since it is only on steel path. And would be a major help in having this bug squashed since it really hampers the incentive to do these runs knowing this bug exists. This issue also seems to be super consistent since the transmission messages play constantly in these gamemodes.  I managed to get it on my first attempt at kuva survival and on two seperate disruption runs within three runs and submitted the ee logs for them. Along with other people also providing video evidence and their own examples of it happening to them as well.

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14 minutes ago, [DE]Megan said:
  • Fixed small alignment issues with the Khora Graxx and Khora Fiera Helmet.

You forgot to include Laveau and Mithra in the logs.

EDIT:

Now the vanilla, Delphi and Urshu Helmets are misaligned...

Spoiler

wXDWkqu.jpg

 

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Nothing on Sevagoth's animations breaking? Nothing on Sevagoth not working with operator Naramon abilities (like "Power Spike")? Nothing on Gladiator set on weapons working with Sevagoth's Shadow like it does with other Exalted abilities and weapons?

 

Just trying to bring awareness to these points which would be great inclusions since they are already present for other frames and abilities. Thanks for the hotfix DE.

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