Rainofgod Posted March 20, 2015 Share Posted March 20, 2015 another bug an Ash in the capture the Cephalon Link to comment Share on other sites More sharing options...
Yorinar Posted March 20, 2015 Share Posted March 20, 2015 Probably because it was the only weapon people would use and DE want people to use other weapons, just a guess though, I'm not a member of DE. I raise you Boltor Prime. Personally I think the reason it was nerfed is because they want to curb lengthy void missions. Use dem keys up, son! Link to comment Share on other sites More sharing options...
Michaeldbest Posted March 20, 2015 Share Posted March 20, 2015 PLZ FIX THE SCREEN FREEZE ON RELAYS AND OROKIN DERELICT OR I RATE 0/5 DON`T TAKE THIS FOR GRANTED Link to comment Share on other sites More sharing options...
napoBapKa.mp3 Posted March 20, 2015 Share Posted March 20, 2015 (edited) don`t read the 16 pages. can anyone told DE to hire 1 guy who know russian? :D cause "elite aride lancer" in quest log - "uniqe (УНИКАЛЬНЫЙ)" in mission on russian T_T i want to hug guy who made this, rly. hug. throat. :) and some other translation in dialog with celaphon is tottaly wrong T_T. pls die or not use gogle-translate and wronghands32.dll driver. and - seems DE forgot to post about kohm nerf :) my ! is rly burn... i even burned my chair! Edited March 20, 2015 by napoBapKa.mp3 Link to comment Share on other sites More sharing options...
Chroia Posted March 20, 2015 Share Posted March 20, 2015 [*]Fixed the dialogue between Lotus and Maroo at the final mission of Stolen Dreams being out of order.Sorry, nope.Ran it shortly after the update. This is still how the dialogue goes. Link to comment Share on other sites More sharing options...
baldy117 Posted March 20, 2015 Share Posted March 20, 2015 I think sargas ruk is bugged or glitched it aint my pc thats for sure its second best in my house crashed twice already at sargas ruk Link to comment Share on other sites More sharing options...
iSmallfry Posted March 20, 2015 Share Posted March 20, 2015 Melee auto targeting still doesn't work properly for blind justice's heeding call combo. the last attack (the big leap attack) still tends to root you in place after the second-last attack kicked the enemy away from you.I would like to hit the leap consistently and stick to the enemy i'm targeting, for a change. Link to comment Share on other sites More sharing options...
saradonin Posted March 20, 2015 Share Posted March 20, 2015 Wassup with the sneaky Kohm changes? Link to comment Share on other sites More sharing options...
Legion495 Posted March 20, 2015 Share Posted March 20, 2015 (edited) I would really like to see API fixes. Even if I disabled DX sometimes Warframe likes to stop working. Few times but it happens. I think it's caused by API problems and with DX on it crashes the whole graphics on the PC.I wonder why there is no fix for that. Edited March 20, 2015 by SkullFace495 Link to comment Share on other sites More sharing options...
OnlinePhenome Posted March 20, 2015 Share Posted March 20, 2015 (edited) Bring my Kohm back. :( Damage fall off + spread? You have to be lucky to even land one pellet with the huge spread. At least lower the spool up time, the gun feels horrible atm. Edited March 20, 2015 by Irregardless_Existence Link to comment Share on other sites More sharing options...
Idiocy Posted March 20, 2015 Share Posted March 20, 2015 (edited) Welp, RIP Synnacor, 12 seconds worth of ammo is useless. If you gotta waste a slot on ammo mutation for a weapon to not be completely S#&$, it's completely S#&$. The king is dead, long live Rakta Ballistica/Vaykor Marelok! Edited March 20, 2015 by Idiocy Link to comment Share on other sites More sharing options...
ArchPhaeton Posted March 20, 2015 Share Posted March 20, 2015 (edited) Dear DE; From my point of view you are wasting precious time and effort trying to catch/please the PvP kiddies. PvP already has a wide market to satisfy those who like it. Please put more love into the real Warframe. Second mission of Retribution bugged and we could not evac. Grineeer are still OP beyond all recognition specially compared to other factions. That Frost Prime removal scandal, Keys as void rewards & void droptable over-dilution, Dark sectors stealth nerf (as if taxes werent bad enough) and so many things. Please DE. Edited March 20, 2015 by ArchPhaeton Link to comment Share on other sites More sharing options...
NovusNova Posted March 20, 2015 Share Posted March 20, 2015 I raise you Boltor Prime. Personally I think the reason it was nerfed is because they want to curb lengthy void missions. Use dem keys up, son! Maybe Boltor Prime, But I've seen a lot more people using synoid gammacor than boltor prime. Link to comment Share on other sites More sharing options...
Dimbreath Posted March 20, 2015 Share Posted March 20, 2015 Raids totally show up the lack of teamwork and communication that people in this game have. Link to comment Share on other sites More sharing options...
Prolbo Posted March 20, 2015 Share Posted March 20, 2015 DE, please give the ability to choose the number of purchased scanners!!! Link to comment Share on other sites More sharing options...
PnOyLeeT Posted March 20, 2015 Share Posted March 20, 2015 YEHEY !!! HOT FIX 1 TOTALLY FIX MY KUBROW SIZE PROBLEM!!!!!!!!! ty all u guys work so hard,..pat in the back Link to comment Share on other sites More sharing options...
K_Shiro Posted March 20, 2015 Share Posted March 20, 2015 (edited) I'm disappointed. Not because of grammacor nerf, I'm used to it now. Not because of the numerous stuff you require to build so you can start building the things you need to build the new frame. It's annoying as hell and I wish you freakin' forgot about those tendencies of yours to make stuff require such tedious actions to get but oh well, I can live with that (if you don't go too far, though you are getting there, slowly but steadily). Nerfing credits where credits were already hard to come by for people not playing constantly is evil and I loath this - reeks of "cash-grab" as my collegaue so nicely phrased it on chat. Enemies have always been an important thing for me. I really loathed the fact that the AI is simply not getting better, all enemies behave like idiots and challenge means enemies that are either bulletsponges, simply 1-hit murder you (especially so since their accuracy is ridiculous and paired with the obviously impossible reaction time, potentially fun-killing), immortal/ignore your stuff, disable you like it's nothing. You practically find every possible way of how NOT to make an enemy. And now these... an ultrafast target to scan that practically makes a joke out of you - you can buy traps to slow them (again, the word "cashgrab" echoes in the distance). And we have a new grineer enemy that - instead of a proper AI - has partial immunity to all your stuff, ability to nullify your abilities and cannot be killed by one hit. REALLY?I feel the more I play this game that you not simply ignore what players want but intentionally do things to harass and chase players away. For a LONG time players either accepted (more like beared with) ancient disruptors blatantly taking energy you aquired just by touching you (no idea who came up with the idea, please do not let him do it again), bosses simply ignoring your abilities etc. or HATED it. Nobody in their right mind liked these, forums were filled with complaints - and when people are finally bored of posting the same thing, you add more of the same stuff? Anyways, I'm seriously disappointed. Practically half the patch feels like an attempt to further slow progression in the game and limit the players' possibilities. If you have no idea what challenge is, at least stop trying to mess up the game more than it is. Please. If I'm wrong and these weren't your intentions, sry then - but these are my honest opinions. At this point I'm seriously doubting what Lotus wrote about players testing this for you for X hours... or that you actually listened to them. I was thinking about updating my concepts and ideas topic, and overall coming back to the forums - since I was interested in the new update. I didn't get the hype fever (thank God I have enough experience and logic to be more intelligent than believing everything I read and hear) but I'm the kind that likes to hope at least a little. Life is too depressing otherwise - but most of the time I got disappointed in these patches. Archwing, Kubrows, etc. all the stuff you added then forgot all about, no improvements, no fixes, even basic stuff like weapons and abilities. Warframe was more enjoyable around U5. I can't express how sad I am for this game could be so much better. Of course that's just my opinion. Someone might find this patch the lovelies thing of all times. Again, some people would skin their own dogs out of fun. Edited March 20, 2015 by K_Shiro Link to comment Share on other sites More sharing options...
raigu Posted March 20, 2015 Share Posted March 20, 2015 the credit reward in dark secs seems to be ninja nerfed. not cool. it's a pain to farm credits Link to comment Share on other sites More sharing options...
Xpoorny Posted March 20, 2015 Share Posted March 20, 2015 synoid gammacore totally useless now! that ammo use...that damage reduce ....the nerve how they nerved it really balance your balancing... i cant imagine that the 75-80% damage drain was needed ammo well...gone a bit overboard on that however a nerve was really needed but this is just to much compared to the other syndicate weapons...synoid just fails now pritty please balance it up a bit more cause it already has short range critbuild can do some with creepingbullseye and 4.4x multiplier almost 30%critchance but really pffff its gonna be sitting in my inventory collecting dust its not in the top 10 anymore,,,and it should be for 100k syndpoints for the entire everything else...good freaking job! really nice update thaught yall lost it for a moment but this this this...really this is...its just...gotta say something...uhm awesome! Link to comment Share on other sites More sharing options...
7grims Posted March 20, 2015 Share Posted March 20, 2015 (edited) Everything I expected from U16 is right here. Just like any of the big updates, its all a mess and a confusion. From all this frustration and anguish of not understanding nothing, having no indications, not knowing what to do next, it led me to the point of not wanting to play U16 until I have a proper guidance from the wiki. Cause I'm not ready to embark again in a mighty quest of annoying everyone with 1000 questions either in forums or in the chats. As always the game's codex and tutorials are useless, and do not really help in no way. To end, the game is becoming a cluster of visual effects noise, too many effects by using and activating abilities, too many effects from environment, from affinity numbers flying all over, etc etc, soon it will be impossible to see anything in this game, since all the actions and items will be under thousands of layers of effects that block the gaze of the battlefield. Sorry to say, but the game is not improving, this is the work of amateurs. Edited March 20, 2015 by 7grims Link to comment Share on other sites More sharing options...
TheSilverBackWolf Posted March 20, 2015 Share Posted March 20, 2015 (edited) good patch,nice fixes,an thanks for even makin the new particles look more like real gpu physx,miss those,an thanks for the more gpu use in this patch it does help the game run smoother Edited March 20, 2015 by TheSilverBackWolf Link to comment Share on other sites More sharing options...
V0LK Posted March 20, 2015 Share Posted March 20, 2015 Don't you think Gammacore nerf was a bit of an overkill? Can't we have a decent weapon to deal with high lvl bullet sponges with infinite armor? Link to comment Share on other sites More sharing options...
Xenophil Posted March 20, 2015 Share Posted March 20, 2015 Yay, Synnacor nerf! \o/How about Marelok and Boltor Prime? Link to comment Share on other sites More sharing options...
RHuckebein Posted March 20, 2015 Share Posted March 20, 2015 It's really weird that the kohm would be changed so substantially and not have it mentioned at all. It lost about 60% of its damage. It gained a bit of fire rate. It appears to be hitscan now, but that's useless because the increased spread and decreased damage makes it useless at long range anyway. It gained a fair bit of status. I can't say for sure if it has more pellets or not, but it doesn't seem to? Its ammo consumption DOUBLED, and it now uses 4 ammo per shot when spooled. Because it's not like terrible ammo economy was one of the main reasons the weapon was so widely panned on release or anything. It baffles me that none of these changes were even considered worth mentioning. Was it just some sort of accident? Link to comment Share on other sites More sharing options...
Lavaleaf Posted March 20, 2015 Share Posted March 20, 2015 What happen about Rakta Ballistica Skin? Why it's look like a crap? I like old color and texture :( . it's look cool on my wraith loadout. it bug or change? Link to comment Share on other sites More sharing options...
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