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What Would You Think Of... A Gambler Warframe? (Read Before Posting)


Archwizard
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At this point in Warframe, we've basically seen it all. Our arsenals have engineers, paladins, dragons, jesters and stage magicians - we really can't say anything would be "out of place" anymore, which makes every theme free game.

 

So my question today is, what would you think of the hypothetical addition of a Gambler class?

 

Many games have already set a precedent of a class who fights with cards or dice, weaponizing slot machines and even the money they've already swindled out of others (giving their attack power an element of scalability). The archetype has proven quite successful, due to their wide array of possible abilities.

 

However, an example of a Gambler-esque ability already exists within Nekros' Desecrate, whose random and uncontrollable effectiveness leads to very polarizing opinions of his playstyle. Some players swear that the reward overcomes the cost, while others believe that having a Warframe influence rewards makes a poor substitute for safety nets and is bad for the development of the game.

There are ways to design a Gambler's abilities without forcing a player to pray to RNGesus for the skill to work as intended - but if anyone should have a random effect within their arsenal or churn out loot, it should be a Gambler, no?

 

TL;DR:

Let's say you were tasked to design a Gambler for Warframe. Would their powers make them RNG frame, or would they use purely skill-based risk-reward tactics, or even just casino gimmicks? Would their job be hitting the jackpot, or would they be an honorable combatant from the Old War? How would you go about executing this plan?

 

This thread is not for gauging community interest in a frame whose abilities are based on RNG - Oberon himself was one on release and it was horrible, Hydroid still is one and is primarily reviled by the community.

 

This thread exists for the discussion of the state of RNG and meta skills in Warframe, such as Desecrate. 

 

Would you accept another frame who has Desecrate? If not, why would you accept such "meta skills"? How often do you use RNG-style frames now? Do you think increased mod and resource rewards overcome the cost in gameplay - or do you think it enhances it? If you disagree with the use of RNG entirely, what alternatives would you propose to its current uses?

Edited by Archwizard
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Bolded the key area of the OP, hopefully this will lead to fewer sarcastic one-liners, and more actual discussion.

 

Only if we get an Alcoholic warframe, and a druggy too.

 

Again, Jester and Stage Magician. At least Gamblers have been used in such series' as Final Fantasy, Mega Man or Super Robot Wars. Reference here.

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All I can think of is Kite from Hunter x Hunter.

Kite's Nen ability is called Crazy Slots and allows him to conjure some weapons with a clown affixed to it. A roulette appears on the clown's tongue with numbers 1 to 9, each corresponding to a specific weapon. Whatever number randomly appears, the weapon that corresponds with that number appears. This means that Kite cannot choose what weapon he wants to use; he did this in order to increase the power of the individual weapons by making a Contract prohibiting selection by choice. The weapon drawn will not disappear until used. The clown on Crazy Slots can also talk and comment on Kite's actions and mood, to his chagrin.Only three of his weapons are shown in the manga: a scythe,a rifle, and a mace.

 

I'm okay with it, but I don't want a clown frame.

Edited by Oranji
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I did think up a warframe concept about a "con man" that warps probability a while ago, I'll see if I can find the thread.

 

EDIT: found it

 

https://forums.warframe.com/index.php?/topic/366624-gamble-the-conman-probabilitycausality-manipulator/#entry4060852

 

(shameless promotion of an old concept? where? <_<  >_>  <_>)

Edited by (PS4)SteampunkJester
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Hmm, my idea would be:

Power 1: Crazy Eights - 8 nearby enemies will be buffed with random effects, but every other enemy will be debuffed (within an "x" meter radius)  

Power 2: (insert name here) - Switch teleport with a random enemy within an "x" meter radius.

Power 3: 21 - killing an enemy would give the ability 1-5 "points" if you deactivate the ability, it will grant however many points you have stored a certain amount of energy or loot, but if it goes over 21, you lose all your energy.

Power 4: Make it rain - Shoot out cards at nearby enemies while the ability is active, each different card will give a different debuff/damage type to the enemy. 

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So like, RNGambit? Sounds... fun?

 

Damn, beat me to it!!!  LOL

 

Was thinking the same thing.

 

 

Power 1: Hold 'em

Power 2: Fold 'em

Power 3: Walk away

Power 4: Run

 

 

Wonder if they could get the rights to the song............have it playing in the Liset at all times when it is equipped.

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I'd like to see his/her attacks based on things in gambling.

 

first power should be "Exalted Croupier Stick" (or just a powerful melee)

 

second power could be "Elemental Roulette", where you throw a poker chip on the ground and it explodes into a random elemental AoE

 

third power can be "Big Blind", where you shield yourself using giant playing cards (which have the lotus symbol in place of the card number.)

 

fourth power can be "Dead Man's Hand" where you deal out Shuriken playing cards in true poker style, killing all nearby enemies with them, and exploding in different elements.

 

just a fun idea, don't take it seriously.

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HIT THE LEVER!

 

In all seriousness, I'm having trouble thinking of powers that aren't either a blatant expy of Gambit, a blatant expy of Sid from FF6, or yet another frame who will be relegated by the fanbase to the niche of "just keep spamming that power that makes them drop more loot"

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Our arsenals have engineers, paladins, dragons, jesters and stage magicians

Less 'engineers', more 'grenadiers'.

Less 'jesters', more 'illusionists'.

Less 'stage magicians', more 'gentleman thief' or 'assassin'.

Less 'dragon', more... yeah alright.

So my question today is, what would you think of the hypothetical addition of a Gambler class?

No thank you.

I want to know what to expect.

I want to know that when I press #, X will happen.

Drop RNG is more than enough for me, ,kthx.

However, an example of a Gambler-esque ability already exists within Nekros' Desecrate, whose random and uncontrollable effectiveness leads to

having to stand still and spam 3 because half the dozen corpses around you still haven't been desecrated, 5 casts in.

There are ways to design a Gambler's abilities without forcing a player to pray to RNGesus for the skill to work as intended

Yeah, and when considering its probability, remember to take Warframe's track record into account.

Let's say you were tasked to design a Gambler for Warframe. 1) Would their powers use any amount of "chance to X" gambling, or purely skill-based risk-reward tactics? 2) Would their job be hitting the jackpot, or would they be an honorable combatant from the Old War?

1) No.

As opposed to Desecrate (just as an example...), any skill that employed RNG would be 'roll X to win, roll X+5 to win more'.

2) (In my opinion,) all or nothing isn't very rewarding. See above.

A skilled gambler (c.f. professional poker players) doesn't just roll the dice and pray. They accumulate every single advantage they can grab, no matter how slight.

All or nothing on a diceroll is a desperation gambit.

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1. Dice roll - up to 6 random enemies are damaged and are hit by a random status effect.

2. Routlette spin - has a 50% chance of damaging enemies and stunning them, or a 50% chance to restore a small amount of health. 2sec cooldown

3. Addiction - player and those around him recieve an accuracy buff and reduce recoil.

4. All in - enemies around the gambler frame has reduce accuracy and lowered firerate. Enemies killed while under the effect of all in has 100% of increased chance of loot drop.

Passive: single handed pistol recieve a random chance to deal additional 50% damage. Single daggers has a small % chance of dealing lethal damage.

Inspirations drawn: 6 sided dice, a 36 numbered roulette wheel, the concept of gamblers being extremely focus, risk everything in poker, Russian roulette, and that game where u stab a knife between your fingers.

--------

I dno, i thought about this on a fly.

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