Archwizard Posted August 18, 2015 Share Posted August 18, 2015 (edited) At this point in Warframe, we've basically seen it all. Our arsenals have engineers, paladins, dragons, jesters and stage magicians - we really can't say anything would be "out of place" anymore, which makes every theme free game. So my question today is, what would you think of the hypothetical addition of a Gambler class? Many games have already set a precedent of a class who fights with cards or dice, weaponizing slot machines and even the money they've already swindled out of others (giving their attack power an element of scalability). The archetype has proven quite successful, due to their wide array of possible abilities. However, an example of a Gambler-esque ability already exists within Nekros' Desecrate, whose random and uncontrollable effectiveness leads to very polarizing opinions of his playstyle. Some players swear that the reward overcomes the cost, while others believe that having a Warframe influence rewards makes a poor substitute for safety nets and is bad for the development of the game. There are ways to design a Gambler's abilities without forcing a player to pray to RNGesus for the skill to work as intended - but if anyone should have a random effect within their arsenal or churn out loot, it should be a Gambler, no? TL;DR: Let's say you were tasked to design a Gambler for Warframe. Would their powers make them RNG frame, or would they use purely skill-based risk-reward tactics, or even just casino gimmicks? Would their job be hitting the jackpot, or would they be an honorable combatant from the Old War? How would you go about executing this plan? This thread is not for gauging community interest in a frame whose abilities are based on RNG - Oberon himself was one on release and it was horrible, Hydroid still is one and is primarily reviled by the community. This thread exists for the discussion of the state of RNG and meta skills in Warframe, such as Desecrate. Would you accept another frame who has Desecrate? If not, why would you accept such "meta skills"? How often do you use RNG-style frames now? Do you think increased mod and resource rewards overcome the cost in gameplay - or do you think it enhances it? If you disagree with the use of RNG entirely, what alternatives would you propose to its current uses? Edited August 21, 2015 by Archwizard Link to comment Share on other sites More sharing options...
Archistopheles Posted August 18, 2015 Share Posted August 18, 2015 Only if we get an Alcoholic warframe, and a druggy too. Link to comment Share on other sites More sharing options...
(XBOX)Grihaly Posted August 18, 2015 Share Posted August 18, 2015 Will he bring casinos to the Relays? Link to comment Share on other sites More sharing options...
DeMonkey Posted August 18, 2015 Share Posted August 18, 2015 So like, RNGambit? Sounds... fun? Link to comment Share on other sites More sharing options...
AM-Bunny Posted August 18, 2015 Share Posted August 18, 2015 First thing I thought of: "My life is a chip in the pile... time to ante up." In reality, this would probably be a very frustrating concept to attempt to run with, unfortunately. Can't see it working out. Link to comment Share on other sites More sharing options...
Nayroy Posted August 18, 2015 Share Posted August 18, 2015 like using your skills is rng? get a bad roll and you explode, killing your frame and taking away 30% of your plat and credits. Link to comment Share on other sites More sharing options...
Archwizard Posted August 18, 2015 Author Share Posted August 18, 2015 Bolded the key area of the OP, hopefully this will lead to fewer sarcastic one-liners, and more actual discussion. Only if we get an Alcoholic warframe, and a druggy too. Again, Jester and Stage Magician. At least Gamblers have been used in such series' as Final Fantasy, Mega Man or Super Robot Wars. Reference here. Link to comment Share on other sites More sharing options...
Oranji Posted August 18, 2015 Share Posted August 18, 2015 (edited) All I can think of is Kite from Hunter x Hunter. Kite's Nen ability is called Crazy Slots and allows him to conjure some weapons with a clown affixed to it. A roulette appears on the clown's tongue with numbers 1 to 9, each corresponding to a specific weapon. Whatever number randomly appears, the weapon that corresponds with that number appears. This means that Kite cannot choose what weapon he wants to use; he did this in order to increase the power of the individual weapons by making a Contract prohibiting selection by choice. The weapon drawn will not disappear until used. The clown on Crazy Slots can also talk and comment on Kite's actions and mood, to his chagrin.Only three of his weapons are shown in the manga: a scythe,a rifle, and a mace. I'm okay with it, but I don't want a clown frame. Edited August 18, 2015 by Oranji Link to comment Share on other sites More sharing options...
motorfirebox Posted August 18, 2015 Share Posted August 18, 2015 Power 1: Hold 'em Power 2: Fold 'em Power 3: Walk away Power 4: Run Link to comment Share on other sites More sharing options...
Lactamid Posted August 18, 2015 Share Posted August 18, 2015 Only if we get an Alcoholic warframe, and a druggy too. There was a concept for a gangmember a long time ago xD had some nice skills but...you know...thugged out ;D Link to comment Share on other sites More sharing options...
R34LM Posted August 18, 2015 Share Posted August 18, 2015 A fun idea, to be sure. But I think we have had a long enough departure from the ninja/warrior theme of the old frames. It's just a bit too much of a gimmick, like Hydroids pirate and Limbos magician. Link to comment Share on other sites More sharing options...
[DE]Grzegorz Posted August 18, 2015 Share Posted August 18, 2015 (edited) Skillset based around cards (because fancy terms). Would prolly be a complete copycat of other's skills but hey, fancy theme. Edited August 18, 2015 by Mofixil Link to comment Share on other sites More sharing options...
Tyranness Posted August 18, 2015 Share Posted August 18, 2015 ^ Yeah, Gambit or TF was first thought. Link to comment Share on other sites More sharing options...
(PSN)SteampunkJester Posted August 18, 2015 Share Posted August 18, 2015 (edited) I did think up a warframe concept about a "con man" that warps probability a while ago, I'll see if I can find the thread. EDIT: found it https://forums.warframe.com/index.php?/topic/366624-gamble-the-conman-probabilitycausality-manipulator/#entry4060852 (shameless promotion of an old concept? where? <_< >_> <_>) Edited August 18, 2015 by (PS4)SteampunkJester Link to comment Share on other sites More sharing options...
JakeVanV Posted August 18, 2015 Share Posted August 18, 2015 Hmm, my idea would be: Power 1: Crazy Eights - 8 nearby enemies will be buffed with random effects, but every other enemy will be debuffed (within an "x" meter radius) Power 2: (insert name here) - Switch teleport with a random enemy within an "x" meter radius. Power 3: 21 - killing an enemy would give the ability 1-5 "points" if you deactivate the ability, it will grant however many points you have stored a certain amount of energy or loot, but if it goes over 21, you lose all your energy. Power 4: Make it rain - Shoot out cards at nearby enemies while the ability is active, each different card will give a different debuff/damage type to the enemy. Link to comment Share on other sites More sharing options...
Thumper3 Posted August 18, 2015 Share Posted August 18, 2015 So like, RNGambit? Sounds... fun? Damn, beat me to it!!! LOL Was thinking the same thing. Power 1: Hold 'em Power 2: Fold 'em Power 3: Walk away Power 4: Run Wonder if they could get the rights to the song............have it playing in the Liset at all times when it is equipped. Link to comment Share on other sites More sharing options...
Tesseract7777 Posted August 18, 2015 Share Posted August 18, 2015 (edited) A frame who's abilities are based on rng? That actually sounds more like a nightmare than anything else... lol. We could name him... Rngeesus. Haha. Edited August 18, 2015 by Tesseract7777 Link to comment Share on other sites More sharing options...
--GOOLOO_GOOLOO_GOOLOO-- Posted August 18, 2015 Share Posted August 18, 2015 (edited) This would give "RNG Frame" a whole new meaning. Edited August 18, 2015 by GoatGodJohn Link to comment Share on other sites More sharing options...
(PSN)robotwars7 Posted August 18, 2015 Share Posted August 18, 2015 I'd like to see his/her attacks based on things in gambling. first power should be "Exalted Croupier Stick" (or just a powerful melee) second power could be "Elemental Roulette", where you throw a poker chip on the ground and it explodes into a random elemental AoE third power can be "Big Blind", where you shield yourself using giant playing cards (which have the lotus symbol in place of the card number.) fourth power can be "Dead Man's Hand" where you deal out Shuriken playing cards in true poker style, killing all nearby enemies with them, and exploding in different elements. just a fun idea, don't take it seriously. Link to comment Share on other sites More sharing options...
TARINunit9 Posted August 18, 2015 Share Posted August 18, 2015 HIT THE LEVER! In all seriousness, I'm having trouble thinking of powers that aren't either a blatant expy of Gambit, a blatant expy of Sid from FF6, or yet another frame who will be relegated by the fanbase to the niche of "just keep spamming that power that makes them drop more loot" Link to comment Share on other sites More sharing options...
motorfirebox Posted August 18, 2015 Share Posted August 18, 2015 He should definitely only have one arm. Link to comment Share on other sites More sharing options...
Chroia Posted August 19, 2015 Share Posted August 19, 2015 Our arsenals have engineers, paladins, dragons, jesters and stage magiciansLess 'engineers', more 'grenadiers'.Less 'jesters', more 'illusionists'. Less 'stage magicians', more 'gentleman thief' or 'assassin'. Less 'dragon', more... yeah alright. So my question today is, what would you think of the hypothetical addition of a Gambler class?No thank you.I want to know what to expect. I want to know that when I press #, X will happen. Drop RNG is more than enough for me, ,kthx. However, an example of a Gambler-esque ability already exists within Nekros' Desecrate, whose random and uncontrollable effectiveness leads to having to stand still and spam 3 because half the dozen corpses around you still haven't been desecrated, 5 casts in.There are ways to design a Gambler's abilities without forcing a player to pray to RNGesus for the skill to work as intendedYeah, and when considering its probability, remember to take Warframe's track record into account.Let's say you were tasked to design a Gambler for Warframe. 1) Would their powers use any amount of "chance to X" gambling, or purely skill-based risk-reward tactics? 2) Would their job be hitting the jackpot, or would they be an honorable combatant from the Old War?1) No.As opposed to Desecrate (just as an example...), any skill that employed RNG would be 'roll X to win, roll X+5 to win more'. 2) (In my opinion,) all or nothing isn't very rewarding. See above. A skilled gambler (c.f. professional poker players) doesn't just roll the dice and pray. They accumulate every single advantage they can grab, no matter how slight. All or nothing on a diceroll is a desperation gambit. Link to comment Share on other sites More sharing options...
muzashi1963 Posted August 19, 2015 Share Posted August 19, 2015 (edited) Power 1: Hold 'em Power 2: Fold 'em Power 3: Walk away Power 4: Run KenarFrame You just gotta know when to use 'em. Edited August 19, 2015 by muzashi1963 Link to comment Share on other sites More sharing options...
ravend Posted August 19, 2015 Share Posted August 19, 2015 Only if his ult has kenny loggins playing as he uses it. Link to comment Share on other sites More sharing options...
321agemo Posted August 19, 2015 Share Posted August 19, 2015 1. Dice roll - up to 6 random enemies are damaged and are hit by a random status effect. 2. Routlette spin - has a 50% chance of damaging enemies and stunning them, or a 50% chance to restore a small amount of health. 2sec cooldown 3. Addiction - player and those around him recieve an accuracy buff and reduce recoil. 4. All in - enemies around the gambler frame has reduce accuracy and lowered firerate. Enemies killed while under the effect of all in has 100% of increased chance of loot drop. Passive: single handed pistol recieve a random chance to deal additional 50% damage. Single daggers has a small % chance of dealing lethal damage. Inspirations drawn: 6 sided dice, a 36 numbered roulette wheel, the concept of gamblers being extremely focus, risk everything in poker, Russian roulette, and that game where u stab a knife between your fingers. -------- I dno, i thought about this on a fly. Link to comment Share on other sites More sharing options...
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