TheKurtiStryke Posted September 2, 2015 Share Posted September 2, 2015 i can't put scattered justice on my vaykor hek. it's a bug?(i hope so) or it's normal? Link to comment Share on other sites More sharing options...
Multicom-EN- Posted September 2, 2015 Share Posted September 2, 2015 i can't put scattered justice on my vaykor hek. it's a bug?(i hope so) or it's normal? It's normal. Because DE logic. Link to comment Share on other sites More sharing options...
Phyrrist Posted September 2, 2015 Share Posted September 2, 2015 i can't put scattered justice on my vaykor hek. it's a bug?(i hope so) or it's normal? It's intended, as Rebecca posted earlier in the thread Link to comment Share on other sites More sharing options...
FoxyKabam Posted September 2, 2015 Share Posted September 2, 2015 Still no fix for DE's logic. How I imagine they came up with Vaykor Hek: "Hey guys, we need to decide on a primary weapon for Steel Meridian. We have 16 basic Grineer primaries to choose from, but mind that Hek, Grinlok, Vulkar and Sobek already have an Augment." "Uhhm so let's take Hek." "Great idea! You get a raise!" thats probably exactly how it happened Link to comment Share on other sites More sharing options...
Bizzaro21 Posted September 2, 2015 Share Posted September 2, 2015 You can get tellurium anywhere on uranus thats submersible you don't actually have to be in sharkwing mode. This includes sabotage caches. Heavy gunner bug is not needed to get it. i know, but it made it way less of a grind, and not exactly less, WITH the exploit I`d only get 7 per run at most with PS hydroid and nekros, right now, I don`t even remember getting Tellurium from an enemy other than them, once a Lancer dropped it and that`s that Do we really have to grind for resources? I was excited to see heavy units become so on all planets, but disappointment, as everything that would reduce Grind walls, DE won`t reduce it Link to comment Share on other sites More sharing options...
TheKurtiStryke Posted September 2, 2015 Share Posted September 2, 2015 (edited) It's intended, as Rebecca posted earlier in the thread NOOOOOOOOOOOOOOOO,damn so if i can't put scattered justice on the vaykor heck actually......it s ucks :( what the hek....heck De plez.......change it :( Edited September 2, 2015 by TheKurtiStryke Link to comment Share on other sites More sharing options...
omeggga Posted September 2, 2015 Share Posted September 2, 2015 I'm gonna make a crit build for the vaykor hek, all while you guys complain and moan. And I will laugh in all of your faces when my Hek outclasses the fraq outta yours C: Link to comment Share on other sites More sharing options...
Phyrrist Posted September 2, 2015 Share Posted September 2, 2015 I'm gonna make a crit build for the vaykor hek, all while you guys complain and moan. And I will laugh in all of your faces when my Hek outclasses the fraq outta yours C: Yeah, you have fun having a chance to do double damage, while the normal one is pumping out three times damage as a baseline, with occasional crits still Link to comment Share on other sites More sharing options...
Multicom-EN- Posted September 2, 2015 Share Posted September 2, 2015 I'm gonna make a crit build for the vaykor hek, all while you guys complain and moan. And I will laugh in all of your faces when my Hek outclasses the fraq outta yours C: You're kidding right? Normal one does 3 times base damage while v.hek only has a chance to crit, and when it does it's still not close to enough damage. So yeah. Have fun. Link to comment Share on other sites More sharing options...
r0ckwolf Posted September 2, 2015 Share Posted September 2, 2015 (edited) The Hek Augment cannot be used on the Vaykor Hek, no. Why is that though?? Doesn´t make any sense to me! Different Variants of the same weapon like Hek and Vaykor Hek should be treated as equals, same goes for dual wielded sidearms btw, i just can´t think of any reason why this is not a thing???!!! Edited September 2, 2015 by r0ckwolf Link to comment Share on other sites More sharing options...
Phyrrist Posted September 2, 2015 Share Posted September 2, 2015 Why is that though?? Doesn´t make any sense to me! Different Variants of the same weapon like Hek and Vaykor Hek should be treated as equals, same goes for dual wielded sidearms btw, i just can´t think of any reason why this is not a thing???!!! Because then the Vaykor Hek could have been an actual upgrade, instead of a downgrade Link to comment Share on other sites More sharing options...
Tendou_Souji Posted September 2, 2015 Share Posted September 2, 2015 Link to comment Share on other sites More sharing options...
MrDar1o Posted September 2, 2015 Share Posted September 2, 2015 And disappointment finally caught me. Link to comment Share on other sites More sharing options...
Lt.Nagae Posted September 2, 2015 Share Posted September 2, 2015 i can't put scattered justice on my vaykor hek. it's a bug?(i hope so) or it's normal? Working as intended Link to comment Share on other sites More sharing options...
Stormandreas Posted September 2, 2015 Share Posted September 2, 2015 The Hek Augment cannot be used on the Vaykor Hek, no. So why is the Augment not integrated in then? There doesn't seem to be any reason not to. Link to comment Share on other sites More sharing options...
MrDar1o Posted September 2, 2015 Share Posted September 2, 2015 So why is the Augment not integrated in then? There doesn't seem to be any reason not to. Vaykor Hek already has syndicate effect, mod which add this effect again is nonsensical. Link to comment Share on other sites More sharing options...
AleXandroX Posted September 2, 2015 Share Posted September 2, 2015 I'm gonna make a crit build for the vaykor hek, all while you guys complain and moan. And I will laugh in all of your faces when my Hek outclasses the fraq outta yours C: You are completely wrong the regular hek is consistently outputting 3x times the damage while the vaykor hek will only have a chance of doubling the damage even with a maxed primed ravage you would need to consistently crit 100% of the time with every single pellet to have close to the damage of the regular hek Link to comment Share on other sites More sharing options...
Urlan Posted September 2, 2015 Share Posted September 2, 2015 It seems like the Hek was probably chosen as Steel's primary just because now it there is for truth, a 'Vay Hek' weapon. Its too bad it seems to be a bad downgrade to the regular Hek with better mag, critical, firing speed but worse reload and since the regular Hek gets the Scatterd Justice mod, less damage. I hope this is an actual joke like the Primed Pistol Gambit mod being a reference to American 'Gangsta rap' 187=death or something; it doesn't seem like much thought was put into this primary weapon choice. Link to comment Share on other sites More sharing options...
omeggga Posted September 2, 2015 Share Posted September 2, 2015 (edited) Yeah, you have fun having a chance to do double damage, while the normal one is pumping out three times damage as a baseline, with occasional crits still Cool story bro. By the way, did you know you can pull off headshots with the Hek? well, we all know how dangerous crit headshots can be as it stands. But wait, there's more! With primed ravage, this thing won't just pound my target's face in, it's going to hit like a literal TRUCK. Edited September 2, 2015 by omeggga Link to comment Share on other sites More sharing options...
Queen_Crimson Posted September 2, 2015 Share Posted September 2, 2015 Vaykor Hek = Yes yes yes Scattered Justice not working for the Vaykor Hek = Sad face DE should've thought about that Link to comment Share on other sites More sharing options...
NOSCOPE_xGET_GUDx_BLAZER Posted September 2, 2015 Share Posted September 2, 2015 I planned to make a bitter post about totally useless simulor and a syndicate hek that is actually worse than an ordinary one. But i will not. Link to comment Share on other sites More sharing options...
Stormandreas Posted September 2, 2015 Share Posted September 2, 2015 Vaykor Hek already has syndicate effect, mod which add this effect again is nonsensical. Or, the explosion could be stronger, or wider.... it's not difficult to figure out that if you have 2 of the same thing doing the same damage, it'll do twice as much damage... easy, so yes, it would would make sense. Link to comment Share on other sites More sharing options...
Phyrrist Posted September 2, 2015 Share Posted September 2, 2015 Or, the explosion could be stronger, or wider.... it's not difficult to figure out that if you have 2 of the same thing doing the same damage, it'll do twice as much damage... easy, so yes, it would would make sense. Even if the Syndicate effect didn't stack at all, the extra multishot is what would have mattered Link to comment Share on other sites More sharing options...
Epicagemo Posted September 2, 2015 Share Posted September 2, 2015 Telos Boltace Prediction! Link to comment Share on other sites More sharing options...
omeggga Posted September 2, 2015 Share Posted September 2, 2015 Telos Boltace Prediction! More than likely. Link to comment Share on other sites More sharing options...
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