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Hotfix 18.2.2


DE_Adam
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Still no fix for:

1.U18: Invulnerable Eximus bug.
https://forums.warframe.com/index.php?/topic/570556-u18-bug-invulnerable-enemies/






2.Solo mission ending and cut scene countdown became un-skipable again.


3.Extremely Abnormal Skill Damage (And Messed Up Body Part Multiplier)
https://forums.warframe.com/index.php?/topic/516293-extremely-abnormal-skill-damage-and-messed-up-body-part-multiplier/


4.Ash Prime Textures, Mesh & Animation Bugs
https://forums.warframe.com/index.php?/topic/488216-ash-prime-textures-mesh-animation-bugs-collection-thread/


5.Excalibur's Javelin Stuns Enemy But No Damage
https://forums.warframe.com/index.php?/topic/516336-excaliburs-javelin-stuns-enemy-but-no-damage/#entry5766169


6.Finisher Attacks Not Bypass Shield
https://forums.warframe.com/index.php?/topic/562201-finisher-attacks-no-longer-bypass-shield/


7.The Ninkondi's first attack when used in quick melee does not register as a hit, dealing no damage.
 
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....

  • Fixed the Ignis model not looking properly when the weapon is stolen from the Drahk Master and placed on the ground....

Don't you mean "stolen by the Drahk Master"

 

Scary thought that they may carry the Ignis, but fun to think we could steal it off them too :)

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O man thanks for all these fixes, a lot of them where really needed, but still no fix on the Stug's profectiles detaching from enemies after merging together and exploding after about 30seconds. It's making the weapon unusable QQ

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I still cant log into my account after the last update it would tell me couldnt save progress after missions so i restarted the game and now i cant log into my account.(This is another account i have obviously) But all my best stuff was on this account and i just wanna play the game again with my most recent progress. Please DE look into this!

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I get that this is just a hotfix to push some changes but here's the ritual dump.

 

Inbox messages for scanned Kuria are blank and the rewards are missing.
https://forums.warframe.com/index.php?/topic/590966-i-cant-get-kuria-decoration-when-i-got-all-kuria/
https://forums.warframe.com/index.php?/topic/590969-kuria-scanning-finished-no-kuria-noggle/

Ivara's Sleep Arrow has no timer as a client.
https://forums.warframe.com/index.php?/topic/590422-ivara-sleep-arrow-timer/

Survival and Excavation missions give the wrong keys.
https://forums.warframe.com/index.php?/topic/575437-wrong-key-as-reward/
https://forums.warframe.com/index.php?/topic/575573-excavation-reward-bug/
https://forums.warframe.com/index.php?/topic/577206-keys-rewarded-for-survival-keys-change-upon-completion/
https://forums.warframe.com/index.php?/topic/578425-excavation-reward-bugs/
https://forums.warframe.com/index.php?/topic/580349-receiving-wrong-rewards-on-extraction/
https://forums.warframe.com/index.php?/topic/585835-exacavation-incorrect-key-reward/
https://forums.warframe.com/index.php?/topic/585877-excavation-key-reward-bug-video-spoiler-different-key-extra-key/
https://forums.warframe.com/index.php?/topic/586237-exavation-reward-bug/
https://forums.warframe.com/index.php?/topic/587907-void-key-mismatch-rewards/
https://forums.warframe.com/index.php?/topic/589197-hieracon-rewarding-wrong-keys/
https://forums.warframe.com/index.php?/topic/589531-hieracon-rewards-missing/
https://forums.warframe.com/index.php?/topic/590586-wrong-void-keys/

Quest target item is not set to drop in the quest mission.
https://forums.warframe.com/index.php?/topic/586039-/

Osprey hitboxes don't match their models.
https://forums.warframe.com/index.php?/topic/589613-osprey-hitboxes-dont-match-models/

Mutalist Moas retain the Equinox Maim visual effect from the cabinet attached.
https://forums.warframe.com/index.php?/topic/589615-mutalist-moa-retains-equinox-cabinet-effect/

The AFK timer exists now, so consider removing older anti-leech systems.
https://forums.warframe.com/index.php?/topic/589673-being-punished-for-doing-the-objective/

Voting to leave a void mission when the key user stays fails the mission?
https://forums.warframe.com/index.php?/topic/588299-mission-failed-when-voted-to-extract/
https://forums.warframe.com/index.php?/topic/591108-void-defense-failed-even-though-i-extracted-successfully/

Being revived (or exiting sharkwing) changes to your primary weapon regardless of what was selected before.
https://forums.warframe.com/index.php?/topic/586261-remove-automatic-weapon-switching-after-being-revived/

Sentinels map-respawning on their own cause rapid affinity gain from repeated "use" of regen.
https://forums.warframe.com/index.php?/topic/588273-sentinel-affinity-farming-bug/

Phorid's scream effect can get stuck on if he's killed with it activating.
https://forums.warframe.com/index.php?/topic/584876-shader-phorids-scream-effect-stuck-on/
https://forums.warframe.com/index.php?/topic/589180-distortion-still-on-screen-for-rest-of-the-mission-after-killing-phorid/

Excavation enemy scaling on Phobos is too strong.
https://forums.warframe.com/index.php?/topic/583250-excavation-on-phobos-a-little-overtuned/

Entities without a proper respawn point respawn in the start tile of the map, breaks void sabotage.
https://forums.warframe.com/index.php?/topic/588303-a-little-issue-in-orokin-sabotage/

Infested ignore Decoy in multiple situations.
https://forums.warframe.com/index.php?/topic/585143-infested-ignoring-decoy/

The UI does not scale properly for resolutions with an x component less than 1280.
https://forums.warframe.com/index.php?/topic/585830-ui-problem/

The first Kubrow imprint view can load with a corrupt model.
https://forums.warframe.com/index.php?/topic/581058-first-kubrow-imprint-view-goes-through-a-blender/

Vignette effect too strong when HDR and adaptive exposure are on in outside tiles.
https://forums.warframe.com/index.php?/topic/584914-vignette-is-too-high/

Loki's Switch Teleport often doesn't move the target.
https://forums.warframe.com/index.php?/topic/576169-lokis-switch-teleport-no-longer-working-properly/

Rampart projectiles are not affected by Zephyr's Turbulence.
https://forums.warframe.com/index.php?/topic/577331-rampart-projectiles-not-affected-by-turbulence/

Using 5 on an elevator can drop you back to the bottom at the end.


https://forums.warframe.com/index.php?/topic/576245-fell-through-elevator/

Enemies under the influence of Nyx's Mind Control take far less damage at the end than they'd take outside of it.
https://forums.warframe.com/index.php?/topic/345656-mind-controlled-enemies-take-less-damage-at-the-end/

Clan profile "Gross Income" stats roll over to negative.
https://forums.warframe.com/index.php?/topic/575498-clan-profile-numerical-overflow/

Extractors are gathering unlisted materials.
https://forums.warframe.com/index.php?/topic/575833-extractors-gathering-incorrect-materials/

The Maggot self-destructs in the codex.
https://forums.warframe.com/index.php?/topic/575409-infested-maggot-dies-in-codex/

The automatic formatting on the forums is horrible.
https://forums.warframe.com/index.php?/topic/300472-seriously-autoformatting-is-cancer-and-yet-were-expected-to-use-it/

Basic Gene Masking Kit in the market lies about how many unique colors you get.
https://forums.warframe.com/index.php?/topic/512942-/

Void Mobile Defense terminals have incorrect activation text (using the lockdown string).
https://forums.warframe.com/index.php?/topic/575447-void-mobile-defense-terminal-prompt-has-incorrect-text/

Foundry sparks lights on in-progress items render over the chat interface.
https://forums.warframe.com/index.php?/topic/348091-foundry-sparks-render-over-chat-window/
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  • Fixed an error preventing players from trading Syndicate weapons due to a non-existent XP lock. OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOH YEAH

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A bit disappointed to be honest, this error actually made those missions feel a bit more alive and dynamic; seeing a lone NPC fend for his life against the infested. Originally I thought it was a rather nice touch.

I really liked that touch too, to me it was reminiscent of the final level in Halo: CE when you see the black-armored Elites fighting hordes of Flood.

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