(PSN)Oreic-Reynier Posted May 13, 2016 Share Posted May 13, 2016 (edited) Total crap. His passive would be only useful on Phobos and Earth really. And the skates and kubrows are already hostile towards your targets. He should get a passive hp regen or somehting besides a animal taming one. Poll *edit* added a straw poll Edited May 15, 2016 by (PS4)Oreic-Reynier Link to comment Share on other sites More sharing options...
Gelkor Posted May 13, 2016 Share Posted May 13, 2016 In Light=>HP Regen, in Dark=>Energy Regen Boom, done. Simple. Link to comment Share on other sites More sharing options...
(PSN)Cwellann Posted May 13, 2016 Share Posted May 13, 2016 100% agree with what Rebecca said in stream. Thematically interesting but, ah, not great. Was hinted at that there's development coming in wildlife though, so not totally turned off to the idea. I agree though, passively regenerating hp when outside or near vegetation or some such would be more welcome with the game in its current, rather wildlifeless state. Just now, Gelkor said: In Light=>HP Regen, in Dark=>Energy Regen Boom, done. Simple. Except as they said in stream the lighting is... wonky. Which I completely agree with based on every single time I've ever used Eclipse. Link to comment Share on other sites More sharing options...
-Amaterasu- Posted May 13, 2016 Share Posted May 13, 2016 2 minutes ago, Gelkor said: In Light=>HP Regen, in Dark=>Energy Regen Boom, done. Simple. Except Oberon isn't a plant... Link to comment Share on other sites More sharing options...
Gelkor Posted May 13, 2016 Share Posted May 13, 2016 Just now, (PS4)Cwellann said: 100% agree with what Rebecca said in stream. Thematically interesting but, ah, not great. Was hinted at that there's development coming in wildlife though, so not totally turned off to the idea. I agree though, passively regenerating hp when outside or near vegetation or some such would be more welcome with the game in its current, rather wildlifeless state. Except as they said in stream the lighting is... wonky. Which I completely agree with based on every single time I've ever used Eclipse. True, which is why I added the energy regen part to what they had said originally on the stream, so that at least no matter what, you have some passive condition being applied. As opposed to a lot of these passives which are either sounding too good and OP, or completely horribly situational so as to be useless. Link to comment Share on other sites More sharing options...
(PSN)Cwellann Posted May 13, 2016 Share Posted May 13, 2016 Just now, Gelkor said: True, which is why I added the energy regen part to what they had said originally on the stream, so that at least no matter what, you have some passive condition being applied. Oh yeah, it's definitely not a bad idea - I just really don't like the wonkiness of the lighting mechanics (mainly because every time I try to run for a shadow in the last stage of LoR when there's a bad Bless in the group, I end up in light, and then end up taking a nap in the sun because Vay Hek does not like Prism). 2 minutes ago, Gelkor said: As opposed to a lot of these passives which are either sounding too good and OP, or completely horribly situational so as to be useless. Yes. Although I'm really hopeful that between Ash's new augment and proposed passive that they're setting him up to do some major work on Bladestorm. Link to comment Share on other sites More sharing options...
-CM-Hekovashi Posted May 13, 2016 Share Posted May 13, 2016 So DE wanna go with that Druid theme till the end, completely forget that oberon is a paladin. Back to da topic-i like idea of hp regen while you on light more, coz even with expansion of fauna it still gonna be underwhelming. it's one of those opportunities that comes to DE to somewhat "fix" (read as "Make it suck less") oberon. I really don't wanna think that De will waste that opportunity Link to comment Share on other sites More sharing options...
Tsoe Posted May 13, 2016 Share Posted May 13, 2016 (edited) 20 minutes ago, -Amaterasu- said: Except Oberon isn't a plant... lol you mad? he is tree Edited May 13, 2016 by Tsoe Link to comment Share on other sites More sharing options...
evilfluffy Posted May 13, 2016 Share Posted May 13, 2016 6 minutes ago, Tsoe said: lol you mad? he is tree He is groot. Link to comment Share on other sites More sharing options...
Urlan Posted May 13, 2016 Share Posted May 13, 2016 I think its nice to try to include more druid in the Paladin, but I feel that a more useful passive would be ideal. Still, its good to at least get one. I think that reduced status duration, passive healing, or bonuses to or from Radiation might be more appropriate. Link to comment Share on other sites More sharing options...
Stratego89 Posted May 13, 2016 Share Posted May 13, 2016 Don't forget uranus. There's the sharks. Oh wait- those are objects on tracks not actual wildlife....... Link to comment Share on other sites More sharing options...
Trichouette Posted May 13, 2016 Share Posted May 13, 2016 You forgot the kavats from the derelict :D Link to comment Share on other sites More sharing options...
(PSN)robotwars7 Posted May 13, 2016 Share Posted May 13, 2016 yeah it's kind of meh. I'm not a fan of Hydroid's either; how is ONE Tentacle gonna do anything? and ground slamming everywhere not only looks silly, but it isn't guaranteed to spawn Tentacles, so what's the point? I think he should have a resistance to Impact damage, since Water is impossible to compress. Link to comment Share on other sites More sharing options...
Voltage Posted May 13, 2016 Share Posted May 13, 2016 2 hours ago, Gelkor said: In Light=>HP Regen, in Dark=>Energy Regen Boom, done. Simple. so a copy and paste of a mirage ability only damage/buff is changed to hp/Regen. Link to comment Share on other sites More sharing options...
Gelkor Posted May 13, 2016 Share Posted May 13, 2016 Just now, -BE-VoltageKg said: so a copy and paste of a mirage ability only damage/buff is changed to hp/Regen. Yeah, most of the passives are copy-pasted from mods. *shrug* Link to comment Share on other sites More sharing options...
Kaotyke Posted May 14, 2016 Share Posted May 14, 2016 1 hour ago, (PS4)robotwars7 said: yeah it's kind of meh. I'm not a fan of Hydroid's either; how is ONE Tentacle gonna do anything? and ground slamming everywhere not only looks silly, but it isn't guaranteed to spawn Tentacles, so what's the point? I think he should have a resistance to Impact damage, since Water is impossible to compress. Because passives are supposed to be gimmicky? And your idea is... I dont know any enemy outside of a Sortie ever doing an Impact proc on me. And the only Impact weapons I see on enemies are the Karak and the Grakata (low levels) or Sobek, but we are usually away from those guys, or the Ballista, but having less damage from 1 dangerous enemy is not good. How long would those Tentacles last? 10 seconds can be good against Infested or making it grab the enemy you land on instead of making it fly away with a slam from the Jat Kittag. Link to comment Share on other sites More sharing options...
(PSN)FriendSharkey Posted May 14, 2016 Share Posted May 14, 2016 I don't mind the animal mind control passive, but I think it should extend to Kubrows and Kavats on giving them a buff. Take Inaros with his health link, Kubrows become tanks. Perhaps a radiation proc on their attacks, or a shield buff that can match Inaros on the benefits would help Scott's push on the animal master passive. I think if it really screwed with the Hyeka then you have something. And down the road maybe De will introduce new wild life that bolsters this passive. We also have the Uranus and those sharks swimming around that you can add to the really small list of native life forms Oberon could effect as well. Link to comment Share on other sites More sharing options...
(PSN)XxDarkyanxX Posted May 14, 2016 Share Posted May 14, 2016 1 hour ago, Gelkor said: Yeah, most of the passives are copy-pasted from mods. *shrug* They don't have to be though cx otherwise -> Where's my anti-zephyr-gravity mod? So yeah, original idea that doesn't copy anything else could be pretty nice too. I'm totally up for it if it makes oberon better o3o. Link to comment Share on other sites More sharing options...
PsiWarp Posted May 14, 2016 Share Posted May 14, 2016 The passive is way too situational. Not a lot of tile sets have wildlife, and just taming them doesn't help much (poor damage, easily killed). I get that Oberon has an affinity with nature being a druidic paladin and all, but let's give him something more useful for combat in most scenarios please. Link to comment Share on other sites More sharing options...
Gelkor Posted May 14, 2016 Share Posted May 14, 2016 1 hour ago, (PS4)XxDarkyanxX said: They don't have to be though cx otherwise -> Where's my anti-zephyr-gravity mod? So yeah, original idea that doesn't copy anything else could be pretty nice too. I'm totally up for it if it makes oberon better o3o. If they do want to go with a animal theme with Oberon they could easily do a "Kavats and Kubrow's X stats are Y% better." *shrug* I'm just spitballing at this point. Link to comment Share on other sites More sharing options...
(PSN)XxDarkyanxX Posted May 14, 2016 Share Posted May 14, 2016 8 minutes ago, Gelkor said: If they do want to go with a animal theme with Oberon they could easily do a "Kavats and Kubrow's X stats are Y% better." *shrug* I'm just spitballing at this point. I mean, Oberon could spawn with a Evolved "Companion" which would be decided by the tileset he is in... you'd have one sick Wolf-like kubrow on Earth using Oberon's mods to be built and survive. You'd have a freaking flying Desert Skate on Phobos or some sick stuff like that xd. I'm just being silly now. Link to comment Share on other sites More sharing options...
(XBOX)ATLongshot Posted May 14, 2016 Share Posted May 14, 2016 I play Oberon a ton and I like the Druid theme DE seems intent on. Instead of animals in the environment becoming allies why not have him summon spectral animals to come fight at his side for a duration. That would solve the "there's no animals in xy and z tile sets" issue. Link to comment Share on other sites More sharing options...
Miser_able Posted May 14, 2016 Share Posted May 14, 2016 The wild life help would also be usefull on derelict missions too. Link to comment Share on other sites More sharing options...
Evanescent Posted May 14, 2016 Share Posted May 14, 2016 A really simple passive would be to not have irradiated enemies attack Oberon. Bam, He got a nice synergy with rad weapons and his skills now make him more protected. Or have any attack from Oberon have a chance of proccing radiation. You could go the paladin+druid way and have him have a chance to turn incoming damage into energy or health, prioritizing whichever is less at the time for a short time. Like he'll give off a small pulse that will spread the effect to allies in a radius. Think like 4% chance. Link to comment Share on other sites More sharing options...
(PSN)Akuma_Asura_ Posted May 14, 2016 Share Posted May 14, 2016 1 hour ago, Evanescent said: A really simple passive would be to not have irradiated enemies attack Oberon. Bam, He got a nice synergy with rad weapons and his skills now make him more protected. Or have any attack from Oberon have a chance of proccing radiation. You could go the paladin+druid way and have him have a chance to turn incoming damage into energy or health, prioritizing whichever is less at the time for a short time. Like he'll give off a small pulse that will spread the effect to allies in a radius. Think like 4% chance. That would be beautiful ?????? Link to comment Share on other sites More sharing options...
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