[DE]Megan Posted August 12, 2016 Share Posted August 12, 2016 Specters of the Rail: U2.3 Fixes Fixed Shadows of the Dead clones having their health drained stopped after the player dies and revives. Fixed Shadows of the Dead clones remaining if the caster has left the mission. Fixed Shadows of the Dead health drain stat displaying as red when you make it smaller. Fixed Valkyr’s Eternal War not working as intended once deactivating Hysteria as per: https://forums.warframe.com/topic/680982-eternal-war-only-active-during-hysteria/ Fixed Corpus/Grineer reinforcements spawning during Infestation mobile defense Alert/Sortie missions. Fixed a Syndicate Medallion spawn point being at Extraction on Europa as per: https://www.reddit.com/r/Warframe/comments/4x9xi8/cheeky_de/ Fixed the data mass in Mobile Defense missions spawning inside the ground on certain tiles. Fixed missing localization. Link to comment Share on other sites More sharing options...
Shun Posted August 12, 2016 Share Posted August 12, 2016 (edited) woo hotfix! dat crazy glue incident though lol Edit: pickle kitty... what did redtext mean by this.... Edit2: I dont see any adjustments to duck cat pricing for this weekend's visit. what happened to the downward part of Looks like they adjusted it now (dat 400 ducat emblem tho, I wouldn't mind if you guys lower the prices some more DE. pretty pls?) 4 hours ago, [DE]Rebecca said: As a follow up to the changes to the Void, Baro will be adjusting his prices to follow market trends for this weekend's visit. Today you can expect the Ducat Pricing of his wares to reflect a downward trend in supply of Ducats. Edited August 12, 2016 by xShun Link to comment Share on other sites More sharing options...
MaidGalaxy Posted August 12, 2016 Share Posted August 12, 2016 (edited) Ohii Edited August 12, 2016 by MaidGalaxy Will insert redtext when ready Link to comment Share on other sites More sharing options...
Orthelius Posted August 12, 2016 Share Posted August 12, 2016 (edited) Evening region - once again my time to 'push my own agenda'! Once again, please remove or tune down the drift on Archwing, the manoeuvrability of the Archwings in missions has been crushed by the fact that quick turns around sharp corners are incredibly difficult to pull off at high speeds - making the Jordas Verdict tunnel sections very difficult (without the Ameesha or shield restores). Also, I bring this up due to the fixing of Valkyr - I am still in favour of knocking down her ult from invincibility to 95%/90% damage reduction whilst adding in a 30% loss of health every 10 seconds (to force Hysteria to be used in combat and not to sit around doing nothing), but also removing the scaling up energy cost. Currently at 100% it is at base of 15 energy per second, scaling up from 3 energy per second, which (with Valkyr's 150 energy pool) is horribly limiting to newer players, to the point where most lower level players are abandoning Hysteria completely. As the Berserker warframe, allowing Valkyr to maintain Hysteria for longer periods of time, but forcing it to be used in combat is what it should be about - rewarding aggressive melee play while punishing passive use of Hysteria as a cheese tactic. (As a note, if this were considered as the change it should work how it does currently - Status effects don't impact Valkyr, energy drain eximus do, leaving Hysteria can cause damage to reflect back on Valkyr, and rage won't work while Hysteria is active.) Edited August 12, 2016 by Orthelius Link to comment Share on other sites More sharing options...
--RV--arm4geddon-117 Posted August 12, 2016 Share Posted August 12, 2016 tyvm Link to comment Share on other sites More sharing options...
Buldozers Posted August 12, 2016 Share Posted August 12, 2016 (edited) Thanks Now, where is that ''something special"? Edited August 12, 2016 by Buldozers Link to comment Share on other sites More sharing options...
BrokenBullet Posted August 12, 2016 Share Posted August 12, 2016 Thank you so much! Link to comment Share on other sites More sharing options...
JIMMY-ZEPP Posted August 12, 2016 Share Posted August 12, 2016 thx Link to comment Share on other sites More sharing options...
Tizodd Posted August 12, 2016 Share Posted August 12, 2016 Looks like shadow health drain is hear to stay for a while unfortunately :-/ Link to comment Share on other sites More sharing options...
main_antagonist Posted August 12, 2016 Share Posted August 12, 2016 YES! Link to comment Share on other sites More sharing options...
Geronimo_r Posted August 12, 2016 Share Posted August 12, 2016 So many red texts :o Link to comment Share on other sites More sharing options...
Tenno67893 Posted August 12, 2016 Share Posted August 12, 2016 (edited) Edited August 12, 2016 by BigBlackPickle fix Link to comment Share on other sites More sharing options...
Deltagon Posted August 12, 2016 Share Posted August 12, 2016 woo Link to comment Share on other sites More sharing options...
Prime Posted August 12, 2016 Share Posted August 12, 2016 ^^ Link to comment Share on other sites More sharing options...
Spartalicious Posted August 12, 2016 Share Posted August 12, 2016 woop woop Link to comment Share on other sites More sharing options...
Mauv Posted August 12, 2016 Share Posted August 12, 2016 Thanks. I've a question tho... If baro arrives with the same itens from 2 weeks ago, can I report him for trolling? :D Link to comment Share on other sites More sharing options...
Valders Posted August 12, 2016 Share Posted August 12, 2016 Thanks for medallions fix that was annoying :) Link to comment Share on other sites More sharing options...
LunarEdge7 Posted August 12, 2016 Share Posted August 12, 2016 1ST PAGE. xD Thx for this :D Link to comment Share on other sites More sharing options...
Wolfnrun Posted August 12, 2016 Share Posted August 12, 2016 Yet no fix for nekros SotD health drain... Link to comment Share on other sites More sharing options...
--Q--Elias Posted August 12, 2016 Share Posted August 12, 2016 (edited) Hello and thank you for the hotfix. :) Edited August 12, 2016 by THUGMRu Link to comment Share on other sites More sharing options...
Sterbin_Goblin Posted August 12, 2016 Share Posted August 12, 2016 Loveing the way nekros works now thanks DE :D Link to comment Share on other sites More sharing options...
Vali Posted August 12, 2016 Share Posted August 12, 2016 No Nerkos changes yet? Was really hoping for a Health Decay change. Link to comment Share on other sites More sharing options...
Voltus-The-Shocking Posted August 12, 2016 Share Posted August 12, 2016 (edited) Just now, mkslseb said: Loveing the way nekros works now thanks DE :D Really tho..... Edited August 12, 2016 by Nareg300062 Link to comment Share on other sites More sharing options...
LunarEdge7 Posted August 12, 2016 Share Posted August 12, 2016 Just now, Wolfnrun said: Yet no fix for nekros SotD health drain... It's intentional, so they're not gonna 'fix' it. Link to comment Share on other sites More sharing options...
Hawk_of_the_Reborn Posted August 12, 2016 Share Posted August 12, 2016 7 minutes ago, [DE]Megan said: Specters of the Rail: U2.3 Fixes Fixed Shadows of the Dead clones having their health drained stopped after the player dies and revives. Fixed Shadows of the Dead clones remaining if the caster has left the mission. Fixed Valkyr’s Eternal War not working as intended once deactivating Hysteria as per: https://forums.warframe.com/topic/680982-eternal-war-only-active-during-hysteria/ • Aww..You take the fun out of making my Shadows truly undead. • AWWWWWWWWWWWWW *cries* Now that's just mean :P • Well this makes up for the former two. Thank you, DE! Link to comment Share on other sites More sharing options...
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