Cyberghost135 Posted January 25, 2017 Share Posted January 25, 2017 Ayatan Anasa? well now i'm really curious on what it does when it's filled with stars! Link to comment Share on other sites More sharing options...
Keeper_One Posted January 25, 2017 Share Posted January 25, 2017 10 minutes ago, Too_Flashy said: Stop crying, they already said they weren't changing it. Suck it up and farm DE only said that they would't decrease amount of mutagen samples needed for Hema research. Period. So stop lying Link to comment Share on other sites More sharing options...
mechnoob Posted January 25, 2017 Share Posted January 25, 2017 .The Credit Boost function for the Secura Lecta has changed. Before, you could get on average 11.6x Credits from kills. This chance has changed and now scales with Mastery Rank. At Mastery Rank 8, you'll get on average 2x Credits from kills. This increase continues with your Mastery Rank. At Mastery Rank 18 you'll get on average 4x Credits from kills (capped). No other changes were made regarding synergies (i.e Chroma's Effigy, etc) - only the weapon's Credit boosting functionality has been touched. the fountain of golden credit is closed. this maybe not a bad thing. Link to comment Share on other sites More sharing options...
FRLUJANO Posted January 25, 2017 Share Posted January 25, 2017 still no PBR treatment on proto armor excal? Link to comment Share on other sites More sharing options...
ArchPhaeton Posted January 25, 2017 Share Posted January 25, 2017 10 minutes ago, samuel3417 said: As we grow up in life, we all learn that not everything is with you forever, though our internal wishes are that the things we love, the things that made our life better, the things that made a significant impact, will never go away, but death is a very important of life. Is that duality that creates balance and validates existence. As the light at the end of the tunnel tells you, nothing stays, everything is temporary, your pain and suffering will come to pass. With this, we bury a friend. I remember the times where I got so much, and she never asked for anything in return. I fell deeply in love. Good bye my dear, sleep well and have fun with all those other things that were sent to heaven before you. Rip Secura Lecta. You gave us all so much, and never asked for anything in return. I will miss you. Pure gold Thanks anon. Goodbye Lecta, we will never forget! Link to comment Share on other sites More sharing options...
Inkogni Posted January 25, 2017 Share Posted January 25, 2017 25 minutes ago, DoctorBimbis said: Too bad I just got the 2k endo from my reward. -__- that will teach you... i dunno what but YEAH ! Get taught a valuable lesson, now we going drinking some kuva. Link to comment Share on other sites More sharing options...
Shockwave- Posted January 25, 2017 Share Posted January 25, 2017 19 minutes ago, sinisteran said: I find 60 percent nerf kinda ridiculous. I think 40- 45 percent would be fine tho. although to be fair at mr21 i dont even need to farm credits at all. a percentage argument isn't valid. IF they released it at 4X then you'd support a 40% nerf? balance isn't balanced against what it was but what it should be, even if that is a 60% nerf. Smeeta resource boost was nerfed 75%, it's not unprecedented if something is way out of balance. Link to comment Share on other sites More sharing options...
Morgana_Arcana Posted January 25, 2017 Share Posted January 25, 2017 30 minutes ago, [DE]Megan said: Fixed hitching that can occur sometimes when previewing items in the Arsenal's Equip grid YES! Seems to still be doing it with sigils though :V Link to comment Share on other sites More sharing options...
Phatose Posted January 25, 2017 Share Posted January 25, 2017 So, how bad is the Lecta nerf? If it still forces credit drops where there would've been none, even at 4x it's still a huge improvement over any other method of killing, in terms of credits, right? Link to comment Share on other sites More sharing options...
ThatOddDeer Posted January 25, 2017 Share Posted January 25, 2017 Still no fix for this frame-ruining bug Link to comment Share on other sites More sharing options...
Kaokasalis Posted January 25, 2017 Share Posted January 25, 2017 33 minutes ago, [DE]Megan said: Health Bar Changes When an enemy or ally becomes invulnerable, their Health bar will now turn grey and an icon will appear over their Health bar denoting invulnerability. As an example, take a look at how the Jackal looks now when he's invulnerable:https://pbs.twimg.com/media/C23_RC4WIAAYL3F.jpg:large How will new players know this? Its yet another example on the list of things that is never explained to new players. Link to comment Share on other sites More sharing options...
Shockwave- Posted January 25, 2017 Share Posted January 25, 2017 10 minutes ago, pfoo said: DE message is now pretty clear : "please, buy credit booster" or just be patient, if you play long enough and never farm credits and never buy a booster you will still end up with millions of credits sitting there. IF you want to get the game content over say a year of playing and not 3 months. If you try to build everything in 3 months then yes, you will have credit problems. Link to comment Share on other sites More sharing options...
sinisteran Posted January 25, 2017 Share Posted January 25, 2017 (edited) 5 minutes ago, Shockwave- said: a percentage argument isn't valid. IF they released it at 4X then you'd support a 40% nerf? balance isn't balanced against what it was but what it should be, even if that is a 60% nerf. Smeeta resource boost was nerfed 75%, it's not unprecedented if something is way out of balance. I am talking in this instance as the numbers where given. I think it is unfair of you to state what you did as I did not use any form of comparison in my comment. You shouldn't also say If it was 4X as it is not and you cannot predict my opinion if it was so. I merely find it quite harsh for this specific weapons nerf or alterations in this specific scenario. Edited January 25, 2017 by sinisteran Link to comment Share on other sites More sharing options...
PROTOTYPEman Posted January 25, 2017 Share Posted January 25, 2017 1 minute ago, Phatose said: So, how bad is the Lecta nerf? If it still forces credit drops where there would've been none, even at 4x it's still a huge improvement over any other method of killing, in terms of credits, right? 35к for 4-6 min Defence (Lower with AoE damage warframe) is better now. For 8-12 rank of course Link to comment Share on other sites More sharing options...
FollowTheFaceless Posted January 25, 2017 Share Posted January 25, 2017 Better to bound Secura Lecta's multipler to combo multipler additionally (average would be x8 if you keep combo multipler high) than make it like that. Otherwise - Lecta just get "Gammacored". Link to comment Share on other sites More sharing options...
--Q--uixotic Posted January 25, 2017 Share Posted January 25, 2017 Love the focus on fixes, and the removal of the 2k endo sortie reward. Not thrilled about the Secura Lecta nerf since I'm now getting 28% of the credits I used to get, which means more time spent farming credits for mod upgrades. Bugs that I reported months ago and still no change: Overlay map resets to top-left after each 5 waves, interception round, death in arena, etc Overlay map size is unlimited and obscures the crosshairs sometimes - it needs to have a max size. Overlay map doesn't show objectives if they are too far away, unlike the mini map which puts them at the edge of the map Host migration resets focus ability, meaning you need to wait for the cooldown timer again Host migration sometimes causes defense mission pathing to fail, with enemies staying at their spawn location until the pod moves (noticed on Seimini and Helene) The ODD mutagen sample drop rate is fine, but the Hema research costs are unreasonable for some clan sizes. I'm in a mountain clan, so 150k mutagen samples needed, but it's mostly inactive and averages 1-3 people online at a time. The most I've seen is 8 - so 150k just isn't happening. I'll be leaving that clan, obviously. Link to comment Share on other sites More sharing options...
Myscho Posted January 25, 2017 Share Posted January 25, 2017 (edited) No Corpus Spear "sad face" Edited January 25, 2017 by Myscho Link to comment Share on other sites More sharing options...
Keeper_One Posted January 25, 2017 Share Posted January 25, 2017 15 minutes ago, ARHYST said: I am very thankful for that! DE made very fair move by not changing costs for hema. Could you please explain how not changing costs for hema is very fair move? Well, let me translate my question: in what perverted universe not correcting own mistake could be "very fair move"? Link to comment Share on other sites More sharing options...
Bouldershoulder Posted January 25, 2017 Share Posted January 25, 2017 (edited) 47 minutes ago, [DE]Megan said: Fixed Infested Moas sometimes teleporting after dodging I've been waiting for this fix over two years.. Now how about fixing vermilion storm's animations? This stance exists at least from the end of 2014 Edited January 25, 2017 by Bouldershoulder Link to comment Share on other sites More sharing options...
Endorphinz Posted January 25, 2017 Share Posted January 25, 2017 NOOOO I waited too long to sell my lectas D: Link to comment Share on other sites More sharing options...
Jobistober Posted January 25, 2017 Share Posted January 25, 2017 These are all really great QoL changes. Well done, DE. Link to comment Share on other sites More sharing options...
Urdillo Posted January 25, 2017 Share Posted January 25, 2017 I agreed that Secura Lecta needed a change of passive since it didn't help in combat like the other really interesting syndicate melees do. But, nerfing its passive instead of changing it for a more interesting one it's just dissapointing. Liked a lot quality of life improvements of this update tho, thanks a lot for them! Link to comment Share on other sites More sharing options...
--Q--uixotic Posted January 25, 2017 Share Posted January 25, 2017 4 minutes ago, Phatose said: So, how bad is the Lecta nerf? If it still forces credit drops where there would've been none, even at 4x it's still a huge improvement over any other method of killing, in terms of credits, right? I ran a lot of tests before the nerf and found that I got ~8 credits per kill without Lecta, ~125 with Lecta, ~200 with Lecta and effigy (outside pickup range sometimes?). After the nerf, at MR 19, I see ~40 credits per kill average so far w/ Lecta. It's still worth using, but it's a pretty big nerf. Link to comment Share on other sites More sharing options...
Phatose Posted January 25, 2017 Share Posted January 25, 2017 3 minutes ago, PROTOTYPEman said: 35к for 4-6 min Defence (Lower with AoE damage warframe) is better now. For 8-12 rank of course But you'd still be better off using it while doing said Defense then not, correct? Link to comment Share on other sites More sharing options...
Chaos.Blades Posted January 25, 2017 Share Posted January 25, 2017 MR22 - Nobody else in the party had Secura Lecta. If high MR kills everyone gets MR bonus. Link to comment Share on other sites More sharing options...
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