[DE]Megan

Octavia's Anthem: Hotfix 20.0.4

320 posts in this topic

Octavia's Anthem: Hotfix 20.0.4

Additions:

  • Added more caches to Lua and added better lighting to some existing caches. 

Changes

  • Sentients no longer drop rewards in the Octavia’s Anthem quest as the Replay feature created a scenario where items could be gathered endlessly in forced conditions. 
  • Increased the time between Telos Boltace’s slides from 6 to 8 seconds. This means after doing first slide attack you now have 8 seconds to do the next slide that does the radial blast+damage.
  • Improved the spawn chances of the Lua puzzle rooms.
  • Added 100 Impact damage to the Telos Boltace Stormpath attack.
  • Returned the Dread's charged shot to 20% status chance as intended.
  • Mandachord Song names can no longer include ‘,’ or ‘:’ due to linking errors in chat.
  • Channeling FX’s will now be visible on certain Armor and Syandanas. 

Fixes

  • Fixed an issue being unable to progress in the Octavia's Anthem quest - it would appear as though the Hydraulus was inert and you couldn't interact with any objects. This has been fixed. 
  • Fixed Excavators not spawning during The Archwing quest. 
  • Fixed issue with crashes and freezes in Captura mode when activating certain abilities. 
  • Fixed Syndicate Medallions being invisible. 
  • Fixed Simulor Orbs not stacking at all. 
  • Fixed a case of not receiving Orokin Derelict Defense rewards as per: https://forums.warframe.com/topic/776894-octavia-neuroptics-drop-bug/
  • Fixed Octavia’s Amp ability not buffing Melee damage. 
  • Fixed Octavia pieces missing from Mobile App. 
  • Fixed a crash when Octavia's Resonator ability is active.
  • Fixed Octavia’s ability song tracks skipping when using Adau Percussion as per: https://forums.warframe.com/topic/777184-octavia-song-loops-at-wrong-point/
  • Fixed Octavia not playing her music when dancing in Maroo's Bazaar.
  • Fixed a crash related to shooting the Phage inside Limbo's Cataclysm.
  • Fixed a crash related to enemies dying in the Rift while in Stasis. 
  • Fixed crash when changing Armor for the Helminth Charger.
  • Fixed a crash when trying to host a lobby from /invite in Chat if in Solo matchmaking mode.
  • Fixed a crash when selecting a Mandachord Song link in Chat.
  • More fixes towards crashing in the Mandachord.
  • Fixed player's landing craft having the wrong rotation in junctions. 
  • Fixed Decaying Sentients not appearing in the Codex. 
  • Fixed Nullifiers not pulling players out of the rift. 
  • Fixed Riven Mods that make a weapon have a negative total damage causing the weapon to rollover and do incredibly high damage output. 
  • Fixed the Telos Boltace not functioning properly with Mirage’s Hall of Mirrors.
  • Fixed other player Telos Boltace Stormpaths overriding your own vortex/blast timing.
  • Fixed some dialogue playing twice in the Octavia’s Anthem quest.
  • Fixed an invisible blocking object beside Interception towers in the Grineer Sealab tileset.
  • Fixed script error that could occur when selling/dissolving mods in mod screen.
  • Fixed issues with Octavia's Mandachord hitching in certain scenarios. 

Conclave Changes & Fixes

  • Reduced the damage of the Pandero in Conclave.
  • Added 20 Impact damage to the Stormpath attack of the Telos Boltace in Conclave.
  • Fixed a Dedicated Server crash when casting Octavia’s Metronome.
  • Fixed a Dedicated Server crash when attempting to select a team.
     
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Bilions of damage with one sobek single shot and Negative damage against shields...

If you have some spare time, Please, Take a look at my post...

 

Edited by felipe3402
Riven link.
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Please fix the HUD.

Also... still no fix for the Mutagen drop rate / Hema research cost.

Edited by Lance_Lionroar
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Any chance of getting a fix for the Lua puzzle rooms getting stuck? 

I've had the platforms and the pipes both bug out now :( (Meaning  the pipes got stuck in the open position when they should've been closed, the platforms got players trapped inside the corner rooms.)

Edited by Tad.
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Are you really happy with how beam weapons work in Limbo's stasis? 

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2 minutes ago, felipe3402 said:

Please, Fix my riven issue.

they like it better when you specify it in here or in a topic.

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4 minutes ago, [DE]Megan said:

Returned the Dread's charged shot to 20% status chance as intended.

Awww......

:(

 

Was fun while it lasted though, with that straight up broken status

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This hotfix better fix the 0.0.0.0.0.0.0.0.0.0.0.0% chance of octavia's systems dropping.

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1 minute ago, Sannidor said:

Are you really happy with how beam weapons work in Limbo's stasis? 

you mean not at all, because it crashes instantly?

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Greetings!

There's still one unclear thing about the ascension ceremony.

Say you are in a clan that has enough affinity to reach rank 8.

You build the altar, people interact with it and complete the "ceremony", stragglers within 72 hours get their 36k endo (for the rank 8), stragglers after that don't get anything.

Once the altar is inactive (or gone, if the altar disappears after the ceremony), the clan completes enough research to attain rank 9.

Is the clan allowed to start a new ascension ceremony to get the remaining 9k endo? It's the logical thinking, but I see no corroboration of this anywhere, patch notes, player's forums, comments or videos. Can anyone confirm that?

Thanks!

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