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Shrine of the Eidolon: Hotfix 22.12.4


[DE]Megan

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Shrine of the Eidolon: Hotfix 22.12.4

Changes:

  • Chroma's Vex Armor Damage Buff now works on Melee Damage.
  • Adjusted new stairs to the upper level in the Grineer Galleon Defense tileset to improve flow.

Fixes:

  • Fixed a crash upon returning to Cetus after trying to give a Brilliant Eidolon Shard to the Shrine. 
  • Fixed Index missions in the Glast Gambit quest rewarding the wrong amount of Credits, resulting in players losing Credits even when winning.
    • We are currently running a script to retroactively give respective Credits to those who were affected by this issue. We will update you here once the script is complete! The script has been completed and those affected should now have the proper amount of Credits! 
  • Fixed Vomvalyst Lures losing their charge after a Host migration, resulting in inability to be recharged.
  • Fixed Natural Talent not applying to Gara’s Shattered Lash sweep.
  • Fixed Grakata low magazine sounds being audible by all players when used by friendly AI.
  • Fixed some localized text mentions of "it's" where should've been "its".
  • Fixed a typo in one of Konzu’s line where he is meant to say “sight” instead of “site”.
  • Fixed a script error when casting Ash’s Bladestorm ability.
  • Fixed a script error when casting Atlas’ Rumblers ability.

*We are aware of an issue where you appear to be able to gift the Harrow Graxx TennoGen Skin in the Market. Upon selecting this it will fail and not charge you the respective Platinum. We’re working on removing the unintended option for our next Hotfix/Update.

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4 minutes ago, [DE]Megan said:
  • Chroma's Vex Armor Damage Buff now works on Melee Damage.
  •  

That's nice and all, but Scorn still only buffs base armour. Seriously, this change to Scorn was not mentioned anywhere.

Can someone at DE at least confirm or deny that the change was intended? If it's the former, why wasn't it mentioned in the patch notes?

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Still not fixed where your warframe and interface bugs out/disappears on your ship and you have no choice but to close the game:

 

REPLICATE ISSUE:

1. Click "Upgrade" on an item currently equipped (example: primary)

2. Press Escape to go back to Arsenal

3. Click Menu Icon top left > Equipment > Foundry. Goes to arsenal and warframe disappears. interface will be bugged

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8 minutes ago, [DE]Megan said:

Fixes:

  • Fixed a crash upon returning to Cetus after trying to give a Brilliant Eidolon Shard to the Shrine. 
  • Fixed Index missions in the Glast Gambit quest rewarding the wrong amount of Credits, resulting in players losing Credits even when winning.
    • We are currently running a script to retroactively give respective Credits to those who were affected by this issue. We will update you here once the script is complete!
  • Fixed Vomvalyst Lures losing their charge after a Host migration, resulting in inability to be recharged.
  • Fixed Natural Talent not applying to Gara’s Shattered Lash sweep.
  • Fixed Grakata low magazine sounds being audible by all players when used by friendly AI.
  • Fixed some localized text mentions of "it's" where should've been "its".
  • Fixed a typo in one of Konzu’s line where he is meant to say “sight” instead of “site”.
  • Fixed a script error when casting Ash’s Bladestorm ability.
  • Fixed a script error when casting Atlas’ Rumblers ability.

No fix for the teralyst (and probably the rest of eidolons too) refusing to pick a fight?

I understand if they are afraid of us, but that only makes trying to fight them them a big frustration and a waste of time.

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Any updates on projectile shotgun status chance?

Mara Detron has a listed status of 32% so per projectile status is .32=(1-(1-x)^7)) > x = 0.0536044.

Due to using the old status calculations 0.0536 is the status actually getting worked on with mods.

That status is horrible.

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