AJ5511 Posted June 18, 2018 Share Posted June 18, 2018 So, after the war within quest, everyone was given the option of either picking the light side or the dark side, or staying neutral, but up till now there has really been no use for it. In the end, all warframes are essentially good, so I don't see the point of having this at all. Unless the Umbra allow you to invade the games of other players (in stalker like fashion) (and like how players invade other worlds in Dark Souls). Just wondering if there are any applications for this, any ideas? Link to comment Share on other sites More sharing options...
Senketsu_ Posted June 18, 2018 Share Posted June 18, 2018 how are we to know what the Devs are planning for it. Also its not dark side vs light side. as its not good vs evil. its Yin and Yang. Link to comment Share on other sites More sharing options...
(XBOX)oOJeshuanOo Posted June 18, 2018 Share Posted June 18, 2018 It does show on your profile if you prefer a dark character, good character, or neutral. Link to comment Share on other sites More sharing options...
Blatantfool Posted June 18, 2018 Share Posted June 18, 2018 DE respects that not all players prefer the same flavors of ice cream so they offer us three instead. It is just flavoring. Link to comment Share on other sites More sharing options...
ArchangelusAlpharius Posted June 18, 2018 Share Posted June 18, 2018 Sun side seems to be a more crusader mentality. Much more passionate feelings, but with a strong sense of justice. Moon seems to be the softer, more compassionate side. However, the moon seems to be more willing to use extreme methods. Link to comment Share on other sites More sharing options...
Sitchrea Posted June 18, 2018 Share Posted June 18, 2018 2 minutes ago, ArchangelusAlpharius said: Sun side seems to be a more crusader mentality. Much more passionate feelings, but with a strong sense of justice. Moon seems to be the softer, more compassionate side. However, the moon seems to be more willing to use extreme methods. ^ It does not follow the western dichotomy of good and evil, instead it represents the eastern of yin and yang. Link to comment Share on other sites More sharing options...
An8rchy Posted June 18, 2018 Share Posted June 18, 2018 To me it feels more like Sun = Emotional / Merciful / Softer Driven Moon = Logical / Revengeful / Cold Driven Neutral. Indeferent In DE (heh get it?) end, its not good or bad imo, but more what drives your choices Link to comment Share on other sites More sharing options...
IggySnow Posted June 18, 2018 Share Posted June 18, 2018 there's no point in it so far. I hope that changes though because if there isn't some game play mechanic tied to it then why even include it in the game? Link to comment Share on other sites More sharing options...
ArchangelusAlpharius Posted June 18, 2018 Share Posted June 18, 2018 Player Identity I guess? My concept of my characters usually leans towards a lawful neutral or lawful good mentality, but with great emphasis to avoid lawful stupid. Link to comment Share on other sites More sharing options...
Pizzarugi Posted June 18, 2018 Share Posted June 18, 2018 It would be interesting if alignment dictates the appearance and function of some "ultimate form". Maybe a quest will come further down the line that allows the Tenno to further evolve their void powers to make them powerful in their own right? If you lean further on the light, your skin cracks and you radiate with bright glowing energy, but if you lean towards the dark, your body is wrapped in wispy shadows as if you had become darkness itself. That's my hope, but I agree with the OP that right now, alignments really do nothing except make the Indifference's doppelganger change eye colors or determine helminth's dialogue. Link to comment Share on other sites More sharing options...
aligatorno Posted June 18, 2018 Share Posted June 18, 2018 (edited) Not really. I mean, it has been a year and 8 months since it was introduced ,and nothing has come out of it. I think that they've even mentioned in one of the devstreams that it wasn't such a good idea. Edited June 18, 2018 by aligatorno Link to comment Share on other sites More sharing options...
kyori Posted June 18, 2018 Share Posted June 18, 2018 DE is still trying to figure things out... so take it slow. Link to comment Share on other sites More sharing options...
Aleksi134 Posted June 18, 2018 Share Posted June 18, 2018 Well they might give it a purpose. But for now it just means your operators personality essentially. And how helminth reacts to you changes based on this aswell. Link to comment Share on other sites More sharing options...
Leland_Gaunt Posted June 18, 2018 Share Posted June 18, 2018 No, there is none. Link to comment Share on other sites More sharing options...
Blade_Wolf_16 Posted June 18, 2018 Share Posted June 18, 2018 il y a 11 minutes, An8rchy a dit : To me it feels more like Sun = Emotional / Merciful / Softer Driven Moon = Logical / Revengeful / Cold Driven Neutral. Indeferent In DE (heh get it?) end, its not good or bad imo, but more what drives your choices Hum, I don't know about you, but telling Ballas to squirm like the maggot that he is isn't really "merciful" and "soft", imo. I personnaly regret choosing the Yin side (or whatever you want to call it). I never wanted my character to be some crusader-like dude, but since the choices aren't well explained, I got fooled by the "light/dark side" and assumedI was choosing the "good" rather than the "evil", which seems to be the opposite sometimes. I would rather redo all the cinematic quest to choose the answers I prefer than keeping my current "~80%" Yin side. Or at least return to a more neutral state. Link to comment Share on other sites More sharing options...
An8rchy Posted June 18, 2018 Share Posted June 18, 2018 2 minutes ago, Blade_Wolf_16 said: but telling Ballas to squirm like the maggot that he is isn't really "merciful" and "soft", imo. But it was driven by emotions, Since ballas took Lotus. Still, yes, i could have taken better words, but its just my take, Emotion vs Logic (or indiferent, cuz neutral is a thing XD) Link to comment Share on other sites More sharing options...
(PSN)vl_Monarch_lv Posted June 18, 2018 Share Posted June 18, 2018 As of now, no. There is no use to it. Like Helminth. Or that room in its entirety. Link to comment Share on other sites More sharing options...
Oreades Posted June 18, 2018 Share Posted June 18, 2018 Right now outside of the dialogue differences there doesn't seem to be any point to the selections and IMHO it should stay that way. Because if there is ever a chunk of cheese at the end of a moral choice system it stops being about ones own morality and becomes all about getting the cool MacGuffin. Link to comment Share on other sites More sharing options...
Urlan Posted June 18, 2018 Share Posted June 18, 2018 (edited) 38 minutes ago, ArchangelusAlpharius said: Sun side seems to be a more crusader mentality. Much more passionate feelings, but with a strong sense of justice. Moon seems to be the softer, more compassionate side. However, the moon seems to be more willing to use extreme methods. In this last quest, yes; but I don't think hunting people 'like animals' is a compassionate thing to do. Most of the dark karma choices before were active while Sun was passive, for this quest; that is reversed. Glast Gambit also has Sun break ethical obligations; while doing the morally sound decision for a child's life; while Moon keeps the spirit of an agreement but dooms a child to an avoidable death and for the cycle to continue. Roughly, Sun before is more in-tune with what the Lotus would do; while Moon brings one closer to Wally. Recently, that might be reversed; for a reason or to be more in-tune with how some cultures see the balance of the Light of Ruin and the Gentle Darkness is hard to say. As for meaning? DE Steve has mentioned that there is intened to be a pay-off for these decisions but is not yet ready in the meat of the story. Edited June 18, 2018 by Urlan Link to comment Share on other sites More sharing options...
Vlada91 Posted June 18, 2018 Share Posted June 18, 2018 For example in star wars the old republic online you have dark and light sides for weapons. For example if you have more lighe side then you can buy blue lightsaber and some outfits for light side. This maybe can become the same with that options but we are going to need options so that we can change light and dark points in a future so that we can farm with that points what we need to get fron that. Because it will bee stupid to say hey I didn't know that dark side have much better syandanas from the light. If I knew that,I would farm dark and now I can't.... So DE need to find solutions for that if they go in that direction... Link to comment Share on other sites More sharing options...
Pizzarugi Posted June 18, 2018 Share Posted June 18, 2018 (edited) 43 minutes ago, Blade_Wolf_16 said: Hum, I don't know about you, but telling Ballas to squirm like the maggot that he is isn't really "merciful" and "soft", imo. I personnaly regret choosing the Yin side (or whatever you want to call it). I never wanted my character to be some crusader-like dude, but since the choices aren't well explained, I got fooled by the "light/dark side" and assumedI was choosing the "good" rather than the "evil", which seems to be the opposite sometimes. I would rather redo all the cinematic quest to choose the answers I prefer than keeping my current "~80%" Yin side. Or at least return to a more neutral state. I think all the dialogue in the Sacrifice is bugged, and it still bugs me since I finished it. The War Within clearly made the light side be the good and virtuous while the dark side be impulsive and radical. For example, you can choose the light side and say you held out hope when the adults broke through, tell Teshin to let the Elder Queen live despite everything she did, and destroy the kuva at the end. Those sound like merciful and virtuous traits for the light side. And lest I forget: There's also the Glast Gambit quest. The light side once more showed mercy by curing the child of the virus. Up until the Sacrifice, there has been no deviation from the light and dark path in terms of outcome. Sacrifice spoilers: Spoiler Suddenly, the Sacrifice rolls out, and the light path chooses wrath to fuel you, have Ordis replay the Lotus saying "the war without and the war within", and telling Ballas to squirm like the maggot he is. None of those sound virtuous nor merciful when compared to the War Within. I feel like the dialogue choices were swapped by accident. I still chose them, because I'm a good boi, but I still feel like they're not appropriate to the path. Edited June 18, 2018 by Pizzarugi Link to comment Share on other sites More sharing options...
Volinus7 Posted June 18, 2018 Share Posted June 18, 2018 So they can sell you the conversion item later lol. Link to comment Share on other sites More sharing options...
(PSN)Tactless_Ninja Posted June 18, 2018 Share Posted June 18, 2018 Its all in preparation for Equinox Prime. Search your heart, you know it to be true. Link to comment Share on other sites More sharing options...
Sitchrea Posted June 18, 2018 Share Posted June 18, 2018 41 minutes ago, Pizzarugi said: I think all the dialogue in the Sacrifice is bugged, and it still bugs me since I finished it. The War Within clearly made the light side be the good and virtuous while the dark side be impulsive and radical. For example, you can choose the light side and say you held out hope when the adults broke through, tell Teshin to let the Elder Queen live despite everything she did, and destroy the kuva at the end. Those sound like merciful and virtuous traits for the light side. And lest I forget: There's also the Glast Gambit quest. The light side once more showed mercy by curing the child of the virus. Up until the Sacrifice, there has been no deviation from the light and dark path in terms of outcome. Sacrifice spoilers: Hide contents Suddenly, the Sacrifice rolls out, and the light path chooses wrath to fuel you, have Ordis replay the Lotus saying "the war without and the war within", and telling Ballas to squirm like the maggot he is. None of those sound virtuous nor merciful when compared to the War Within. I feel like the dialogue choices were swapped by accident. I still chose them, because I'm a good boi, but I still feel like they're not appropriate to the path. You're not understanding that this is not based on the western philosophy of good and evil. Yin and Yang represent Discipline and Passion - passion being the spirit, the emotion, the mind, and Discipline being the physical, the here-and-now, the body. Western concepts of virtue (those being Prudence, Courage, Temperence, Justice, Faith, Hope, and Charity) have no bearing on Warframe. Instead, the morality of Warframe is based on whether you follow earthly discipline or spiritual flame. Link to comment Share on other sites More sharing options...
rapt0rman Posted June 18, 2018 Share Posted June 18, 2018 (edited) All these people calling middle indifference, it's acceptance, a balance of the two, not a lack of. Gotta strive to be the balance momma Lotus wanted us to be :P Edited June 18, 2018 by rapt0rman Link to comment Share on other sites More sharing options...
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