Jump to content

ShogunGunshow

Hunter
  • Posts

    2,508
  • Joined

  • Last visited

Everything posted by ShogunGunshow

  1. I hope they don't nerf the energy generation too badly. I had some meme Quick Thinking+Hunter Adrenaline regen builds that got a big boost out of it.
  2. At this point, I have to think DE is doing this deliberately. Whether that reason is because they're planning on a total rework soon, or because someone high up on the dev team actually f***ing HATES him, it's kind of funny. Poor guy.
  3. Please change it to, like, a 75% base multiplicative increase. Also, Pablo mentioned a cap for Helminth which, no, it definitely did not have before, oh my god, please don't. 😑
  4. Additive damage blows because we have a ton of it from other sources nowadays, and we will have even more in the future as the game continues to creep and scale, and increases to guns outpaces ability strength. Multiplicative, however, is always good. It's kinda a bad nerf. I hope they reconsider.
  5. I am less concerned about peoples' capacity to play at a high level, and far more concerned about mobile being chosen as a host and then dropping as cell service does in America what it tends to do: stop.
  6. There's little reason to bother matching. DE really f***ed up the element system with its rework and now, it seems, they've fully ceded any plans to do another rework in the future, and have settled on just trying to make players use other elements via force of arcane procs and other incentives.
  7. I am, frankly, bemused by the popularity of Dreamer's Wrath over Opportunity's Reach. The critical damage is not that big a deal, and the increased chance isn't either, especially compared to being able to hit, like, potentially twice as many mobs with your heavy.
  8. As much as I agree, there is no way that they can walk the game back to 2016. The fundamental changes and MASSIVE nerf across the board to players would be enough to reduce the playing population by, like, 75%, if not more. And DE needs that money to keep the lights on. Do I wish someone slapped the dev's hands away from the keyboard when they even thought about giving people triple digit crit increases, or when they even considered adding 90% DR to abilities? Absolutely. But this is the world we live in.
  9. Scourge Prime's alt-fire should absolutely not stagger you. So lame.
  10. Revenant's Mesmer Skin changes were an obvious case of 'not thinking through enough.' Or, maybe they did realize what it would lead to, but since an offer for $$$ for him was coming up, maybe it was decided that making him OP for a while was fine if it meant more sales. Either way, an ability where you can just be immortal is generally pretty powerful even when channeled; the fact that Revenant just gets to no-thought it and now also slap Nexus onto himself to go completely non-interactive and can literally just set a macro to push one button every ~20-30 seconds and be immmortal to the Steel Path is just dumb on top of it. Like, I know Warframe is a power fantasy game, and I, too, like my survivability. But even when I'm playing something absurdly tanky like Gara, I still want to at least THEORETICALLY have a possibility of losing, you know?
  11. People hunted Eidolons before exploiting Eclipse, they'll do just fine after. Honestly, damage is not even an issue with Eidolons in 2024.
  12. Please tell me slide melees being worked into tennokai (an acknowledged issue) is also being fixed this patch.
  13. A (big) issue with Banshee is that the incredible, enormous multiplicative damage increase she offers is usually wholly unnecessary in the content where her abilities actually work, and all the enemies you'd want it to work on are immune to abilities. Armor strip is on an augment that ragdolls enemies away, so that's not great. Silence has a niche but not one I find interesting. Sound Quake is poop from a butt that is only useful for trolls deliberately slowing down defense waves.
  14. Tap/hold is the go-to but also I would like it if it was thematically and mechanically tied into Mirage's abilities in some way. Like Light and Shadow each gives different buffs to Mirage's other abilities. Also the damage bonus obviously needs to be toned down, especially in Helminth, but I pray you don't touch the damage resistance cap. 90% would be too high, 50% would be too low. Keep it where it is.
  15. Why should you, on average, obtain tauforged shards faster from getting two basic ones and making use of the new pity system than from earning it natty?
  16. Current helminth Eclipse is 150% damage bonus. And Eclipse, like Roar, is multiplicative - it just doesn't apply to ability damage or cause a bane effect. There is PLENTY of reason to use Eclipse, even with a greatly reduced initial value. If you didn't nerf it, Helminth Roar would only becomes equal to Helminth Eclipse WHEN COUNTING ROAR DOUBLE DIPPING at, like, 1000% power strength. Eclipse: 150 + 900% = 1500. 100 damage + 1500% = 1600 Roar: 30 + 900% = 300. (100 damage + 300%) + 300%) = 1600 Any lower power strength and Eclipse does better. I think any reasonable person can see that that's silly and Eclipse should be nerfed. Let's see what happens when we lower Eclipse to 75% and assume 300% power strength. Eclipse: 75 + 200% = 225. 100 damage + 225% = 325 Roar: 30 + 200% = 90. (100 damage + 90%) + 90% = 361 So Roar would remain less beneficial for raw weapon upfront damage, but become better than Eclipse due to double dipping at much lower, more reasonable power strength values. You can quibble about whether Eclipse might need to be a little higher because of our increasing access to power strength, but we're not gonna be at 1000 without a Nidusbro for a while yet, and leaving Eclipse unnerfed is just not a serious option.
  17. Brozime also said some insane sh*t like making the DR cap for the Helminth 95%. But also also he said some sensible stuff like the damage buff for the Helminth should be 60-75%. The duality of man.
  18. That is not happening, it's going to get turbo-nerfed, so get used to that idea.
  19. It's going to be like 75% or even lower baseline damage increase. There is no way in hell they're letting you keep an unconditional 100% or more weapon damage buff.
  20. Banshee's sound Quake was also nerfed into the ground because of the stupid sh*t people were doing with it.
×
×
  • Create New...