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0_The_F00l

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Everything posted by 0_The_F00l

  1. The guy probably doesn't even know the full roster of things done in warframe. Probably made that comment after he remembered watching some warframe trailer with explosions in it. Warframe is not Michael bay esque if you ask me. Though there can be minor overlaps. It's possible , but i wouldn't read too much into it.
  2. I really wish they do more with the kraken than just have a visual representation. I really like the idea of combining undertow and tidal wave , Visually you could have hydroid summon the kraken under him and he stands all captain like changing his movesets slightly , dashing causes tidal wave, melee attacks causes tentacle pulls and ranged attacks has the kraken shoot jumping /aim gliding has him temporarily use his ranged weapons. You would lose the invulnerability while "mounted" but has a "water coat" overguard / DR/ damage transfer for the number of enemies in undertow.
  3. Cool , not like warframe didn't feel like a job already so let's add productivity apps to it :) can it sync with my mail account ?
  4. DE isn't known for accuracy to real life astrology or astronomy, Venus was an ice panet for the longest time until the "bad terraforming" justification was given. I wouldn't read too much into it. Could turn out that tau ceti was shot by a void laser for some obscure reason that made it blue , or there is a Dyson ring polarising the colors, or the orokin wanted their new planet to have a light the same color as their skin so they had their slaves paint tau blue (yeah I know how stupid that sounds) Considering how advanced the terraforming tech is and how utterly nonsensical void magic is I wouldn't rule out anything.
  5. i am curious about it , but the reversal was never something i enjoyed (especially in missions where you need to get from a to b). I might give it a spin but i am not too keen as of now.
  6. i dont see this happening. Reason: Economics, If you want to get back all the forma , credit , endo you have put into a frame (no clue how you put endo into a frame , though i can understand credits a bit), you will likely need a separate resource that probably costs just as much as the base resources (both time and actual monetory value).
  7. Yeah best of luck with making sense of the timeline , its just a blob of eternalism where anything goes at this point. But to try and get a handle on it, Duviri is a mix of dreamscape of one or more creators (including drifter), on some influences from the real world (zariman) and active effects of the voids interpretation of certain actions happening that greatly affect it (as our journey through the game goes), Its a mosaic, if you will, where different hands made different tiles and is now being put together and not always in the order they were made. Being a dreamscape it is sometimes prophetic and sometimes realtime and sometimes just historical across different worlds and like any dream its difficult to realise which is which until you wake up.
  8. Only buffs, interesting , guess we are reaching normalisation and the new weapons are on par for their power level as well as acquisition gates.
  9. No you dont , you have the option to leave if you are overwhelmed , there is no rule that you need to stay there indefinitely till such high levels , the only one forcing you to do that is yourself. You also have the choice to pick suitable loadouts that work well with being in operator mode and decide when you have reached your breaking point, Dont blame others fr your own compulsions. I guess nuances are lost on you , let me make it clear: Criticize puts more attention on the thing being criticized. Complain puts more attention on the person complaining. When you criticize something, you're saying "Here's what's wrong with it," but when you complain you're saying "I'm not happy about this." You can do both , but if you only complain you will likely not get solutions. I believe every can see what you are doing not just me. No , there are many more instances which you have ignored , starting from the beginning which is why i am calling you the nitpicker. and no one is only targeting void mode , there are many other things that are in place to avoid it , as i mentioned its part of a larger consideration, you are the one focusing solely on void mode. And your examples still suck.
  10. Then you are making a generalisation fallacy , if you want to quote me and argue about things I said go ahead , but don't waste my time with false accusations. My views are not the same as the "collective" views. The community is not a hive mind. Different people have different views of things, this is not a singular monolithic argument and is made of multiple distinct but related points. I am arguing specific points. If you are unable to stay on point i recommend atleast clarifying when you are referring to the individual and where you are referring to "the collective". That's a lie. Feel free to compare what you have quoted and my original comments where you took it from and see how much has not been quoted or acknowledged. That you are trying to facetank lvl 2000 thraxes is the problem. Complaining is not the same as criticizing. Knowing the difference will help you realise what you are doing is complaining. It is not the whole solution , It is part only of a solution and even then it's not perfect. Like a wheel is part of a car but it can still have badly aligned tyres or punctures , the solution isn't to replace rubber tyres with titanium ones. You will not face punctures ever again but there will be difficulties that may be worse. I have been rather clear in my explanation and not made the statements you claim, your poor comprehension is not something I can help with if you choose to ignore things already said. If you have only now learnt that the community will never unanimously agree on anything then you are really lacking experience on such forums. I am also not sure from which dark hole you pulled out the frames automatically excluded part. DE does what DE wants to do , it may or may not be as per your liking , don't beat yourself over about it. If you really want DE to see it then I recommend taking it to the feedback section. Ah , so you are changing your original stance. Besides Didn't we already go through this with regards to how it's not the simplicity of turning off a switch ? or are you lacking enough retention time for it ? And you are now changing your opinion from from "should be invulnerable in operator mode " to "should be invulnerable and not influence the surrounding in operator mode" these are two different things if you aren't aware and I can see myself agreeing to the later if you can explain the more accurate instance of how that can be done and what qualifies as influencing. It is gaslighting when you claim someone says something they havent and also not even discuss the point highlighted by going in a tangent. The very fact that you quoted my comment and ignored 80% of what has been mentioned regarding the ability to influence economics shows how poorly thought your arguments are leaving you to try and deflect or outright ignore it in the hopes the opponent forgets about it as well. That is exactly gaslighting
  11. There is a significant responsibility on the parent to make sure their kids don't do things harmful to themselves. So it's best they don't play warframe in the first place. That is its own thing, With that being said , I am one of players that has sensitivity to light. And i absolutely hate the disco rave feat in acid the game can become and will fight for the ability to play with no fear of blinding pain. The reduced visual effects options are very inconsistent , they work sometimes and sometimes they don't. It also has the negative effect of reducing some effects to the point of being almost invisible. Impacting playability. I have been highlighting this for years now.
  12. I agree with this in essence , but the resolution lies outside the current discussion. There are far too many mechanics that work in a weird way with various things, DE has painted themselves into a corner with piling on so much multiplicative effects, A squish of the different multipliers and clear categorization of the effects to make them more consistent would be the more appropriate way.
  13. Hmm , i expect some changes , But it will likely not be very high.
  14. Party pooper -_-, Mags changes was exactly what gave me the idea to make this thread.
  15. Please let me know where I have said damage is the primary reason why this exists. You seem to be projecting or confusing other comments with mine. As you are the one that keeps coming back to damage potential. And then ignore the parts where it is clearly highlighted it's not the case. If you wish to argue i recommend you do so properly and not misrepresent the views of those that are taking the time to have this discussion. You have repeatedly "nitpicked" only specific parts of my comments and ignored many others. It does not help your credibility and only cements you as an immature whiner. Your examples are weak and nitpicked and don't give a holistic view. That was the main point I was coming to. If you have issues with your specific loadout the problem is with the loadout not the game . Nobody is gatekeeping you here you are free to stop anytime , But some of us are trying to explain why things are as they are and you are the one with his thumbs in his ear going "lalalalala you are wrong I am right lalalala" , it seems more like you don't care to actually understand. If you don't recognise the logical reason for something existing, then you won't be able to convince the ones actually responsible for the changes to implement it. I also don't complain like you , so i am certain I will not be in the same position as you. I have given clear reasoning for why things are as they are instead of merely whining. What a load of bullS#&$, don't put words into people's mouths and then argue using those words. I have not said the things you are claiming. If you lack the ability to comprehend what is said i suggest reading again and asking for clarity. This is also not a forum where things get "passed or failed" this is general discussion , nobody here has any special power to do anything other than convince the rest of the participants one way or another. DE will end of the day whatever they feel like no matter how many "passing votes" you get. And are you intentionally ignoring things already said or are you genuinely unable to see the issues highlighted ? The reason I disagree is because I can see potential exploits that you clearly are blind to. If that's what you think then you are not only lacking common sense you are lacking understanding the economics of trading within the game. Let's me try to break it down for you. There are a few evergreen tradable items in the game. Prime parts, relics , arcanes , (Riven) mods and you can farm resources that lets you acquire these things in many such game modes via steel essence , Riven slivers , and as actual drops as well. The fact that you are not acknowledging this feels very much like gaslighting. You really do suck with examples , but you are on point in taking things out of context and nitpicking specific comments. And i probably should have clarified that it was with regards to using operator that such conditions should apply and not at all times. That's on me. So if it is not clear then let me re confirm , if you are in operator mode you should not be invincible while having any ability that provides passive benefits. It should either be for a very short period or with a gradual decay of DR over time.
  16. That's what they are telling you mate , check in you whole inventory if you applied the adapter to a lato NOT in your immediate arsenal. The shop shows you all the weapons from your entire inventory not just the currently equipped ones.
  17. Partially about programming and partially about application of the frames effects. That's why I mentioned the other examples even if you do turn off damage, damage isnt the only capability that frames have at their disposal. Nitpicking ? When you are the one focusing solely on turning off damage ? In a very specific game mode , with a very specific frame ? What a rubbish claim based on an already rubbish argument. If I had the option I would say frames only get invulnerability similar to how they get shield gates for a very brief moment or they get decaying DR from 100% to 0% over time. That's my line in the sand. You are the one that started the thread , so clearly you are the one that cares the most , I am perfectly content with how things are at the moment but if changes are to be done you need to first understand why the things are as they are. And it's less about defending the existing mechanics and more about opposing your immature assumptions of how things should change. Come up with more reasonable changes to discuss and I might actually agree with you. I also have no idea what the #*!% you are talking about with regards to rubedo , maybe try using words that make sense to explain what you are thinking. The only thing weird about this is your inability to see the issues that can come up with giving all frames invulnerability *at all times the operator is out. *Edited in later to clarify what I mean.
  18. So just watched teh cinematic trailer for the wisp prime access. what i noticed other than the smooth transitions, is that wisp pulled out a ... wisp? out of the fallen sentients. Is that a prelude for an augment that affects dead bodies somehow? would love some dancing lights.
  19. I have gone above 100 rolls for sure (it's a running joke ) i don't know what the limit is exactly.
  20. I think some were already mentioned , but not the point. Maybe not , (really depends how much the active player is interested in farming) but it is more about the ability to do so with little to no engagement than the speed of rewards. Things that can encourage passive acquisition are things that can be exploited. You assume things are as easy and as segregated as having a switch to turn things on or off between light and dark. That's not really the case. And not all passive abilities do damage directly , some passively do other things , like citrine giving everyone a DR or nekros give loot , While you would rather have the ability "switch off" others would rather that not happen and stay active while they gain some passive benefits while they use operators. There is also no guarantee that can actually work, you are too flippant in thinking your issues are the only issues that can arise out of the changes you propose. And the poor example you have kinda proves the point , it stops players from doing exactly what you are describing. And you are not expected to stay in void mode indefinitely. So Stop acting like your problems are the only ones that exist and anyone disagreeing with you is just trolling.
  21. I haven't said the invulnerable part stop wasting time with false quotes. Difficult to do since the whole topic is based on nonsense and illogical reasoning. But let's try. Yes , because of the current mechanics that prevent it from being ridiculous , the same thing you are asking to remove. Players aren't invulnerable if you choose to do said things. Very well , Xaku grasp and gaze , mirage (explosive ledgerdemain preferably paired with any area Armor removal mechanic) , umbra / wukong with kitgun or weapon having battery , Vauban with nail mine , Saryn , Octavia. Combine with suitable focus for more observable results. Just cause you lack the ability to notice the potential issues does not mean they do not exist
  22. You are free to think as you want , does not change the reality. Sure feels like someone is trolling in this thread if you are expecting effortless results at level 1000. I retract my previous statements , it's not a skill issue , it feels more like a lack of common sense at this point.
  23. I don't really see either cavalero or simaris as angry. Cavalero sounds more like violence crazy yahoo than anything else , aka stereotypical amerucan. And simaris sounds more like a crackhead needing his next fix (that gets denied to him if you kill the target) The truly angry ones I feel would be vay hek and lodun.
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